@leemorrison This will be the thread where we can post turns back and fourth for the league
Avner + 25 Allies - vs - dawgoneit Axis BM tourney
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 destroyers and 2 submarines Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 destroyers and 2 submarines remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - ANZAC 3 fighters moved from Iraq to India Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Poland to Belarus 1 tactical_bomber moved from Poland to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 bomber moved from Western Germany to Bessarabia 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Archangel Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Archangel from Russians, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 fighter Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in Iraq 1 fighter owned by the British lost in Iraq Germans win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 fighter Battle in Western Ukraine Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Greece 3 armour moved from Romania to Greece 1 bomber moved from Western Ukraine to Greece 3 artilleries and 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Western Germany 5 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to Egypt 2 fighters moved from Iraq to Egypt 2 fighters moved from Southern Italy to Egypt 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 8 infantry moved from Karelia to Novgorod 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Western Ukraine to Poland 2 tactical_bombers moved from Belarus to Eastern Poland 2 tactical_bombers moved from Eastern Poland to Poland Place Units - Germans 6 armour and 3 mech_infantrys placed in Germany 1 infantry placed in Western Germany Germans undo move 1. 1 armour placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.00 British regular : 0.33
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Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Belarus 2 artilleries and 59 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Volgograd to Belarus 1 fighter moved from Volgograd to Belarus 1 tactical_bomber moved from Volgograd to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 59 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 59 infantry in Western Ukraine, round 2 : 12/61 hits, 10.83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 57 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 2 armour and 2 mech_infantrys moved from Kazakhstan to Tambov 1 submarine moved from 123 Sea Zone to 106 Sea Zone 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siam to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 2 bombers moved from Siam to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Siam to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 5 artilleries and 5 infantry moved from French Indo China to Yunnan 1 armour and 3 mech_infantrys moved from Siam to Yunnan 2 artilleries moved from Chahar to Anhwe 1 infantry moved from Anhwe to Chahar 3 mech_infantrys moved from Kiangsu to Hunan 1 artillery and 3 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from Java to 55 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Kwangsi to Siam Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 2 destroyers and 2 submarines Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 submarines owned by the Japanese lost in 42 Sea Zone 2 destroyers owned by the ANZAC and 2 submarines owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 submarines Casualties for ANZAC: 2 destroyers and 2 submarines Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 8 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 8 infantry and 3 mech_infantrys in Yunnan, round 2 : 6/18 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes ANZAC win with no units remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 aaGun and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 submarine Americans defend with 1 battleship Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from 55 Sea Zone to Java 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Siam 2 bombers moved from 55 Sea Zone to Siam 2 infantry moved from 36 Sea Zone to Kwangsi 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Korea 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.00 ANZAC regular : 1.67
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 102 Sea Zone 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Szechwan to Shensi 3 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 4 infantry moved from Persia to Iraq 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from Italian Somaliland to Kenya 4 mech_infantrys moved from Szechwan to Shensi 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - British 2 transports placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Trans-Jordan to Syria Italians take Syria from British Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from India to 55 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Poland to Eastern Poland 3 infantry moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 artillery moved from Bessarabia to Eastern Poland 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 tactical_bombers moved from Poland to Belarus 5 fighters moved from Egypt to Iraq 2 bombers moved from Greece to Iraq 3 armour moved from Greece to Romania 1 tactical_bomber moved from Western Germany to Belarus 2 infantry moved from Novgorod to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt Combat - Germans Battle in Nenetsia Battle in Belarus Germans attack with 1 artillery, 3 infantry and 4 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 3 infantry and 4 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Nenetsia from Russians, taking Belarus from Russians with 1 artillery, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Iraq Germans attack with 2 bombers and 5 fighters British defend with 4 infantry Germans roll dice for 2 bombers and 5 fighters in Iraq, round 2 : 5/7 hits, 3.83 expected hits British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Germans lost in Iraq 4 infantry owned by the British lost in Iraq Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8 Casualties for Germans: 2 fighters Casualties for British: 4 infantry Non Combat Move - Germans 2 bombers and 3 fighters moved from Iraq to Egypt 4 infantry moved from Novgorod to Baltic States 4 tactical_bombers moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 3 infantry placed in Novgorod Germans undo move 3. Germans undo move 2. Germans undo move 1. 