L21 Martin (X) - Elche (L+30) OOB


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Greece to Tambov
            4 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
            2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
            4 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Western Ukraine to Tambov
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 3 fighters
                British defend with 1 destroyer, 3 fighters and 1 transport
                    Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    1 destroyer owned by the British, 3 fighters owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber and 3 fighters
                Casualties for British: 1 destroyer, 3 fighters and 1 transport
            Battle in Archangel
                Germans attack with 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 5 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 6 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/8 hits, 2,17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 3/7 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 9 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 3 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Persia
                Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Persia, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Iraq
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 artilleries
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            3 carriers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from France to Northern Italy
            2 artilleries moved from Bryansk to Rostov
            1 bomber moved from Tambov to Novgorod
            4 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Belarus to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Tambov to Rostov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 infantry moved from France to Northern Italy
            1 aaGun and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from 97 Sea Zone to Greece
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 destroyers placed in 97 Sea Zone
            2 fighters placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Western Ukraine
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
            EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Western Germany
            Germans undo move 6.
            1 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 4,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 tactical_bomber moved from Novgorod to Tambov
            1 bomber moved from Greece to Tambov
            4 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            3 armour and 9 mech_infantrys moved from Bryansk to Volgograd
            2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
            4 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Western Ukraine to Tambov
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 3 fighters
                British defend with 1 destroyer, 3 fighters and 1 transport
                    Germans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    1 destroyer owned by the British, 3 fighters owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber and 3 fighters
                Casualties for British: 1 destroyer, 3 fighters and 1 transport
            Battle in Archangel
                Germans attack with 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 5 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 6 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/8 hits, 2,17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 3/7 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 9 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                    Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 3 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Persia
                Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Persia, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Iraq
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 artilleries
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            3 carriers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from France to Northern Italy
            2 artilleries moved from Bryansk to Rostov
            1 bomber moved from Tambov to Novgorod
            4 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Belarus to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Tambov to Rostov
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 infantry moved from France to Northern Italy
            1 aaGun and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from 97 Sea Zone to Greece
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 destroyers placed in 97 Sea Zone
            2 fighters placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Western Ukraine
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
            EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Western Germany
            Germans undo move 6.
            1 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 4,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 3 infantry moved from Samara to Kazakhstan
            4 infantry moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries, 2 fighters and 4 infantry
                Germans defend with 3 infantry and 2 mech_infantrys
                    Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in Tambov, round 2 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Tambov, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Tambov, round 3 : 3/7 hits, 2,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry and 2 mech_infantrys
            Battle in Kazakhstan
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 2 armour and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            2 fighters moved from Tambov to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            6 artilleries and 6 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,00
    Russians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 fighters moved from Japan to 20 Sea Zone
            1 tactical_bomber moved from Philippines to 20 Sea Zone
            1 fighter moved from Queensland to 20 Sea Zone
            1 fighter moved from Queensland to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            2 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            2 armour moved from South Australia to Western Australia
                  Japanese take Western Australia from ANZAC
            1 infantry moved from Queensland to South Australia
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
                  Japanese take 54 Sea Zone from Americans
            1 fighter moved from Queensland to 44 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 carrier, 5 fighters and 1 tactical_bomber
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 carrier, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 1 fighter in 20 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    2 fighters owned by the Japanese and 1 cruiser owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 20 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 20 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 20 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
                Americans win with 1 battleship remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 carrier, 5 fighters and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
            Battle in 44 Sea Zone
                Japanese attack with 1 carrier and 1 fighter
                British defend with 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the British lost in 44 Sea Zone
                    British roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 carrier owned by the Japanese lost in 44 Sea Zone
                    Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                1 submarine owned by the British submerged
                    Japanese roll dice for 1 fighter in 44 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 destroyer and 1 transport
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - Japanese
            1 fighter could not land in 44 Sea Zone and was removed
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
            Japanese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -1,50
    British regular : 1,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Morocco
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : 0,00
    Japanese regular : -1,00
    Italians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 artillery moved from Shensi to Kansu
            4 infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Jehol to Manchuria
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Amur to 6 Sea Zone
            1 tactical_bomber moved from New South Wales to New Guinea
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Morocco
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Germans, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                    Italians roll AA dice in Gibraltar : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 artillery, 1 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Sikang
            1 artillery moved from Shensi to Kansu
            4 infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Jehol to Manchuria
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Shensi
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from West India to Eastern Persia
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 77 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 77 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 artilleries moved from India to West India
            5 infantry moved from India to West India
            2 fighters moved from Russia to Samara
            1 fighter moved from India to Samara
            1 infantry moved from Burma to India
            2 artilleries moved from Yunnan to Burma
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
                  UK_Pacific take 35 Sea Zone from Japanese
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 92 Sea Zone
                British attack with 1 destroyer; Americans loiter and taunt
                Italians defend with 2 submarines
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 aaGun, 2 artilleries and 1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,1,1,6
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 transport placed in 39 Sea Zone
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : 0,33
