TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Japan to Jehol
2 tactical_bombers moved from Japan to Jehol
1 armour, 1 bomber and 3 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from 35 Sea Zone to Jehol
3 fighters moved from 35 Sea Zone to 21 Sea Zone
7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from India to 43 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 7 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 7 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 5 submarines in 21 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Guam
Battle in Jehol
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 13 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 4/19 hits, 7.17 expected hits
Chinese roll dice for 13 infantry in Jehol, round 2 : 6/13 hits, 4.33 expected hits
5 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol
4 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Jehol, round 3 : 8/13 hits, 6.17 expected hits
Chinese roll dice for 9 infantry in Jehol, round 3 : 3/9 hits, 3.00 expected hits
1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol
8 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Jehol, round 4 : 4/10 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Guam from Americans, taking Jehol from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries, 5 infantry and 3 mech_infantrys
Casualties for Chinese: 13 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from 43 Sea Zone to Shan State
6 fighters and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from Jehol to 21 Sea Zone
1 bomber moved from Jehol to Shan State
5 artilleries and 5 infantry moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Kansu to Chahar
2 fighters moved from Jehol to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Yunnan
1 fighter moved from 21 Sea Zone to Japan
1 aaGun and 14 infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
1 artillery and 2 infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,2,4,2,5,3,4,6,5,6,5,4,6,1,1,4,4,2,1,4,1,3,3,5,2,1,5,3,2,6,4,5,6,4,4,3,4,1,2,2,2,3
Japanese collect 43 PUs (15 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 0.50
Japanese regular : -3.17
ANZAC regular : -0.33
Savegame