Panzerstahl-Helm vs barnee Game 3
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That SBR on Ruhr area hurt a little bit… 😢
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@Panzerstahl-Helm Yea Right Arm !!! I watched Big Cock Brock for 4 years at Iowa State. There all niner fans here now lol Well still a couple chef fans around. :)
Besides I was born in the bay area lol Bang Bang Niner Gang :)
yea those Hvy Bombers have insane range. There expensive but dam, if you can afford one … shivers :)
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Game History
Round: 13 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Americans to 33 Sea Zone: 1 Escort EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Russians buy 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 aaGun, 1 artillery, 1 elite, 1 infantry and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 4 Russian_Rocketss moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus 1 FighterAce moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 elite and 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 fighters moved from Russia to Belarus 1 armour moved from Buryatia to Manchuria 1 elite moved from Amur to Manchuria 1 armour moved from Buryatia to Korea Russians take Korea from Japanese Combat - Russians Battle in Belarus Russians attack with 1 FighterAce, 4 Russian_Rocketss, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus 4 Russian_Rocketss owned by the Russians lost in Belarus Russians roll dice for 1 FighterAce, 3 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/10 hits, 3.83 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 FighterAce, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 4 Russian_Rocketss and 1 infantry Battle in Novgorod Russians attack with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Manchuria Russians attack with 1 armour and 1 elite Japanese defend with 1 elite Russians roll dice for 1 armour and 1 elite in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 elite in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 1 elite in Manchuria, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 elite in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia 1 armour moved from Soviet Far East to Sakha 1 infantry moved from Buryatia to Amur 1 Europe_Rail and 1 elite moved from Russia to Buryatia 1 Rail and 1 armour moved from Russia to Buryatia 1 Rail moved from Russia to Urals 1 Rail and 1 armour moved from Urals to Buryatia 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 3 fighters moved from Belarus to Bryansk 1 FighterAce and 1 tactical_bomber moved from Belarus to Bryansk 1 aaGun moved from Archangel to Smolensk 1 2ndSovietAG moved from Archangel to Smolensk 1 russian_para moved from Russia to Archangel 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Volgograd to Rostov 1 armour moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Ukraine 5 armour moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 2 artilleries moved from Bryansk to Smolensk 1 Russian_Engineer moved from Archangel to Russia 1 Russian_Engineer moved from Bryansk to Volgograd 1 aaGun moved from Bryansk to Belarus 8 armour moved from Bryansk to Smolensk EDIT: 7 armour moved from Smolensk to 2nd Army Group EDIT: 1 artillery and 7 infantry moved from 2nd Army Group to Smolensk EDIT: 1 artillery and 3 infantry moved from Smolensk to Archangel 1 aaGun moved from Archangel to Novgorod Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 aaGun, 1 elite and 2 russian_paras placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,5,2,6,1,4,6,3,6,3,3,4,1,2,6,5,5,3,1,1,3,3,5 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Germans regular : 0.17 Russians regular : -2.67
So, I didn’t do it in sequence, but AG 2 started in Archangel and I pulled 3 Inf and Arty from it and left them there. The new T-34s replacing them in Smolensk.
Also, JPN been taking the 2 dollar hit for losing Solomons every rd, in case you wonder why they under 50 now. In comment log.
Hmm … thought there was something else lol can’t remember, other than fckn Gibralter changed hands again GD it lol
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Howdy,
I saw the comments in the log for this game. This works fine for me, especially for the LMs.
