@simon-tressel no Low Luck, please.
Rest seems okay. Never seen that page !
2on2 WaW - Elrood, Witt, Colt, Redrum
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@Witt @Colt45554 @redrum Here we can conduct our 2on2 Team game.
How do we choose sides? With dice or by more elaborate means?
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@redrum whatever turns you on.
You want to roll dice for each team and the higher roll gets the Axis? That okay? -
@witt let us do it like this
Redrums and my roll on a d100: <dice d100>
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@elrood never can remember the specific syntax… [dice d100]
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d100: 23
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@dicebot seems like Redrum and I keep sticking to low rolls. No argument here if we resume that way well into the game :-)
“Highrollers” - your move!
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Let’s see if I remember this…
[dice 1d100] -
1d100: 43
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Colt will take Germany . I will be my usual , suicidal, Japan . I hope you two are looking forward to it .
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I do not know how Allies are split best. I have played WaW only twice (the ongoing team game and a short lived 1on1 against Witt) I played Axis both time.
@redrum you have a suggestion? Especially UK and US are really globally active. But I guess we would have to align a lot no matter how we split. Is probably just a label who plays what with no real value.
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@elrood Let’s see. Not sure that I’ve actually ever done a 2v2 on WaW but let’s try to group nations together that need to coordinate a lot, atlantic vs pacific, and consider turn order. I guess the big 3 are USA, UK, and Russia so definitely want to split them up. UK pairs well with France. USA pairs well with Anzac and Dutch.
P1 - mostly atlantic
UK
France
RussiaP2 - mostly pacific
USA
Anzac
Dutch
ChinaThoughts? If that works then feel free to pick whichever you prefer or we can roll for it :)
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@redrum Yes that fits how we split in G40 Global.
Let me try P1. You can deal with mad Witt, as a nice treat for you. :)
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An alternative option for better turn order would be keeping UK+Anzac+Dutch together so something like:
Option #2
P1
UK
France
Anzac
DutchP2
Russia
USA
China (could put them with either player) -
could someone start the game with emails, correct settings? Or maybe i can figure it out when i am able
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@colt45554 Hi Colt, I can do that. These are the settings we use in the ongoing team game:
Not sure I understand them all:
“Unlimited construction” “Damage from bombing done to units instead of territories”If these are fine and accepted by all, I can set them up like this, or we adjust something.
What say you?
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@colt45554 2022-12-13-World-At-War.tsvg
Does this work for you? I got a Java exception after I started the map for the first time, but now seems to be fine.
Please double check if it works for you all and if map settings are ok for everyone. I am open for changes there.
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the forum password didnt populate with the 4 characters that i need it to
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wait nvm it worked
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g-1.tsvg
Round: 1Combat Move - Germans 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine 2 Tanks moved from Saxony to Lorraine 2 Tanks moved from Hamburg to Lorraine 1 Tank moved from Brandenburg to Lorraine 1 Tank moved from Austria to Lorraine 2 Artillerys and 4 Infantrys moved from Austria to Hungary 1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig 1 Infantry and 1 Tank moved from East Prussia to Danzig 1 Stuka moved from Berlin to Hungary 1 Stuka moved from Berlin to Krakow 6 Infantrys and 2 Tanks moved from Bohemia to Krakow 1 Tank moved from Silesia to Hungary 1 Artillery and 2 Infantrys moved from Silesia to Danzig 1 Artillery moved from Silesia to Krakow 1 Infantry moved from Silesia to Krakow 1 Artillery moved from Bohemia to Krakow 1 Tank moved from Silesia to Danzig 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 1 Submarine moved from 36 Sea Zone to 34 Sea Zone 1 Submarine moved from 29 Sea Zone to 31 Sea Zone 1 Submarine moved from 15 Sea Zone to 13 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 27 Sea Zone to 13 Sea Zone 1 Submarine moved from 16 Sea Zone to 34 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 2 Fighters moved from Hamburg to 24 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Danzig 1 Artillery and 2 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Artillery and 2 Infantrys moved from 23 Sea Zone to Oslo 2 Tanks moved from El Agheila to Darfur 1 Bomber moved from Berlin to 24 Sea Zone 1 Fighter moved from Bohemia to Lorraine Purchase Units - Germans Germans buy 10 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Danzig Germans attack with 3 Artillerys, 8 Infantrys and 4 Tanks Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 3 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Hungary Germans attack with 2 Artillerys, 4 Infantrys, 1 Stuka and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys, 3 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Units damaged: 1 Battleship owned by the Germans Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 Submarine Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Battle in Krakow Germans attack with 2 Artillerys, 7 Infantrys, 1 Stuka and 2 Tanks Neutral defend with 2 Infantrys and 1 Tank Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 2 Artillerys, 6 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys and 1 Tank Battle in 31 Sea Zone Germans attack with 2 Submarines British defend with 1 Cruiser Germans win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Germans: 1 Submarine Casualties for British: 1 Cruiser Battle in Lorraine Germans attack with 2 Artillerys, 1 Fighter, 12 Infantrys and 9 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Units damaged: 3 Bunkers owned by the French Germans win, taking Lorraine from French with 2 Artillerys, 1 Fighter, 9 Infantrys and 9 Tanks remaining. Battle score for attacker is 23 Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Casualties for Germans: 3 Infantrys Battle in 13 Sea Zone Germans attack with 3 Submarines Americans defend with 1 Destroyer and 1 Transport Germans win with 2 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in Darfur Germans attack with 2 Tanks British defend with 1 Infantry Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Non Combat Move - Germans 2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk 2 Infantrys moved from El Agheila to Kufra 1 Destroyer moved from 44 Sea Zone to 48 Sea Zone 1 Fighter moved from Lorraine to Hamburg 1 Submarine moved from 3 Sea Zone to 5 Sea Zone 1 Submarine moved from 4 Sea Zone to 5 Sea Zone 1 Destroyer moved from 22 Sea Zone to 5 Sea Zone 1 Stuka moved from Hungary to Bohemia 1 Stuka moved from Krakow to Bohemia 1 Bomber moved from 24 Sea Zone to Hamburg 2 Fighters moved from 24 Sea Zone to Pomerania 6 Infantrys moved from Brandenburg to Silesia 1 Tank moved from Berlin to Rhine 2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg 2 Infantrys moved from Saxony to Pomerania 3 Infantrys moved from Hamburg to Pomerania Place Units - Germans 4 ArmoredCars placed in Rhine 3 ArmoredCars placed in Bavaria 3 ArmoredCars, 1 Elite and 1 Infantry placed in Hamburg Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs