@WILD:
We just finished a game that went almost exactly how yours did. Russia did a a couple small battles. Germany kills the UK Atlantic BB, the US dd/tpts and built a carrier for the Baltic. The UK also tried to kill off the Japanese DIE fleet, and failed miserably. All UK units lost, and Japan kept the carrier & dinged bb. UK losing that much stuff round1 on the Pac side set-up very well for the axis, and the allies lost ground all game (Asia & Africa seemed like mere speed bumps). The US seemed under powered to compete w/Japan (with virtually no help from UK) even though they spent pretty exclusive Pac side. In a couple rounds the Chinese (US) were gone, India and Egypt fell. Japan was making about 40+, and Germany got into the 50’s. Early on Germany took Kar, then hit Moscow, but pulled out when inf stacks were depleted (Moscow would have held). Germany then took Caucasus as Japan started grabbing Russian land near Asia & the Mid east. Germany got its second wind (even though the Brits did some nuance landing parties in W Europe and crushed Moscow a couple turns later by reinforcing Kar through the Baltic w/3 tpts. The UK did build enough air power to kill the German Baltic fleet, but by that time the damage was done (Germany should have built another dd, but missed it). I think the game went about 6 rounds or so, and allies pulled the plug.
I agree with all the others. Our first game went almost exactly like the post above.
It seems to me that the Allied powers are far too weak. It only took germany a few rounds to get into the 50+ IPC range.