L23 - OOB - Mainah Allies +40 v Dawg Axis

  • 2023 '20

  • 2023 '20

    And how would you like to handle losses? OOL? Round by round?


  • @mainah save the carrier as long as you can. no tips
    yes scramble


  • @dawgoneit subs first

  • 2023 '20

    @dawgoneit said in L23 - OOB - Mainah Allies +40 v Dawg Axis:

    @mainah save the carrier as long as you can. no tips
    yes scramble

    So I am thinking you mean an OOL of subs, DD’s, 2 figs, CV, 3 figs?

    Is that accurate? Or keep 1 DD until the CV is sunk?


  • @mainah said in L23 - OOB - Mainah Allies +40 v Dawg Axis:

    keep 1 DD until the CV is sunk?

    keep 1 DD until the CV is sunk?

  • 2023 '20

    dawgxvmainl40-7uk-cm2.tsvg

    @dawgoneit

    Scramble again? The US battle went very poorly for me.

    Screenshot 2024-01-24 095103.png


  • @mainah yes scramble

  • 2023 '20

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            6 submarines moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Aleutian Islands
                Americans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Aleutian Islands, round 2 : 2/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 1 carrier, 3 destroyers, 2 fighters and 7 submarines
                Italians defend with 1 carrier, 5 destroyers, 5 fighters, 5 submarines and 1 transport
                    Americans roll dice for 7 submarines in 95 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 1 carrier, 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 5 submarines in 95 Sea Zone, round 2 : 3/5 hits, 0.83 expected hits
                    Italians roll dice for 1 carrier, 5 destroyers, 5 fighters and 1 transport in 95 Sea Zone, round 2 : 7/11 hits, 5.33 expected hits
                    5 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 3 submarines owned by the Italians lost in 95 Sea Zone
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 95 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 carrier, 5 destroyers, 5 fighters and 1 transport in 95 Sea Zone, round 3 : 7/11 hits, 5.33 expected hits
                    1 submarine owned by the Americans and 2 fighters owned by the Americans lost in 95 Sea Zone
                Italians win with 1 carrier, 5 destroyers, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -84
                Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 7 submarines
                Casualties for Italians: 3 submarines
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 armour and 2 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 bombers moved from Sakha to Philippines
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 carrier and 4 submarines moved from 10 Sea Zone to 8 Sea Zone
            2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 8 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 fighter placed in Western United States
            4 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 2 infantry moved from Kwangsi to Kiangsi
            1 artillery and 2 infantry moved from Hunan to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 armour, 1 artillery, 1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour and 1 artillery moved from 95 Sea Zone to Sardinia
            1 bomber moved from Morocco to 95 Sea Zone
            2 bombers moved from Egypt to 95 Sea Zone
            1 fighter moved from Trans-Jordan to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 mech_infantry moved from Yunnan to Kweichow
            1 fighter moved from India to Kweichow
            2 fighters moved from Hunan to Kweichow
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                British attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 3 transports
                Italians defend with 1 carrier, 5 destroyers, 5 fighters, 2 submarines and 1 transport
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters and 3 transports in 95 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 carrier, 5 destroyers, 5 fighters and 1 transport in 95 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the British
                    5 destroyers owned by the Italians, 2 destroyers owned by the British, 2 submarines owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                    British roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 95 Sea Zone, round 3 : 5/11 hits, 5.83 expected hits
                    Italians roll dice for 1 carrier, 5 fighters and 1 transport in 95 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the British
                    2 destroyers owned by the British, 4 fighters owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 95 Sea Zone
                    British roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 transports in 95 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
                British win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 67
                Casualties for British: 4 destroyers, 2 fighters and 1 submarine
                Casualties for Italians: 1 carrier, 5 destroyers, 5 fighters, 2 submarines and 1 transport
            Battle in Sicily
            Battle in Sardinia
            Battle in Kweichow
                British attack with 3 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Kweichow from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 95 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to Malta: 2 fighters
            EDIT: Turning off Edit Mode
            3 bombers moved from 95 Sea Zone to Malta
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 armour moved from India to Yunnan
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            4 infantry moved from Kwangsi to Kiangsi
            1 armour moved from Kwangtung to Kiangsi
            3 fighters moved from Kweichow to Hopei
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 5 infantry moved from Egypt to Alexandria
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 fighters placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -2.67
    Italians regular : 5.17
    Japanese regular : -2.33
    British regular : 1.00
    

    Edit was TripleA took the figs that had 2 mvt points left as casualties, not the ones that had 0

    dawgxvmainl40-7UK-final.tsvg

    Dice have not been my friend this game.


  • @mainah all good. I no that that happems.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 artillery and 1 infantry moved from Bryansk to Russia
            1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.83
    

    Savegame


  • 2023 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from New South Wales to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 45 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 bomber moved from 42 Sea Zone to Celebes
            1 fighter moved from 8 Sea Zone to Hawaiian Islands
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            3 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            22 armour, 7 artilleries, 32 infantry and 15 mech_infantrys moved from Bryansk to Rostov
            1 armour moved from Smolensk to Rostov
            2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
            7 infantry moved from Smolensk to Bryansk
            1 artillery and 3 infantry moved from Smolensk to Vologda
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Archangel to Vologda
            4 infantry moved from Western Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            2 infantry moved from Norway to Finland
            3 bombers moved from Western Germany to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Greater Southern Germany to Slovakia Hungary
            6 infantry moved from Western Germany to Germany
            2 armour and 2 mech_infantrys moved from France to Yugoslavia
            3 infantry moved from Normandy Bordeaux to France
            1 artillery and 4 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 3 bombers; Italians loiter and taunt
                British defend with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                    Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 bomber owned by the Germans lost in 95 Sea Zone
                    1 cruiser owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
                    Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 battleship and 3 transports in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans lost in 95 Sea Zone
                    1 transport owned by the British and 1 battleship owned by the British lost in 95 Sea Zone
                    2 transports owned by the British lost in 95 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 45
                Casualties for Germans: 2 bombers
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 3 transports
            Battle in 105 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 95 Sea Zone to France
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from France to Southern France
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Bryansk to Rostov
            1 submarine moved from 120 Sea Zone to 121 Sea Zone
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 artillery, 1 fighter and 1 infantry placed in Russia
            3 armour placed in Novgorod
            2 armour and 5 mech_infantrys placed in Germany
            2 destroyers and 1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.50
    British regular : -0.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - Russians
            4 artilleries and 69 infantry moved from Volgograd to Caucasus
            4 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 4 armour, 4 artilleries, 69 infantry and 4 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 4 armour, 4 artilleries, 69 infantry and 4 mech_infantrys in Caucasus, round 2 : 6/81 hits, 16.17 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 4 armour, 4 artilleries, 69 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            4 aaGuns moved from Volgograd to Caucasus
            2 infantry moved from Novosibirsk to Kansu
            4 fighters and 1 tactical_bomber moved from Volgograd to Kansu
            2 infantry moved from Hopei to Anhwe
            7 infantry moved from Manchuria to Buyant-Uhaa
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -10.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 armour moved from Korea to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
            Battle in French Indo China
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Aleutian Islands to 8 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 8 Sea Zone to 5 Sea Zone
            2 infantry and 2 mech_infantrys moved from 5 Sea Zone to Soviet Far East
            2 fighters, 6 submarines and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
            3 bombers moved from Philippines to 6 Sea Zone
            1 armour and 2 infantry moved from Algeria to Tunisia
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Tunisia
                Americans attack with 1 armour and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Soviet Far East from Japanese, taking Tunisia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 3 fighters, 7 submarines and 3 tactical_bombers
                Japanese defend with 2 battleships, 2 carriers, 5 destroyers and 3 transports
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 5 destroyers and 3 transports in 6 Sea Zone, round 2 : 2/9 hits, 3.67 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    2 carriers owned by the Japanese, 5 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 7/9 hits, 5.50 expected hits
                    Japanese roll dice for 2 transports in 6 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 3 fighters, 5 submarines and 3 tactical_bombers remaining. Battle score for attacker is 121
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 2 battleships, 2 carriers, 5 destroyers and 3 transports
    
        Non Combat Move - Americans
            3 bombers moved from 6 Sea Zone to Kiangsi
            3 carriers and 2 destroyers moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 fighter moved from Western United States to 89 Sea Zone
            1 transport moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyer and 4 submarines placed in 101 Sea Zone
            Americans undo move 3.
            1 artillery and 1 infantry placed in Eastern United States
            1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 artilleries and 5 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 5 artilleries and 7 infantry
                Japanese defend with 2 artilleries, 1 factory_minor and 5 infantry
                    Chinese roll dice for 5 artilleries and 7 infantry in Kiangsu, round 2 : 3/12 hits, 3.67 expected hits
                    Japanese roll dice for 2 artilleries and 5 infantry in Kiangsu, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Chinese lost in Kiangsu
                    3 infantry owned by the Japanese lost in Kiangsu
                    Chinese roll dice for 5 artilleries and 4 infantry in Kiangsu, round 3 : 5/9 hits, 3.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 5 artilleries and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 artilleries and 5 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 artillery and 6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 bombers moved from Malta to Northern Italy
            1 bomber moved from Malta to Southern Italy
            1 armour moved from Kiangsi to French Indo China
            1 armour moved from Yunnan to French Indo China
            1 mech_infantry moved from Kweichow to French Indo China
            1 armour, 4 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Northern Italy rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Northern Italy causes 14 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Southern Italy
                Bombing raid in Southern Italy causes 0 damage total. 
            Battle in Kwangtung
                British attack with 1 armour, 4 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Hopei to Caucasus
            2 fighters moved from India to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Egypt to Malta
            2 bombers moved from Northern Italy to Malta
            1 artillery and 5 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 destroyer and 2 submarines placed in 81 Sea Zone
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 2 fighters
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 6.17
    Japanese regular : -1.00
    Italians regular : -0.33
    British regular : 0.50
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians repair damage of 2x factory_major; Remaining resources: 20 PUs; 
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Russia to Samara
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Celebes to 20 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            3 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from 20 Sea Zone to Kiangsu
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            11 armour, 4 artilleries, 15 infantry and 8 mech_infantrys moved from Rostov to Ukraine
            12 armour, 3 artilleries, 15 infantry and 8 mech_infantrys moved from Rostov to Tambov
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            2 fighters and 2 tactical_bombers moved from Rostov to Samara
            2 artilleries and 1 infantry moved from Archangel to Smolensk
            3 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Slovakia Hungary to Romania
            3 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
            2 infantry moved from Yugoslavia to Romania
            2 armour, 6 infantry and 5 mech_infantrys moved from Germany to Poland
            2 armour and 5 mech_infantrys moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Western Germany to Germany
            1 bomber moved from France to Normandy Bordeaux
            3 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Rostov to Tambov
            1 aaGun moved from Rostov to Bryansk
            4 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Finland to Karelia
    
        Place Units - Germans
            3 destroyers placed in 105 Sea Zone
            1 bomber placed in France
            1 artillery and 2 infantry placed in Russia
            2 armour and 1 mech_infantry placed in Novgorod
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 10
  • 13
  • 41
  • 145
  • 51
  • 67
  • 50
  • 115
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.4k

Users

39.9k

Topics

1.7m

Posts