@Panzerstahl-Helm Yea Right Arm !!! I watched Big Cock Brock for 4 years at Iowa State. There all niner fans here now lol Well still a couple chef fans around. :)
Besides I was born in the bay area lol Bang Bang Niner Gang :)
yea those Hvy Bombers have insane range. There expensive but dam, if you can afford one … shivers :)
Round: 13
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 Escort
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Russians buy 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 aaGun, 1 artillery, 1 elite, 1 infantry and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
4 Russian_Rocketss moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
1 FighterAce moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 elite and 2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 fighters moved from Russia to Belarus
1 armour moved from Buryatia to Manchuria
1 elite moved from Amur to Manchuria
1 armour moved from Buryatia to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 1 FighterAce, 4 Russian_Rocketss, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
4 Russian_Rocketss owned by the Russians lost in Belarus
Russians roll dice for 1 FighterAce, 3 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/10 hits, 3.83 expected hits
Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Belarus
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 FighterAce, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 4 Russian_Rocketss and 1 infantry
Battle in Novgorod
Russians attack with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Manchuria
Russians attack with 1 armour and 1 elite
Japanese defend with 1 elite
Russians roll dice for 1 armour and 1 elite in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 elite in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 elite in Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 elite in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 elite owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 armour and 1 elite remaining. Battle score for attacker is 3
Casualties for Japanese: 1 elite
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Buryatia to Amur
1 Europe_Rail and 1 elite moved from Russia to Buryatia
1 Rail and 1 armour moved from Russia to Buryatia
1 Rail moved from Russia to Urals
1 Rail and 1 armour moved from Urals to Buryatia
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
3 fighters moved from Belarus to Bryansk
1 FighterAce and 1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Archangel to Smolensk
1 2ndSovietAG moved from Archangel to Smolensk
1 russian_para moved from Russia to Archangel
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Volgograd to Rostov
1 armour moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Ukraine
5 armour moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 Russian_Engineer moved from Archangel to Russia
1 Russian_Engineer moved from Bryansk to Volgograd
1 aaGun moved from Bryansk to Belarus
8 armour moved from Bryansk to Smolensk
EDIT: 7 armour moved from Smolensk to 2nd Army Group
EDIT: 1 artillery and 7 infantry moved from 2nd Army Group to Smolensk
EDIT: 1 artillery and 3 infantry moved from Smolensk to Archangel
1 aaGun moved from Archangel to Novgorod
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 aaGun, 1 elite and 2 russian_paras placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,5,2,6,1,4,6,3,6,3,3,4,1,2,6,5,5,3,1,1,3,3,5
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
So, I didn’t do it in sequence, but AG 2 started in Archangel and I pulled 3 Inf and Arty from it and left them there. The new T-34s replacing them in Smolensk.
Also, JPN been taking the 2 dollar hit for losing Solomons every rd, in case you wonder why they under 50 now. In comment log.
Hmm … thought there was something else lol can’t remember, other than fckn Gibralter changed hands again GD it lol
I saw the comments in the log for this game. This works fine for me, especially for the LMs.