2 infantry placed in Western Germany 3 infantry placed in Novgorod 1 armour placed in Western Germany 4 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.17 British regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 armour and 2 mech_infantrys moved from Volgograd to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 4 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Vologda, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 artilleries and 57 infantry moved from Western Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Tambov to Russia 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns and 18 infantry moved from Amur to Sakha 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 bombers moved from Siam to 44 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Yunnan to Shan State 2 fighters and 2 tactical_bombers moved from Siam to Shan State 1 fighter moved from Java to 36 Sea Zone 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hunan 2 mech_infantrys moved from Kiangsu to Hunan Combat - Japanese Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 bombers moved from 44 Sea Zone to Siam 1 fighter moved from Siam to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Siam 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from French Indo China to Siam 1 armour moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Malaya 1 mech_infantry moved from Yunnan to Siam 1 fighter moved from Japan to 6 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 aaGuns moved from Japan to 6 Sea Zone 2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 ANZAC regular : -0.17 UK_Pacific regular : 0.67
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Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Non Combat Move - Americans 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 3 infantry moved from Morocco to Algeria 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 3 armour and 3 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 14 infantry moved from Shensi to Hopei 1 fighter moved from Chahar to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 armour and 1 mech_infantry moved from Persia to West India Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 2 armour and 1 mech_infantry placed in Union of South Africa 1 infantry placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -1.00 Japanese regular : -1.00 British regular : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Northern Italy to Southern Italy 1 artillery moved from Syria to Iraq Italians take Iraq from British 3 armour and 2 mech_infantrys moved from Egypt to Iraq 2 artilleries and 3 infantry moved from Egypt to Alexandria Combat - Italians Battle in Alexandria Italians attack with 2 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Alexandria, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 3 infantry in Alexandria, round 3 : 0/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 British regular : 1.00
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma Combat - ANZAC Battle in Burma ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma ANZAC win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.83
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 3 armour moved from Romania to Eastern Poland 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Belarus to Novgorod 4 infantry moved from Baltic States to Novgorod 1 armour moved from Poland to Novgorod 5 infantry moved from Western Germany to Northern Italy 4 armour and 5 mech_infantrys moved from Germany to Romania 1 armour moved from Western Germany to Slovakia Hungary 2 bombers moved from Egypt to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 4 fighters moved from Egypt to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Romania Combat - Germans Non Combat Move - Germans 1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France 1 aaGun, 1 artillery and 4 infantry moved from Southern France to France Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Germany 6 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 6. 1 infantry placed in Western Germany Germans undo move 4. 1 armour and 2 mech_infantrys placed in Western Germany Germans undo move 1. Germans undo move 5. 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany 2 armour and 1 mech_infantry placed in France Germans undo move 6. Germans undo move 5. 1 artillery, 1 infantry and 1 mech_infantry placed in France 2 armour and 1 mech_infantry placed in Western Germany Germans undo move 5. 1 artillery, 1 infantry and 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to 127 Sea Zone 2 artilleries and 72 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Vologda to Urals 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Vologda to Urals 1 armour moved from Vologda to Urals 1 infantry moved from Vologda to Urals 2 armour and 2 mech_infantrys moved from Russia to Ukraine 2 mech_infantrys moved from Volgograd to Ukraine Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Ukraine Russians attack with 2 armour, 2 artilleries, 72 infantry and 4 mech_infantrys Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 armour, 2 artilleries, 72 infantry and 4 mech_infantrys in Ukraine, round 2 : 14/80 hits, 14.67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 71 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Urals Russians attack with 1 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Urals, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Bryansk to Vologda 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 tactical_bomber moved from Archangel to Vologda 1 fighter moved from Archangel to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 8 infantry moved from Russia to Tambov 1 fighter moved from 127 Sea Zone to Vologda 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 1 mech_infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 6 artilleries, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Siam to Burma 1 mech_infantry moved from Malaya to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking Celebes from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 2 armour, 6 artilleries, 8 infantry and 8 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 8 infantry and 8 mech_infantrys in Burma, round 2 : 7/24 hits, 6.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from 36 Sea Zone to Siam 1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kiangsu: 3 mech_infantrys EDIT: Turning off Edit Mode 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : 0.67
