no scramble.
mikawagunichi Allies -vs- dawgoneit Axis +12 ptv
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@dawgoneit no thanks
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 23 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 2 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Manchuria to Buryatia 1 bomber and 2 fighters moved from Japan to Buryatia 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 carrier moved from 37 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 cruiser moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 carriers moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 2 cruisers and 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 armour, 1 artillery and 1 mech_infantry moved from Kwangsi to Yunnan 4 mech_infantrys moved from Hunan to Yunnan 1 armour moved from Hunan to Kiangsu 1 armour moved from Hunan to Yunnan 3 artilleries and 1 infantry moved from Szechwan to Yunnan 2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from 37 Sea Zone to Southern Manchuria 1 fighter moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 destroyer and 2 transports Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone 2 transports owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 destroyer and 2 transports Battle in Southern Manchuria Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Buryatia Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 bomber; Russians defend with 2 aaGuns, 3 artilleries and 17 infantry Russians roll AA dice in Buryatia : 1/5 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in Buryatia Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 6/18 hits, 5.17 expected hits Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber and 17 infantry in Buryatia, round 2 : 8/21 hits, 6.83 expected hits 8 infantry owned by the Japanese lost in Buryatia 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Northern Manchuria Russians win with 3 artilleries, 1 bomber and 13 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 8 infantry Casualties for Russians: 2 aaGuns and 4 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 23 Sea Zone Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 2 destroyers and 1 transport in 22 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan 1 bomber, 2 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria 1 aaGun moved from Kwangsi to Yunnan Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier and 2 destroyers placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 1.83 UK_Pacific regular : 1.00 ANZAC regular : -0.33 Russians regular : 1.17 Russians AA : 0.17
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Caroline Islands to 37 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 2 fighters moved from 49 Sea Zone to 35 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 2 bombers Japanese defend with 1 carrier and 1 transport Americans roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 bombers in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 bombers in 37 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 carrier owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 carrier and 1 transport Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 bombers moved from 37 Sea Zone to Eastern India 1 carrier moved from 49 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 artillery, 2 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 transport moved from 28 Sea Zone to 11 Sea Zone 2 aaGuns moved from Central United States to Western United States 10 infantry moved from Central United States to 104 Sea Zone 1 carrier, 10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 10 infantry moved from 93 Sea Zone to Morocco 2 submarines moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco Place Units - Americans 2 infantry placed in Western United States 4 artilleries placed in Eastern United States 6 infantry placed in Central United States 1 fighter placed in Eastern United States 5 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Honan 2 infantry moved from Inner Mongolia to Honan 3 infantry moved from Inner Mongolia to Chahar 13 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Shansi, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 12 infantry in Shansi, round 3 : 5/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shansi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Shan State to Yunnan 4 artilleries and 19 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 bomber moved from Caroline Islands to Yunnan Combat - British Battle in Yunnan British attack with 4 artilleries, 1 bomber, 2 fighters and 22 infantry Japanese defend with 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers Japanese roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits British roll dice for 4 artilleries, 1 bomber, 2 fighters and 22 infantry in Yunnan, round 2 : 6/29 hits, 7.17 expected hits Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 11/19 hits, 8.33 expected hits 11 infantry owned by the British lost in Yunnan 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 4 artilleries, 1 bomber, 2 fighters and 11 infantry in Yunnan, round 3 : 5/18 hits, 5.33 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 5/14 hits, 6.67 expected hits 5 infantry owned by the British lost in Yunnan 2 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan British roll dice for 4 artilleries, 1 bomber, 2 fighters and 6 infantry in Yunnan, round 4 : 3/13 hits, 4.50 expected hits Japanese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 5/9 hits, 5.00 expected hits 5 infantry owned by the British lost in Yunnan 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British roll dice for 4 artilleries, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 5 : 5/8 hits, 3.17 expected hits Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Yunnan, round 5 : 2/6 hits, 3.50 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British roll dice for 3 artilleries, 1 bomber and 2 fighters in Yunnan, round 6 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 fighter in Yunnan, round 6 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 47 Casualties for British: 1 artillery and 22 infantry Casualties for Japanese: 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers Non Combat Move - British 1 bomber moved from Yunnan to Eastern India 2 fighters moved from Yunnan to Eastern India 3 aaGuns moved from Burma to Yunnan 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 fighter moved from Eastern