@Jacob16 UK misses. German subs to AZO
Rd 2: Russian sub withdraws or stays? Ger has trn, 2 ftr, Bomb for rd 2
Game History
Round: 14
Purchase Units - Russians
Russians buy nothing; Remaining resources: 20 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Italians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
Combat - Russians
Non Combat Move - Russians
1 armour moved from Urals to Yenisey
1 mech_infantry moved from Urals to Yenisey
1 armour and 1 mech_infantry moved from Urals to Russia
2 aaGuns, 8 armour, 5 artilleries, 3 fighters, 49 infantry and 1 tactical_bomber moved from Samara to Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from India to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Japan to Guam
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
10 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
6 artilleries and 16 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Sikang to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Guam
Japanese attack with 1 bomber, 10 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters
Japanese roll dice for 1 bomber, 10 fighters and 1 tactical_bomber in Guam, round 2 : 7/12 hits, 6.33 expected hits
Americans roll dice for 3 fighters and 2 infantry in Guam, round 2 : 2/5 hits, 2.67 expected hits
2 fighters owned by the Japanese lost in Guam
3 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Guam
Japanese win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 16 infantry
Japanese roll dice for 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry in Kansu, round 2 : 3/24 hits, 6.33 expected hits
Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits, 6.00 expected hits
4 infantry owned by the Japanese lost in Kansu
3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry in Kansu, round 3 : 3/20 hits, 5.67 expected hits
Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 : 5/14 hits, 5.00 expected hits
5 infantry owned by the Japanese lost in Kansu
3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Kansu, round 4 : 5/15 hits, 4.83 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 4 : 3/11 hits, 4.00 expected hits
3 infantry owned by the Japanese lost in Kansu
5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Kansu, round 5 : 5/12 hits, 4.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 5 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Kansu
5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Kansu, round 6 : 1/10 hits, 3.50 expected hits
Chinese roll dice for 1 fighter in Kansu, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 14 infantry
Casualties for Chinese: 1 fighter and 16 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Shan State
1 aaGun and 14 infantry moved from West India to Eastern Persia
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
1 armour and 3 mech_infantrys moved from Hopei to Kiangsu
1 infantry moved from Sikang to Szechwan
5 artilleries and 6 infantry moved from Sikang to Shensi
2 artilleries moved from Kweichow to Anhwe
1 infantry moved from Burma to Yunnan
6 artilleries and 9 infantry moved from Burma to Shan State
2 tactical_bombers moved from 41 Sea Zone to India
1 artillery moved from West India to Eastern Persia
1 infantry moved from West India to India
8 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 5 infantry moved from Hopei to Anhwe
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 5.
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -4.00
Americans regular : -1.33
Japanese regular : -6.17
ANZAC regular : 1.67
Hold on…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from India to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Japan to Guam
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
10 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
6 artilleries and 16 infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Sikang to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Guam
Japanese attack with 1 bomber, 10 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters
Japanese roll dice for 1 bomber, 10 fighters and 1 tactical_bomber in Guam, round 2 : 7/12 hits, 6.33 expected hits
Americans roll dice for 3 fighters and 2 infantry in Guam, round 2 : 2/5 hits, 2.67 expected hits
2 fighters owned by the Japanese lost in Guam
3 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Guam
Japanese win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 16 infantry
Japanese roll dice for 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry in Kansu, round 2 : 3/24 hits, 6.33 expected hits
Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits, 6.00 expected hits
4 infantry owned by the Japanese lost in Kansu
3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry in Kansu, round 3 : 3/20 hits, 5.67 expected hits
Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 3 : 5/14 hits, 5.00 expected hits
5 infantry owned by the Japanese lost in Kansu
3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Kansu, round 4 : 5/15 hits, 4.83 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 4 : 3/11 hits, 4.00 expected hits
3 infantry owned by the Japanese lost in Kansu
5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Kansu, round 5 : 5/12 hits, 4.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 5 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Kansu
5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Kansu, round 6 : 1/10 hits, 3.50 expected hits
Chinese roll dice for 1 fighter in Kansu, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 14 infantry
Casualties for Chinese: 1 fighter and 16 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Shan State
1 aaGun and 14 infantry moved from West India to Eastern Persia
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
1 armour and 3 mech_infantrys moved from Hopei to Kiangsu
1 infantry moved from Sikang to Szechwan
5 artilleries and 6 infantry moved from Sikang to Shensi
2 artilleries moved from Kweichow to Anhwe
1 infantry moved from Burma to Yunnan
6 artilleries and 9 infantry moved from Burma to Shan State
2 tactical_bombers moved from 41 Sea Zone to India
1 infantry moved from West India to India
8 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 5 infantry moved from Hopei to Anhwe
1 artillery moved from West India to India
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 destroyer and 1 transport placed in 39 Sea Zone
3 infantry placed in Kiangsu
4 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 57 to 59
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -4.00
Americans regular : -1.33
Japanese regular : -6.17
ANZAC regular : 1.67
Original convoy roll was only 5.
