L23 - OOB - Mainah Allies +40 v Dawg Axis

  • 2023 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Philippines to 35 Sea Zone
            5 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
            1 bomber moved from Manchuria to Korea
    
        Combat - ANZAC
            Battle in Korea
                ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the ANZAC lost in Korea
                    2 infantry owned by the Japanese lost in Korea
                    ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the ANZAC lost in Korea
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Korea
                ANZAC win, taking Korea from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Korea to Jehol
            1 bomber moved from Korea to Shensi
            1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
            3 fighters moved from Sumatra to India
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Queensland to Sumatra
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 destroyers, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Timguska to Kansu
                  Germans take Kansu from Chinese
            1 armour moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Evenkiyskiy to Timguska
            2 infantry moved from Volgograd to Tambov
            21 armour, 6 artilleries, 23 infantry and 19 mech_infantrys moved from Bryansk to Tambov
            1 infantry and 2 mech_infantrys moved from Russia to Tambov
            4 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            6 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 infantry moved from Finland to Norway
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            2 bombers moved from Southern Italy to Tambov
            12 armour, 3 fighters, 11 mech_infantrys and 2 tactical_bombers moved from Novosibirsk to Tambov
            1 artillery and 2 infantry moved from Samara to Tambov
            2 infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 infantry moved from Novosibirsk to Timguska
            1 artillery and 1 infantry moved from Novosibirsk to Timguska
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 mech_infantry moved from 115 Sea Zone to Novgorod
    
        Place Units - Germans
            3 destroyers placed in 110 Sea Zone
            3 mech_infantrys placed in Russia
            1 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            Germans undo move 5.
            Germans undo move 5.
            1 infantry and 1 mech_infantry placed in Western Germany
            2 infantry and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5
            Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            7 infantry moved from Manchuria to Buyant-Uhaa
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 8 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Eastern United States to 110 Sea Zone
            3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Siberia
            Battle in 110 Sea Zone
                Americans attack with 3 bombers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers
                Germans defend with 1 cruiser, 9 destroyers and 2 submarines
                    Americans roll dice for 7 submarines in 110 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 9 destroyers in 110 Sea Zone, round 2 : 3/10 hits, 3.50 expected hits
                    4 submarines owned by the Americans lost in 110 Sea Zone
                    7 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 110 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                    2 submarines owned by the Americans lost in 110 Sea Zone
                    2 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win, taking Siberia from Japanese with 3 bombers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Americans: 6 submarines
                Casualties for Germans: 1 cruiser, 9 destroyers and 2 submarines
    
        Non Combat Move - Americans
            3 bombers moved from 110 Sea Zone to United Kingdom
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            6 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Philippines to 35 Sea Zone
            2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Shensi
            3 carriers, 3 destroyers and 5 submarines moved from 20 Sea Zone to 38 Sea Zone
    
        Place Units - Americans
            8 transports placed in 101 Sea Zone
            2 artilleries and 8 infantry placed in Eastern United States
            2 artilleries placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Shensi to Kansu
            2 artilleries and 5 infantry moved from Shensi to Sikang
            3 artilleries and 13 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kansu
                Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 artilleries and 13 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Tsinghai, round 2 : 2/16 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tsinghai
                Chinese win, taking Tsinghai from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Chinese attack with 2 artilleries and 5 infantry
                Germans defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Sikang
                    Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 3 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Sikang
                Chinese win, taking Sikang from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 5 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 artillery and 8 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Sicily to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            5 fighters moved from Sicily to Egypt
            6 mech_infantrys moved from Eastern Persia to Persia
            1 armour and 5 mech_infantrys moved from India to Eastern Persia
            3 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Sikang
            3 infantry moved from Kwangsi to Yunnan
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Americans regular : 0.00
    Germans AA : -0.17
    Germans regular : 0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 8 infantry and 8 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Eastern United States to 110 Sea Zone
            3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Siberia
    
        Combat - Americans
            Battle in Siberia
            Battle in 110 Sea Zone
                Americans attack with 3 bombers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers
                Germans defend with 1 cruiser, 9 destroyers and 2 submarines
                    Americans roll dice for 7 submarines in 110 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 9 destroyers in 110 Sea Zone, round 2 : 3/10 hits, 3.50 expected hits
                    4 submarines owned by the Americans lost in 110 Sea Zone
                    7 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 110 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                    2 submarines owned by the Americans lost in 110 Sea Zone
                    2 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win, taking Siberia from Japanese with 3 bombers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Americans: 6 submarines
                Casualties for Germans: 1 cruiser, 9 destroyers and 2 submarines
    
        Non Combat Move - Americans
            3 bombers moved from 110 Sea Zone to United Kingdom
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            6 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from Philippines to 35 Sea Zone
            2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Shensi
            3 carriers, 3 destroyers and 5 submarines moved from 20 Sea Zone to 38 Sea Zone
    