India to 40 Sea Zone 5 fighters and 1 tactical_bomber moved from Southern Persia to Russia 1 armour moved from Northwest Persia to Northern Caucasus 7 infantry moved from Northwest Persia to Southern Caucasus 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 artillery moved from Tunisia to Algeria 1 fighter moved from Malta to Gibraltar 1 destroyer moved from 96 Sea Zone to 94 Sea Zone Place Units - British 3 fighters placed in Southern Persia 3 armour placed in Iraq Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : -2.50 Japanese regular : -2.33 Japanese AA : -0.50 British regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 artilleries moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,4,6,3 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Gilbert Islands to 49 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 49 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 1 marine moved from 55 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Buryatia to Yunnan 3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland Place Units - ANZAC 1 transport placed in 55 Sea Zone 1 bomber and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tula Germans take Tula from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bryansk to Kursk Germans take Kursk from Russians 1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 destroyer moved from 116 Sea Zone to 115 Sea Zone Combat - Germans Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 bombers, 3 fighters and 5 tactical_bombers moved from Southern Belarus to Western Germany 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Bryansk to Southern Belarus 12 armour, 12 artilleries, 32 infantry and 2 mech_infantrys moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Romania to Northern Italy 1 aaGun and 8 infantry moved from Southern France to Northern Italy 1 artillery moved from Western Germany to France 1 aaGun and 8 infantry moved from Normandy Bordeaux to France 3 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 armour moved from Romania to Northern Italy 1 aaGun and 6 infantry moved from Romania to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany Place Units - Germans 10 infantry placed in Western Germany 1 artillery and 2 infantry placed in France Germans undo move 2. 2 artilleries and 1 infantry placed in France 7 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,4,4,2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4 Germans collect 50 PUs (10 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Smolensk to Southern Belarus 1 mech_infantry moved from Russia to Southern Belarus 8 armour, 1 infantry and 7 mech_infantrys moved from Russia to Gorky 4 fighters moved from Russia to Southern Belarus 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tula 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tula 3 artilleries and 13 infantry moved from Buryatia to Amur Combat - Russians Battle in Tula Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tula, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 8 armour, 1 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Gorky, round 2 : 5/16 hits, 6.50 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 8 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 13 infantry in Amur, round 2 : 4/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 armour Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 armour in Southern Belarus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 armour owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 4 fighters moved from Southern Belarus to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Tula to Russia 1 tactical_bomber moved from Ukraine to Stalingrad 1 infantry moved from Rostov to Tambov 4 artilleries and 7 infantry moved from Rostov to Stalingrad 3 infantry moved from Central Mongolia to Ulaanbaatar 2 infantry moved from Tsagaan Olom to Inner Mongolia Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -2.00 Russians regular : -5.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 24 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 2 destroyers moved from 23 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/17 hits, 8.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from UK_Pacific with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Caroline Islands Non Combat Move - Japanese 2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Northern Manchuria to Korea 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 carrier, 2 destroyers and 1 fighter moved from 7 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries and 4 infantry placed in Japan 2 destroyers placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.17
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 10 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 44 Sea Zone 1 artillery, 2 infantry and 2 marines moved from 44 Sea Zone to Borneo 1 bomber moved from Eastern India to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in Borneo Americans attack with 1 artillery, 2 infantry and 2 marines Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 2 marines in Borneo, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Kwangtung to Burma 1 bomber moved from Eastern India to Southern Caucasus 1 bomber moved from Southern Caucasus to Northern Caucasus 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 4 artilleries moved from Eastern United States to 104 Sea Zone 6 infantry moved from Central United States to 104 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 10 transports moved from 93 Sea Zone to 104 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 10 infantry placed in Eastern United States 10 artilleries placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Honan to Hopei 14 infantry moved from Shansi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 artillery Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Chahar to Inner Mongolia Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 3 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 bomber and 1 fighter moved from Eastern India to 37 Sea Zone Combat - British British creates battle in territory 42 Sea Zone Battle in 37 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone British win, taking 42 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 37 Sea Zone to Borneo 1 bomber moved from 37 Sea Zone to Borneo 1 artillery moved from Yunnan to Shan State 1 aaGun moved from Yunnan to French Indo China 2 aaGuns moved from Yunnan to Burma 2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 