• @witt I’m not sure the edits to sz26 are allowed since it seems that three inf were already placed in Florida and that is the max production for Florida


  • @captainwalker hi. I didn’t check the IPC value . Sorry ! We need that TT there though , as we need to reach that IC in Salvador (especially after that horrid attack on Bahia).
    I can’t amend now . Suggest an alternative , please . The Cruiser can pick up one Inf, so perhaps , the TT has to stay where Matt placed it . Sorry Matt! Did in a rush, before school .

  • 2024 '22 '19 '17 '15

    @witt can be places in SZ13 one SZ up north… cannot reach Peru… but I do not see a better way,


  • @witt I would edit two of the infantry out and place them somewhere else. That way you could still attack Salvador with the cruiser… just less infantry. but you’d still have nine attacking ground units for Salvador…


  • @captainwalker thanks .
    Per fair @Colt45554 could sort that. The TT goes to the SZ north of Florida wittbt he balance if the Inf . Thanks and sorry, again.

  • 2024 '22 '19 '17 '15

    @witt letting the competition work our the petty details… the cojones on you!


  • @elrood if was the competition that noticed the error . I think it is their problem to sort it out !
    Thanks both.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @witt @Colt45554

    Germany is up right? Just don’t want miss anything


  • @karl7 yes . Colt is.

  • '20

    Germany-4-waw-16.tsvg

        Combat - Germans
            Battle in Upper Norrland
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys and 1 Tank
                Germans win, taking Upper Norrland from Russians with 2 Artillerys remaining. Battle score for attacker is 5
                Casualties for Russians: 2 Infantrys and 1 Tank
                Casualties for Germans: 2 Infantrys
            Battle in East Prussia
                Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                Germans win, taking East Prussia from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Netherlands
                Germans attack with 4 Infantrys and 3 Mech.Infs
                British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tank
                Germans win, taking Netherlands from British with 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 1 Tank
            Battle in 18 Sea Zone
                Germans attack with 1 Bomber
                British defend with 1 T.Boat
                1 T.Boat owned by the British lost in 18 Sea Zone
                Germans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
            1 Bomber moved from 18 Sea Zone to Hamburg
            1 Carrier, 1 Fighter and 3 Submarines moved from 23 Sea Zone to 22 Sea Zone
            1 Fighter moved from Hamburg to 22 Sea Zone
            2 Destroyers moved from 24 Sea Zone to 22 Sea Zone
            3 Mech.Infs moved from Paris to Bavaria
            12 Tanks moved from Paris to Lorraine
            1 AAGun moved from Rhine to Hamburg
            1 AAGun moved from Lorraine to Rhine
            2 Stukas moved from Burgundy to Krakow
            1 Fighter moved from East Prussia to Kiev
            3 Artillerys, 16 Infantrys and 1 Tank moved from Brest to Kiev
            1 AAGun, 2 Artillerys, 5 Infantrys and 4 Tanks moved from Vinnytsia to Kiev
            1 AAGun moved from Krakow to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            2 Infantrys moved from Krakow to Vinnytsia
            2 Artillerys and 7 Infantrys moved from Krakow to Brest
            3 Infantrys moved from Bohemia to Krakow
            1 Submarine and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Destroyer and 2 Submarines moved from 45 Sea Zone to 48 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Danzig
            4 Artillerys placed in Vinnytsia
            4 Artillerys placed in Warsaw
            1 Carrier, 1 Cruiser and 2 Fighters placed in 22 Sea Zone
            1 Artillery and 1 Infantry placed in Hamburg
            3 ArmoredCars and 2 Infantrys placed in Bohemia
            Germans undo move 6.
            5 Infantrys placed in Bohemia
            6 ArmoredCars and 1 Infantry placed in Paris
            1 Artillery placed in Rhine
            2 Stukas placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 101 PUs; end with 101 PUs
    
  • '20

    An Ally can handle witt’s mess!

  • '20


  • @colt45554 said in World at War game 16:

    An Ally can handle witt’s mess! How rude !

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

  • TripleA

    waw_italy_4.tsvg

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Infantry moved from Aquitaine to Brittany
                  Italians take Brittany from French
            2 Infantrys moved from E.Morocco to W.Morocco
            1 Tank moved from E.Morocco to Tangier
                  Italians take Tangier from French
            1 Tank moved from Tangier to W.Morocco
            1 Adv.Fighter moved from Tunis to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
            1 Fighter moved from Campania to Corsica
            1 Fighter moved from Campania to 51 Sea Zone
            2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to El Agheila
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Greece
            1 Artillery, 1 Elite, 1 Infantry and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Artillerys, 1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
            4 Artillerys, 2 Elites and 2 Infantrys moved from 48 Sea Zone to Tobruk
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Factory, 10 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 4 Artillerys, 2 Elites and 2 Infantrys
                British defend with 1 Tank
                Italians win, taking Tobruk from British with 4 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in 51 Sea Zone
                Italians attack with 1 Adv.Fighter and 3 Fighters
                French defend with 1 Submarine
                Italians win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in W.Morocco
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                Italians win, taking W.Morocco from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Corsica
                Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Infantry
                Italians win, taking Corsica from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter and 3 Fighters moved from 51 Sea Zone to Greece
            1 Fighter moved from Corsica to 48 Sea Zone
            1 AAGun moved from Campania to 48 Sea Zone
            1 AAGun moved from 48 Sea Zone to Tobruk
            1 AAGun moved from Tripoli to El Agheila
            4 Tanks moved from E.Morocco to S.Tunisia
            1 Artillery, 1 Elite and 3 Infantrys moved from E.Morocco to 41 Sea Zone
            1 Artillery, 1 Elite, 3 Infantrys and 5 Transports moved from 41 Sea Zone to 45 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 AAGun moved from E.Morocco to W.Morocco
            1 AAGun moved from Rome to Campania
            1 AAGun moved from Lombardy to Tuscany
    
        Place Units - Italians
            1 Bunker and 1 Factory placed in Greece
            1 Submarine placed in 48 Sea Zone
            2 Infantrys placed in Campania
            2 S.Submarines placed in 46 Sea Zone
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

  • @Elrood please edit the French Art to Wales.France 4.tsvg

  • 2024 '22 '19 '17 '15

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 T.Boat moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 B.Transport moved from 85 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Celebes
            2 Adv.Fighters moved from 85 Sea Zone to Celebes
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 B.Carrier and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 3 Adv.Fighters and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 3 Adv.Fighters and 1 T.Boat in 86 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 3 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Celebes
                Yamamoto attack with 2 Adv.Fighters and 4 Infantrys
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 4 Infantrys in Celebes, round 2 : 2/6 hits, 1,67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Celebes to 107 Sea Zone
            1 B.Transport and 4 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from West Borneo to Bangkok
            3 Adv.Fighters moved from 86 Sea Zone to 107 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 92 Sea Zone
            2 Transports moved from 85 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Kiangsi
            1 Infantry moved from Kwangtung to Hunan
            1 Infantry moved from Hunan to N.French Indochina
            2 Artillerys and 4 Tanks moved from N.French Indochina to Kwangsi
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Battleship, 3 Carriers, 2 Destroyers and 4 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to Yap
    
        Place Units - Yamamoto
            6 Infantrys placed in Hong Kong
            4 Infantrys placed in Davao
            1 B.Carrier placed in 84 Sea Zone
            2 Adv.Fighters placed in 84 Sea Zone
            1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0,50
    Americans regular : -0,33
    Dutch regular : 0,67
    

    yama-4.tsvg


  • @elrood 62550345-95e3-4075-93c1-f8c49b0aba16-China 4.tsvg

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Shensi to Shansi
            1 ArmoredCar moved from Ningsia to Chahar
            1 Adv.Fighter moved from Shensi to Shansi
            1 Fighter moved from Hupeh to Chahar
            3 Infantrys moved from Ningsia to South Gobi
            1 ArmoredCar moved from Gobi Altai to South Gobi
            2 ArmoredCars and 2 Tanks moved from Urumqi to W.Sinkiang
            2 ArmoredCars moved from Gobi Altai to Ulan Bator
            1 Tank moved from Ningsia to Ulan Bator
            3 Infantrys moved from E.Qinghai to Sikang
            1 Tank moved from Lanchow to Sikang
            2 Infantrys moved from Lanchow to Sikang
            1 Infantry moved from Lanchow to Sikang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 6 Infantrys and 1 Tank
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 6 Infantrys and 1 Tank in Sikang, round 2 : 2/7 hits, 1.50 expected hits
                    Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral lost in Sikang
                    Chinese roll dice for 6 Infantrys and 1 Tank in Sikang, round 3 : 3/7 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Sikang
                Chinese loses 0 PUs for violating Sikangs neutrality.
                Chinese win, taking Sikang from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 4 Infantrys
            Battle in Ulan Bator
                Chinese attack with 2 ArmoredCars and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Ulan Bator, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Ulan Bator, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Ulan Bator
                Chinese loses 0 PUs for violating Ulan Bators neutrality.
                Chinese win, taking Ulan Bator from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in South Gobi
                Chinese attack with 1 ArmoredCar and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar and 3 Infantrys in South Gobi, round 2 : 1/4 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in South Gobi, round 3 : 0/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in South Gobi, round 4 : 0/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in South Gobi, round 5 : 0/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in South Gobi
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in South Gobi, round 6 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in South Gobi
                Chinese loses 0 PUs for violating South Gobis neutrality.
                Chinese win, taking South Gobi from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Chahar
                Chinese attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in W.Sinkiang
                Chinese attack with 2 ArmoredCars and 2 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars and 2 Tanks in W.Sinkiang, round 2 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Chinese lost in W.Sinkiang
                    Chinese roll dice for 1 ArmoredCar and 2 Tanks in W.Sinkiang, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 2/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Neutral lost in W.Sinkiang
                    Chinese roll dice for 1 Tank in W.Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery in W.Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in W.Sinkiang
                Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                Chinese win, taking W.Sinkiang from Neutral with 1 Tank remaining. Battle score for attacker is -7
                Casualties for Chinese: 2 ArmoredCars and 1 Tank
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun, 1 Artillery and 1 Infantry moved from Szechwan to Hupeh
            2 Infantrys moved from Shensi to Hupeh
            1 Adv.Fighter moved from Shansi to Hupeh
            1 Fighter moved from Chahar to Hupeh
            1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Ningsia to Shensi
            1 AAGun moved from Ningsia to Shensi
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            5 Infantrys and 1 Marine placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Neutral regular : -2.00
    Hisaichi regular : 0.33
    

  • @Witt 39519_his4.tsvg both Hisaichi fighters in 84 are on Hisaichi’s carrier


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