        Place Units - Americans
            8 transports placed in 101 Sea Zone
            2 artilleries and 8 infantry placed in Eastern United States
            2 artilleries placed in Central United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Shensi to Kansu
            2 artilleries and 5 infantry moved from Shensi to Sikang
            3 artilleries and 13 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kansu
                Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 artilleries and 13 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 13 infantry in Tsinghai, round 2 : 2/16 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tsinghai
                Chinese win, taking Tsinghai from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Chinese attack with 2 artilleries and 5 infantry
                Germans defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Sikang
                    Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 3 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Sikang
                Chinese win, taking Sikang from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Chinese
            5 artilleries and 5 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 artillery and 8 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Sicily to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            5 fighters moved from Sicily to Egypt
            6 mech_infantrys moved from Eastern Persia to Persia
            1 armour and 5 mech_infantrys moved from India to Eastern Persia
            3 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Sikang
            3 infantry moved from Kwangsi to Yunnan
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 6 mech_infantrys
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Jehol: 3 bombers
            EDIT: Adding units owned by Americans to Shensi: 3 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Americans regular : 0.00
    Germans AA : -0.17
    Germans regular : 0.67
    

    Savegame

  • 2023 '20

    SECOND FILE PLEASE


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 artillery moved from Samara to Volgograd
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Western Germany
            2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Western Germany
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Place Units - Italians
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,2,6,5,5,4,1,3,6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3
            Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Korea to Amur
                  ANZAC take Amur from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            4 transports moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from Sumatra to India
            3 fighters moved from India to Caucasus
            1 fighter and 1 tactical_bomber moved from Jehol to Tsinghai
            3 fighters moved from Queensland to 38 Sea Zone
            1 carrier and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Shensi to Tsinghai
    
        Place Units - ANZAC
            1 factory_minor placed in Korea
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 26 PUs; end with 33 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 80 PUs; 
            Germans buy 5 bombers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            33 armour, 11 artilleries, 2 bombers, 3 fighters, 42 infantry, 32 mech_infantrys and 2 tactical_bombers moved from Tambov to Rostov
            4 infantry and 7 mech_infantrys moved from Bryansk to Rostov
            3 mech_infantrys moved from Russia to Rostov
            1 artillery and 3 infantry moved from Timguska to Yenisey
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Kazakhstan to Volgograd
            2 artilleries moved from Novosibirsk to Samara
            1 artillery and 1 infantry moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            6 infantry moved from Western Ukraine to Bryansk
            4 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 fighters placed in Russia
            3 bombers placed in Novgorod
            1 bomber placed in Russia
            1 bomber placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 bomber, 6 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to Norway
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Norway
    
        Combat - Americans
            Battle in Norway
                Americans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 4 infantry
                    Americans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 6/9 hits, 5.00 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                    4 infantry owned by the Germans lost in Norway
                Americans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Norway from Germans to Americans
            EDIT: Removing units owned by Americans from Norway: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Norway: 1 artillery
            EDIT: Turning off Edit Mode
            3 bombers moved from Norway to United Kingdom
            2 fighters and 1 tactical_bomber moved from Norway to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            5 submarines moved from 93 Sea Zone to 97 Sea Zone
            4 aaGuns and 2 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
            4 aaGuns, 4 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns, 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 3 destroyers, 3 fighters and 5 submarines moved from 38 Sea Zone to 79 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 35 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Siberia to Buyant-Uhaa
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Jehol
            3 bombers, 2 fighters and 3 tactical_bombers moved from Shensi to Caucasus
    
        Place Units - Americans
            3 artilleries, 1 bomber and 6 infantry placed in Eastern United States
            3 artilleries placed in Central United States
            6 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery moved from Kansu to Tsinghai
            2 artilleries and 5 infantry moved from Sikang to Tsinghai
            2 infantry moved from Tsinghai to Kansu
            5 artilleries and 5 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
            2 artilleries and 5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            10 fighters moved from Egypt to Caucasus
            2 armour and 20 mech_infantrys moved from Persia to Caucasus
            1 armour and 5 mech_infantrys moved from Eastern Persia to Persia
            6 mech_infantrys moved from India to Eastern Persia
            3 armour, 2 fighters and 2 mech_infantrys moved from Sikang to Caucasus
            3 infantry moved from Yunnan to Szechwan
    
        Place Units - British
            3 fighters placed in Egypt
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Germans AA : -0.17
    Germans regular : 0.67
    

    Savegame

  • 2023 '20

    @dawgoneit
    Sorry for the edits - clicked through too fast.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_major; Remaining resources: 12 PUs; 
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 5,5 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: airfield = 5, factory_major = 7
    
