I’m up too late - talk to you (my) tomorrow!
oythello +18 vs soulblighter BM
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yes? I have multiple games and I posted the wrong summary/file a couple of times.
The previous post should be good
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@oysteilo really bad dice rolls for the italians
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 8 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Slovakia Hungary to Belarus Italians take Belarus from Russians 1 armour moved from Romania to Belarus 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Non Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Greece to Romania 3 infantry moved from Greece to Albania 2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to France Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,5,3 Italians collect 18 PUs (1 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Kenya : 1 flag Anglo Egyptian Sudan : 1 flag French Equatorial Africa : 1 flag, 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 2 aaGuns, 2 artilleries and 1 infantry Romania : 1 armour and 1 mech_infantry Albania : 3 infantry Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry Belarus : 1 flag, 2 armour Greece : 1 flag 97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 42 / 48 Russians : 35 / 40 Japanese : 32 / 45 Americans : 52 / 52 Chinese : 6 / 9 British : 28 / 35 UK_Pacific : 24 / 24 Italians : 19 / 26 ANZAC : 10 / 11 French : 9 / 0 Dutch : 4 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 58 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 57 times 5 was rolled 54 times 6 was rolled 46 times Average roll : 3.485 Median : 4.000 Variance : 0.916 Standard Deviation : 0.957 Total rolls : 299 Null / Other 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 5 times Average roll : 3.844 Median : 4.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 32 Germans Combat 1 was rolled 18 times 2 was rolled 23 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 9 times 6 was rolled 17 times Average roll : 3.276 Median : 3.000 Variance : 1.107 Standard Deviation : 1.052 Total rolls : 98 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 5 times Average roll : 3.844 Median : 4.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 32 Italians Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.031 Median : 3.000 Variance : 0.882 Standard Deviation : 0.939 Total rolls : 32 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.476 Median : 4.000 Variance : 0.675 Standard Deviation : 0.822 Total rolls : 21 ANZAC Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.333 Median : 3.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.100 Median : 4.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Russians Combat 1 was rolled 1 times 6 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 8 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 6 times Average roll : 3.730 Median : 4.000 Variance : 1.412 Standard Deviation : 1.188 Total rolls : 37
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 2 aaGuns, 3 fighters and 5 infantry moved from New South Wales to Queensland 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 infantry and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Scotland to Gibraltar 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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@oysteilo Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 1 artillery and 7 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 3 artilleries and 1 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Germany to Baltic States 2 fighters and 3 tactical_bombers moved from Western Germany to Baltic States 2 bombers moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Battle in Baltic States Germans attack with 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Baltic States, round 2 : 7/15 hits, 7.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 4 fighters and 5 tactical_bombers moved from Baltic States to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun, 3 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Belarus 4 infantry moved from Romania to Bessarabia 6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland 10 armour moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 aaGun moved from Poland to 114 Sea Zone 1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Holland Belgium to Western Germany 1 armour moved from Western Germany to Slovakia Hungary 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from Southern Italy to Belarus Place Units - Germans 8 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor Slovakia Hungary : 1 armour Western Germany : 3 aaGuns, 1 airfield, 8 armour, 1 artillery, 1 factory_major and 1 harbour Germany : 1 factory_major Belarus : 1 aaGun, 3 armour, 5 artilleries, 2 bombers, 5 fighters, 24 infantry and 5 tactical_bombers Karelia : 1 flag, 1 infantry Baltic States : 1 flag, 3 artilleries Vyborg : 1 flag Eastern Poland : 1 flag, 16 armour and 3 mech_infantrys Bessarabia : 1 flag, 4 infantry Western Ukraine : 1 flag, 1 aaGun and 1 infantry Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry 113 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer Bulgaria : 1 flag 115 Sea Zone : 1 transport Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 57 Russians : 29 / 40 Japanese : 32 / 45 Americans : 52 / 52 Chinese : 6 / 9 British : 29 / 35 UK_Pacific : 24 / 24 Italians : 18 / 26 ANZAC : 14 / 14 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 59 times 2 was rolled 47 times 3 was rolled 41 times 4 was rolled 62 times 5 was rolled 53 times 6 was rolled 51 times Average roll : 3.498 Median : 4.000 Variance : 0.951 Standard Deviation : 0.975 Total rolls : 313 Null / Other 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.833 Median : 4.000 Variance : 1.241 Standard Deviation : 1.114 Total rolls : 30 Germans Combat 1 was rolled 18 times 2 was rolled 27 times 3 was rolled 15 times 4 was rolled 21 times 5 was rolled 10 times 6 was rolled 22 times Average roll : 3.389 Median : 3.000 Variance : 1.561 Standard Deviation : 1.249 Total rolls : 113 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.833 Median : 4.000 Variance : 1.241 Standard Deviation : 1.114 Total rolls : 30 Italians Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.031 Median : 3.000 Variance : 0.882 Standard Deviation : 0.939 Total rolls : 32 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.476 Median : 4.000 Variance : 0.675 Standard Deviation : 0.822 Total rolls : 21 ANZAC Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.333 Median : 3.000 Variance : 0.859 Standard Deviation : 0.927 Total rolls : 33 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.100 Median : 4.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Russians Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 2.800 Median : 2.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Japanese Combat 1 was rolled 8 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 6 times Average roll : 3.730 Median : 4.000 Variance : 1.412 Standard Deviation : 1.188 Total rolls : 37
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Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Volgograd to Samara 4 infantry moved from Archangel to Vologda 2 armour moved from Russia to Vologda 2 mech_infantrys moved from Russia to Vologda 10 infantry moved from Russia to Vologda 4 aaGuns, 7 artilleries and 29 infantry moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
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@oysteilo Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 12/25 hits, 11.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 8 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 1 artillery moved from Anhwe to Hunan 1 artillery moved from Hopei to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Manchuria to Jehol 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 airfield placed in Kwangsi 1 factory_minor placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.67
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour Shantung : 1 flag, 1 factory_minor and 3 infantry Kwangsi : 1 flag, 1 airfield, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers Kiangsu : 1 flag, 1 factory_minor Kiangsi : 1 flag, 2 infantry Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Jehol : 1 flag, 1 infantry Siam : 2 infantry Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 9 infantry Yunnan : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun and 1 artillery Hunan : 1 flag, 1 artillery Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry 42 Sea Zone : 1 aaGun, 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 8 infantry, 1 marine, 2 submarines, 3 tactical_bombers and 6 transports 36 Sea Zone : 1 transport 20 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 57 Russians : 29 / 38 Japanese : 33 / 43 Americans : 52 / 52 Chinese : 5 / 9 British : 29 / 35 UK_Pacific : 24 / 24 Italians : 18 / 26 ANZAC : 14 / 14 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 55 times 2 was rolled 53 times 3 was rolled 44 times 4 was rolled 57 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.474 Median : 4.000 Variance : 0.486 Standard Deviation : 0.697 Total rolls : 308 Germans Combat 1 was rolled 18 times 2 was rolled 27 times 3 was rolled 15 times 4 was rolled 21 times 5 was rolled 10 times 6 was rolled 22 times Average roll : 3.389 Median : 3.000 Variance : 1.561 Standard Deviation : 1.249 Total rolls : 113 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.750 Median : 4.000 Variance : 0.864 Standard Deviation : 0.930 Total rolls : 28 Italians Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.031 Median : 3.000 Variance : 0.882 Standard Deviation : 0.939 Total rolls : 32 French Combat 1 was rolled 2 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.476 Median : 4.000 Variance : 0.675 Standard Deviation : 0.822 Total rolls : 21 ANZAC Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.405 Median : 3.000 Variance : 1.023 Standard Deviation : 1.012 Total rolls : 37 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.100 Median : 4.500 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 13 times Average roll : 3.661 Median : 4.000 Variance : 0.350 Standard Deviation : 0.591 Total rolls : 62
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@soulblighter small change 1 destroyer and 1 sub to s20. Was possible anyways
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@soulblighter just noticed I placed the wrong file lol xD
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need to clearify. End of USA 3 usa declears war on japan. What if no war between british and anzac at end of round three. Will a anzac “blocker” block japan on attackin usa on japan 4? Hmmmmm
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@oysteilo I highly doubt british will war anzac, but if you wanna war anzac, go ahead :P
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@oysteilo to be specific, there is no universe where japan and british and anzac are not at war at start of turn 4. As such any ship belonging to anzac and british will block japan. However if for some reason neither japan nor british or anzac declare, then yes the anzac destroyer will not block. It is a non-issue however.
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NO
End of round2: No war
End of Japan 3: No war
End of USA 3: USA declares war on japan
End of British/Anzac 3: No war with japanNow Japan and USA at war but british and anzac is not at war with japan
Japan 4. Will a british/Anzac destroyer block a japan attack on USA? HMMMMM
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@oysteilo no
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for example if you go into local mode for testing purposes, you wont see red stuff, you can even put all countries except british to does nothing and then see for yourself.
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I think you are right, but will get a ruling
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you know, the edited file has japan units worth 772 PU while the original file has uniths worth 758 PU. please post corrected file
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@oysteilo I moved a sub and a destroyer, I prolly forgot to remove the destroyer and the sub from where I moved them from 6+8 =14 which is the difference. Thank you for spotting that. You can just remove a sub and destroyer from the java fleet and its fine. I am sorry I missed that, was doing the edit before going to work and will be more thorough next time.
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just post the corrected file, its better that way, no worries