No thanks
L23 - OOB - Mainah Allies +40 v Dawg Axis
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 14 PUs; Italians buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers moved from Southern Italy to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 2 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in United Kingdom 1 fighter owned by the French lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from United Kingdom to Normandy Bordeaux Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3 Italians collect 15 PUs (3 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : -0.17 Defenders Fire, : 0.83 Attackers Fire, : 0.67
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@dawgoneit we both hit
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 2 artilleries moved from Philippines to 35 Sea Zone 5 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea 1 bomber moved from Manchuria to Korea Combat - ANZAC Battle in Korea ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 2 infantry ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 3.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the ANZAC lost in Korea 2 infantry owned by the Japanese lost in Korea ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC lost in Korea 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Korea ANZAC win, taking Korea from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 3 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Korea to Jehol 1 bomber moved from Korea to Shensi 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 3 fighters moved from Sumatra to India 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to Sumatra 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -2.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 2 artilleries moved from Philippines to 35 Sea Zone 5 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea 1 bomber moved from Manchuria to Korea Combat - ANZAC Battle in Korea ANZAC attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 2 infantry ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 3.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the ANZAC lost in Korea 2 infantry owned by the Japanese lost in Korea ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC lost in Korea 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Korea ANZAC win, taking Korea from Japanese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 3 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Korea to Jehol 1 bomber moved from Korea to Shensi 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 3 fighters moved from Sumatra to India 1 transport moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to Sumatra 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -2.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 destroyers, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Timguska to Kansu Germans take Kansu from Chinese 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Evenkiyskiy to Timguska 2 infantry moved from Volgograd to Tambov 21 armour, 6 artilleries, 23 infantry and 19 mech_infantrys moved from Bryansk to Tambov 1 infantry and 2 mech_infantrys moved from Russia to Tambov 4 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 6 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to Norway 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from Southern Italy to Tambov 12 armour, 3 fighters, 11 mech_infantrys and 2 tactical_bombers moved from Novosibirsk to Tambov 1 artillery and 2 infantry moved from Samara to Tambov 2 infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 infantry moved from Novosibirsk to Timguska 1 artillery and 1 infantry moved from Novosibirsk to Timguska Combat - Germans Non Combat Move - Germans 1 mech_infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 3 destroyers placed in 110 Sea Zone 3 mech_infantrys placed in Russia 1 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 3 infantry placed in Western Germany Germans undo move 5. Germans undo move 5. 1 infantry and 1 mech_infantry placed in Western Germany 2 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 7 infantry moved from Manchuria to Buyant-Uhaa Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 8 infantry and 8 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Eastern United States to 110 Sea Zone 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Siberia Combat - Americans Battle in Siberia Battle in 110 Sea Zone Americans attack with 3 bombers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers Germans defend with 1 cruiser, 9 destroyers and 2 submarines Americans roll dice for 7 submarines in 110 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 9 destroyers in 110 Sea Zone, round 2 : 3/10 hits, 3.50 expected hits 4 submarines owned by the Americans lost in 110 Sea Zone 7 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits Germans roll dice for 1 cruiser and 2 destroyers in 110 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits 2 submarines owned by the Americans lost in 110 Sea Zone 2 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans win, taking Siberia from Japanese with 3 bombers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Americans: 6 submarines Casualties for Germans: 1 cruiser, 9 destroyers and 2 submarines Non Combat Move - Americans 3 bombers moved from 110 Sea Zone to United Kingdom 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 6 submarines moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Morocco 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Shensi 3 carriers, 3 destroyers and 5 submarines moved from 20 Sea Zone to 38 Sea Zone Place Units - Americans 8 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Shensi to Kansu 2 artilleries and 5 infantry moved from Shensi to Sikang 3 artilleries and 13 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 3 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Chinese attack with 3 artilleries and 13 infantry Germans defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Tsinghai, round 2 : 2/16 hits, 3.67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Chinese attack with 2 artilleries and 5 infantry Germans defend with 2 infantry Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Sikang Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 3 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Chinese 5 artilleries and 5 infantry moved from Chahar to Suiyuyan Place Units - Chinese 1 artillery and 8 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Sicily to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 5 fighters moved from Sicily to Egypt 6 mech_infantrys moved from Eastern Persia to Persia 1 armour and 5 mech_infantrys moved from India to Eastern Persia 3 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Sikang 3 infantry moved from Kwangsi to Yunnan Place Units - British 3 mech_infantrys placed in Persia 2 fighters placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.00 Germans AA : -0.17 Germans regular : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 8 infantry and 8 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Eastern United States to 110 Sea Zone 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Siberia Combat - Americans Battle in Siberia Battle in 110 Sea Zone Americans attack with 3 bombers, 3 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers Germans defend with 1 cruiser, 9 destroyers and 2 submarines Americans roll dice for 7 submarines in 110 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 5.33 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 9 destroyers in 110 Sea Zone, round 2 : 3/10 hits, 3.50 expected hits 4 submarines owned by the Americans lost in 110 Sea Zone 7 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 bombers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits Germans roll dice for 1 cruiser and 2 destroyers in 110 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits 2 submarines owned by the Americans lost in 110 Sea Zone 2 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans win, taking Siberia from Japanese with 3 bombers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 60 Casualties for Americans: 6 submarines Casualties for Germans: 1 cruiser, 9 destroyers and 2 submarines Non Combat Move - Americans 3 bombers moved from 110 Sea Zone to United Kingdom 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 6 submarines moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Morocco 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Shensi 3 carriers, 3 destroyers and 5 submarines moved from 20 Sea Zone to 38 Sea Zone Place Units - Americans 8 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Shensi to Kansu 2 artilleries and 5 infantry moved from Shensi to Sikang 3 artilleries and 13 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 3 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Chinese attack with 3 artilleries and 13 infantry Germans defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Tsinghai, round 2 : 2/16 hits, 3.67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Chinese attack with 2 artilleries and 5 infantry Germans defend with 2 infantry Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Sikang Chinese roll dice for 2 artilleries and 5 infantry in Sikang, round 3 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Chinese 5 artilleries and 5 infantry moved from Chahar to Suiyuyan Place Units - Chinese 1 artillery and 8 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Sicily to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 5 fighters moved from Sicily to Egypt 6 mech_infantrys moved from Eastern Persia to Persia 1 armour and 5 mech_infantrys moved from India to Eastern Persia 3 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Sikang 3 infantry moved from Kwangsi to Yunnan Place Units - British 3 mech_infantrys placed in Persia 2 fighters placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 6 mech_infantrys Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Jehol: 3 bombers EDIT: Adding units owned by Americans to Shensi: 3 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.00 Germans AA : -0.17 Germans regular : 0.67
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SECOND FILE PLEASE
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 artillery moved from Samara to Volgograd Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Western Germany 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from United Kingdom to Normandy Bordeaux Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,2,6,5,5,4,1,3,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3 Italians collect 9 PUs (9 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
British AA : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 7 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Korea to Amur ANZAC take Amur from Japanese Combat - ANZAC Non Combat Move - ANZAC 4 transports moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from Sumatra to India 3 fighters moved from India to Caucasus 1 fighter and 1 tactical_bomber moved from Jehol to Tsinghai 3 fighters moved from Queensland to 38 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Shensi to Tsinghai Place Units - ANZAC 1 factory_minor placed in Korea 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 26 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 80 PUs; Germans buy 5 bombers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 33 armour, 11 artilleries, 2 bombers, 3 fighters, 42 infantry, 32 mech_infantrys and 2 tactical_bombers moved from Tambov to Rostov 4 infantry and 7 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Rostov 1 artillery and 3 infantry moved from Timguska to Yenisey 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kazakhstan to Volgograd 2 artilleries moved from Novosibirsk to Samara 1 artillery and 1 infantry moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 6 infantry moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 1 transport moved from 113 Sea Zone to 115 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland Non Combat Move - Germans Place Units - Germans 2 fighters placed in Russia 3 bombers placed in Novgorod 1 bomber placed in Russia 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 6 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to Norway 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Norway Combat - Americans Battle in Norway Americans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 4 infantry Americans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 6/9 hits, 5.00 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway 4 infantry owned by the Germans lost in Norway Americans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to Americans EDIT: Removing units owned by Americans from Norway: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Norway: 1 artillery EDIT: Turning off Edit Mode 3 bombers moved from Norway to United Kingdom 2 fighters and 1 tactical_bomber moved from Norway to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 5 submarines moved from 93 Sea Zone to 97 Sea Zone 4 aaGuns and 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone 4 aaGuns, 4 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns, 4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 2 carriers, 3 destroyers, 3 fighters and 5 submarines moved from 38 Sea Zone to 79 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 35 Sea Zone to 38 Sea Zone 1 mech_infantry moved from Siberia to Buyant-Uhaa 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Jehol 3 bombers, 2 fighters and 3 tactical_bombers moved from Shensi to Caucasus Place Units - Americans 3 artilleries, 1 bomber and 6 infantry placed in Eastern United States 3 artilleries placed in Central United States 6 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery moved from Kansu to Tsinghai 2 artilleries and 5 infantry moved from Sikang to Tsinghai 2 infantry moved from Tsinghai to Kansu 5 artilleries and 5 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar 2 artilleries and 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 2 submarines moved from 97 Sea Zone to 99 Sea Zone 10 fighters moved from Egypt to Caucasus 2 armour and 20 mech_infantrys moved from Persia to Caucasus 1 armour and 5 mech_infantrys moved from Eastern Persia to Persia 6 mech_infantrys moved from India to Eastern Persia 3 armour, 2 fighters and 2 mech_infantrys moved from Sikang to Caucasus 3 infantry moved from Yunnan to Szechwan Place Units - British 3 fighters placed in Egypt 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 1.00 Germans AA : -0.17 Germans regular : 0.67
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@dawgoneit
Sorry for the edits - clicked through too fast. -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 2x factory_major; Remaining resources: 12 PUs; Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom rolls: 5,5 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: airfield = 5, factory_major = 7 Non Combat Move - Italians 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Normandy Bordeaux 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 2 artilleries, 1 bomber and 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,6,2,2,6,1,2,5 Italians collect 5 PUs (13 lost to blockades); end with 5 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
British AA : -0.50
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Amur to Buryatia ANZAC take Buryatia from Japanese Combat - ANZAC Non Combat Move - ANZAC 4 transports moved from 35 Sea Zone to 38 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 2 fighters moved from Queensland to 38 Sea Zone 3 fighters moved from 79 Sea Zone to Caucasus 3 fighters moved from India to Caucasus 1 bomber moved from Tsinghai to Central Mongolia 1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus Place Units - ANZAC 3 mech_infantrys placed in Korea 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 28 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Western Germany 1 bomber moved from Germany to 112 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Poland to 114 Sea Zone 1 mech_infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway 1 bomber moved from Novgorod to Norway 2 infantry moved from Volgograd to Samara 1 artillery and 7 infantry moved from Bryansk to Rostov 4 mech_infantrys moved from Western Ukraine to Rostov 2 bombers moved from Rostov to Western Germany 1 bomber moved from Russia to Western Germany 3 fighters and 2 tactical_bombers moved from Rostov to Germany 2 fighters moved from Russia to Germany 2 bombers moved from Novgorod to Norway 10 mech_infantrys moved from Bryansk to Rostov 4 mech_infantrys moved from Bryansk to Samara 1 infantry moved from Western Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 4 infantry moved from Bulgaria to Greece 3 bombers moved from Western Germany to Germany Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Americans defend with 1 artillery Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 3 bombers moved from Norway to Germany 1 bomber moved from 112 Sea Zone to Germany 1 aaGun moved from Northern Italy to Western Germany 1 armour, 1 artillery and 3 infantry moved from Yenisey to Yakut S.S.R. Place Units - Germans 3 infantry placed in Russia 10 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Volgograd 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4,5,3,4,4,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.67
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 3 fighters, 7 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour and 4 artilleries moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to 113 Sea Zone 3 bombers moved from Caucasus to 97 Sea Zone Combat - Americans Americans creates battle in territory 105 Sea Zone
Combat Hit Differential Summary :
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@dawgoneit
Scramble SZ97? -
@mainah max