        Non Combat Move - Italians
            2 bombers moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 infantry moved from Northern Italy to Southern Italy
            2 aaGuns, 2 artilleries, 1 bomber and 2 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,6,2,2,6,1,2,5
            Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Amur to Buryatia
                  ANZAC take Buryatia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            4 transports moved from 35 Sea Zone to 38 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            2 fighters moved from Queensland to 38 Sea Zone
            3 fighters moved from 79 Sea Zone to Caucasus
            3 fighters moved from India to Caucasus
            1 bomber moved from Tsinghai to Central Mongolia
            1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
    
        Place Units - ANZAC
            3 mech_infantrys placed in Korea
            2 fighters and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 27 PUs; end with 27 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 28 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Western Germany
            1 bomber moved from Germany to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Poland to 114 Sea Zone
            1 mech_infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
            1 bomber moved from Novgorod to Norway
            2 infantry moved from Volgograd to Samara
            1 artillery and 7 infantry moved from Bryansk to Rostov
            4 mech_infantrys moved from Western Ukraine to Rostov
            2 bombers moved from Rostov to Western Germany
            1 bomber moved from Russia to Western Germany
            3 fighters and 2 tactical_bombers moved from Rostov to Germany
            2 fighters moved from Russia to Germany
            2 bombers moved from Novgorod to Norway
            10 mech_infantrys moved from Bryansk to Rostov
            4 mech_infantrys moved from Bryansk to Samara
            1 infantry moved from Western Ukraine to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            4 infantry moved from Bulgaria to Greece
            3 bombers moved from Western Germany to Germany
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Norway
                Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery
                    Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            3 bombers moved from Norway to Germany
            1 bomber moved from 112 Sea Zone to Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 armour, 1 artillery and 3 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Germans
            3 infantry placed in Russia
            10 infantry placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in Volgograd
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4,5,3,4,4,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • 2023 '20

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 fighters, 7 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 4 artilleries moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to 113 Sea Zone
            3 bombers moved from Caucasus to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    @dawgoneit
    Scramble SZ97?


  • @mainah max

  • 2023 '20

    @dawgoneit
    I had a hunch you would. I would. Almost did it without asking. You want your income back.

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 fighters, 7 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 4 artilleries moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to 113 Sea Zone
            3 bombers moved from Caucasus to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 113 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win, taking 105 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 4 artilleries and 5 infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 bomber
                    Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3.33 expected hits
                    Germans roll dice for 1 aaGun, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 bomber owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 23
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
                Casualties for Italians: 1 bomber
            Battle in 97 Sea Zone
                Americans attack with 3 bombers and 5 submarines
                Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
                4 submarines owned by the Americans submerged
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                    1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 bombers and 1 submarine
                Casualties for Italians: 1 destroyer and 3 fighters
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Egypt
            2 aaGuns and 2 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            3 artilleries moved from Central United States to 101 Sea Zone
            3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 3 destroyers and 5 submarines moved from 79 Sea Zone to 76 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 6 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Jehol to Buyant-Uhaa
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            3 fighters and 7 infantry placed in Eastern United States
            3 artilleries placed in Central United States
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 artilleries and 7 infantry moved from Chahar to Jehol
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British repair damage of 5x airfield; Remaining resources: 33 PUs; 
            British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 armour and 8 mech_infantrys moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Tambov
            20 fighters moved from Caucasus to Samara
    
        Combat - British
            Battle in Tambov
                British attack with 1 mech_infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Tambov
                British win, taking Tambov from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Samara
                British attack with 4 armour, 20 fighters and 8 mech_infantrys
                Germans defend with 2 artilleries, 2 infantry and 4 mech_infantrys
                    British roll dice for 4 armour, 20 fighters and 8 mech_infantrys in Samara, round 2 : 15/32 hits, 13.33 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Samara, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the British lost in Samara
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Samara
                British win, taking Samara from Germans with 4 armour, 20 fighters and 6 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 2 artilleries, 2 infantry and 4 mech_infantrys
    
        Non Combat Move - British
            20 fighters moved from Samara to Caucasus
            1 armour and 7 mech_infantrys moved from Persia to Caucasus
            6 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour and 5 mech_infantrys moved from India to Eastern Persia
            3 fighters moved from Egypt to Sardinia
            4 aaGuns and 10 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 fighter and 1 tactical_bomber placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Italians regular : -0.00
    Germans regular : -0.83
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Strategic bombing raid in Normandy Bordeaux
                    Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Holland Belgium
                Italians attack with 1 bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,5,3,5,2
            Italians collect 6 PUs (12 lost to blockades); end with 6 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    Americans AA : -0.17
    

    Savegame

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