scramble? kamikaze?
I didn’t like my vulnerability to that. 1 kami on one of the Cruisers in SZ6. No scramble SZ6.
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 destroyers, 7 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
5 fighters and 4 tactical_bombers moved from 21 Sea Zone to Japan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 21 Sea Zone to 17 Sea Zone
1 cruiser moved from 21 Sea Zone to 17 Sea Zone
1 battleship moved from 21 Sea Zone to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Japan
Americans attack with 3 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 9 infantry and 3 tactical_bombers
Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 3 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Japan, round 2 : 4/14 hits, 6.67 expected hits
Japanese roll dice for 3 aaGuns, 5 artilleries, 9 infantry and 3 tactical_bombers in Japan, round 2 : 7/17 hits, 6.17 expected hits
1 fighter owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan
1 infantry owned by the Japanese and 3 aaGuns owned by the Japanese lost in Japan
Americans roll dice for 3 fighters and 4 tactical_bombers in Japan, round 3 : 4/7 hits, 4.00 expected hits
Japanese roll dice for 5 artilleries, 8 infantry and 3 tactical_bombers in Japan, round 3 : 4/16 hits, 5.83 expected hits
2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
4 infantry owned by the Japanese lost in Japan
Americans roll dice for 1 fighter and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 5 artilleries, 4 infantry and 3 tactical_bombers in Japan, round 4 : 4/12 hits, 4.50 expected hits
2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in Japan
2 infantry owned by the Japanese lost in Japan
Japanese win with 5 artilleries, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -79
Casualties for Americans: 3 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers
Casualties for Japanese: 3 aaGuns and 7 infantry
Non Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
7 carriers, 3 fighters and 7 submarines moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
3 armour and 3 infantry moved from French West Africa to 87 Sea Zone
3 armour, 3 infantry, 4 submarines and 3 transports moved from 87 Sea Zone to 92 Sea Zone
3 armour and 3 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 98 Sea Zone to 99 Sea Zone
5 carriers, 4 fighters, 4 submarines and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from Eastern United States to 102 Sea Zone
1 fighter moved from 102 Sea Zone to 92 Sea Zone
1 fighter moved from 102 Sea Zone to 92 Sea Zone
3 fighters moved from 102 Sea Zone to 92 Sea Zone
Place Units - Americans
7 fighters and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Iraq
British take Trans-Jordan from Germans
British take Iraq from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
Combat - British
Battle in Japan
British attack with 2 fighters
Japanese defend with 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 tactical_bombers
British roll dice for 2 fighters in Japan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 5 artilleries, 2 infantry and 3 tactical_bombers in Japan, round 2 : 4/10 hits, 3.83 expected hits
2 fighters owned by the British lost in Japan
1 infantry owned by the Japanese lost in Japan
Japanese win with 5 artilleries, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -17
Casualties for British: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 bomber
EDIT: Turning off Edit Mode
6 armour and 9 mech_infantrys moved from Novosibirsk to Russia
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
3 aaGuns, 1 artillery and 3 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 21 Sea Zone to 6 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : -1.33
Japanese AA : -0.50
British regular : 0.00
It could have gone better… but I had to try, given the general situation… :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Amur to Sakha
Italians take Siberia from Russians
1 destroyer and 4 fighters moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 4 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 8 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 8 fighters in 99 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber, 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Yugoslavia
1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
4 fighters moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,1,1,1
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 1.00
assumed no scramble
ps there may have been some dice rolls for a test I did convinced I was in local mode… :/
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Combat - ANZAC
Battle in Korea
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
2 armour, 2 fighters and 2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
3 fighters moved from Greece to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Yugoslavia to Caucasus
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
10 mech_infantrys moved from Northwest Persia to Iraq
5 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Sakha to Soviet Far East
Germans take Soviet Far East from Russians
4 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Battle in Iraq
Germans attack with 2 armour and 18 mech_infantrys
British defend with 1 armour
Germans roll dice for 2 armour and 18 mech_infantrys in Iraq, round 2 : 7/20 hits, 4.00 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Iraq
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour and 17 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 3 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/13 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Iraq
