Team game 17 is on “Play Online” subheading “team games” #41573
We still need a second person to accept the marti dice emails
@Witt @Colt45554 @redrum Here we can conduct our 2on2 Team game.
How do we choose sides? With dice or by more elaborate means?
@redrum whatever turns you on.
You want to roll dice for each team and the higher roll gets the Axis? That okay?
@witt let us do it like this
Redrums and my roll on a d100: <dice d100>
@elrood never can remember the specific syntax… [dice d100]
d100: 23
@dicebot seems like Redrum and I keep sticking to low rolls. No argument here if we resume that way well into the game :-)
“Highrollers” - your move!
Let’s see if I remember this…
[dice 1d100]
1d100: 43
Colt will take Germany . I will be my usual , suicidal, Japan . I hope you two are looking forward to it .
I do not know how Allies are split best. I have played WaW only twice (the ongoing team game and a short lived 1on1 against Witt) I played Axis both time.
@redrum you have a suggestion? Especially UK and US are really globally active. But I guess we would have to align a lot no matter how we split. Is probably just a label who plays what with no real value.
@elrood Let’s see. Not sure that I’ve actually ever done a 2v2 on WaW but let’s try to group nations together that need to coordinate a lot, atlantic vs pacific, and consider turn order. I guess the big 3 are USA, UK, and Russia so definitely want to split them up. UK pairs well with France. USA pairs well with Anzac and Dutch.
P1 - mostly atlantic
UK
France
Russia
P2 - mostly pacific
USA
Anzac
Dutch
China
Thoughts? If that works then feel free to pick whichever you prefer or we can roll for it :)
@redrum Yes that fits how we split in G40 Global.
Let me try P1. You can deal with mad Witt, as a nice treat for you. :)
An alternative option for better turn order would be keeping UK+Anzac+Dutch together so something like:
Option #2
P1
UK
France
Anzac
Dutch
P2
Russia
USA
China (could put them with either player)
could someone start the game with emails, correct settings? Or maybe i can figure it out when i am able
@colt45554 Hi Colt, I can do that. These are the settings we use in the ongoing team game:
Not sure I understand them all:
“Unlimited construction” “Damage from bombing done to units instead of territories”
If these are fine and accepted by all, I can set them up like this, or we adjust something.
What say you?
@colt45554 2022-12-13-World-At-War.tsvg
Does this work for you? I got a Java exception after I started the map for the first time, but now seems to be fine.
Please double check if it works for you all and if map settings are ok for everyone. I am open for changes there.
the forum password didnt populate with the 4 characters that i need it to
wait nvm it worked
g-1.tsvg
Round: 1
Combat Move - Germans
6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
2 Tanks moved from Saxony to Lorraine
2 Tanks moved from Hamburg to Lorraine
1 Tank moved from Brandenburg to Lorraine
1 Tank moved from Austria to Lorraine
2 Artillerys and 4 Infantrys moved from Austria to Hungary
1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
1 Infantry and 1 Tank moved from East Prussia to Danzig
1 Stuka moved from Berlin to Hungary
1 Stuka moved from Berlin to Krakow
6 Infantrys and 2 Tanks moved from Bohemia to Krakow
1 Tank moved from Silesia to Hungary
1 Artillery and 2 Infantrys moved from Silesia to Danzig
1 Artillery moved from Silesia to Krakow
1 Infantry moved from Silesia to Krakow
1 Artillery moved from Bohemia to Krakow
1 Tank moved from Silesia to Danzig
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 36 Sea Zone to 34 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 15 Sea Zone to 13 Sea Zone
1 Submarine moved from 28 Sea Zone to 13 Sea Zone
1 Submarine moved from 27 Sea Zone to 13 Sea Zone
1 Submarine moved from 16 Sea Zone to 34 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
2 Fighters moved from Hamburg to 24 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery and 1 Infantry moved from 23 Sea Zone to Danzig
1 Artillery and 2 Infantrys moved from Hamburg to 22 Sea Zone
1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
1 Artillery and 2 Infantrys moved from 23 Sea Zone to Oslo
2 Tanks moved from El Agheila to Darfur
1 Bomber moved from Berlin to 24 Sea Zone
1 Fighter moved from Bohemia to Lorraine
Purchase Units - Germans
Germans buy 10 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Oslo
Germans attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Danzig
Germans attack with 3 Artillerys, 8 Infantrys and 4 Tanks
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 3 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 13
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Hungary
Germans attack with 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 2 Artillerys, 3 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Units damaged: 1 Battleship owned by the Germans
Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 Submarine
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Krakow
Germans attack with 2 Artillerys, 7 Infantrys, 1 Stuka and 2 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 2 Artillerys, 6 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in 31 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Cruiser
Germans win with 1 Submarine remaining. Battle score for attacker is 5
Casualties for Germans: 1 Submarine
Casualties for British: 1 Cruiser
Battle in Lorraine
Germans attack with 2 Artillerys, 1 Fighter, 12 Infantrys and 9 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Units damaged: 3 Bunkers owned by the French
Germans win, taking Lorraine from French with 2 Artillerys, 1 Fighter, 9 Infantrys and 9 Tanks remaining. Battle score for attacker is 23
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Casualties for Germans: 3 Infantrys
Battle in 13 Sea Zone
Germans attack with 3 Submarines
Americans defend with 1 Destroyer and 1 Transport
Germans win with 2 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in Darfur
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Non Combat Move - Germans
2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
2 Infantrys moved from El Agheila to Kufra
1 Destroyer moved from 44 Sea Zone to 48 Sea Zone
1 Fighter moved from Lorraine to Hamburg
1 Submarine moved from 3 Sea Zone to 5 Sea Zone
1 Submarine moved from 4 Sea Zone to 5 Sea Zone
1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
1 Stuka moved from Hungary to Bohemia
1 Stuka moved from Krakow to Bohemia
1 Bomber moved from 24 Sea Zone to Hamburg
2 Fighters moved from 24 Sea Zone to Pomerania
6 Infantrys moved from Brandenburg to Silesia
1 Tank moved from Berlin to Rhine
2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
2 Infantrys moved from Saxony to Pomerania
3 Infantrys moved from Hamburg to Pomerania
Place Units - Germans
4 ArmoredCars placed in Rhine
3 ArmoredCars placed in Bavaria
3 ArmoredCars, 1 Elite and 1 Infantry placed in Hamburg
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs