L23/24 P2V Mainah (X+9) v mikawagunichi (L)


  • @mainah No thanks

  • '23 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
            1 destroyer and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
            3 fighters and 3 tactical_bombers moved from Western Germany to 107 Sea Zone
            1 artillery and 8 infantry moved from Archangel to Leningrad
            1 armour, 1 artillery and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 armour moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Novgorod
            2 armour, 7 artilleries, 14 infantry and 3 mech_infantrys moved from Northern Belarus to Novgorod
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 7 artilleries, 14 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 14 infantry and 3 mech_infantrys in Novgorod, round 2 : 11/27 hits, 8.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 7 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Germans attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Leningrad, round 2 : 3/12 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 128 Sea Zone
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in 107 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 107 Sea Zone
                    1 destroyer owned by the British lost in 107 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 submarine moved from 113 Sea Zone to 122 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            3 fighters and 3 tactical_bombers moved from 107 Sea Zone to Gibraltar
            3 fighters moved from Iraq to Northwest Persia
            2 tactical_bombers moved from Bessarabia to Northwest Persia
            1 aaGun, 1 armour, 5 artilleries and 10 infantry moved from Bessarabia to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Eastern Poland to Ukraine
            1 aaGun and 11 infantry moved from Eastern Poland to Northern Belarus
            1 artillery and 7 infantry moved from Poland to Eastern Poland
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery moved from Holland Belgium to France
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            3 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 destroyer placed in 115 Sea Zone
            1 transport placed in 102 Sea Zone
            2 infantry placed in Romania
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.67
    British regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 6 infantry moved from Rostov to Northern Caucasus
            5 infantry moved from Rostov to Stalingrad
            3 infantry moved from Urals to Samara
            2 aaGuns and 9 infantry moved from Timguska to Urals
            2 infantry moved from Yenisey to Timguska
            1 tactical_bomber moved from Russia to Northern Caucasus
            4 aaGuns, 1 artillery and 17 infantry moved from Yaroslavl to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @mikawagunichi
    Work just got real busy this week. Will try to get to this game some time over the weekend.
    Sorry about the delay


  • @mainah No problem.

  • '23 '20

    @mikawagunichi
    Well - I got caught up on 3 games tonight.

    But yours - well - somehow I am really frustrated and really impressed how you tied up the pac so fast, both feelings at the same time. Japan never got going, and seems unlikely to ever in this game. This map, and the new scrambling options, is shown in all its beauty and ugliness right now.

    But I must make the most of it to give Germany a chance. Need some time to ponder, if you don’t mind.


  • @mainah I think you’re playing pretty well and have a good chance to win, but no problem take more time if you need it.

  • '23 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            2 infantry moved from Shan State to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Paulau
            2 fighters moved from 132 Sea Zone to Paulau
            2 fighters and 2 tactical_bombers moved from French Indo China to Paulau
    
        Combat - Japanese
            Battle in Paulau
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 battleships in Paulau, round 2 : 1/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Paulau
                Japanese win, taking Paulau from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Honan from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Honan: 1 infantry
            EDIT: Turning off Edit Mode
            4 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            2 infantry moved from Shan State to Malaya
            1 aaGun, 1 armour and 1 artillery moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from French Indo China to Japan
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 carrier and 1 cruiser moved from 132 Sea Zone to 36 Sea Zone
            3 infantry moved from Shantung to Anhwe
            2 infantry moved from Shansi to Jehol
            3 infantry moved from Southern Manchuria to Jehol
            3 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Hunan to Kiangsi
    
        Place Units - Japanese
            2 infantry placed in Japan
            2 destroyers and 4 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
            Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • '23 '20

    @mikawagunichi
    Thank you for the patience and the compliment. Funny how the perspective of a game can be so different depending on the player. Maybe you are more confident on my position than I due to your familiarity of the board. I am comparing whats going on here to BM4, knowing that its not BM4, so not really sure where it all sits. Italy is doing very well, but the eastern front seems stalled. Japan is pinned for the moment, the adjustments to China are huge, and I haven’t got a clue how to check it yet.

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone
            6 infantry moved from Central United States to 104 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 battleship, 2 destroyers, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 fighter, 9 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 submarine moved from 34 Sea Zone to 22 Sea Zone
            6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
            1 bomber moved from Caroline Islands to Kiangsu
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Celebes
            Battle in Morocco
                Americans attack with 1 fighter, 9 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 9 infantry and 1 mech_infantry in Morocco, round 2 : 2/11 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Celebes from Japanese, taking Morocco from Italians with 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 22 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
            1 bomber moved from Kiangsu to Tsinghai
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            1 fighter moved from Morocco to 93 Sea Zone
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber placed in Eastern United States
            1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Inner Mongolia to Chahar
            1 infantry moved from Honan to Shansi
            1 artillery moved from Inner Mongolia to Shansi
            1 fighter and 2 infantry moved from Szechwan to Hunan
            2 artilleries and 14 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 2 artilleries and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 14 infantry in Yunnan, round 2 : 5/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 aaGun and 3 infantry moved from Eastern India to Western India
            1 armour moved from French Central Africa to Anglo-Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - British
            1 bomber and 1 infantry placed in United Kingdom
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,2
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 marine placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -0.17
    Japanese regular : -2.00
    Italians regular : -0.33
    Japanese AA : -0.17
    

    Savegame


  • @mainah Skipped all scrambles due to overwhelming odds but lmk if you want to do anything and I can re-roll. 22, Morocco, Yunnan.