I am going to sleep…I am having short nights lately… heheBR
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 Escorts, 1 elite and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 8 NavyFighters moved from 6 Sea Zone to Korea 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from Shantung to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from Chahar to Manchuria 3 infantry moved from Kiangsu to Kiangsi 1 Banzai moved from Japan to Kiangsi 1 artillery and 1 elite moved from Kwangsi to 36 Sea Zone 1 artillery, 1 elite and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 elite moved from 44 Sea Zone to Celebes 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer, 2 artilleries, 1 elite and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 1 elite moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 armour and 1 elite Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits Chinese roll dice for 1 armour and 1 elite in Manchuria, round 2 : 0/3 hits, 1,17 expected hits 1 armour owned by the Russians lost in Manchuria Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 elite in Manchuria, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 elite owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 1 elite Casualties for Japanese: 1 infantry Battle in Kiangsi Japanese attack with 1 Banzai and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 Banzai and 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 Banzai and 2 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 Banzai and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 Escort_Convoy, 1 submarine and 2 transports Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 Escort_Convoy and 2 transports in 35 Sea Zone, round 2 : 0/3 hits, 0,83 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 Escort_Convoy and 2 transports in 35 Sea Zone, round 3 : 1/3 hits, 0,83 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone 1 Escort_Convoy owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 Japan_destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18 Casualties for Americans: 1 Escort_Convoy, 1 submarine and 2 transports Casualties for Japanese: 1 submarine Battle in Philippines Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber Changer defend; Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite Changer defend; Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 elite in Celebes, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 elite remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Korea Japanese attack with 8 NavyFighters and 2 infantry Russians defend with 1 armour Japanese roll dice for 2 Heavy_BBs in Korea, round 2 : 3/4 hits, 3,33 expected hits Russians roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 8 NavyFighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Kiangsi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Suiyuyan 8 NavyFighters moved from Korea to 6 Sea Zone 1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan 1 Rail moved from Kiangsu to Shantung 1 Rail and 1 infantry moved from Shantung to Suiyuyan 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 infantry moved from Anhwe to Suiyuyan 2 infantry moved from Anhwe to Jehol 1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 infantry, 1 pacific_cruiser and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from Manchuria to Jehol Place Units - Japanese 3 Escorts placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ19: has removed 1 Escort_Convoy owned by Japanese in 19 Sea Zone Trigger Japanese RemoveConvoySZ21: has removed 1 Escort_Convoy owned by Japanese in 21 Sea Zone Trigger Japanese RemoveConvoySZ19: Japanese has 1 Escort placed in 19 Sea Zone Trigger Japanese RemoveConvoySZ21: Japanese has 1 Escort placed in 21 Sea Zone Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger Japan Loses PaulauIsland Turn13: Japanese met a national objective for an additional -1 PUs; end with 39 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 40 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Trigger Japan Loses CarolineIslands Turn13: Japanese met a national objective for an additional -3 PUs; end with 40 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -2,00 Japanese regular : -2,67 Russians regular : -0,50
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Please use this save. I guess I was already asleep during my German turn… I moved the sub in the Med and the 3 infs back to Western Germany. This was naked except for 2 ME-262…
good N8
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@Panzerstahl-Helm said in Panzerstahl-Helm vs barnee Game 3:
I am going to sleep…I am having short nights lately… hehe
yea only for about a year :)
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Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 Escort, 2 Fortifications, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 Escort_Convoy, 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 Escort_Convoy, 1 fighter, 1 submarine and 2 transports Japanese defend with 1 transport ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 Escort_Convoy, 1 fighter and 2 transports in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 Escort_Convoy, 1 fighter and 2 transports in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 Escort_Convoy, 1 fighter and 2 transports remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 transport Battle in Celebes Changer loiter and taunt; ANZAC attack with 2 artilleries and 2 infantry Changer defend; Japanese defend with 1 artillery and 1 elite ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 elite in Celebes, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 elite in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 elite Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Java 1 Escort_Convoy and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 Fortifications placed in Java 1 Escort placed in 54 Sea Zone 2 artilleries placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates SolomonIslands Turn13: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Trigger ANZAC Liberates Celebes Turn13: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs Trigger ANZAC Liberates DNG Turn13: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00
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Undg Minor for Brits in W GER. I’ll see if I can change the code for that, so it doesn’t disappear. India had same issue.
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Brilliant move with Western Germany! I knew something was cooking! 😜 Seems tgat not only Gib is changing hands, but also a bunch of factories. 😉
So LVC go below the radar and won’t call fighter for scramble.
I will take a lool at your turn soon. I am just readijg the dice mails.BR
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@Panzerstahl-Helm yea LCV don’t get scrambled. I will double check though. I know Submarines don’t block them.
