@Private-Panic it is not a camp. it is the league of extraordinary englishmen
NML 1914 - Team Game #5
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@Colt45554 You’re up as France/Serbia. Elrood, I’m not up next.
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@elrood: But first, Germany needs to fly away from Champagne. Please edit your fighters out. With all that undoing and redoing, you overlooked that.
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@Colt45554 Germany 2 edited.tsvg
This was clearly an oversight to expose his fighters, so please excuse me editing Elrood’s turn for him. -
@Colt45554 Sorry, but use Elrood’s original save game. Apparently, he reached his movement limit in Champagne, after attacking Picardy. Give me some time to consult with him.
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Rommel is right, I got sth mixed up in my Combat move.
Since my planes cannot fly past champagne, I would like to change the casualties in the last battle round of picardy. And kill a plane and let my 1 inf survive and take the territory.
I edited my move accordingly: german-2_edited.tsvg
Appologies to my allies, I try to do better next time. But that 3-move air plane stuff is very weird for me… since I so used on 4-move minimum.
Is that ok for you all?
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@elrood No problem!
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@elrood I did France’s turn sooner than this was posted. I’m not listed as a dice recipient but someone who is could confirm that. I’ve just been waiting for consultation on Serbia’s NCM.
That said, the loss of two German figs is quite substantial. If Allies agree, I’m OK re-doing the entirety of France+Serb with your edit in place -
@colt45554 Without knowing your tech and battle results, we don’t know if that’s a good deal or not. :blush:
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but you know the dice :wink: or you can reject your edit
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@colt45554 Only Witt and Redrum are recipients of the marti dice rolls. Elrood lives in Germany, so we will have to wait for his decision.
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Please redo france turn with my edits in place
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No wrong. Just resume your original go. I made the mistake and we leave it at that!
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@elrood so Colt can finish his French go ?
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@witt I agree with Elrood, Colt should just use what he started with.
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@witt @Colt45554 yes please!
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let us all light a candle for the brave german pilots. ousted by their incompetent commander in warm and cozy Berlin.
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@elrood long let his wanton incompetence continue.
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@Private-Panic Austria-2.tsvg
Round: 2Research Technology - Austria Austria spend 0 on tech rolls Austria roll 6,2 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mobileWarfare Combat Move - Austria 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 field_gun moved from Milan to Tuscany 1 infantry moved from Venice to Tuscany 6 field_guns, 1 heavy_gun and 6 infantry moved from Hungary to Transylvania 1 heavy_gun and 7 infantry moved from Baranya to Transylvania Purchase Units - Austria Austria buy 5 field_guns, 5 heavy_guns, 8 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Sea Zone 69 Sea of Crete Austria attack with 1 battlecruiser Serbia defend with 1 cruiser Austria roll dice for 1 battlecruiser in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits, 0.67 expected hits Serbia roll dice for 1 cruiser in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits, 0.50 expected hits Austria roll dice for 1 battlecruiser in Sea Zone 69 Sea of Crete, round 3 : 1/1 hits, 0.67 expected hits Serbia roll dice for 1 cruiser in Sea Zone 69 Sea of Crete, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Serbia and 1 battlecruiser owned by the Austria lost in Sea Zone 69 Sea of Crete Serbia win with no units remaining. Battle score for attacker is -6 Casualties for Austria: 1 battlecruiser Casualties for Serbia: 1 cruiser Battle in Tuscany Austria attack with 1 field_gun and 1 infantry Italy defend with 1 infantry Austria roll dice for 1 field_gun and 1 infantry in Tuscany, round 2 : 0/2 hits, 0.67 expected hits Italy roll dice for 1 infantry in Tuscany, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun and 1 infantry in Tuscany, round 3 : 2/2 hits, 0.67 expected hits Italy roll dice for 1 infantry in Tuscany, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Tuscany Austria win, taking Tuscany from Italy with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for Italy: 1 infantry Battle in Transylvania Austria attack with 6 field_guns, 2 heavy_guns and 13 infantry Serbia defend with 2 infantry Austria roll dice for 6 field_guns, 2 heavy_guns and 13 infantry in Transylvania, round 2 : 5/21 hits, 6.17 expected hits Serbia roll dice for 2 infantry in Transylvania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Serbia lost in Transylvania Austria win, taking Transylvania from Serbia with 6 field_guns, 2 heavy_guns and 13 infantry remaining. Battle score for attacker is 6 Casualties for Serbia: 2 infantry Non Combat Move - Austria 3 cavalrys moved from Baranya to Galicia 1 infantry moved from Bosnia to Croatia 2 infantry moved from Bosnia to Baranya 1 field_gun moved from Croatia to Bosnia 1 heavy_gun and 1 infantry moved from Venice to Milan 2 infantry moved from Carinthia to Venice 1 field_gun, 2 heavy_guns and 3 infantry moved from Trieste to Venice Place Units - Austria 1 trench placed in Baranya 3 trenchs placed in Milan 2 field_guns and 2 heavy_guns placed in Venice 6 infantry placed in Trieste 1 field_gun, 3 heavy_guns and 2 infantry placed in Galicia 2 field_guns placed in Hungary Activate Technology - Austria Austria activating mobileWarfare Turn Complete - Austria Austria collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italy regular : 0.33 Serbia regular : -0.67 Austria regular : -0.83