TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
2 fighters moved from Japan to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from Davao to 36 Sea Zone
2 infantry moved from Paulau to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to 59 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Java
5 artilleries and 10 infantry moved from Kiangsi to Hunan
7 infantry moved from Anhwe to Shansi
5 infantry moved from Jehol to Shansi
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 7/13 hits, 7.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 3 : 3/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shansi
Japanese attack with 12 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 12 infantry in Shansi, round 2 : 1/12 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese roll dice for 12 infantry in Shansi, round 3 : 0/12 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Japanese roll dice for 11 infantry in Shansi, round 4 : 1/11 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 5 artilleries and 10 infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries and 10 infantry in Hunan, round 2 : 6/15 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Kiangsi
2 fighters moved from 22 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to 36 Sea Zone
3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 bomber moved from 59 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter placed in Japan
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.50
Japanese regular : -4.17
UK_Pacific regular : 0.67
ANZAC regular : -0.67
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