44 Sea Zone EDIT: 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone EDIT: 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone EDIT: 3 artilleries, 3 infantry and 1 marine moved from 44 Sea Zone to Borneo 1 artillery and 5 infantry moved from Eastern India to Burma 1 armour moved from Northern Caucasus to Stalingrad 7 infantry moved from Southern Caucasus to Northern Caucasus 2 artilleries and 2 infantry moved from Northwest Persia to Southern Caucasus 3 armour moved from Iraq to Southern Caucasus 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Scotland to United Kingdom 4 fighters and 1 tactical_bomber moved from Southern Persia to Russia Place Units - British 1 transport placed in 109 Sea Zone 3 artilleries placed in United Kingdom 3 fighters placed in Southern Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in Eastern India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.83 Japanese regular : -1.50 Japanese AA : -0.17 British regular : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Belarus to Smolensk Italians take Smolensk from Russians Combat - Italians Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,1,3 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Kursk to Northern Caucasus Germans take Rostov from Russians 10 armour, 12 artilleries and 28 infantry moved from Kursk to Ukraine 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus 3 infantry moved from Poland to Eastern Poland 7 infantry moved from Romania to Bulgaria 11 infantry moved from France to Southern France 10 infantry moved from Western Germany to France 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Novgorod to Vologda 1 armour and 4 infantry moved from Leningrad to Northern Belarus 1 armour moved from Northern Belarus to Southern Belarus 1 armour and 1 mech_infantry moved from Greece to Romania 3 armour and 1 mech_infantry moved from Northern Italy to Romania Combat - Germans Battle in Northern Caucasus Germans attack with 2 armour and 2 mech_infantrys British defend with 7 infantry; Americans defend with 1 bomber Germans roll dice for 2 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 bomber and 7 infantry in Northern Caucasus, round 2 : 2/8 hits, 2.50 expected hits 2 mech_infantrys owned by the Germans lost in Northern Caucasus 1 infantry owned by the British lost in Northern Caucasus 2 armour owned by the Germans retreated to Rostov Russians win with 1 bomber and 6 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Southern Belarus Germans attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Southern Belarus, round 2 : 2/10 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus 1 mech_infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Ukraine Germans attack with 10 armour, 12 artilleries and 28 infantry Russians defend with 2 infantry Germans roll dice for 10 armour, 12 artilleries and 28 infantry in Ukraine, round 2 : 16/50 hits, 15.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 12 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 128 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 infantry moved from 116 Sea Zone to Norway Place Units - Germans 10 infantry placed in Western Germany 10 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,3,3,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,6 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -1.50
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Stalingrad to Rostov 1 armour moved from Gorky to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Archangel Russians take Archangel from Germans 1 artillery moved from Stalingrad to Rostov 1 infantry moved from Tambov to Rostov 2 infantry moved from Tula to Kursk 2 infantry moved from Bryansk to Kursk 4 fighters moved from Russia to Kursk 2 infantry moved from Russia to Yaroslavl 7 armour, 1 infantry and 7 mech_infantrys moved from Gorky to Vologda 1 fighter moved from Russia to Yaroslavl 1 artillery moved from Russia to Yaroslavl 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Kursk Russians attack with 4 fighters and 4 infantry Germans defend with 5 infantry Russians roll dice for 4 fighters and 4 infantry in Kursk, round 2 : 4/8 hits, 2.67 expected hits Germans roll dice for 5 infantry in Kursk, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Kursk 4 infantry owned by the Germans lost in Kursk Russians roll dice for 4 fighters and 2 infantry in Kursk, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Rostov Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Yaroslavl Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 7 armour, 1 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Vologda, round 2 : 5/15 hits, 6.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Kursk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Yaroslavl to Russia 1 tactical_bomber moved from Rostov to Stalingrad 3 infantry moved from Ulaanbaatar to Buryatia 3 artilleries and 11 infantry moved from Amur to Buryatia 2 infantry moved from Inner Mongolia to Honan Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -1.17 Russians regular : -0.50
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@dawgoneit FYI - you can only carrier scramble to SZ where you have a defending surface warship, so I can’t scramble there even if I wanted to.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Korea to Northern Manchuria 1 bomber moved from Korea to Northern Manchuria 2 fighters and 2 tactical_bombers moved from Korea to 37 Sea Zone 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kwangtung to Kweichow 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 destroyers moved from 7 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Northern Manchuria Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Siberia Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 artillery in Siberia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 armour moved from Kiangsu to Fukien 1 armour moved from Kwangtung to Fukien 1 bomber moved from Northern Manchuria to Korea 2 aaGuns, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry moved from Korea to Southern Manchuria Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6 Japanese collect 39 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 Russians regular : 2.00
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@mikawagunichi said in mikawagunichi Allies -vs- dawgoneit Axis +12 ptv:
@dawgoneit FYI - you can only carrier scramble to SZ where you have a defending surface warship, so I can’t scramble there even if I wanted to.