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Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 3 armour and 3 infantry moved from Central United States to 101 Sea Zone 3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour and 3 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Algeria 3 submarines moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 16 infantry moved from Hopei to Kweichow 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 armour moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Anglo Egyptian Sudan to Iraq 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from Persia to Iraq 1 armour, 22 infantry and 6 mech_infantrys moved from India to Burma 2 armour and 1 mech_infantry moved from West India to Burma Combat - British Battle in Iraq British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 3 armour, 1 artillery and 2 mech_infantrys British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 4/6 hits, 2.50 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Iraq 2 mech_infantrys owned by the Italians and 1 artillery owned by the Italians lost in Iraq 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 3 armour remaining. Battle score for attacker is -14 Casualties for British: 2 armour, 1 fighter and 1 mech_infantry Casualties for Italians: 1 artillery and 2 mech_infantrys Battle in Burma British attack with 3 armour, 22 infantry and 7 mech_infantrys Japanese defend with 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys British roll dice for 3 armour, 22 infantry and 7 mech_infantrys in Burma, round 2 : 7/32 hits, 6.33 expected hits Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys in Burma, round 2 : 8/23 hits, 8.00 expected hits 8 infantry owned by the British lost in Burma 7 infantry owned by the Japanese lost in Burma British roll dice for 3 armour, 14 infantry and 7 mech_infantrys in Burma, round 3 : 5/24 hits, 5.00 expected hits Japanese roll dice for 2 armour, 6 artilleries and 8 mech_infantrys in Burma, round 3 : 6/16 hits, 5.67 expected hits 6 infantry owned by the British lost in Burma 5 mech_infantrys owned by the Japanese lost in Burma British roll dice for 3 armour, 8 infantry and 7 mech_infantrys in Burma, round 4 : 3/18 hits, 4.00 expected hits Japanese roll dice for 2 armour, 6 artilleries and 3 mech_infantrys in Burma, round 4 : 4/11 hits, 4.00 expected hits 4 infantry owned by the British lost in Burma 3 mech_infantrys owned by the Japanese lost in Burma British roll dice for 3 armour, 4 infantry and 7 mech_infantrys in Burma, round 5 : 6/14 hits, 3.33 expected hits Japanese roll dice for 2 armour and 6 artilleries in Burma, round 5 : 6/8 hits, 3.00 expected hits 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Burma 6 artilleries owned by the Japanese lost in Burma British roll dice for 3 armour and 5 mech_infantrys in Burma, round 6 : 2/8 hits, 2.33 expected hits Japanese roll dice for 2 armour in Burma, round 6 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 15 Casualties for British: 22 infantry and 2 mech_infantrys Casualties for Japanese: 2 armour, 6 artilleries, 7 infantry and 8 mech_infantrys Non Combat Move - British 3 aaGuns moved from India to Burma 4 mech_infantrys moved from Hopei to Kweichow 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 destroyers placed in 106 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -1.33 Italians regular : 1.50 Japanese regular : 1.33 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Alexandria to Tobruk 2 armour moved from Iraq to Persia 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies Combat - Italians Battle in Persia Italians attack with 2 armour British defend with 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits 2 armour owned by the Italians lost in Persia 2 mech_infantrys owned by the British lost in Persia British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Italians: 2 armour Casualties for British: 2 mech_infantrys Battle in Tobruk Italians attack with 2 artilleries and 1 infantry Americans defend with 1 armour and 3 mech_infantrys Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 armour and 3 mech_infantrys in Tobruk, round 2 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Americans lost in Tobruk Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 2 artilleries in Tobruk, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 4 : 3/3 hits, 1.17 expected hits 2 artilleries owned by the Italians lost in Tobruk British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Americans: 1 mech_infantry Casualties for Italians: 2 artilleries and 1 infantry Non Combat Move - Italians Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,1,2,4,3 Italians collect 4 PUs (8 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.83
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Eastern Poland to Romania 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel 3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany 7 infantry moved from Western Germany to France 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Eastern Poland 1 armour, 2 artilleries and 7 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Archangel to Eastern Poland 2 bombers moved from 115 Sea Zone to Western Germany 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry placed in France 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,2,3,4,1 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : 1.17