OOB Oysteilo +40 v Gamerman01 with tech - UHD map

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    sorry the CAPS LOCK


  • He was asking me if I stay up late, and I do
    He talked about later Friday or Saturday night,
    I will pass on what you said, thanks, cool!!


  • @gamerman01 with early i mean starting at midnight or 1 am US EST (sunday moning europe) Saurday morning is not so good

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            3 fighters moved from Northern Territory to 55 Sea Zone
    
        Combat - ANZAC
            Battle in New Britain
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Britain
                    ANZAC roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in New Britain, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in New Britain, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            2 aaGuns, 1 artillery and 1 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -1.17
    

    Savegame


  • OK! I referred crockett36 to here and we’ll see what he thinks,

    Cool that we’re trying


  • Missed that you moved, whoops

    @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    @gamerman01 with early i mean starting at midnight or 1 am US EST (sunday moning europe) Saurday morning is not so good

    Yeah we won’t be starting that late
    Maybe we only get through rounds 3-4 and can catch you for 5-6


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour, 1 artillery, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 bomber and 2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 3 infantry moved from Vyborg to Finland
            2 armour, 1 artillery and 1 infantry moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Finland
            1 fighter moved from United Kingdom to Western Germany
            2 aaGuns moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Eastern Poland to Poland
            3 infantry moved from Germany to Poland
            1 tactical_bomber moved from Western Germany to Poland
            2 aaGuns, 5 artilleries, 37 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Ukraine to Western Ukraine
    
        Place Units - Germans
            10 armour placed in Germany
            2 transports placed in 112 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from Belarus to Baltic States
            2 fighters moved from Belarus to Baltic States
            1 tactical_bomber moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 bomber and 2 fighters moved from Russia to Ukraine
            1 armour moved from Tobruk to Libya
                  Russians take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Russia
            1 artillery moved from Novgorod to Belarus
            3 mech_infantrys moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            2 artilleries and 1 infantry moved from Russia to Smolensk
            2 fighters moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            1 artillery moved from Russia to Smolensk
            1 aaGun moved from Belarus to Smolensk
            4 artilleries moved from Bryansk to Belarus
            1 infantry moved from Central Mongolia to Dzavhan
            2 infantry moved from Timguska to Yenisey
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 artilleries and 7 infantry placed in Russia
            3 mech_infantrys placed in Volgograd
            Russians undo move 3.
            Russians undo move 1.
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 37 PUs
            Russians collect 6 PUs from War Bonds; end with 43 PUs
            Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    somehow I missed I have 2 PU remaining… If i new that I would have put two more art in moscow insted the inf…

    I also have 1 PU too much +1 from war bonds and - 2 from objective we dont use. somehow I couldnt edit it


  • Good day!

    I’m a little concerned that we didn’t get to enjoy your participation last night due to my lack of regular communication. If you are disappointed at all, I think maybe crockett36 would be happy to interview you about the game as well, kind of an overall review and some Q&A or something.

    Anyway, we enjoyed doing 3 sessions at 2 rounds per session, so I think we spent about 6 hours just reviewing 6 rounds!

    It was fun… one of the highlights, from my side of the game table, is the questioning of whether I should have tried to defend my 9 transports. Of course he is looking at it from hind-sight, but I guess I didn’t think very long about letting them go because I would want to get my surviving ground units back.

    Well, we have a lot of fun things going, and I’ve been strangled from round 1. Maybe I just need more experience playing Japan against THE strategy, but I wonder… about that bid…


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    somehow I missed I have 2 PU remaining… If i new that I would have put two more art in moscow insted the inf…

    I also have 1 PU too much +1 from war bonds and - 2 from objective we dont use. somehow I couldnt edit it

    I can look into this and sort it out, thanks for pointing it out

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    We’re going out-of-state for another family reunion (my side!) Thurs/Fri/Sat
    and so I need to prioritize my R12 vs @Adam514 and I don’t know that I’ll even get that done, and trying to get my work work done while I can,
    It might be a week or so…


  • Trouble keeping up with Adam, plus I’ve been trying to claw back in the whole game,
    so I’ve found it’s easy to forget you, sorry

    I’m sitting down to make my Russia move against him and plan to do Japan to you today too


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buyant-Uhaa to Suiyuyan
                  Japanese take Chahar from Chinese
                  Japanese take Suiyuyan from Chinese
            2 infantry moved from Amur to Buryatia
            1 tactical_bomber moved from Jehol to Buryatia
            1 fighter moved from Caroline Islands to 47 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Borneo to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
            1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            3 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kiangsi to Shan State
            1 tactical_bomber moved from Kiangsi to Kwangsi
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            1 mech_infantry moved from Amur to Dzavhan
            1 tactical_bomber moved from Jehol to Dzavhan
            1 mech_infantry moved from Jehol to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to Shan State
            1 fighter moved from 35 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Shan State
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Buryatia
                Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Dzavhan
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Dzavhan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Dzavhan
                    Japanese roll dice for 1 tactical_bomber in Dzavhan, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Dzavhan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Dzavhan, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits
                1 tactical_bomber owned by the Japanese retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 carrier moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from 47 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Philippines
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 bombers moved from Kwangsi to Philippines
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Siberia to Amur
            1 tactical_bomber moved from Buryatia to Ulaanbaatar
            1 tactical_bomber moved from Dzavhan to Ulaanbaatar
            1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Jehol to Buyant-Uhaa
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kwangtung
            4 infantry placed in Japan
            1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -1.17
    UK_Pacific regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • triplea_40498_7jap.tsvg

    Almost forgot the DD blocker in 55 at the end,
    Please use this file

    Thanks for your patience


  • I see a big error on the map,
    Will report it in their feedback thread

    Sikang does NOT border Afghanistan

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    good catch. I see it now too! I will try to move in couple of days

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I have put this on hold a little, but I aim to move over the weekend


  • Thanks, no problem!

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 3 Sea Zone to 1 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Central United States to 101 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers and 4 submarines placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
            Americans collect 52 PUs (3 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Anhwe
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 1 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 14 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 armour moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Tobruk to Libya
            1 fighter moved from Gibraltar to Libya
            2 bombers, 2 fighters and 1 tactical_bomber moved from Eire to Gibraltar
            1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 11 infantry moved from India to Burma
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.33
    

    Savegame

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