Hmm … not sure now that you mention it. I don’t think they do brb
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yea they can’t be scrambled
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I read it too just now. Again somethin learned. 😊 I am happy with my leatning curve this round… transports and combination of trooos they can load, forming and unforming armies and army groups, and now the LCV. 💪👍🏻
I will chew through the rule book again to catch more such subtleties. 😉 -
@Panzerstahl-Helm yea i have it in two windows. One for table of contents and one to search lol
been almost 3 years on a daily basis for me, so I’ve been able to retain fairly well Yea, I just waste oxygen mostly :)
Ran across your document a couple days ago. Sorry not to get back on that. Looks pretty cool :)
Idk what to suggest other than start of Game Notes. I will update them for next update. Just went through my notes. I got some work todo :) -
@Panzerstahl-Helm was just looking at boxes, that’s what I’m gonna fix next :) and you should have Oberst 4 activating the badass ss pnzr.
I wish triplea could do it with just one Oberst but when I tried it, sometimes it would boost the Inf instead of a better unit.
Maybe i should try and compile the code again. Would think it’d be fairly easy to dictate which one gets boosted first.
Idk. Maybe not. I have read some of it though and seems as if it should be.
Well W/e lol
Hallo to Miss Clara :)
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Howdy,
so the invasion of Western Germany caught me on the wrong foot, to be honest! I didn´t thought of that at all! Gnaa! I should wear a helmet from now on while doing my turns! It´s too dangerous!
Anyway, I did a fine sh*t show on my turn! My damn work kept interrupting me, so I accidentaly did my test run in live and only noticed when I collected my income to see where I would end up! “Schöner Schlamassel”, as we say in German… Hence I did a few edits as NCM and adjusted the outcome of the Belarus battle by removing a German fighter against a inf. in order to take it.
Edit movements were according to the rules (first I rail roaded a Tiger Tank from the front into Western Germany but remembered, that I can´t railroad into new captured TTs) The rest of the movements are ok and correct.Sorry for that! It seems the Heeresführung is still flushed…
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 TotalWarMe_262s, 6 TotalWarMechInfs, 5 artilleries, 1 elite and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Vyborg to Novgorod 3 mech_infantrys moved from Baltic States to Novgorod 2 Me_262s moved from Eastern Poland to Novgorod 1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus 2 German_Rocketss moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Southern France to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 armour and 5 transports moved from 92 Sea Zone to 93 Sea Zone 3 artilleries and 4 infantry moved from Southern France to 93 Sea Zone 1 armour, 3 artilleries, 4 infantry and 5 transports moved from 93 Sea Zone to 92 Sea Zone 1 LuftwaffeAce, 3 Me_262s, 1 armour, 3 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar 6 mech_infantrys moved from Germany to Western Germany 1 Me_262 moved from Denmark to Western Germany 1 LuftwaffeAce and 1 Me_262 moved from Norway to Western Germany EDIT: 1 german_para moved from Germany to Holland Belgium EDIT: 1 elite moved from Normandy Bordeaux to Holland Belgium 1 Me_262 moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 2 fighters moved from Albania to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 99 Sea Zone 1 GermanUBoat moved from 94 Sea Zone to 99 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 Me_262s, 1 infantry and 3 mech_infantrys Russians defend with 1 aaGun, 1 elite and 2 infantry Russians roll AA dice in Novgorod : 1/2 hits, 0,33 expected hits 1 Me_262 owned by the Germans lost in Novgorod Germans roll dice for 1 Me_262, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 aaGun, 1 elite and 2 infantry in Novgorod, round 2 : 2/5 hits, 1,50 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 Me_262 and 2 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 elite and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 Me_262 and 1 mech_infantry in Novgorod, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 elite in Novgorod, round 4 : 0/2 hits, 0,67 expected hits 1 elite owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Me_262 and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 Me_262, 1 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun, 1 elite and 2 infantry Battle in Gibraltar Germans attack with 1 German_LCV, 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 4 infantry British defend with 1 harbour; Americans defend with 5 ArmoredInfantrys, 8 artilleries and 1 elite Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 German_LCV, 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 4 infantry in Gibraltar, round 2 : 6/17 hits, 7,33 expected hits British roll dice for 5 ArmoredInfantrys, 8 artilleries and 1 elite in Gibraltar, round 2 : 4/15 hits, 5,83 