L21 Martin (X) - Elche (L+30) OOB


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 bomber moved from Philippines to 33 Sea Zone
            1 bomber moved from Queensland to 26 Sea Zone
            3 infantry moved from Kiangsu to Shantung
            1 mech_infantry moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
            1 artillery and 2 fighters moved from Kiangsu to Shantung
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Queensland
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 2 transports; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 2 transports
                Casualties for ANZAC: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 33 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 fighter
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Amur, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 3 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Amur, round 3 : 1/2 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Amur
                    Japanese roll dice for 1 fighter in Amur, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter in Amur, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Amur
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for Americans: 1 artillery and 1 fighter
            Battle in Shantung
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                Chinese defend with 2 artilleries and 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Shantung, round 2 : 4/6 hits, 2,00 expected hits
                    Chinese roll dice for 2 artilleries and 4 infantry in Shantung, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 artilleries in Shantung, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Shantung
                2 fighters owned by the Japanese retreated
                Chinese win with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 1 artillery and 4 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Shantung to Japan
            1 fighter moved from Amur to Korea
            1 fighter moved from 55 Sea Zone to Queensland
            1 carrier moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from 32 Sea Zone to Marshall Islands
            1 tactical_bomber moved from 43 Sea Zone to Philippines
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Queensland
            1 fighter and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,5,5,6,1,5,3,4,5,3
            Japanese collect 18 PUs (11 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,67
    Japanese regular : 1,00
    Russians regular : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from Wake Island to Marshall Islands
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Midway to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from British Guiana to Gibraltar
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from Wake Island to Marshall Islands
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Midway to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from British Guiana to Gibraltar
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Manchuria
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking Manchuria from Japanese with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/9 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Marshall Islands
                Americans attack with 1 fighter
                Japanese defend with 1 bomber
                    Americans roll dice for 1 fighter in Marshall Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 6 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 6 : 1/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Marshall Islands
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 tactical_bomber
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -21
                Casualties for Americans: 1 fighter and 1 tactical_bomber
            Battle in Korea
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 fighter
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Midway to 23 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Korea to Amur
            1 fighter moved from Korea to Amur
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            6 fighters moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 fighter
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 submarines and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Italians regular : -0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from Wake Island to Marshall Islands
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Midway to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from British Guiana to Gibraltar
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Manchuria
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking Manchuria from Japanese with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/9 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Marshall Islands
                Americans attack with 1 fighter
                Japanese defend with 1 bomber
                    Americans roll dice for 1 fighter in Marshall Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 6 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 6 : 1/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Marshall Islands
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 tactical_bomber
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -21
                Casualties for Americans: 1 fighter and 1 tactical_bomber
            Battle in Korea
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 fighter
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Midway to 23 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Korea to Amur
            1 fighter moved from Korea to Amur
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            6 fighters moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 fighter
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 submarines and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Italians regular : -0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Shantung to Jehol
            1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 2 infantry
                Japanese defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            4 artilleries and 1 infantry placed in Shensi
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 6 Sea Zone to 23 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from Wake Island to Marshall Islands
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Midway to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from British Guiana to Gibraltar
            5 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Manchuria
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese win, taking Manchuria from Japanese with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/9 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Marshall Islands
                Americans attack with 1 fighter
                Japanese defend with 1 bomber
                    Americans roll dice for 1 fighter in Marshall Islands, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in Marshall Islands, round 6 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 bomber in Marshall Islands, round 6 : 1/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Marshall Islands
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 carrier and 1 tactical_bomber
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -21
                Casualties for Americans: 1 fighter and 1 tactical_bomber
            Battle in Korea
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 fighter
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Midway to 23 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Korea to Amur
            1 fighter moved from Korea to Amur
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            6 fighters moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 fighter
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 submarines and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Shantung to Jehol
            1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 2 infantry
                Japanese defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            4 artilleries and 1 infantry placed in Shensi
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 armour moved from Persia to Syria
            1 bomber moved from Persia to Syria
            1 artillery and 1 infantry moved from Persia to Iraq
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 77 Sea Zone
            3 artilleries moved from India to West India
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Samara to West India
            2 artilleries and 1 infantry moved from Anhwe to Jehol
            1 infantry moved from Yunnan to Burma
            2 artilleries moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from India to 81 Sea Zone
            1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone
                  UK_Pacific take 42 Sea Zone from Japanese
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Celebes
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Egypt
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Syria
                British attack with 1 armour and 1 bomber
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 1 bomber in Syria, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the British and 1 armour owned by the British lost in Syria
                Germans win with no units remaining. Battle score for attacker is -11
                Casualties for British: 1 armour and 1 bomber
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 aaGun moved from Anhwe to Jehol
            1 tactical_bomber moved from Samara to West India
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            3 infantry placed in Persia
            1 armour, 1 fighter and 1 infantry placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 1 fighter and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Some Units in India change ownership: 2 artilleries, 1 fighter and 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Italians regular : 0,00
    Japanese regular : 0,33
    Germans regular : 1,33
    British regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Algeria to Tunisia
                  Italians take Tunisia from British
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
            1 fighter moved from Southern Italy to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 harbour; Americans defend with 1 artillery
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 artilleries and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 2 artilleries in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British lost in Egypt
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 artilleries
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery and 2 infantry placed in Southern France
            Italians undo move 3.
            1 artillery and 1 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Greece to Tambov