I am going to sleep…I am having short nights lately… hehe
BR
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 Escorts, 1 elite and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
8 NavyFighters moved from 6 Sea Zone to Korea
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Shantung to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 fighter moved from Chahar to Manchuria
3 infantry moved from Kiangsu to Kiangsi
1 Banzai moved from Japan to Kiangsi
1 artillery and 1 elite moved from Kwangsi to 36 Sea Zone
1 artillery, 1 elite and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 elite moved from 44 Sea Zone to Celebes
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 1 elite moved from Japan to 6 Sea Zone
1 Japan_destroyer, 2 artilleries, 1 elite and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 elite moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 elite
Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits
Chinese roll dice for 1 armour and 1 elite in Manchuria, round 2 : 0/3 hits, 1,17 expected hits
1 armour owned by the Russians lost in Manchuria
Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/6 hits, 2,00 expected hits
Chinese roll dice for 1 elite in Manchuria, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 elite owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 elite
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 Banzai and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 Banzai and 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 Banzai and 2 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 Banzai and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 Escort_Convoy, 1 submarine and 2 transports
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 Escort_Convoy and 2 transports in 35 Sea Zone, round 2 : 0/3 hits, 0,83 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Americans roll dice for 1 Escort_Convoy and 2 transports in 35 Sea Zone, round 3 : 1/3 hits, 0,83 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
1 Escort_Convoy owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 Japan_destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
Casualties for Americans: 1 Escort_Convoy, 1 submarine and 2 transports
Casualties for Japanese: 1 submarine
Battle in Philippines
Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber
Changer defend; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite
Changer defend; Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 elite in Celebes, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 elite remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Korea
Japanese attack with 8 NavyFighters and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 2 Heavy_BBs in Korea, round 2 : 3/4 hits, 3,33 expected hits
Russians roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 8 NavyFighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Kiangsi
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Suiyuyan
8 NavyFighters moved from Korea to 6 Sea Zone
1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Suiyuyan
1 Rail moved from Kiangsu to Anhwe
1 Rail and 1 infantry moved from Anhwe to Suiyuyan
2 infantry moved from Anhwe to Jehol
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry, 1 pacific_cruiser and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Manchuria to Jehol
Place Units - Japanese
3 Escorts placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 elite and 3 infantry placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ19: has removed 1 Escort_Convoy owned by Japanese in 19 Sea Zone
Trigger Japanese RemoveConvoySZ21: has removed 1 Escort_Convoy owned by Japanese in 21 Sea Zone
Trigger Japanese RemoveConvoySZ19: Japanese has 1 Escort placed in 19 Sea Zone
Trigger Japanese RemoveConvoySZ21: Japanese has 1 Escort placed in 21 Sea Zone
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs
Trigger Japan Loses PaulauIsland Turn13: Japanese met a national objective for an additional -1 PUs; end with 39 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 40 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Japan Loses CarolineIslands Turn13: Japanese met a national objective for an additional -3 PUs; end with 40 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -2,00
Japanese regular : -2,67
Russians regular : -0,50
Please use this save. I guess I was already asleep during my German turn… I moved the sub in the Med and the 3 infs back to Western Germany. This was naked except for 2 ME-262…
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 Escort, 2 Fortifications, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 Escort_Convoy, 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 Escort_Convoy, 1 fighter, 1 submarine and 2 transports
Japanese defend with 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 Escort_Convoy, 1 fighter and 2 transports in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 Escort_Convoy, 1 fighter and 2 transports in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 Escort_Convoy, 1 fighter and 2 transports remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 transport
Battle in Celebes
Changer loiter and taunt; ANZAC attack with 2 artilleries and 2 infantry
Changer defend; Japanese defend with 1 artillery and 1 elite
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 elite in Celebes, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 elite in Celebes, round 3 : 0/2 hits, 0.67 expected hits
1 elite owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 elite
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Java
1 Escort_Convoy and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 Fortifications placed in Java
1 Escort placed in 54 Sea Zone
2 artilleries placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC Liberates SolomonIslands Turn13: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Trigger ANZAC Liberates Celebes Turn13: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
Trigger ANZAC Liberates DNG Turn13: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Brilliant move with Western Germany! I knew something was cooking! 😜 Seems tgat not only Gib is changing hands, but also a bunch of factories. 😉
So LVC go below the radar and won’t call fighter for scramble.
I will take a lool at your turn soon. I am just readijg the dice mails.
I read it too just now. Again somethin learned. 😊 I am happy with my leatning curve this round… transports and combination of trooos they can load, forming and unforming armies and army groups, and now the LCV. 💪👍🏻
I will chew through the rule book again to catch more such subtleties. 😉
@Panzerstahl-Helm yea i have it in two windows. One for table of contents and one to search lol
been almost 3 years on a daily basis for me, so I’ve been able to retain fairly well Yea, I just waste oxygen mostly :)
Ran across your document a couple days ago. Sorry not to get back on that. Looks pretty cool :)
Idk what to suggest other than start of Game Notes. I will update them for next update. Just went through my notes. I got some work todo :)
so the invasion of Western Germany caught me on the wrong foot, to be honest! I didn´t thought of that at all! Gnaa! I should wear a helmet from now on while doing my turns! It´s too dangerous!
