@panther Right on!
@Renegade
For the GenCon/Renegade Tournament rules, since these are informally the bidding rules that players are likely to adopt at home, I would suggest the following edits for clarity…
“• There will be an open bid of IPCs for sides each round.”
to read
• There will be an open bid of IPCs for sides each tournament elimination round.
And then later for the bidding example provided…
“Whoever starts the bid, must announce what side they wish to play (Axis or Allies) and issue a positive bid (minimum 1 IPC). If your opponent takes the bid at 1 IPC then obviously, they wanted to play the other side and the 1 IPC is paid as described above. If they choose to increase the bid, then the bidding will continue until one side accepts the bid IPC value and buys units accordingly.”
to read
“Whoever starts the bid, must announce what side they wish to play (Axis or Allies) and issue a positive bid (minimum 3 IPCs). If your opponent takes the bid at 3 IPCs then obviously, they wanted to play the other side and the 3 IPCs are paid as described above. If they choose to increase the bid, then the bidding will continue until one side accepts the bid IPC value and buys units accordingly.”
The reason is to make sense of the earlier line which states that bid IPCs cannot be saved…
“This number of IPC’s may be used to buy game pieces only! You may not save the money or use it for the purchase of Industrial Complexes.”
So opening with a bid of 1 or 2 IPCs is effectively offering the opponent nothing, since the cheapest unit available is Infantry at 3 IPCs, and the player cannot save their bid for regular purchase. I would also clarify that IPCs cannot be used to upgrade a unit. Lest the player think a bid of 1 IPC could be used to say upgrade a starting Infantry unit to a starting Artillery piece or something like that. Again just cause people will likely refer to this doc for their home games in addition to the formal tourneys.
:)