            4 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
            2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
            4 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Western Ukraine to Tambov
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Greece to Tambov
            4 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
            2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
            4 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Western Ukraine to Tambov
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 3 fighters
                British defend with 1 destroyer, 3 fighters and 1 transport
                    Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    1 destroyer owned by the British, 3 fighters owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber and 3 fighters
                Casualties for British: 1 destroyer, 3 fighters and 1 transport
            Battle in Archangel
                Germans attack with 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 5 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 6 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/8 hits, 2,17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 3/7 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 9 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 3 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Persia
                Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Persia, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Iraq
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 artilleries
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            3 carriers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from France to Northern Italy
            2 artilleries moved from Bryansk to Rostov
            1 bomber moved from Tambov to Novgorod
            4 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Belarus to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Tambov to Rostov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 infantry moved from France to Northern Italy
            1 aaGun and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from 97 Sea Zone to Greece
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 destroyers placed in 97 Sea Zone
            2 fighters placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Western Ukraine
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
            EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Western Germany
            Germans undo move 6.
            1 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 4,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Greece to Tambov
            4 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
            2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
            4 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Western Ukraine to Tambov
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 3 fighters
                British defend with 1 destroyer, 3 fighters and 1 transport
                    Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    1 destroyer owned by the British, 3 fighters owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber and 3 fighters
                Casualties for British: 1 destroyer, 3 fighters and 1 transport
            Battle in Archangel
                Germans attack with 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 5 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 6 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/8 hits, 2,17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 3/7 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 9 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 3 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Persia
                Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Persia, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Iraq
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 artilleries
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            3 carriers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from France to Northern Italy
            2 artilleries moved from Bryansk to Rostov
            1 bomber moved from Tambov to Novgorod
            4 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Belarus to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Tambov to Rostov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 infantry moved from France to Northern Italy
            1 aaGun and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from 97 Sea Zone to Greece
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 destroyers placed in 97 Sea Zone
            2 fighters placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Western Ukraine
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
            EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Western Germany
            Germans undo move 6.
            1 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 4,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 3 infantry moved from Samara to Kazakhstan
            4 infantry moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries, 2 fighters and 4 infantry
                Germans defend with 3 infantry and 2 mech_infantrys
                    Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in Tambov, round 2 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Tambov, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Tambov, round 3 : 3/7 hits, 2,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry and 2 mech_infantrys
            Battle in Kazakhstan
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 2 armour and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            2 fighters moved from Tambov to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            6 artilleries and 6 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,00
    Russians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 fighters moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Philippines to 20 Sea Zone
            1 fighter moved from Queensland to 20 Sea Zone
            1 fighter moved from Queensland to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            2 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            2 armour moved from South Australia to Western Australia
                  Japanese take Western Australia from ANZAC
            1 infantry moved from Queensland to South Australia
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
                  Japanese take 54 Sea Zone from Americans
            1 fighter moved from Queensland to 44 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 carrier, 5 fighters and 1 tactical_bomber
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 carrier, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 1 fighter in 20 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    2 fighters owned by the Japanese and 1 cruiser owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 20 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 20 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 20 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
                Americans win with 1 battleship remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 carrier, 5 fighters and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
            Battle in 44 Sea Zone
                Japanese attack with 1 carrier and 1 fighter
                British defend with 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the British lost in 44 Sea Zone
                    British roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                1 submarine owned by the British submerged
                    Japanese roll dice for 1 fighter in 44 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 destroyer and 1 transport
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - Japanese
            1 fighter could not land in 44 Sea Zone and was removed
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
            Japanese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -1,50
    British regular : 1,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Morocco
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : 0,00
    Japanese regular : -1,00
    Italians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 artillery moved from Shensi to Kansu
            4 infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Jehol to Manchuria
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Morocco
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 artillery moved from Shensi to Kansu
            4 infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Jehol to Manchuria
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from West India to Eastern Persia
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 77 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 77 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 artilleries moved from India to West India
            5 infantry moved from India to West India
            2 fighters moved from Russia to Samara
            1 fighter moved from India to Samara
            1 infantry moved from Burma to India
            2 artilleries moved from Yunnan to Burma
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 92 Sea Zone
                British attack with 1 destroyer; Americans loiter and taunt
                Italians defend with 2 submarines
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 aaGun, 2 artilleries and 1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,1,1,6
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 transport placed in 39 Sea Zone
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : 0,33
    Japanese regular : -1,00
    British regular : -1,17
    Italians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 harbour; Americans defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Greece to Albania
            1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Syria
            1 fighter moved from 98 Sea Zone to Persia
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            2 destroyers placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Italians collect 13 PUs (3 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 armour and 2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Queensland, round 2 : 2/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Queensland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 3 armour, 1 artillery and 1 fighter in Queensland, round 3 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in South Australia
                ANZAC attack with 2 armour and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 infantry in South Australia, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,50
    

    Savegame

5 / 9

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