Anyway, I did a fine sh*t show on my turn! My damn work kept interrupting me, so I accidentaly did my test run in live and only noticed when I collected my income to see where I would end up! “Schöner Schlamassel”, as we say in German… Hence I did a few edits as NCM and adjusted the outcome of the Belarus battle by removing a German fighter against a inf. in order to take it.
Edit movements were according to the rules (first I rail roaded a Tiger Tank from the front into Western Germany but remembered, that I can´t railroad into new captured TTs) The rest of the movements are ok and correct.
Sorry for that! It seems the Heeresführung is still flushed…
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 TotalWarMe_262s, 6 TotalWarMechInfs, 5 artilleries, 1 elite and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Vyborg to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
2 Me_262s moved from Eastern Poland to Novgorod
1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
2 German_Rocketss moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Southern France to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 armour and 5 transports moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 4 infantry and 5 transports moved from 93 Sea Zone to 92 Sea Zone
1 LuftwaffeAce, 3 Me_262s, 1 armour, 3 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
6 mech_infantrys moved from Germany to Western Germany
1 Me_262 moved from Denmark to Western Germany
1 LuftwaffeAce and 1 Me_262 moved from Norway to Western Germany
EDIT: 1 german_para moved from Germany to Holland Belgium
EDIT: 1 elite moved from Normandy Bordeaux to Holland Belgium
1 Me_262 moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 fighters moved from Albania to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to 99 Sea Zone
1 GermanUBoat moved from 94 Sea Zone to 99 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 Me_262s, 1 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 elite and 2 infantry
Russians roll AA dice in Novgorod : 1/2 hits, 0,33 expected hits
1 Me_262 owned by the Germans lost in Novgorod
Germans roll dice for 1 Me_262, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1,33 expected hits
Russians roll dice for 1 aaGun, 1 elite and 2 infantry in Novgorod, round 2 : 2/5 hits, 1,50 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 Me_262 and 2 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 elite and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 Me_262 and 1 mech_infantry in Novgorod, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 elite in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
1 elite owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Me_262 and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 Me_262, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 elite and 2 infantry
Battle in Gibraltar
Germans attack with 1 German_LCV, 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 4 infantry
British defend with 1 harbour; Americans defend with 5 ArmoredInfantrys, 8 artilleries and 1 elite
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 German_LCV, 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 4 infantry in Gibraltar, round 2 : 6/17 hits, 7,33 expected hits
British roll dice for 5 ArmoredInfantrys, 8 artilleries and 1 elite in Gibraltar, round 2 : 4/15 hits, 5,83 expected hits
1 German_LCV owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
8 artilleries owned by the Americans lost in Gibraltar
Germans roll dice for 1 LuftwaffeAce, 3 Me_262s, 1 armour, 4 artilleries, 1 bomber, 1 elite and 1 infantry in Gibraltar, round 3 : 9/14 hits, 6,50 expected hits
British roll dice for 5 ArmoredInfantrys and 1 elite in Gibraltar, round 3 : 3/7 hits, 3,17 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
1 elite owned by the Americans and 5 ArmoredInfantrys owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 LuftwaffeAce, 3 Me_262s, 1 armour, 2 artilleries, 1 bomber and 1 elite remaining. Battle score for attacker is 32
Casualties for Germans: 1 German_LCV, 2 artilleries and 4 infantry
