NML 1914 Team Game 8
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@Colt45554 French outshot me. And I didn’t get a tech.
After 4 rounds, Entente have 9 tech by the 5 powers that can get tech, while the CP have 2 tech by 4 powers. That’s an average of 2 tech per Entente and 1/2 tech per CP.
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french bonds
[dice 2d6] -
2d6: 1, 1
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Game History
Round: 5 Research Technology - France France spend 10 on tech rolls France roll 1,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover workingWomen Combat Move - France 1 colonial and 1 infantry moved from Madura to Sea Zone 80 Indian Ocean 1 colonial, 1 infantry and 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 74 Gulf of Aden 1 colonial and 1 infantry moved from Sea Zone 74 Gulf of Aden to Yemen France take Yemen from Turkey 2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials moved from Sea Zone 70 Eastern Mediterranean to Crete 1 cavalry moved from Kamerun to Congo Britain take Congo from Germany Purchase Units - France France buy 4 colonials, 1 field_gun, 12 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Crete France attack with 2 colonials Turkey defend with 2 infantry France roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 2 colonials in Crete, round 2 : 1/2 hits, 0.67 expected hits Turkey roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Turkey and 1 colonial owned by the France lost in Crete France win, taking Crete from Turkey with 1 colonial remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Casualties for Turkey: 2 infantry Non Combat Move - France 2 cavalrys moved from Kamerun to Western Sudan 1 colonial and 2 infantry moved from Kamerun to Middle Congo 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 127 Gulf of Thailand 1 field_gun moved from Picardy to Paris 2 infantry moved from Paris to Picardy 3 infantry moved from Brittany to Burgundy 2 colonials and 2 infantry moved from Burgundy to Paris 2 colonials and 3 infantry moved from Rhone to Burgundy 2 colonials moved from Piedmont to Rhone 3 infantry moved from Marseilles to Rhone 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont Place Units - France 1 trench placed in Picardy 1 trench placed in Burgundy 1 trench placed in Shanghai 1 2 colonials and 2 trenchs placed in Tobruk 2 colonials placed in Algiers 1 field_gun and 7 infantry placed in Paris 3 infantry placed in Marseilles France undo move 7. 3 infantry placed in Brittany 2 infantry placed in Marseilles Activate Technology - France France activating workingWomen Trigger FranceT1: buyfield_gun_w added to productionFrance Trigger FranceT1: buyheavy_gun_w added to productionFrance Trigger FranceT1: buyfield_gun removed from productionFrance Trigger FranceT1: buyheavy_gun removed from productionFrance Trigger FranceT1: buygas_w added to productionFrance Trigger FranceT1: buyfighter_w added to productionFrance Trigger FranceT1: buygas removed from productionFrance Trigger FranceT1: buyfighter removed from productionFrance Turn Complete - France France collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
France regular : 0.67 Turkey regular : 0.33
Game History
Round: 5 Purchase Units - Serbia Serbia buy 1 heavy_gun and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Serbia 1 infantry moved from Albania to Greece Place Units - Serbia 1 heavy_gun and 2 infantry placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
CPs tech woes go from bad to worse
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i’ll keep the status quo of UK able to move french cruiser and atlantic fleet when he’s available so long as no objections.
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prob gonna do a placement edit
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@witt oh shut it!! 😅
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Whoops - I seem to have opened an old serbian file. Threw tech and got none before realising. Will now find the right file and start again …
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This time I got working women. My first tech of the game and I need to undo it! :cry: I will keep restarting the game until I miss all 3 tech dice …
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@private-panic is that really necessary? Loading a wrong game counts as first try??
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I don’t know. But I threw 3 dice that missed.
Game History
Round: 5 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 5,1,5 and gets 0 hits Combat Move - Austria 5 field_guns, 3 heavy_guns and 5 infantry moved from Odessa to Belarus 3 field_guns, 1 fighter, 1 heavy_gun and 5 infantry moved from Galicia to Belarus 1 field_gun, 1 heavy_gun and 1 infantry moved from Montenegro to Albania 3 field_guns, 1 heavy_gun and 4 infantry moved from Serbia to Albania Purchase Units - Austria Austria buy 3 field_guns, 3 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Albania Austria attack with 4 field_guns, 2 heavy_guns and 5 infantry Serbia defend with 1 infantry Austria roll dice for 4 field_guns, 2 heavy_guns and 5 infantry in Albania, round 2 : 4/11 hits, 3.67 expected hits Serbia roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Albania Austria win, taking Albania from Serbia with 4 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Battle in Belarus Austria attack with 8 field_guns, 1 fighter, 4 heavy_guns and 10 infantry Russia defend with 6 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 8 trenchs Austria roll dice for 8 field_guns, 1 fighter, 4 heavy_guns and 10 infantry in Belarus, round 2 : 9/23 hits, 7.67 expected hits Units damaged: 7 trenchs owned by the Russia Russia roll dice for 6 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 8 trenchs in Belarus, round 2 : 3/12 hits, 3.50 expected hits 1 trench owned by the Russia and 3 infantry owned by the Austria lost in Belarus Austria roll dice for 8 field_guns, 1 fighter, 4 heavy_guns and 7 infantry in Belarus, round 3 : 2/20 hits, 6.67 expected hits Russia roll dice for 6 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 7 trenchs in Belarus, round 3 : 4/12 hits, 3.50 expected hits 2 trenchs owned by the Russia and 4 infantry owned by the Austria lost in Belarus Austria roll dice for 8 field_guns, 1 fighter, 4 heavy_guns and 3 infantry in Belarus, round 4 : 4/16 hits, 5.33 expected hits Russia roll dice for 6 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 5 trenchs in Belarus, round 4 : 4/12 hits, 3.50 expected hits 4 trenchs owned by the Russia, 1 field_gun owned by the Austria and 3 infantry owned by the Austria lost in Belarus 1 fighter owned by the Austria retreated 7 field_guns owned by the Austria and 4 heavy_guns owned by the Austria retreated to Galicia Russia win with 6 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 1 trench remaining. Battle score for attacker is -13 Casualties for Austria: 1 field_gun and 10 infantry Casualties for Russia: 7 trenchs Non Combat Move - Austria 1 fighter moved from Belarus to Galicia 4 infantry moved from Belgrade to Serbia 3 infantry moved from Baranya to Serbia 3 infantry moved from Transylvania to Galicia 2 fighters moved from Hungary to Venice 6 infantry moved from Trieste to Venice 1 heavy_gun moved from Venice to Milan 4 infantry moved from Venice to Milan 2 field_guns moved from Milan to Venice 2 infantry moved from Venice to Milan 2 field_guns moved from Milan to Venice 1 field_gun moved from Venice to Milan Place Units - Austria 3 trenchs placed in Milan 2 field_guns and 2 heavy_guns placed in Venice 6 infantry placed in Trieste 1 heavy_gun and 5 infantry placed in Galicia 1 field_gun and 3 infantry placed in Belgrade 4 infantry placed in Hungary Turn Complete - Austria Austria collect 92 PUs; end with 92 PUs 1 unit repaired.
Combat Hit Differential Summary :
Serbia regular : -0.33 Austria regular : -4.33 Russia regular : 0.50
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@elrood unfortunately, once dice are thrown they count…
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Apparently, Rasputin is leading the Russians in the west and Zhukov’s father led them in the east. And Conrad, commander of the Austrians in real life, could never deliver on his promises. Apparently, Laurel and Hardy led the Communist forces.
Two failed opportunities. if it weren’t for bad luck, we’d have no luck at all. Russia alone has as many tech as all 4 CPs.
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@fmerwinrommel on the bright side: since dice remain being lopsided it will be a quick death for CP it seems.
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@Entek : your go?
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@elrood yep should be able to do it tomorrow
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Game History
Round: 5 Research Technology - Italy Italy roll 2,1 and gets 0 hits Combat Move - Italy 2 heavy_guns moved from Piedmont to Tuscany 1 heavy_gun moved from Rome to Sea Zone 57 Ligurian Sea 1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Tuscany 2 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 2 PUs; 2 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 2 heavy_guns and 1 infantry placed in Piedmont 1 infantry placed in Rome Activate Technology - Italy triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Italy Italy collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
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Sorry hit the button one too many times and it’s at Turkey’s start now.
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Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey removing all Technology Tokens after successful research. Turkey discover creepingBarage Combat Move - Turkey 2 field_guns and 7 infantry moved from Armenia to Lurs 1 field_gun moved from Mesopotamia to Al-Dammam 1 infantry moved from Mesopotamia to Al-Dammam 1 infantry moved from Kuwait to Al-Dammam 1 cavalry moved from Mecca to Al-Dammam 1 cavalry moved from Mecca to Trucial Coast Turkey take Trucial Coast from Britain 3 infantry moved from Arabia to Yemen 1 fighter moved from Sinai to Yemen 2 field_guns and 4 infantry moved from Mecca to Hejaz 1 cavalry moved from Mecca to Al-Dammam 2 transports moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea 1 field_gun and 3 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 field_gun and 3 infantry moved from Sea Zone 69 Sea of Crete to Crete Purchase Units - Turkey Turkey buy 4 field_guns, 5 infantry, 2 submarines and 1 zeppelin; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Al-Dammam Turkey attack with 2 cavalrys, 1 field_gun and 2 infantry Britain defend with 1 field_gun and 1 trench Units damaged: 1 trench owned by the Britain Turkey win, taking Al-Dammam from Britain with 2 cavalrys, 1 field_gun and 2 infantry remaining. Battle score for attacker is 7 Casualties for Britain: 1 field_gun and 1 trench Battle in Hejaz Turkey attack with 2 field_guns and 4 infantry Britain defend with 1 infantry Turkey win, taking Hejaz from Britain with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Crete Turkey attack with 1 field_gun and 3 infantry France defend with 1 colonial Turkey win, taking Crete from Serbia with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Battle in Lurs Turkey attack with 2 field_guns and 7 infantry Neutral defend with 2 infantry Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 2 field_guns and 6 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Battle in Yemen Turkey attack with 1 fighter and 3 infantry France defend with 1 colonial and 1 infantry Turkey win, taking Yemen from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 2 infantry Casualties for France: 1 colonial and 1 infantry Non Combat Move - Turkey 1 fighter moved from Yemen to Arabia 1 field_gun and 2 infantry moved from Damascus to Palestine 2 field_guns and 1 infantry moved from Baghdad to Mesopotamia 1 field_gun and 1 infantry moved from Smyrna to Armenia 1 field_gun and 3 infantry moved from Smyrna to Kurdistan 1 infantry moved from Mesopotamia to Arabia 1 cruiser and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete Place Units - Turkey 1 field_gun and 1 zeppelin placed in Mecca 2 field_guns and 1 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 2 infantry placed in Constantinople 2 submarines placed in Sea Zone 68 Aegean Sea Turkey undo move 4. 1 infantry placed in Mecca 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating creepingBarage Turn Complete - Turkey Turkey collect 64 PUs; end with 64 PUs