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BM FlyingBadger (Axis) vs dawgoneit (Allies+20) #2
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Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Southern France 1 artillery and 3 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 3 fighters and 3 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 3 infantry Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,2,3,3,3,2,1 Italians collect 1 PU (15 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Italians regular : 0.50
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Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 3 fighters moved from Germany to Holland Belgium 1 infantry moved from France to Southern France 1 armour moved from Siberia to Soviet Far East Germans take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia Combat - Germans Battle in Holland Belgium Germans attack with 7 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 artillery Germans roll dice for 7 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/14 hits, 6.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 3 fighters moved from Holland Belgium to Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 10 artilleries and 8 infantry moved from Western Germany to France 2 artilleries and 8 infantry moved from Germany to Western Germany 4 artilleries and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery, 1 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq 3 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Northwest Persia to Iraq 3 armour moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Holland Belgium 1 aaGun moved from France to Holland Belgium Place Units - Germans 10 armour placed in Western Germany 3 tactical_bombers placed in Germany 2 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,6,1 Germans collect 76 PUs (1 lost to blockades); end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33
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Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 5 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 5 fighters moved from 33 Sea Zone to 49 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 7/12 hits, 6.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 6 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 5 tactical_bombers in 49 Sea Zone, round 2 : 5/11 hits, 6.33 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 46 Sea Zone to Caroline Islands 3 fighters and 5 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 6 fighters and 5 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Szechwan to Yunnan 2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 aaGun, 8 artilleries and 3 mech_infantrys moved from Persia to Iraq 3 mech_infantrys moved from Iraq to Trans-Jordan Place Units - Japanese 2 fighters and 2 tactical_bombers placed in Japan 2 carriers placed in 36 Sea Zone 1 artillery placed in French Indo China 1 submarine placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.67
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da22c4e4-9e12-49c2-a2b8-81958a82cd1b-usa 13.tsvg
any scramble in sz97? -
@dawgoneit
No thanks -
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Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern France Italians attack with 1 artillery, 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,2,5,4,6,3,6 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.33
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skip russia
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@flyingbadger i cant get your post to download
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Not sure why. I’ve redone the move and created a new save (edited the convoy blockade results to be the same). Try this one.
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@dawgoneit that one worked
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@dawgoneit skip russia
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That’s now eight VCs for Axis in Europe, you’ve got until J16 to retake one.
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