4 armour and 14 mech_infantrys moved from Northwest Persia to Volgograd
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
9 mech_infantrys moved from Romania to Ukraine
9 artilleries and 3 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 112 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Caucasus to Yugoslavia
2 tactical_bombers moved from Yugoslavia to Greece
1 fighter moved from Caucasus to Greece
1 tactical_bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Yakut S.S.R. to Sakha
4 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
Place Units - Germans
1 destroyer and 1 submarine placed in 80 Sea Zone
1 infantry placed in Persia
3 armour placed in Novgorod
3 armour placed in Ukraine
2 artilleries, 1 bomber and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 5.17
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 17 PUs;
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Italians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Buryatia from Italians
Combat - Russians
Non Combat Move - Russians
5 aaGuns, 11 artilleries and 81 infantry moved from Russia to Samara
17 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Kazakhstan
Place Units - Russians
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Japan to Jehol
2 tactical_bombers moved from Japan to Jehol
1 armour, 1 bomber and 3 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from 35 Sea Zone to Jehol
3 fighters moved from 35 Sea Zone to 21 Sea Zone
7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from India to 43 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 7 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 7 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 5 submarines in 21 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Guam
Battle in Jehol
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 13 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 4/19 hits, 7.17 expected hits
Chinese roll dice for 13 infantry in Jehol, round 2 : 6/13 hits, 4.33 expected hits
5 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
4 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Jehol, round 3 : 8/13 hits, 6.17 expected hits
Chinese roll dice for 9 infantry in Jehol, round 3 : 3/9 hits, 3.00 expected hits
1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol
8 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Jehol, round 4 : 4/10 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Guam from Americans, taking Jehol from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries, 5 infantry and 3 mech_infantrys
Casualties for Chinese: 13 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from 43 Sea Zone to Shan State
6 fighters and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from Jehol to 21 Sea Zone
1 bomber moved from Jehol to Shan State
5 artilleries and 5 infantry moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Kansu to Chahar
2 fighters moved from Jehol to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Yunnan
1 fighter moved from 21 Sea Zone to Japan
1 aaGun and 14 infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
1 artillery and 2 infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,2,4,2,5,3,4,6,5,6,5,4,6,1,1,4,4,2,1,4,1,3,3,5,2,1,5,3,2,6,4,5,6,4,4,3,4,1,2,2,2,3
Japanese collect 43 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 0.50
Japanese regular : -3.17
ANZAC regular : -0.33
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 98 Sea Zone to 99 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in 99 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 99 Sea Zone from Italians with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 99 Sea Zone to Egypt
4 transports moved from 92 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from Morocco to 91 Sea Zone
4 armour, 4 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 carriers, 5 fighters, 8 submarines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Egypt
7 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
4 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkmenistan to Eastern Persia
British take Eastern Persia from Germans
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 infantry moved from Libya to Tobruk
6 armour, 4 fighters, 9 mech_infantrys and 5 tactical_bombers moved from Russia to Kazakhstan
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
4 fighters moved from 97 Sea Zone to Malta
3 fighters moved from Southern Italy to 96 Sea Zone
1 fighter moved from Yugoslavia to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 transport in 96 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malta
Italians attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Malta, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
4 fighters moved from Malta to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 10 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -1.67
British regular : 0.67
Not sure I did the right thing there. Could have just killed the SZ99 SS. Or the SZ93 one.
sz80 submerge?
Sorry, should have thought to post instructions on that after Italy.
Sub fights, lose the sub if you get a hit.
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Italians
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
ANZAC attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 80 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Korea to Amur
1 artillery moved from Korea to Amur
Place Units - ANZAC
1 mech_infantry placed in Queensland
1 harbour placed in Korea
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -1.33
Germans regular : -1.00