Casualties for Americans: 5 ArmoredInfantrys, 8 artilleries and 1 elite
Battle in 99 Sea Zone
Germans attack with 1 GermanUBoat, 3 fighters and 1 tactical_bomber
British defend with 1 Escort_Convoy and 1 transport
Germans roll Wolfpack_Attack dice in 99 Sea Zone : 0/0 hits, 0,00 expected hits
Germans roll dice for 1 GermanUBoat in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
British roll dice for 1 Escort_Convoy and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 GermanUBoat owned by the Germans lost in 99 Sea Zone
1 transport owned by the British and 1 Escort_Convoy owned by the British lost in 99 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 GermanUBoat and 1 fighter
Casualties for British: 1 Escort_Convoy and 1 transport
Battle in Belarus
Germans attack with 2 German_Rocketss, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 3 infantry
Russians roll AA dice in Belarus : 0/2 hits, 0,33 expected hits
Germans roll dice for 2 German_Rocketss in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Russians lost in Belarus
2 German_Rocketss owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Germans: 2 German_Rocketss, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Western Germany
Germans attack with 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 6 mech_infantrys
British defend with 1 UndergroundMinr, 1 airfield, 3 artilleries, 1 elite and 1 harbour
Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 6 mech_infantrys in Western Germany, round 2 : 2/13 hits, 4,83 expected hits
British roll dice for 3 artilleries and 1 elite in Western Germany, round 2 : 1/5 hits, 1,67 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
2 artilleries owned by the British lost in Western Germany
Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 5 mech_infantrys in Western Germany, round 3 : 4/12 hits, 4,67 expected hits
British roll dice for 1 artillery and 1 elite in Western Germany, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
1 artillery owned by the British and 1 elite owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 LuftwaffeAce, 2 Me_262s, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 artilleries and 1 elite
Battle in Holland Belgium
Germans attack with 1 Me_262, 1 elite and 1 german_para
British defend with 1 infantry
Germans roll GermanAirborneAttack dice in Holland Belgium : 0/0 hits, 0,00 expected hits
Germans roll dice for 1 Me_262, 1 elite and 1 german_para in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 Me_262, 1 elite and 1 german_para remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Germany
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 Me_262 moved from Holland Belgium to Normandy Bordeaux
1 Me_262 moved from Western Germany to Denmark
1 Me_262 moved from Western Germany to Norway
1 LuftwaffeAce moved from Western Germany to Norway
1 LuftwaffeAce, 3 Me_262s and 1 bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Southern France
1 Waffen_Para moved from Bulgaria to Western Germany
1 Waffen_Para moved from Greece to Bulgaria
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Libya
1 DAK, 1 Panzer_Grndrs, 1 artillery and 1 german_para moved from Tobruk to Libya
1 elite moved from Germany to Western Germany
5 German_Rocketss moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 Me_262 moved from Novgorod to Eastern Poland
1 Panzer_Grndrs moved from Vyborg to Finland
1 infantry moved from Norway to Finland
Place Units - Germans
4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Germany
5 artilleries and 4 infantry placed in Northern Italy
3 infantry placed in Eastern Poland
Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
Trigger GermansTotalWarMe 262PlaceGermany4: has removed 4 TotalWarMe_262s owned by Germans in Germany
Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
Trigger GermansTotalWarMe 262PlaceGermany4: Germans has 4 Me_262s placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
@Panzerstahl-Helm just noticed you have 11 Rockets. Can only have 10 max. Probably just remove a Inf in E POL or N Italy and put a Pnzrgrndr there.
A reminder on the Pnzrgrndr, only 6 max but triplea allows 10 for the Waffen conversion units. Can be a little bit of a pain searching em all down but … :)
Round: 14
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 4 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 armour, 2 artilleries, 1 elite and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Russians takes Greece from Germans
EDIT: Turning off Edit Mode
3 infantry moved from Archangel to Novgorod
1 FighterAce, 4 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
1 1stSovietAG, 6 armour, 4 artilleries and 8 infantry moved from Bryansk to Belarus
1 2ndSovietAG, 6 armour, 3 artilleries and 4 infantry moved from Smolensk to Belarus
4 armour moved from Russia to Belarus
1 armour moved from Ukraine to Belarus
EDIT: 1 russian_para moved from Caucasus to Greece
1 armour moved from Sakha to Manchuria
1 infantry moved from Amur to Manchuria
2 armour moved from Buryatia to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 3 armour and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 3 armour and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 1stSovietAG, 1 2ndSovietAG, 17 armour, 7 artilleries and 12 infantry
Germans defend with 1 infantry
Russians roll dice for 1 1stSovietAG, 1 2ndSovietAG, 17 armour, 7 artilleries and 12 infantry in Belarus, round 2 : 14/36 hits, 14.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 1stSovietAG, 1 2ndSovietAG, 17 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 FighterAce, 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 FighterAce, 4 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/11 hits, 4.83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 FighterAce, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Buryatia
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Smolensk to Belarus
1 artillery moved from Archangel to Belarus
1 FighterAce, 4 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 Russian_Engineer and 1 artillery moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
1 Russian_Engineer and 1 aaGun moved from Russia to Belarus
1 Europe_Rail, 1 Rail, 1 armour and 1 elite moved from Russia to Buryatia
1 elite moved from Buryatia to Amur
1 Rail moved from Russia to Urals
1 Rail and 1 armour moved from Urals to Buryatia
1 armour moved from Russia to Belarus
6 Russian_Rocketss moved from Russia to Bryansk
2 russian_paras moved from Russia to Caucasus
EDIT: 6 armour moved from Belarus to 1st Army Group
EDIT: 6 guard_infantrys moved from 1st Army Group to Belarus
EDIT: 3 armour moved from Belarus to 2nd Army Group
EDIT: 3 guard_infantrys moved from 2nd Army Group to Belarus
EDIT: 1 1stTankArmy moved from 2nd Army Group to 1st Army Group
EDIT: 1 3rdCorps moved from 1st Army Group to 2nd Army Group
2 infantry moved from Caucasus to Rostov
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
Place Units - Russians
1 infantry placed in Volgograd
3 Mass_Tankss, 4 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 armour, 2 artilleries and 1 elite placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Hi Panzer
Just checkin in. Haven’t heard from ya for a few days. Hope all is well :)
Got the boxes reordered and am almost done with Landmines. I think I will remove that first strike for the Paras and the U-boats next. One should use edit and play by the intended rules. Besides, we’re the only ones playing it lol
Anyway, send a smile at Miss Clara’s way for me :)
Howdy. I will see next round how it goes, but I am afraid we can call this a game… Japan is with hisback against the wall. Germanyhad to go 2 steps back and the Russians are advancing.
This looks like a slow death with an inevitable end for the Axis.
BR
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 elite and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
2 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
2 NavyFighters moved from 6 Sea Zone to Manchuria
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to 19 Sea Zone
1 Escort_Convoy, 2 infantry and 1 pacific_transport moved from 19 Sea Zone to 36 Sea Zone
1 elite and 3 infantry moved from Japan to 6 Sea Zone
2 Heavy_BBs, 1 battleship, 2 cruisers, 1 elite, 3 infantry, 1 pacific_BB and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 Heavy_BBs, 1 battleship, 2 cruisers, 1 elite, 4 infantry, 1 pacific_BB and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 elite and 6 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 2 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Japan to Kiangsi
3 fighters moved from Jehol to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry, 1 pacific_cruiser and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 NavyFighters moved from 6 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Suiyuyan to Chahar
1 artillery, 1 elite and 4 infantry moved from Suiyuyan to Hopei
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 NavyFighters and 4 infantry
Russians defend with 3 armour and 1 infantry
Japanese roll dice for 2 NavyFighters and 4 infantry in Manchuria, round 2 : 1/6 hits, 1,67 expected hits
Chinese roll dice for 3 armour and 1 infantry in Manchuria, round 2 : 3/4 hits, 1,83 expected hits
3 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 NavyFighters and 1 infantry in Manchuria, round 3 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 3 armour in Manchuria, round 3 : 3/3 hits, 1,50 expected hits
1 infantry owned by the Japanese and 2 NavyFighters owned by the Japanese lost in Manchuria
2 armour owned by the Russians lost in Manchuria
Chinese win with 1 armour remaining. Battle score for attacker is -11
Casualties for Japanese: 2 NavyFighters and 4 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Chahar, round 3 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 elite and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 elite and 4 infantry in Hopei, round 2 : 3/7 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 elite and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 3 infantry
British defend with 2 uk_armours
Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 2 uk_armours in Kiangsi, round 2 : 0/2 hits, 1,00 expected hits
1 uk_armour owned by the British lost in Kiangsi
Japanese roll dice for 2 fighters and 3 infantry in Kiangsi, round 3 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 1 uk_armour in Kiangsi, round 3 : 0/1 hits, 0,50 expected hits
1 uk_armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 uk_armours
Battle in Kwangsi
Japanese attack with 2 armour, 3 artilleries, 1 elite, 5 fighters, 14 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 5 infantry and 10 uk_armours; Chinese defend with 1 artillery and 6 infantry; Russians defend with 2 artilleries and 2 infantry
British roll AA dice in Kwangsi : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 Heavy_BBs, 2 battleships, 2 cruisers, 1 pacific_BB and 1 pacific_cruiser in Kwangsi, round 2 : 9/10 hits, 6,83 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 1 elite, 4 fighters, 14 infantry, 5 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/32 hits, 9,50 expected hits
Chinese roll dice for 2 aaGuns, 3 artilleries, 13 infantry and 10 uk_armours in Kwangsi, round 2 : 8/28 hits, 10,67 expected hits
8 infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the Russians, 2 aaGuns owned by the British, 2 artilleries owned by the Russians, 6 infantry owned by the Chinese and 5 infantry owned by the British lost in Kwangsi
Japanese roll dice for 2 armour, 3 artilleries, 1 elite, 4 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 8/24 hits, 8,17 expected hits
Chinese roll dice for 1 artillery and 10 uk_armours in Kwangsi, round 3 : 6/11 hits, 5,33 expected hits
6 infantry owned by the Japanese lost in Kwangsi
1 artillery owned by the Chinese and 7 uk_armours owned by the British lost in Kwangsi
Japanese roll dice for 2 armour, 3 artilleries, 1 elite, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Kwangsi, round 4 : 8/18 hits, 7,17 expected hits
Chinese roll dice for 3 uk_armours in Kwangsi, round 4 : 3/3 hits, 1,50 expected hits
3 mech_infantrys owned by the Japanese lost in Kwangsi
3 uk_armours owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 3 artilleries, 1 elite, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Japanese: 1 fighter, 14 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for British: 2 aaGuns, 5 infantry and 10 uk_armours
Casualties for Chinese: 1 artillery and 6 infantry
Battle in 21 Sea Zone
Japanese attack with 2 NavyFighters and 1 submarine
Americans defend with 1 Escort
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 Escort in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 Escort owned by the Americans lost in 21 Sea Zone
Japanese win with 2 NavyFighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 Escort
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
2 NavyFighters moved from 21 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
4 NavyFighters and 3 carriers moved from 6 Sea Zone to 36 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 17 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 34 Sea Zone
1 Escort moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Kiangsi to Kiangsu
2 fighters moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 elite and 8 infantry placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ17: has removed 1 Escort_Convoy owned by Japanese in 17 Sea Zone
Trigger Japanese RemoveConvoySZ34: has removed 1 Escort_Convoy owned by Japanese in 34 Sea Zone
Trigger Japanese RemoveConvoySZ17: Japanese has 1 Escort placed in 17 Sea Zone
Trigger Japanese RemoveConvoySZ34: Japanese has 1 Escort placed in 34 Sea Zone
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2,4,4
Japanese collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger Japanese Loses Celebes Pacific Expanded Turn14: Japanese met a national objective for an additional -1 PUs; end with 33 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Japan Loses CarolineIslands Turn14: Japanese met a national objective for an additional -3 PUs; end with 33 PUs
Trigger Japan Loses Marianas Turn14: Japanese met a national objective for an additional -1 PUs; end with 32 PUs
Trigger Japan Loses PaulauIsland Turn14: Japanese met a national objective for an additional -1 PUs; end with 31 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Japanese regular : 2,50
British AA : 0,00
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from French Indo China to China
2 infantry moved from Kwangtung to China
1 infantry moved from Manchuria to China
1 fighter moved from French Indo China to China
1 fighter moved from Manchuria to China
1 fighter moved from Japan to China
1 bomber moved from Japan to China
Combat - Japanese
Battle in China
Japanese attack with 1 bomber, 3 fighters and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in China, round 2 : 2/8 hits, 2.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in China
2 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in China, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 fighter in China, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in China
1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from Japan Sea Zone to Philippines Sea Zone
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 battleship and 1 carrier moved from Caroline Islands Sea Zone to East Indies Sea Zone
1 fighter moved from Caroline Islands Sea Zone to East Indies Sea Zone
1 fighter moved from Philippines to East Indies Sea Zone
1 submarine moved from Solomon Islands Sea Zone to West Australia Sea Zone
1 bomber moved from China to French Indo China
1 fighter moved from China to French Indo China
2 fighters moved from China to Manchuria
Place Units - Japanese
3 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
I didn’t want to give you the possiblility of an IC in W India, so have always recaptuerd it.
