2on2 WaW - Elrood, Witt, Colt, Redrum

  • 2024 '22 '19 '17 '15

    @Witt @Colt45554 @redrum Here we can conduct our 2on2 Team game.

    How do we choose sides? With dice or by more elaborate means?

  • TripleA

    @elrood I guess the dice gods are consistent and you are stuck with me with either result :) At least there are few things in life I enjoy more than watching @Witt lose!

    I’m fine with whatever for sides (dice, bid, someone chooses).


  • @redrum whatever turns you on.
    You want to roll dice for each team and the higher roll gets the Axis? That okay?

  • 2024 '22 '19 '17 '15

    @witt let us do it like this

    Redrums and my roll on a d100: <dice d100>

  • 2024 '22 '19 '17 '15

    @elrood never can remember the specific syntax… [dice d100]


  • d100: 23

  • 2024 '22 '19 '17 '15

    @dicebot seems like Redrum and I keep sticking to low rolls. No argument here if we resume that way well into the game :-)

    “Highrollers” - your move!

  • '20

    Let’s see if I remember this…
    [dice 1d100]


  • 1d100: 43


  • Colt will take Germany . I will be my usual , suicidal, Japan . I hope you two are looking forward to it .

  • 2024 '22 '19 '17 '15

    I do not know how Allies are split best. I have played WaW only twice (the ongoing team game and a short lived 1on1 against Witt) I played Axis both time.

    @redrum you have a suggestion? Especially UK and US are really globally active. But I guess we would have to align a lot no matter how we split. Is probably just a label who plays what with no real value.

  • TripleA

    @elrood Let’s see. Not sure that I’ve actually ever done a 2v2 on WaW but let’s try to group nations together that need to coordinate a lot, atlantic vs pacific, and consider turn order. I guess the big 3 are USA, UK, and Russia so definitely want to split them up. UK pairs well with France. USA pairs well with Anzac and Dutch.

    P1 - mostly atlantic
    UK
    France
    Russia

    P2 - mostly pacific
    USA
    Anzac
    Dutch
    China

    Thoughts? If that works then feel free to pick whichever you prefer or we can roll for it :)

  • 2024 '22 '19 '17 '15

    @redrum Yes that fits how we split in G40 Global.

    Let me try P1. You can deal with mad Witt, as a nice treat for you. :)

  • TripleA

    An alternative option for better turn order would be keeping UK+Anzac+Dutch together so something like:

    Option #2

    P1
    UK
    France
    Anzac
    Dutch

    P2
    Russia
    USA
    China (could put them with either player)

  • '20

    could someone start the game with emails, correct settings? Or maybe i can figure it out when i am able

  • 2024 '22 '19 '17 '15

    @colt45554 Hi Colt, I can do that. These are the settings we use in the ongoing team game:

    274d457c-7c76-48a4-99fb-a01635ac7094-image.png

    Not sure I understand them all:
    “Unlimited construction” “Damage from bombing done to units instead of territories”

    If these are fine and accepted by all, I can set them up like this, or we adjust something.

    What say you?

  • 2024 '22 '19 '17 '15

    @colt45554 2022-12-13-World-At-War.tsvg

    Does this work for you? I got a Java exception after I started the map for the first time, but now seems to be fine.

    Please double check if it works for you all and if map settings are ok for everyone. I am open for changes there.

  • '20

    the forum password didnt populate with the 4 characters that i need it to

  • '20

    wait nvm it worked

  • '20

    g-1.tsvg
    Round: 1

        Combat Move - Germans
            6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
            2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
            2 Tanks moved from Saxony to Lorraine
            2 Tanks moved from Hamburg to Lorraine
            1 Tank moved from Brandenburg to Lorraine
            1 Tank moved from Austria to Lorraine
            2 Artillerys and 4 Infantrys moved from Austria to Hungary
            1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
            1 Infantry and 1 Tank moved from East Prussia to Danzig
            1 Stuka moved from Berlin to Hungary
            1 Stuka moved from Berlin to Krakow
            6 Infantrys and 2 Tanks moved from Bohemia to Krakow
            1 Tank moved from Silesia to Hungary
            1 Artillery and 2 Infantrys moved from Silesia to Danzig
            1 Artillery moved from Silesia to Krakow
            1 Infantry moved from Silesia to Krakow
            1 Artillery moved from Bohemia to Krakow
            1 Tank moved from Silesia to Danzig
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            1 Submarine moved from 36 Sea Zone to 34 Sea Zone
            1 Submarine moved from 29 Sea Zone to 31 Sea Zone
            1 Submarine moved from 15 Sea Zone to 13 Sea Zone
            1 Submarine moved from 28 Sea Zone to 13 Sea Zone
            1 Submarine moved from 27 Sea Zone to 13 Sea Zone
            1 Submarine moved from 16 Sea Zone to 34 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            2 Fighters moved from Hamburg to 24 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery and 1 Infantry moved from 23 Sea Zone to Danzig
            1 Artillery and 2 Infantrys moved from Hamburg to 22 Sea Zone
            1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
            1 Artillery and 2 Infantrys moved from 23 Sea Zone to Oslo
            2 Tanks moved from El Agheila to Darfur
            1 Bomber moved from Berlin to 24 Sea Zone
            1 Fighter moved from Bohemia to Lorraine
    
        Purchase Units - Germans
            Germans buy 10 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Danzig
                Germans attack with 3 Artillerys, 8 Infantrys and 4 Tanks
                Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                Germans loses 0 PUs for violating Danzigs neutrality.
                Germans win, taking Danzig from Neutral with 3 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Hungary
                Germans attack with 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                Germans loses 0 PUs for violating Hungarys neutrality.
                Germans win, taking Hungary from Neutral with 2 Artillerys, 3 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 24 Sea Zone
                Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
                Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                Units damaged: 1 Battleship owned by the Germans
                Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 1 Submarine
                Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Krakow
                Germans attack with 2 Artillerys, 7 Infantrys, 1 Stuka and 2 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 2 Artillerys, 6 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in 31 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Cruiser
                Germans win with 1 Submarine remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Submarine
                Casualties for British: 1 Cruiser
            Battle in Lorraine
                Germans attack with 2 Artillerys, 1 Fighter, 12 Infantrys and 9 Tanks
                French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                Units damaged: 3 Bunkers owned by the French
                Germans win, taking Lorraine from French with 2 Artillerys, 1 Fighter, 9 Infantrys and 9 Tanks remaining. Battle score for attacker is 23
                Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
                Casualties for Germans: 3 Infantrys
            Battle in 13 Sea Zone
                Germans attack with 3 Submarines
                Americans defend with 1 Destroyer and 1 Transport
                Germans win with 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
                Casualties for Americans: 1 Destroyer and 1 Transport
            Battle in Darfur
                Germans attack with 2 Tanks
                British defend with 1 Infantry
                Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 34 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                Germans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
    
        Non Combat Move - Germans
            2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from El Agheila to Kufra
            1 Destroyer moved from 44 Sea Zone to 48 Sea Zone
            1 Fighter moved from Lorraine to Hamburg
            1 Submarine moved from 3 Sea Zone to 5 Sea Zone
            1 Submarine moved from 4 Sea Zone to 5 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
            1 Stuka moved from Hungary to Bohemia
            1 Stuka moved from Krakow to Bohemia
            1 Bomber moved from 24 Sea Zone to Hamburg
            2 Fighters moved from 24 Sea Zone to Pomerania
            6 Infantrys moved from Brandenburg to Silesia
            1 Tank moved from Berlin to Rhine
            2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
            2 Infantrys moved from Saxony to Pomerania
            3 Infantrys moved from Hamburg to Pomerania
    
        Place Units - Germans
            4 ArmoredCars placed in Rhine
            3 ArmoredCars placed in Bavaria
            3 ArmoredCars, 1 Elite and 1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
    

Suggested Topics

  • 172
  • 100
  • 80
  • 324
  • 409
  • 123
  • 261
  • 299
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.5k

Users

40.0k

Topics

1.7m

Posts