@Jacob16 UK misses. German subs to AZO
Rd 2: Russian sub withdraws or stays? Ger has trn, 2 ftr, Bomb for rd 2
It could have gone better… but I had to try, given the general situation… :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Amur to Sakha
Italians take Siberia from Russians
1 destroyer and 4 fighters moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 4 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 8 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 8 fighters in 99 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber, 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Yugoslavia
1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
4 fighters moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,1,1,1
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 1.00
assumed no scramble
ps there may have been some dice rolls for a test I did convinced I was in local mode… :/
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Combat - ANZAC
Battle in Korea
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
2 armour, 2 fighters and 2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
3 fighters moved from Greece to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Yugoslavia to Caucasus
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
10 mech_infantrys moved from Northwest Persia to Iraq
5 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Sakha to Soviet Far East
Germans take Soviet Far East from Russians
4 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Battle in Iraq
Germans attack with 2 armour and 18 mech_infantrys
British defend with 1 armour
Germans roll dice for 2 armour and 18 mech_infantrys in Iraq, round 2 : 7/20 hits, 4.00 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Iraq
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour and 17 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 3 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/13 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Iraq
4 armour and 14 mech_infantrys moved from Northwest Persia to Volgograd
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
9 mech_infantrys moved from Romania to Ukraine
9 artilleries and 3 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 112 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Caucasus to Yugoslavia
2 tactical_bombers moved from Yugoslavia to Greece
1 fighter moved from Caucasus to Greece
1 tactical_bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Yakut S.S.R. to Sakha
4 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
Place Units - Germans
1 destroyer and 1 submarine placed in 80 Sea Zone
1 infantry placed in Persia
3 armour placed in Novgorod
3 armour placed in Ukraine
2 artilleries, 1 bomber and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 5.17
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 17 PUs;
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Italians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Buryatia from Italians
Combat - Russians
Non Combat Move - Russians
5 aaGuns, 11 artilleries and 81 infantry moved from Russia to Samara
17 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Kazakhstan
Place Units - Russians
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Japan to Jehol
2 tactical_bombers moved from Japan to Jehol
1 armour, 1 bomber and 3 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from 35 Sea Zone to Jehol
3 fighters moved from 35 Sea Zone to 21 Sea Zone
7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from India to 43 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 7 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 7 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 5 submarines in 21 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Guam
Battle in Jehol
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 13 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 4/19 hits, 7.17 expected hits
Chinese roll dice for 13 infantry in Jehol, round 2 : 6/13 hits, 4.33 expected hits
5 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
4 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Jehol, round 3 : 8/13 hits, 6.17 expected hits
Chinese roll dice for 9 infantry in Jehol, round 3 : 3/9 hits, 3.00 expected hits
1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol
8 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Jehol, round 4 : 4/10 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Guam from Americans, taking Jehol from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries, 5 infantry and 3 mech_infantrys
Casualties for Chinese: 13 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from 43 Sea Zone to Shan State
6 fighters and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from Jehol to 21 Sea Zone
1 bomber moved from Jehol to Shan State
5 artilleries and 5 infantry moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Kansu to Chahar
2 fighters moved from Jehol to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Yunnan
1 fighter moved from 21 Sea Zone to Japan
1 aaGun and 14 infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
1 artillery and 2 infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,2,4,2,5,3,4,6,5,6,5,4,6,1,1,4,4,2,1,4,1,3,3,5,2,1,5,3,2,6,4,5,6,4,4,3,4,1,2,2,2,3
Japanese collect 43 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 0.50
Japanese regular : -3.17
ANZAC regular : -0.33
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 98 Sea Zone to 99 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in 99 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 99 Sea Zone from Italians with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 99 Sea Zone to Egypt
4 transports moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Morocco to 91 Sea Zone
4 armour, 4 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 carriers, 5 fighters, 8 submarines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Egypt
7 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
4 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkmenistan to Eastern Persia
British take Eastern Persia from Germans
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 infantry moved from Libya to Tobruk
6 armour, 4 fighters, 9 mech_infantrys and 5 tactical_bombers moved from Russia to Kazakhstan
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
4 fighters moved from 97 Sea Zone to Malta
3 fighters moved from Southern Italy to 96 Sea Zone
1 fighter moved from Yugoslavia to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 transport in 96 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malta
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Malta, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
4 fighters moved from Malta to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 10 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -1.67
British regular : 0.67
Not sure I did the right thing there. Could have just killed the SZ99 SS. Or the SZ93 one.
sz80 submerge?
Sorry, should have thought to post instructions on that after Italy.
Sub fights, lose the sub if you get a hit.
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Italians
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Korea to Amur
1 artillery moved from Korea to Amur
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 harbour placed in Korea
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -1.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Italians
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Korea to Amur
1 artillery moved from Korea to Amur
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 harbour placed in Korea
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -1.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 21 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Belarus to Russia
3 armour and 9 mech_infantrys moved from Ukraine to Russia
20 artilleries and 20 infantry moved from Bryansk to Russia
20 artilleries and 20 infantry moved from Bryansk to Russia
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
3 bombers moved from Novgorod to Holland Belgium
2 tactical_bombers moved from Greece to Holland Belgium
2 fighters moved from Yugoslavia to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 80 Sea Zone
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Holland Belgium
Germans attack with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking 80 Sea Zone from ANZAC, taking Holland Belgium from Americans with 3 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 10 armour, 40 artilleries, 41 infantry and 32 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
Germans roll dice for 10 armour, 40 artilleries, 41 infantry and 32 mech_infantrys in Russia, round 2 : 40/123 hits, 37.17 expected hits
Russians roll dice for 3 infantry and 2 mech_infantrys in Russia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Russia
2 mech_infantrys owned by the Russians and 3 infantry owned by the Russians lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 40 artilleries, 40 infantry and 32 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
34 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from Bryansk to Rostov
2 aaGuns moved from Ukraine to Rostov
8 mech_infantrys moved from Eastern Poland to Bryansk
9 artilleries and 3 infantry moved from Belarus to Bryansk
3 armour and 6 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Persia to Iraq
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Soviet Far East to Sakha
5 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 bombers, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Novgorod to Yugoslavia
2 fighters moved from Novgorod to 113 Sea Zone
1 fighter moved from Western Germany to Yugoslavia
3 aaGuns and 3 infantry moved from Northern Italy to Southern France
2 tactical_bombers moved from Rostov to Iraq
2 mech_infantrys moved from Poland to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in Germany
3 artilleries and 7 infantry placed in Western Germany
3 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Germans collect 67 PUs (1 lost to blockades); end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
British AA : -0.17
Russians regular : -0.67
Germans regular : 2.17
holy sh1t. I didn’t think Germany’s income would be this high.
Yet another lesson for Avner… Italy must be crushed, Italy must be crushed…
Game History
Round: 16
Combat Move - Russians
1 armour moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Volgograd
Russians take Volgograd from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
5 aaGuns, 11 artilleries and 81 infantry moved from Samara to Volgograd
16 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
4 fighters and 1 tactical_bomber moved from Kazakhstan to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Jehol to Manchuria
2 fighters moved from Anhwe to Manchuria
1 infantry moved from Persia to Eastern Persia
1 fighter moved from India to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 infantry, 5 submarines, 6 tactical_bombers and 1 transport moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Caroline Islands from Americans, taking Java from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Eastern Persia to India
1 bomber moved from Sumatra to Shan State
2 artilleries and 2 infantry moved from Shan State to French Indo China
5 artilleries and 4 infantry moved from Hopei to Anhwe
1 armour moved from Jehol to Chahar
2 fighters moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,4,4,2,3,3,6,4,3,3,6,4,2,2,4,4,4,6,4,1,6,2,5,1,1,3,5,6,4,3,2,5,6,3,6,4,5,5,6,3,2,4,2,1,1,3,4,3,3,6,6,2,1,5,2,6,5
Japanese collect 52 PUs (14 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
UK_Pacific regular : 0.00
British regular : -0.50
@Avner said in Avner (Allies+21) vs Simon33 (Axis) BM:
Yet another lesson for Avner… Italy must be crushed, Italy must be crushed…
I wouldn’t say crushed though, just neutralised.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Jehol to Manchuria
2 fighters moved from Anhwe to Manchuria
1 infantry moved from Persia to Eastern Persia
1 fighter moved from India to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 infantry, 5 submarines, 6 tactical_bombers and 1 transport moved from 21 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Caroline Islands from Americans, taking Java from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Eastern Persia to India
1 bomber moved from Sumatra to Shan State
2 artilleries and 2 infantry moved from Shan State to French Indo China
5 artilleries and 4 infantry moved from Hopei to Anhwe
1 armour moved from Jehol to Chahar
2 fighters moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 aaGun and 13 infantry moved from Persia to Iraq
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,1,5,6,4,5,4,2,5,2,2,4,2,4,4,6,4,2,3,1,2,6,5,4,5,2,5,2,3,4,3,3,2,1,2,4,5,3,1,6,6,6,1,6,3,4,2,2,5,2,5,2,6,6,2,6,4
Japanese collect 51 PUs (15 lost to blockades); end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 61 to 62
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
UK_Pacific regular : 0.00
British regular : -0.50
Edit to move troops out of Persia.