I always forget that. Lol
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 2 fighters, 10 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries and 5 infantry moved from Morocco to 93 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 5 infantry, 1 marine, 1 tactical_bomber and 5 transports moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Holland Belgium 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 bomber moved from Northern Caucasus to Romania 1 artillery and 2 infantry moved from Borneo to 44 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla Combat - Americans Strategic bombing raid in Romania Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_upgrade Bombing raid in Romania causes 6 damage total. Battle in Normandy Bordeaux Battle in Davao Battle in Holland Belgium Battle in Manilla Non Combat Move - Americans 2 marines moved from Borneo to 44 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 marines and 2 tactical_bombers moved from 44 Sea Zone to 38 Sea Zone 2 marines moved from 38 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 destroyer moved from 46 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to Sumatra 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from 93 Sea Zone to Gibraltar 10 artilleries moved from Central United States to 104 Sea Zone 10 infantry moved from Eastern United States to 104 Sea Zone 10 artilleries, 10 infantry and 10 transports moved from 104 Sea Zone to 93 Sea Zone 10 artilleries and 10 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Romania to Southern Caucasus 1 bomber moved from Burma to Southern Caucasus Place Units - Americans 5 transports placed in 104 Sea Zone 2 fighters placed in Eastern United States 10 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 113 Sea Zone: 4 artilleries, 4 infantry and 5 transports EDIT: Adding units owned by Americans to 113 Sea Zone: 5 transports EDIT: Adding units owned by Americans to United Kingdom: 4 artilleries and 4 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 3 infantry moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Inner Mongolia to Honan Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Purchase Units - British British buy 1 battleship and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Borneo to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from French Indo China to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from French Indo China to Yunnan 1 bomber moved from Yunnan to Eastern India 2 artilleries and 5 infantry moved from Eastern India to Burma 1 artillery moved from Shan State to Burma 3 artilleries, 3 infantry and 1 marine moved from Borneo to 44 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 44 Sea Zone to 38 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 38 Sea Zone to Sumatra 1 fighter moved from Borneo to Sumatra 4 infantry moved from Morocco to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery moved from Algeria to Morocco 3 fighters moved from Southern Persia to Malta 6 infantry moved from Northern Caucasus to Stalingrad 1 armour moved from Stalingrad to Russia 3 armour moved from Southern Caucasus to Stalingrad 2 artilleries and 2 infantry moved from Southern Caucasus to Northern Caucasus 1 mech_infantry moved from Northwest Persia to Northern Caucasus 3 infantry moved from Northwest Persia to Southern Caucasus 1 armour moved from Iraq to Southern Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia Place Units - British 1 battleship placed in 113 Sea Zone 3 fighters placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 4 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,2,1,6,3,2,4,4,1,4,5,5,5,3,6,3,6,3,4,1,3,5,5,3,1,4,2,2,5,5,1,2,3,4 UK_Pacific collect 18 PUs (5 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 4 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.33 Germans AA : -0.17 British regular : 0.33
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@dawgoneit No worries