@PrivateerPuffin said in Rules question about Fighters in Sea battles:
1st question: Does the word may in excerpt #2 allow for fighters to be presumed as casualties?
No, but it allows for carriers to be.
2nd question: Does excerpt #3 mean that there can never be more fighters in a battle than you have spots on carriers (if there are no other islands or territories to land in).
Yes.
An example if my question is nonsensical.
Japan took Midway, Alaska, and Western Canada last turn. On the US turn. 4 US fighters from two carriers in SZ 56 used 2 movement to attack a fleet in SZ 64. 1 fighter from Western US then uses 3 of its movement to also attack the fleet. The Japan player says that isn’t allowed because the 4 fighters will need the carriers to land. The US player disagrees and says that they could take a fighter as a casualty, allowing for there to be an open spot on the carrier which the fighter from Western US can land on.
The Japan player is correct.
During combat movement, you must be able to demonstrate possible safe landing zones for all attacking fighters. Once the combat starts, you may take carriers as casualties so that these safe landing zones are not maintained, usually in order to maximize the effectiveness of the attacking force. Once combat is over, all fighters that can still be landed must be (attacker’s choice of exactly which fighters, if there is a choice), and any that cannot are lost.