    I think the biggest difference between PTV and the other versions is that the expanded map makes is nearly impossible to go for quick kills of major capitols. Therefore you have to focus on building income and playing the long game.

  • '23 '20

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from Northwest Persia to Southern Caucasus
                  Italians take Southern Caucasus from Russians
            1 armour moved from Southern Persia to Baluchistan
                  Italians take Baluchistan from UK_Pacific
            1 armour moved from Baluchistan to Southern Persia
            1 armour moved from Southern Persia to Northeast Persia
                  Italians take Northeast Persia from Neutral_Allies
            1 armour moved from Northeast Persia to Southern Persia
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 artillery moved from Southern Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to Gibraltar
            1 infantry moved from Algeria to Tunisia
            2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 aaGun and 3 infantry moved from 94 Sea Zone to Gibraltar
            1 armour moved from Northern Italy to Southern France
            1 aaGun moved from Bulgaria to Greece
    
        Place Units - Italians
            3 infantry placed in Southern France
            3 infantry placed in Egypt
            3 infantry placed in Southern Persia
            1 fighter and 1 infantry placed in Southern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    triplea_40360_5IT.tsvg

  • 2025 2024

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in Guam
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser moved from 35 Sea Zone to 64 Sea Zone
            3 fighters moved from Queensland to 34 Sea Zone
            1 artillery and 1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 armour and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            Battle in Guam
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser moved from 35 Sea Zone to 64 Sea Zone
            3 fighters moved from Queensland to 34 Sea Zone
            1 artillery and 1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 armour and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @mainah Got an error posting, hence the double post but apparently it worked.

  • '23 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Leningrad to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Rostov
            5 armour, 5 artilleries, 11 infantry and 6 mech_infantrys moved from Ukraine to Rostov
            3 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
            1 armour moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Novgorod
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Novgorod
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 6 armour, 5 artilleries, 3 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 3 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 15/33 hits, 12.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 6 armour, 5 artilleries, 3 fighters, 10 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Rostov
            3 fighters and 2 tactical_bombers moved from Rostov to Ukraine
            1 infantry moved from Romania to 102 Sea Zone
            1 infantry moved from 102 Sea Zone to Ukraine
            1 infantry moved from Romania to Yugoslavia
            4 aaGuns and 11 infantry moved from Northern Belarus to Novgorod
            1 artillery and 7 infantry moved from Eastern Poland to Northern Belarus
            1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            2 fighters moved from Western Germany to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western Germany to France
            1 submarine moved from 122 Sea Zone to 120 Sea Zone
            1 submarine moved from 115 Sea Zone to 122 Sea Zone
            1 destroyer moved from 128 Sea Zone to 115 Sea Zone
            1 destroyer moved from 115 Sea Zone to 107 Sea Zone
            1 artillery moved from France to Holland Belgium
            1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            3 infantry placed in France
            1 fighter, 1 infantry and 2 tactical_bombers placed in Western Germany
            2 infantry placed in Romania
            1 factory_minor placed in Ukraine
            1 destroyer placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.83
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Southern Caucasus
                Russians attack with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Southern Caucasus, round 2 : 6/11 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Caucasus
                Russians win, taking Southern Caucasus from Italians with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Northern Caucasus to Russia
            2 infantry moved from Stalingrad to Northern Caucasus
            1 armour, 6 infantry and 2 mech_infantrys moved from Stalingrad to Samara
            2 aaGuns and 9 infantry moved from Urals to Samara
            2 infantry moved from Timguska to Urals
            4 artilleries moved from Russia to Samara
            10 infantry moved from Russia to Samara
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 2.83
    

    Savegame

  • '23 '20

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
            2 infantry moved from 9 Sea Zone to Aleutian Islands
            2 fighters moved from Japan to 22 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from Davao to 36 Sea Zone
            2 infantry moved from Paulau to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 marine moved from Davao to 36 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 bomber moved from French Indo China to 59 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Java
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            5 artilleries and 10 infantry moved from Kiangsi to Hunan
            7 infantry moved from Anhwe to Shansi
            5 infantry moved from Jehol to Shansi
            1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 armour and 2 mech_infantrys moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @mikawagunichi
    Scramble SZ 35?


  • @mainah No thanks

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