Will probably live to regret letting you retain it this turn.
The war has definitely moved to the centre of the map.
I thought the Carolines would prove impossible to hold another Turn. Will need to look closely there.
My 9 year old is playing WaW on the iMac, so I can’t Do my go just yet.
I hope you have a lovely Sunday.
Round: 4
Combat Move - Italians
1 Elite moved from Provence to 43 Sea Zone
1 Infantry and 1 Tank moved from Provence to 43 Sea Zone
1 Cruiser, 1 Elite, 1 Infantry, 1 Tank and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
1 Tank moved from N.Algeria to S.Algeria
Italians take S.Algeria from French
1 Tank moved from S.Algeria to E.Morocco
2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from N.Algeria to E.Morocco
2 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks moved from 41 Sea Zone to E.Morocco
2 Mech.Infs moved from Tunis to E.Morocco
1 Fighter moved from Tobruk to 51 Sea Zone
2 Fighters moved from 48 Sea Zone to 51 Sea Zone
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 7 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 3 Fighters
French defend with 1 Submarine
Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Italians win with 3 Fighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 3 Artillerys, 2 Elites, 5 Infantrys, 2 Mech.Infs and 5 Tanks
British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 9 Infantrys
Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 5 Infantrys, 2 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 8/19 hits, 7.17 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 9 Infantrys in E.Morocco, round 2 : 4/12 hits, 4.17 expected hits
4 Infantrys owned by the Italians lost in E.Morocco
8 Infantrys owned by the French lost in E.Morocco
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Infantry, 2 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 6/15 hits, 6.17 expected hits
French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in E.Morocco, round 3 : 3/4 hits, 1.50 expected hits
2 ArmoredCars owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco
1 Fighter owned by the British, 1 Elite owned by the French, 1 Artillery owned by the French and 1 Infantry owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 3 Artillerys, 2 Elites, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 15
Casualties for Italians: 2 ArmoredCars and 5 Infantrys
Casualties for French: 1 Artillery, 1 Elite and 9 Infantrys
Casualties for British: 1 Fighter
Non Combat Move - Italians
2 Infantrys moved from N.Tunisia to N.Algeria
1 Fighter moved from 51 Sea Zone to Greece
2 Fighters moved from 51 Sea Zone to 48 Sea Zone
1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
1 Submarine moved from 50 Sea Zone to 48 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Tanks moved from Tunis to 47 Sea Zone
2 Infantrys moved from S.Tunisia to 47 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
1 Artillery and 1 Elite moved from Greece to 48 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks moved from 48 Sea Zone to El Agheila
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
Place Units - Italians
1 Factory placed in Greece
1 Destroyer and 1 Submarine placed in 50 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis
Italians undo move 3.
2 Infantrys and 2 Tanks placed in Tunis
2 Artillerys, 1 Elite and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs