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  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
                  Japanese take Siam from UK_Pacific
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 artillery moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Yunnan
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 fighter moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Hunan
            3 fighters moved from Hawaiian Islands to Midway
            1 fighter moved from 26 Sea Zone to Midway
            1 mech_infantry moved from Manchuria to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Dzavhan to Ulaanbaatar
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Battle in Kweichow
                Japanese attack with 1 tactical_bomber
                British defend with 1 aaGun
                    British roll AA dice in Kweichow : 0/1 hits, 0.17 expected hits
                    1 aaGun owned by the British lost in Kweichow
                Japanese win, taking 54 Sea Zone from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Shantung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Midway
                Japanese attack with 4 fighters
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 4 fighters in Midway, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Midway
                    Japanese roll dice for 4 fighters in Midway, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Midway
                    1 infantry owned by the Americans lost in Midway
                Japanese win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 fighter
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter moved from Shan State to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 bomber moved from Malaya to New Zealand
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 73 Sea Zone
            1 infantry moved from Argentina to Chile
                  Japanese take Chile from Neutral_True
            1 artillery and 3 infantry moved from Argentina to Bolivia
                  Japanese take Bolivia from Neutral_True
            3 fighters moved from Midway to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to Hawaiian Islands
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Hunan to Kiangsu
            1 fighter moved from Kwangsi to Kiangsu
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
            1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Shantung to Japan
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 armour moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 submarines placed in 6 Sea Zone
            2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : 0.00
    Japanese regular : 0.33
    British AA : -0.17
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
                  Japanese take Siam from UK_Pacific
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 artillery moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Yunnan
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 fighter moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Hunan
            3 fighters moved from Hawaiian Islands to Midway
            1 fighter moved from 26 Sea Zone to Midway
            1 mech_infantry moved from Manchuria to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Dzavhan to Ulaanbaatar
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Battle in Kweichow
                Japanese attack with 1 tactical_bomber
                British defend with 1 aaGun
                    British roll AA dice in Kweichow : 0/1 hits, 0.17 expected hits
                    1 aaGun owned by the British lost in Kweichow
                Japanese win, taking 54 Sea Zone from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Shantung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Midway
                Japanese attack with 4 fighters
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 4 fighters in Midway, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Midway
                    Japanese roll dice for 4 fighters in Midway, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Midway
                    1 infantry owned by the Americans lost in Midway
                Japanese win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 fighter
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter moved from Shan State to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 bomber moved from Malaya to New Zealand
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 73 Sea Zone
            1 infantry moved from Argentina to Chile
                  Japanese take Chile from Neutral_True
            1 artillery and 3 infantry moved from Argentina to Bolivia
                  Japanese take Bolivia from Neutral_True
            3 fighters moved from Midway to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to Hawaiian Islands
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Hunan to Kiangsu
            1 fighter moved from Kwangsi to Kiangsu
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
            1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Shantung to Japan
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 armour moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 submarines placed in 6 Sea Zone
            2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : 0.00
    Japanese regular : 0.33
    British AA : -0.17
    UK_Pacific regular : 0.67
    

    Savegame


  • With all that air superiority,
    an overall battle score of -5 over 7 battles, ouch

    That’s what I deserve after delaying again
    These turns have been a lot to sit down and figure out

    Edit sub to New Zealand from Queensland. It didn’t do any damage last turn, it’s reassigned

    If you foolishly attack Z26, the fighter will scramble :)

    Have a great weekend!


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
                  Japanese take Siam from UK_Pacific
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 artillery moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Yunnan
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 fighter moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Hunan
            3 fighters moved from Hawaiian Islands to Midway
            1 fighter moved from 26 Sea Zone to Midway
            1 mech_infantry moved from Manchuria to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Dzavhan to Ulaanbaatar
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Battle in Kweichow
                Japanese attack with 1 tactical_bomber
                British defend with 1 aaGun
                    British roll AA dice in Kweichow : 0/1 hits, 0.17 expected hits
                    1 aaGun owned by the British lost in Kweichow
                Japanese win, taking 54 Sea Zone from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Shantung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Midway
                Japanese attack with 4 fighters
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 4 fighters in Midway, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Midway
                    Japanese roll dice for 4 fighters in Midway, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Midway
                    1 infantry owned by the Americans lost in Midway
                Japanese win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 fighter
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter moved from Shan State to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 bomber moved from Malaya to New Zealand
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 73 Sea Zone
            1 infantry moved from Argentina to Chile
                  Japanese take Chile from Neutral_True
            1 artillery and 3 infantry moved from Argentina to Bolivia
                  Japanese take Bolivia from Neutral_True
            3 fighters moved from Midway to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to Hawaiian Islands
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Hunan to Kiangsu
            1 fighter moved from Kwangsi to Kiangsu
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
            1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Shantung to Japan
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Kwangtung to Kiangsu
            1 armour moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 submarines placed in 6 Sea Zone
            2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : 0.00
    Japanese regular : 0.33
    British AA : -0.17
    UK_Pacific regular : 0.67
    

    Savegame


  • 1 more destroyer has to stay off Kiangsu and can’t go to 6

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Good moves. No sz 6 craciness, I can tell you that much

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    And the nastyness in sz 73. Thank you


  • That’s a long time at sea not fighting anyone and not transporting anyone, but I think has been very effective :D Thanks for the hat tips

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14615, time: 4:46:14 PM
    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Non Combat Move - Americans
            1 bomber moved from Libya to British Guiana
            3 mech_infantrys moved from Central America to Brazil
            1 artillery and 3 infantry moved from Colombia to Brazil
            2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 submarine moved from 66 Sea Zone to 85 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 10 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 101 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Guiana: 1 bomber
            EDIT: Adding units owned by Americans to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery and 1 infantry moved from Anhwe to Shantung
            1 fighter moved from Anhwe to Shantung
            1 artillery and 2 infantry moved from Anhwe to Jehol
            1 artillery and 2 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shantung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Anhwe
    
        Place Units - Chinese
            7 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from Anhwe to Buyant-Uhaa
                  UK_Pacific take Buyant-Uhaa from Japanese
            2 bombers moved from Anhwe to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 bombers and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                British win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Yunnan to Anhwe
            2 aaGuns, 1 artillery and 18 infantry moved from India to Burma
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Alexandria to Tobruk
            2 armour and 2 mech_infantrys moved from Mozambique to Union of South Africa
    
        Place Units - British
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 fighter placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Buyant-Uhaa: 1 mech_infantry
            EDIT: Adding units owned by British to Anhwe: 1 mech_infantry
            EDIT: Changing ownership of Buyant-Uhaa from UK_Pacific to Japanese
            EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 103 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.67
    British regular : 0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    NOTE A COUPLE OF EDITS

    One usa sub was edited after british
    I attacked the one empty area in mongolia with a mech, but I rather have it stay put in china if I can. Move it back if you dont like this edit


  • 98bb0795-8d80-4c19-8dd9-2f6f51f39feb-image.png
    Here’s my nerd graph
    Epic struggle


  • Really? We’re both going to be convoying the Brazil zone? LOOOOL who will get the luckier dice?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    What does the grsph mean? I think I understand what the different colours represent. What kind of development do you look for?


  • It’s TUV
    Top is Allies, second is Axis, bottom is the difference

    I look at the difference. Above 400 or 450 is really good for the Allies, below 300-350 is good for the Axis,

    I always take the temperature after the UK turn
    Tradition


  • Those are rules of thumb. We are at 259

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I have a similar rule of thumb, above 400 allies are doing good at end of british. There no more fascilities for you to conquer for the next rounds i think…we will see


  • Wow, what a coincidence. 400 is exactly what we both think from all our vast experiences.

    I don’t know what’s going to happen. It’s amazing how we’ve both thought we were losing at the same time.
    Because a player always knows his plans and not the plans of the opponent, it is common for both players to think they are winning most of the time, or one winning and one losing, but I don’t ever remember both players saying they think they are going to lose.

    Epic struggle,
    Looking forward to building and consolidating. The graph says that’s what we’re both doing lol. I just thought of the analogy that was eluding me!

    We are like boxers, going rounds with brief breaks in between where we summon some more strength. Giving as good as we get. The epic duel continues. With another heavy bomber on the board.

    I have 4 super subs, you have 4 heavy bombers. Advantage -> Allies LOOOOL


  • Seriously, another rule I have is that the Axis almost can’t win against a strong Russia and China, and the Allies almost can’t win when they’re both weak or extinct

    That’s a lot of real estate I don’t own. No collaboration between Europe and Pacific for me.


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    I attacked the one empty area in mongolia with a mech, but I rather have it stay put in china if I can. Move it back if you dont like this edit

    Thanks for the sportsmanship,
    Yeah there’s no way I would even think about denying that edit, thanks for the respect

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