also just noticed this blitz. pretty sure you’re not allowed to blitz a friendly neutral. feel free to look it up or ask meanwhile as i’m deciding my turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 3 fighters moved from Southern Italy to Gibraltar
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 4 artilleries and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits, 2.83 expected hits
British roll dice for 4 artilleries and 2 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits
1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Gibraltar
1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
British win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 3 artilleries and 2 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Yugoslavia to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from 97 Sea Zone to Southern Italy
2 carriers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 marine placed in Southern France
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - ANZAC
Battle in Borneo
Battle in Kwangtung
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 2 fighters moved from 46 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Hey… all ok?
Bump#1
:(
Bump#3
…
Apologies for stopping playing this. Was depressed and stressed and couldn’t motivate myself to play. Bit of a shame because I think I was ahead in this game.