expected hits 1 German_LCV owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar 8 artilleries owned by the Americans lost in Gibraltar Germans roll dice for 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 1 infantry in Gibraltar, round 3 : 9/14 hits, 6,50 expected hits British roll dice for 5 ArmoredInfantrys and 1 elite in Gibraltar, round 3 : 3/7 hits, 3,17 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar 1 elite owned by the Americans and 5 ArmoredInfantrys owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 LuftwaffeAce, 3 Me_262s, 1 armour, 2 artilleries, 1 bomber and 1 elite remaining. Battle score for attacker is 32 Casualties for Germans: 1 German_LCV, 2 artilleries and 4 infantry Casualties for Americans: 5 ArmoredInfantrys, 8 artilleries and 1 elite Battle in 99 Sea Zone Germans attack with 1 GermanUBoat, 3 fighters and 1 tactical_bomber British defend with 1 Escort_Convoy and 1 transport Germans roll Wolfpack_Attack dice in 99 Sea Zone : 0/0 hits, 0,00 expected hits Germans roll dice for 1 GermanUBoat in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 1 Escort_Convoy and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 GermanUBoat owned by the Germans lost in 99 Sea Zone 1 transport owned by the British and 1 Escort_Convoy owned by the British lost in 99 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 GermanUBoat and 1 fighter Casualties for British: 1 Escort_Convoy and 1 transport Battle in Belarus Germans attack with 2 German_Rocketss, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Belarus : 0/2 hits, 0,33 expected hits Germans roll dice for 2 German_Rocketss in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Belarus 2 German_Rocketss owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2,17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Germans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Germans: 2 German_Rocketss, 1 artillery, 1 infantry and 2 mech_infantrys Battle in Western Germany Germans attack with 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 6 mech_infantrys British defend with 1 UndergroundMinr, 1 airfield, 3 artilleries, 1 elite and 1 harbour Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 6 mech_infantrys in Western Germany, round 2 : 2/13 hits, 4,83 expected hits British roll dice for 3 artilleries and 1 elite in Western Germany, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Germans lost in Western Germany 2 artilleries owned by the British lost in Western Germany Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 5 mech_infantrys in Western Germany, round 3 : 4/12 hits, 4,67 expected hits British roll dice for 1 artillery and 1 elite in Western Germany, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Western Germany 1 artillery owned by the British and 1 elite owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 artilleries and 1 elite Battle in Holland Belgium Germans attack with 1 Me_262, 1 elite and 1 german_para British defend with 1 infantry Germans roll GermanAirborneAttack dice in Holland Belgium : 0/0 hits, 0,00 expected hits Germans roll dice for 1 Me_262, 1 elite and 1 german_para in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 Me_262, 1 elite and 1 german_para remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Me_262 moved from Holland Belgium to Normandy Bordeaux 1 Me_262 moved from Western Germany to Denmark 1 Me_262 moved from Western Germany to Norway 1 LuftwaffeAce moved from Western Germany to Norway 1 LuftwaffeAce, 3 Me_262s and 1 bomber moved from Gibraltar to 92 Sea Zone 1 bomber moved from 92 Sea Zone to Southern France 1 Waffen_Para moved from Bulgaria to Western Germany 1 Waffen_Para moved from Greece to Bulgaria 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Libya 1 DAK, 1 Panzer_Grndrs, 1 artillery and 1 german_para moved from Tobruk to Libya 1 elite moved from Germany to Western Germany 5 German_Rocketss moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 Me_262 moved from Novgorod to Eastern Poland 1 Panzer_Grndrs moved from Vyborg to Finland 1 infantry moved from Norway to Finland Place Units - Germans 4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Germany 5 artilleries and 4 infantry placed in Northern Italy 3 infantry placed in Eastern Poland Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarMe 262PlaceGermany4: has removed 4 TotalWarMe_262s owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Trigger GermansTotalWarMe 262PlaceGermany4: Germans has 4 Me_262s placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 58 PUs (5 lost to blockades); end with 58 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1,17 Germans regular : -2,83 Germans GermanAirborneAttack : 0,00 Germans Wolfpack_Attack : 0,00 British regular : -1,67 Russians AA : 0,33
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@Panzerstahl-Helm heh heh no worries. Multi tasking can be difficult :)
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@Panzerstahl-Helm just noticed you have 11 Rockets. Can only have 10 max. Probably just remove a Inf in E POL or N Italy and put a Pnzrgrndr there.
