mikawagunichi Allies -vs- dawgoneit Axis +12 ptv


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 24 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            2 destroyers moved from 23 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/17 hits, 8.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Caroline Islands
    
        Non Combat Move - Japanese
            2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Northern Manchuria to Korea
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            1 carrier, 2 destroyers and 1 fighter moved from 7 Sea Zone to 35 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 artilleries and 4 infantry placed in Japan
            2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -2.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 10 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 2 marines moved from Queensland to 55 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 44 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 44 Sea Zone to Borneo
            1 bomber moved from Eastern India to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Borneo
                Americans attack with 1 artillery, 2 infantry and 2 marines
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 2 marines in Borneo, round 2 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kwangtung to Burma
            1 bomber moved from Eastern India to Southern Caucasus
            1 bomber moved from Southern Caucasus to Northern Caucasus
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            4 artilleries moved from Eastern United States to 104 Sea Zone
            6 infantry moved from Central United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
            10 transports moved from 93 Sea Zone to 104 Sea Zone
            4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            10 artilleries placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 55 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Honan to Hopei
            14 infantry moved from Shansi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 14 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 bomber and 1 fighter moved from Eastern India to 37 Sea Zone
    
        Combat - British
            British creates battle in territory 42 Sea Zone
            Battle in 37 Sea Zone
                British attack with 1 bomber and 1 fighter
                Japanese defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking 42 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 37 Sea Zone to Borneo
            1 bomber moved from 37 Sea Zone to Borneo
            1 artillery moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to French Indo China
            2 aaGuns moved from Yunnan to Burma
            2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 44 Sea Zone
            EDIT: 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
            EDIT: 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            EDIT: 3 artilleries, 3 infantry and 1 marine moved from 44 Sea Zone to Borneo
            1 artillery and 5 infantry moved from Eastern India to Burma
            1 armour moved from Northern Caucasus to Stalingrad
            7 infantry moved from Southern Caucasus to Northern Caucasus
            2 artilleries and 2 infantry moved from Northwest Persia to Southern Caucasus
            3 armour moved from Iraq to Southern Caucasus
            3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Scotland to United Kingdom
            4 fighters and 1 tactical_bomber moved from Southern Persia to Russia
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            3 artilleries placed in United Kingdom
            3 fighters placed in Southern Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.83
    Japanese regular : -1.50
    Japanese AA : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Belarus to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,1,3
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Kursk to Northern Caucasus
                  Germans take Rostov from Russians
            10 armour, 12 artilleries and 28 infantry moved from Kursk to Ukraine
            1 artillery, 7 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
            3 infantry moved from Poland to Eastern Poland
            7 infantry moved from Romania to Bulgaria
            11 infantry moved from France to Southern France
            10 infantry moved from Western Germany to France
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            1 infantry moved from Novgorod to Vologda
            1 armour and 4 infantry moved from Leningrad to Northern Belarus
            1 armour moved from Northern Belarus to Southern Belarus
            1 armour and 1 mech_infantry moved from Greece to Romania
            3 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Combat - Germans
            Battle in Northern Caucasus
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 7 infantry; Americans defend with 1 bomber
                    Germans roll dice for 2 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 bomber and 7 infantry in Northern Caucasus, round 2 : 2/8 hits, 2.50 expected hits
                    2 mech_infantrys owned by the Germans lost in Northern Caucasus
                    1 infantry owned by the British lost in Northern Caucasus
                2 armour owned by the Germans retreated to Rostov
                Russians win with 1 bomber and 6 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Southern Belarus, round 2 : 2/10 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                    1 mech_infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 10 armour, 12 artilleries and 28 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 10 armour, 12 artilleries and 28 infantry in Ukraine, round 2 : 16/50 hits, 15.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour, 12 artilleries and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 infantry moved from 116 Sea Zone to Norway
    
        Place Units - Germans
            10 infantry placed in Western Germany
            10 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,3,3,4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,6
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -1.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 infantry moved from Stalingrad to Rostov
            1 tactical_bomber moved from Stalingrad to Rostov
            1 armour moved from Gorky to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 artillery moved from Stalingrad to Rostov
            1 infantry moved from Tambov to Rostov
            2 infantry moved from Tula to Kursk
            2 infantry moved from Bryansk to Kursk
            4 fighters moved from Russia to Kursk
            2 infantry moved from Russia to Yaroslavl
            7 armour, 1 infantry and 7 mech_infantrys moved from Gorky to Vologda
            1 fighter moved from Russia to Yaroslavl
            1 artillery moved from Russia to Yaroslavl
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 4 fighters and 4 infantry
                Germans defend with 5 infantry
                    Russians roll dice for 4 fighters and 4 infantry in Kursk, round 2 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 5 infantry in Kursk, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Kursk
                    4 infantry owned by the Germans lost in Kursk
                    Russians roll dice for 4 fighters and 2 infantry in Kursk, round 3 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 2 armour
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Battle in Yaroslavl
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yaroslavl
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 7 armour, 1 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Vologda, round 2 : 5/15 hits, 6.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Kursk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Yaroslavl to Russia
            1 tactical_bomber moved from Rostov to Stalingrad
            3 infantry moved from Ulaanbaatar to Buryatia
            3 artilleries and 11 infantry moved from Amur to Buryatia
            2 infantry moved from Inner Mongolia to Honan
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -1.17
    Russians regular : -0.50
    

