L24 OOB AndrewAAGamer (X) vs crockett36 (L+59)

  • 2024 2023 '22 '19 '18

    anzac4.tsvg

    You had a chance to choose either two figs or two cruisers. I let the computer do it. feel free to make an edit. hope your projects are going well.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 2 fighters
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 cruisers
            EDIT: Turning off Edit Mode
            Germans buy 3 armour, 3 artilleries, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Samara
                  Germans take Vologda from Russians
            1 mech_infantry moved from Archangel to Nenetsia
            2 bombers moved from Novgorod to Nenetsia
            1 fighter and 2 tactical_bombers moved from Novgorod to Samara
            1 tactical_bomber moved from Novgorod to Nenetsia
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            5 armour, 3 artilleries and 5 mech_infantrys moved from Ukraine to Rostov
            5 infantry moved from Ukraine to Rostov
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Nenetsia
                Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 fighter
                    Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 fighter in Nenetsia, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Nenetsia
                    1 fighter owned by the British lost in Nenetsia
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 fighter
            Battle in Samara
                Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
                British defend with 1 fighter
                    Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Samara, round 2 : 4/4 hits, 2.33 expected hits
                    Russians roll dice for 1 fighter in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans lost in Samara
                    1 fighter owned by the British lost in Samara
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for British: 1 fighter
            Battle in Rostov
                Germans attack with 5 armour, 3 artilleries, 5 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 5 mech_infantrys in Rostov, round 2 : 6/18 hits, 5.67 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Rostov
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 5 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Samara to Bryansk
            1 tactical_bomber moved from Nenetsia to Bryansk
            2 bombers moved from Nenetsia to Western Germany
            1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
            2 artilleries and 2 infantry moved from France to Western Germany
            2 artilleries and 22 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Belarus to Bryansk
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Baltic States to Bryansk
            4 armour moved from Archangel to Bryansk
            3 mech_infantrys moved from Archangel to Novgorod
            2 armour and 6 mech_infantrys moved from Germany to Baltic States
            2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 121 Sea Zone to 106 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 submarine placed in 113 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 3.67
    British regular : 0.67
    

    Savegame


  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
            1 bomber moved from Japan to Kansu
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 44 Sea Zone
                    1 destroyer owned by the French lost in 44 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 cruiser
                Casualties for French: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 submarines and 1 transport
                2 submarines owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kazakhstan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Shan State to French Indo China
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 bomber and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
            2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Hopei to Shensi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi
            1 infantry moved from Szechwan to Sikang
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Manchuria
            1 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
            Japanese collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    French regular : 0.67
    Japanese regular : 0.17
    Russians regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
            1 bomber moved from Japan to Kansu
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 infantry moved from Sikang to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 44 Sea Zone
                    1 destroyer owned by the French lost in 44 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 cruiser
                Casualties for French: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 submarines and 1 transport
                2 submarines owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kazakhstan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Shan State to French Indo China
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 34 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 bomber and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
            2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Hopei to Shensi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi
            1 infantry moved from Szechwan to Sikang
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Manchuria
            1 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
            Japanese collect 59 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    French regular : 0.67
    Japanese regular : 0.17
    Russians regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Made a NCM change.


  • 2024 2023 '22 '19 '18

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Libya to Greece
            1 artillery and 4 infantry moved from Bulgaria to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Caucasus
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Greece
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/8 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 4/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 aaGun, 2 artilleries and 6 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from Caucasus to Ukraine
            1 armour moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.33
    Neutral_Allies regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14716, time: 6:43:12 AM
    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 48 Sea Zone
            1 destroyer moved from 49 Sea Zone to 30 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    BTW, it is still your Turn. France has to go. :)


  • @AndrewAAGamer tomorrow morning

  • 2024 2023 '22 '19 '18


  • @crockett36 couldn’t get the full forum to work without putting in the credentials.


  • @AndrewAAGamer i used 206.14716. I have to reinstall that. delay

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win, taking 106 Sea Zone from British with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 112 Sea Zone to Western Germany
            2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Novgorod
            1 infantry moved from Smolensk to Bryansk
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Rostov to Bryansk
            2 mech_infantrys moved from Poland to Belarus
            6 mech_infantrys moved from Baltic States to Belarus
            2 mech_infantrys moved from Novgorod to Belarus
            2 armour moved from Baltic States to Belarus
            3 armour and 1 mech_infantry moved from Novgorod to Bryansk
            5 mech_infantrys moved from Rostov to Ukraine
            1 armour moved from Bryansk to Belarus
            4 armour moved from Rostov to Bryansk
            2 mech_infantrys moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 fighter placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            68 infantry moved from Russia to Samara
            2 armour and 3 mech_infantrys moved from Russia to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery moved from Russia to Samara
            1 aaGun moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
            1 aaGun moved from Amur to Siberia
            16 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer and 1 harbour; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 16 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Shensi to Kansu
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 bomber moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            3 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 battleship, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
                  Japanese take 42 Sea Zone from ANZAC
            1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 11 infantry moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kansu, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kansu to French Indo China
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 bomber moved from French Indo China to Japan
            1 aaGun moved from Manchuria to Amur
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Japan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 artillery placed in Malaya
            1 harbour placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.50
    UK_Pacific regular : -0.33
    ANZAC regular : 0.00
    

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