A reminder on the Pnzrgrndr, only 6 max but triplea allows 10 for the Waffen conversion units. Can be a little bit of a pain searching em all down but … :)
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@Panzerstahl-Helm also Rockets can only M1. That’s Player Enforced. They have M2 for there combat range. They can be rail moved.
So, The ones that moved to E POL from Germany have to be redone.
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Game History
Round: 14 Purchase Units - Russians Russians buy 3 Mass_Tankss, 4 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 armour, 2 artilleries, 1 elite and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Greece from Germans EDIT: Turning off Edit Mode 3 infantry moved from Archangel to Novgorod 1 FighterAce, 4 fighters and 2 tactical_bombers moved from Bryansk to Novgorod 1 1stSovietAG, 6 armour, 4 artilleries and 8 infantry moved from Bryansk to Belarus 1 2ndSovietAG, 6 armour, 3 artilleries and 4 infantry moved from Smolensk to Belarus 4 armour moved from Russia to Belarus 1 armour moved from Ukraine to Belarus EDIT: 1 russian_para moved from Caucasus to Greece 1 armour moved from Sakha to Manchuria 1 infantry moved from Amur to Manchuria 2 armour moved from Buryatia to Manchuria Combat - Russians Battle in Manchuria Russians attack with 3 armour and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 armour and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 1 1stSovietAG, 1 2ndSovietAG, 17 armour, 7 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 1 1stSovietAG, 1 2ndSovietAG, 17 armour, 7 artilleries and 12 infantry in Belarus, round 2 : 14/36 hits, 14.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 1stSovietAG, 1 2ndSovietAG, 17 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 FighterAce, 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 1 FighterAce, 4 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/11 hits, 4.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 FighterAce, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Smolensk to Belarus 1 artillery moved from Archangel to Belarus 1 FighterAce, 4 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 1 aaGun and 3 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Bryansk 1 Russian_Engineer and 1 artillery moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 1 Russian_Engineer and 1 aaGun moved from Russia to Belarus 1 Europe_Rail, 1 Rail, 1 armour and 1 elite moved from Russia to Buryatia 1 elite moved from Buryatia to Amur 1 Rail moved from Russia to Urals 1 Rail and 1 armour moved from Urals to Buryatia 1 armour moved from Russia to Belarus 6 Russian_Rocketss moved from Russia to Bryansk 2 russian_paras moved from Russia to Caucasus EDIT: 6 armour moved from Belarus to 1st Army Group EDIT: 6 guard_infantrys moved from 1st Army Group to Belarus EDIT: 3 armour moved from Belarus to 2nd Army Group EDIT: 3 guard_infantrys moved from 2nd Army Group to Belarus EDIT: 1 1stTankArmy moved from 2nd Army Group to 1st Army Group EDIT: 1 3rdCorps moved from 1st Army Group to 2nd Army Group 2 infantry moved from Caucasus to Rostov 2 artilleries and 2 infantry moved from Yunnan to Kwangsi Place Units - Russians 1 infantry placed in Volgograd 3 Mass_Tankss, 4 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 armour, 2 artilleries and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.67 Russians regular : -0.50
Changed the composition of the AGs. Activated your Waffen Armies to Waffen 4.
You’ll need to adjust the PU/build and the Rockets still.Think that’s it but you should know me by now, I always forget something lol
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Hi Panzer
Just checkin in. Haven’t heard from ya for a few days. Hope all is well :)Got the boxes reordered and am almost done with Landmines. I think I will remove that first strike for the Paras and the U-boats next. One should use edit and play by the intended rules. Besides, we’re the only ones playing it lol
Anyway, send a smile at Miss Clara’s way for me :)
Go Niners !