    Savegame



  • @dawgoneit FYI - you can only carrier scramble to SZ where you have a defending surface warship, so I can’t scramble there even if I wanted to.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Caroline Islands to 35 Sea Zone
            2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Korea to Northern Manchuria
            1 bomber moved from Korea to Northern Manchuria
            2 fighters and 2 tactical_bombers moved from Korea to 37 Sea Zone
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kwangtung to Kweichow
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            2 destroyers moved from 7 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Northern Manchuria
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                    1 infantry owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Siberia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Japanese roll dice for 1 artillery in Siberia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 armour moved from Kiangsu to Fukien
            1 armour moved from Kwangtung to Fukien
            1 bomber moved from Northern Manchuria to Korea
            2 aaGuns, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry moved from Korea to Southern Manchuria
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
            Japanese collect 39 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    Russians regular : 2.00
    

    Savegame


  • @mikawagunichi said in mikawagunichi Allies -vs- dawgoneit Axis +12 ptv:

    @dawgoneit FYI - you can only carrier scramble to SZ where you have a defending surface warship, so I can’t scramble there even if I wanted to.

    I always forget that. Lol

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 fighters, 10 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 artilleries and 5 infantry moved from Morocco to 93 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 5 infantry, 1 marine, 1 tactical_bomber and 5 transports moved from 93 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Holland Belgium
            1 artillery moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
            1 bomber moved from Northern Caucasus to Romania
            1 artillery and 2 infantry moved from Borneo to 44 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
    
        Combat - Americans
            Strategic bombing raid in Romania
                    Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_upgrade
                Bombing raid in Romania causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Davao
            Battle in Holland Belgium
            Battle in Manilla
    
        Non Combat Move - Americans
            2 marines moved from Borneo to 44 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 marines and 2 tactical_bombers moved from 44 Sea Zone to 38 Sea Zone
            2 marines moved from 38 Sea Zone to Sumatra
            1 destroyer moved from 36 Sea Zone to 132 Sea Zone
            1 destroyer moved from 46 Sea Zone to 43 Sea Zone
            2 fighters moved from Queensland to Sumatra
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from 93 Sea Zone to Gibraltar
            10 artilleries moved from Central United States to 104 Sea Zone
            10 infantry moved from Eastern United States to 104 Sea Zone
            10 artilleries, 10 infantry and 10 transports moved from 104 Sea Zone to 93 Sea Zone
            10 artilleries and 10 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Romania to Southern Caucasus
            1 bomber moved from Burma to Southern Caucasus
    
        Place Units - Americans
            5 transports placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            10 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 113 Sea Zone: 4 artilleries, 4 infantry and 5 transports
            EDIT: Adding units owned by Americans to 113 Sea Zone: 5 transports
            EDIT: Adding units owned by Americans to United Kingdom: 4 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            3 infantry moved from Hopei to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Honan
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 battleship and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Borneo to Yunnan
            2 infantry moved from Burma to Yunnan
            1 artillery moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from French Indo China to Yunnan
            1 bomber moved from Yunnan to Eastern India
            2 artilleries and 5 infantry moved from Eastern India to Burma
            1 artillery moved from Shan State to Burma
            3 artilleries, 3 infantry and 1 marine moved from Borneo to 44 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 44 Sea Zone to 38 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 38 Sea Zone to Sumatra
            1 fighter moved from Borneo to Sumatra
            4 infantry moved from Morocco to 93 Sea Zone
            4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery moved from Algeria to Morocco
            3 fighters moved from Southern Persia to Malta
            6 infantry moved from Northern Caucasus to Stalingrad
            1 armour moved from Stalingrad to Russia
            3 armour moved from Southern Caucasus to Stalingrad
            2 artilleries and 2 infantry moved from Southern Caucasus to Northern Caucasus
            1 mech_infantry moved from Northwest Persia to Northern Caucasus
            3 infantry moved from Northwest Persia to Southern Caucasus
            1 armour moved from Iraq to Southern Caucasus
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            1 battleship placed in 113 Sea Zone
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            4 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,2,1,6,3,2,4,4,1,4,5,5,5,3,6,3,6,3,4,1,3,5,5,3,1,4,2,2,5,5,1,2,3,4
            UK_Pacific collect 18 PUs (5 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in Eastern India change ownership: 4 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.33
    Germans AA : -0.17
    British regular : 0.33
    

    Savegame


  • @dawgoneit No worries


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,3,4,1,1
            Italians collect 6 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_upgrade; Remaining resources: 59 PUs; 
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 128 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Southern France to Northern Italy
            5 infantry moved from Southern France to France
            6 infantry moved from Western Germany to France
            2 infantry moved from Norway to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            4 infantry moved from Northern Belarus to Leningrad
            1 mech_infantry moved from Western Ukraine to Kursk
            4 armour and 2 mech_infantrys moved from Romania to Ukraine
            10 infantry moved from Romania to Eastern Poland
            7 infantry moved from Bulgaria to Romania
            3 infantry moved from Eastern Poland to Baltic States
            1 armour and 1 mech_infantry moved from Southern Belarus to Baltic States
            1 artillery and 4 infantry moved from Southern Belarus to Eastern Poland
            10 armour, 12 artilleries and 24 infantry moved from Ukraine to Kursk
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 10 armour, 12 artilleries, 24 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 10 armour, 12 artilleries, 24 infantry and 1 mech_infantry in Kursk, round 2 : 13/47 hits, 15.33 expected hits
                    Russians roll dice for 2 infantry in Kursk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Kursk
                    2 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 10 armour, 12 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 marine
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
                    Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 marine owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Eastern Poland to Baltic States
            1 aaGun moved from Romania to Bessarabia
    
        Place Units - Germans
            3 infantry placed in Southern France
            2 artilleries and 1 infantry placed in France
            10 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 118 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Germans to 118 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to Baltic States: 2 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            4 infantry placed in Germany
            9 infantry placed in Western Germany
            Germans undo move 1.
            1 infantry placed in Germany
            2 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,5,5,4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 1.33
    Germans regular : 0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Archangel to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Vologda to Leningrad
            1 armour moved from Vologda to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Novgorod to Leningrad
            1 mech_infantry moved from Vologda to Leningrad
            1 armour and 1 mech_infantry moved from Vologda to Leningrad
            3 fighters moved from Russia to Leningrad
            1 artillery moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Italians
            2 infantry moved from Russia to Bryansk
            3 fighters moved from Russia to Bryansk
            3 artilleries and 14 infantry moved from Buryatia to Northern Manchuria
            1 tactical_bomber moved from Stalingrad to Bryansk
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 2 armour, 3 fighters, 1 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 harbour and 4 infantry
                    Russians roll dice for 2 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Leningrad, round 2 : 3/8 hits, 3.33 expected hits
                    Germans roll dice for 4 infantry in Leningrad, round 2 : 3/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Leningrad
                    3 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 2 armour and 3 fighters in Leningrad, round 3 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 4 infantry
            Battle in Bryansk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 3 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 artilleries and 14 infantry in Northern Manchuria, round 2 : 3/17 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Rostov to Tambov
            1 artillery and 1 infantry moved from Rostov to Stalingrad
            1 artillery and 1 infantry moved from Yaroslavl to Vologda
            3 fighters moved from Leningrad to Vologda
            1 armour moved from Vologda to Karelia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 artilleries placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 1.00
    Russians regular : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 mech_infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            2 destroyers and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
            2 armour moved from Fukien to Kiangsu
            2 artilleries and 2 infantry moved from Jehol to Southern Manchuria
            1 fighter moved from Kwangtung to Southern Manchuria
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Southern Manchuria to Kiangsu
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 132 Sea Zone
            3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 132 Sea Zone
            1 mech_infantry moved from Southern Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Any scramble?


  • @dawgoneit No thanks


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 mech_infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            2 destroyers and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
            2 armour moved from Fukien to Kiangsu
            2 artilleries and 2 infantry moved from Jehol to Southern Manchuria
            1 fighter moved from Kwangtung to Southern Manchuria
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Southern Manchuria to Kiangsu
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 132 Sea Zone
            3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 132 Sea Zone
            1 mech_infantry moved from Southern Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Americans: 2 transports
            Battle in 132 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 132 Sea Zone
                Japanese win, taking 132 Sea Zone from Neutral with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun and 2 infantry
                    British roll AA dice in Yunnan : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Kiangsu
                Japanese attack with 2 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 bomber in Kiangsu, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 bomber moved from Kiangsu to Kwangtung
            3 fighters and 4 tactical_bombers moved from 132 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 destroyer and 4 submarines placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.33
    Japanese regular : 0.83
    British AA : -0.33
    

    Savegame

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