BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)


  • I meant to ask. I do follow American politics (its hard not too since it tends to impact the rest of the world including those of us next door in Canada) but didn’t get the 2016 reference (beyond assuming it was either Trump, Clinton or one of the primary challengers).


  • I’m getting a little into it.

    I haven’t had a game that was competitive through 12 rounds since the middle of 2016, and that game was the second round of the playoffs against JDOW, which I went on to lose in 18. I haven’t even attempted to enter the playoffs since then.

    Before that, Ghostglider in 2015, 27 rounds.

    You may not believe this, and I’m KIND OF trying not to boast, but the documented fact is I have seldom gone more than 13 rounds in my entire career of G40, all the way back to 2012. I do shy away just a bit from playing the top guys because it’s not the kind of fun I’m looking for. and it would seem my games don’t go as long partly because of my play style (Bryansk).

    It seems you play some kind of long game. I have been trained to guard against the quick wins (because 1/2 of my games many years ago were against someone who was always going for the throat) and frankly have very little experience with the long grinds.

    Blah I’m just saying we’ve got a good game going


  • @gamerman01 If I could have won more quickly, I would have tried. But I do try to play low risk where possible and you haven’t given me ( as far as I can tell) any openings that I could have some confidence I could steal the victory with. So have been playing to get a strong economic position, and keep the US/UK on the outside.


  • @farmboy I was kind of fishing, like you either get it and think it’s hilarious, or you don’t and that’s fine.

    Since you ask, in 2016 after failing to pull away from Donald Trump, Hillary Clinton bemoaned “How am I not 50 points ahead??” (like having 50% more of the vote than the Donald)

    Because she thought Donald Trump was wholly unworthy, was entering her field of politics as an outsider, she had been first lady for 8 years, and of course Donald Trump is just an offensive, blundering idiot carnival barker etc etc
    And then he went on to win. She absolutely could not fathom what was happening to her and how she was losing the contest while she thought she was doing all the right things and it was “her turn”, as she put it.


  • @gamerman01 said in BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X):

    Since you ask, in 2016 after failing to pull away from Donald Trump, Hillary Clinton bemoaned “How am I not 50 points ahead??”

    Actually, “pull away” is not the correct way to put it. She was losing at the time.


  • @gamerman01 I don’t remember the specific comment but I thought it might have been a reference to something like that.


  • I’m not going to look it up, but I think I said that when I knew you were in a similar time zone and was guessing that you may be American


  • yeah. I think we are probably the same time zone if you are in Ohio? I’m just a few hours drive North East. in Toronto, Ontario.


  • I’m a few moves behind, on my physical board
    Will be enjoyable to catch it up!


  • I just came back here to make sure you didn’t overlook my save file, and there was your Italy, a day ago! Not the first time that’s happened.

    ANZAC/France should be easy, I’ll play them now


  • @gamerman01 no worries. I should have realized with the conversation you might not have seen it.


  • F12.tsvg

    Because you almost always move in less than 24 hours I looked, so your regularity keeps it going even when it’s my turn!


  • And then I forgot to put in game notes -

    2 French are on 1 UK transport.
    I guess I can utilize all UK transports in round 13 after all

    F12 with note.tsvg


  • Sweetens the pot a little for you

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry and 3 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Belarus to Archangel
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 infantry moved from Bryansk to Tambov
            7 mech_infantrys moved from Rostov to Volgograd
            11 armour moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Tambov
            1 bomber moved from Novgorod to Caucasus
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 11 armour, 1 infantry and 7 mech_infantrys
                British defend with 2 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 11 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 9/19 hits, 6.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/9 hits, 3.83 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
            4 fighters moved from Holland Belgium to 112 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            1 tactical_bomber moved from Norway to Southern Italy
            1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Western Germany to France
            2 infantry moved from Ukraine to Rostov
            1 bomber moved from Tambov to Greece
            1 bomber moved from Caucasus to Greece
            1 aaGun moved from 112 Sea Zone to Norway
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 112 Sea Zone
            1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 2.
            1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
            1 infantry placed in Southern France
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            Germans undo move 3.
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : 7.83
    British regular : 0.00
    

    Savegame


  • Well at least I can stop feeling sorry for you for awhile!

    R13.tsvg


  • @gamerman01 yeah, the dice were quite good to me on both the German and Soviet turns.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 2 tactical_bombers moved from Yunnan to Burma
            1 fighter moved from 42 Sea Zone to Burma
            1 destroyer, 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            4 armour moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Sikang
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from 6 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 5 armour, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 3/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Amur
            1 mech_infantry moved from Central Mongolia to Amur
            1 bomber moved from Buryatia to Japan
            1 mech_infantry moved from Soviet Far East to Amur
            1 submarine moved from 5 Sea Zone to 17 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from 44 Sea Zone to Philippines
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to French Indo China
            1 armour moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Hopei
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 5 carriers, 3 destroyers, 7 fighters, 2 marines, 9 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            3 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 armour
            EDIT: Adding units owned by Japanese to French Indo China: 2 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : -0.83
    UK_Pacific regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 2 tactical_bombers moved from Yunnan to Burma
            1 fighter moved from 42 Sea Zone to Burma
            1 destroyer, 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            4 armour moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Sikang
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from 6 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 5 armour, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 3/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Amur
            1 mech_infantry moved from Central Mongolia to Amur
            1 bomber moved from Buryatia to Japan
            1 mech_infantry moved from Soviet Far East to Amur
            1 submarine moved from 5 Sea Zone to 17 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from 44 Sea Zone to Philippines
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to French Indo China
            1 armour moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Hopei
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 5 carriers, 3 destroyers, 7 fighters, 2 marines, 9 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            3 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 armour
            EDIT: Adding units owned by Japanese to French Indo China: 2 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : -0.83
    UK_Pacific regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    Oof! I haven’t even looked at J yet - there are a lot more demands on my time than I am used to.

    This is still a high priority in my life, but I have a close family member falling apart and I’m behind on my work schedule as I’m trying to finally get to the end of a big move to a better house.
    We’ve been working on getting 3 adult’s stuff out of a home of 21 years, and has to be done by Monday 11/27, the closing date.
    I have a new (and rather expensive) snooker table and have only played 3 games since it came in a couple weeks ago! So this is evidence that my fun has had to take a back seat lately. But you can’t keep the gamerman from playing games for very long…

    And yet there’s still a chance that I sneak in the big US/UK move tonight, who knows!! Thank you

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