    Japanese regular : -1,00
    British regular : -1,17
    Italians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 harbour; Americans defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Greece to Albania
            1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Syria
            1 fighter moved from 98 Sea Zone to Persia
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            2 destroyers placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Italians collect 13 PUs (3 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 armour and 2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Queensland, round 2 : 2/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Queensland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 3 armour, 1 artillery and 1 fighter in Queensland, round 3 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in South Australia
                ANZAC attack with 2 armour and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 infantry in South Australia, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            3 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            2 armour and 2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 3 armour, 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Queensland, round 2 : 2/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Queensland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 3 armour, 1 artillery and 1 fighter in Queensland, round 3 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in South Australia
                ANZAC attack with 2 armour and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 armour and 2 infantry in South Australia, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 2 fighters moved from Novgorod to Russia
            1 mech_infantry moved from Archangel to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Rostov to Tambov
            2 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            3 armour moved from Volgograd to Bryansk
            8 mech_infantrys moved from Volgograd to Bryansk
            3 artilleries moved from Rostov to Bryansk
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Persia
            1 artillery moved from Northwest Persia to Persia
            2 bombers moved from Western Germany to Bryansk
            2 mech_infantrys moved from Rostov to Bryansk
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 2 fighters moved from Novgorod to Russia
            1 mech_infantry moved from Archangel to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Rostov to Tambov
            2 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            3 armour moved from Volgograd to Bryansk
            8 mech_infantrys moved from Volgograd to Bryansk
            3 artilleries moved from Rostov to Bryansk
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Persia
            1 artillery moved from Northwest Persia to Persia
            2 bombers moved from Western Germany to Bryansk
            2 mech_infantrys moved from Rostov to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Bryansk
                Germans attack with 4 armour, 5 artilleries, 2 bombers, 1 infantry and 15 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 1 infantry and 15 mech_infantrys in Bryansk, round 2 : 5/27 hits, 8,50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour, 5 artilleries, 2 bombers and 13 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Germans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 92 Sea Zone
                Germans attack with 1 destroyer and 1 submarine; Italians loiter and taunt
                Americans defend with 2 submarines
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Egypt
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 armour and 1 harbour
                    Germans roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Egypt
                    Germans roll dice for 2 armour in Egypt, round 3 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Tambov
                Germans attack with 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                    Germans roll dice for 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 3/6 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
            2 bombers moved from Bryansk to Novgorod
            2 fighters moved from Russia to Ukraine
            1 tactical_bomber moved from Tambov to Novgorod
            1 aaGun moved from Northwest Persia to Persia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Rostov to Bryansk
            3 infantry moved from Archangel to Belarus
            1 infantry moved from Northern Italy to France
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Yugoslavia
            1 artillery and 2 infantry placed in France
            3 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Western Ukraine
            2 mech_infantrys and 1 tactical_bomber placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 9.
            Germans undo move 5.
            3 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Volgograd
            Germans undo move 9.
            1 infantry placed in Volgograd
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Russians regular : 1,67
    Germans regular : -3,00
    British regular : 0,00
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 19 PUs; 
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 artillery moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            1 artillery moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            2 artilleries moved from Samara to Tambov
            2 infantry moved from Samara to Tambov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Belarus
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 infantry and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 3 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 3 mech_infantrys
            Battle in Volgograd
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                1 fighter owned by the Russians retreated
                1 artillery owned by the Russians retreated to Smolensk
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Tambov to Russia
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
            1 aaGun moved from Smolensk to Russia
            1 aaGun, 2 artilleries and 2 infantry moved from Vologda to Russia
            1 aaGun, 4 artilleries and 2 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from Western Australia to South Australia
    
        Combat - Japanese
            Battle in South Australia
                Japanese attack with 2 armour
                ANZAC defend with 2 armour and 1 infantry
                    Japanese roll dice for 2 armour in South Australia, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 2 armour and 1 infantry in South Australia, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in South Australia
                ANZAC win with 2 armour remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 armour
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,4
            Japanese collect 6 PUs (7 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Algeria
            4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Formosa
            Battle in Okinawa
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Iwo Jima from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 carrier, 1 fighter, 1 submarine and 1 transport
                1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 0/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 destroyer owned by the Germans and 2 submarines owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 fighter and 2 submarines
                Casualties for Germans: 1 destroyer
                Casualties for Italians: 1 carrier, 1 fighter and 1 transport
            Battle in Algeria
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 5 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 6 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Korea to Amur
            1 tactical_bomber moved from New Guinea to Guam
            1 tactical_bomber moved from 6 Sea Zone to Buryatia
            1 tactical_bomber moved from Midway to 6 Sea Zone
            1 tactical_bomber moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 fighter and 2 tactical_bombers placed in Eastern United States
            1 fighter placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6,50
    Italians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 4 infantry moved from Yunnan to Burma
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
            3 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Algeria
            4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Formosa
            Battle in Okinawa
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Iwo Jima from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 carrier, 1 fighter, 1 submarine and 1 transport
                1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 0/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 destroyer owned by the Germans and 2 submarines owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 fighter and 2 submarines
                Casualties for Germans: 1 destroyer
                Casualties for Italians: 1 carrier, 1 fighter and 1 transport
            Battle in Algeria
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 5 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Algeria, round 6 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Korea to Amur
            1 tactical_bomber moved from New Guinea to Guam
            1 tactical_bomber moved from 6 Sea Zone to Buryatia
            1 tactical_bomber moved from Midway to 6 Sea Zone
            1 tactical_bomber moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 fighter and 2 tactical_bombers placed in Eastern United States
            1 fighter placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 4 infantry moved from Yunnan to Burma
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
            3 artilleries and 1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 77 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from West India to 80 Sea Zone
            1 tactical_bomber moved from West India to 80 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 artillery moved from Eastern Persia to West India
            2 infantry moved from India to West India
            1 artillery moved from India to West India
            2 artilleries moved from Burma to India
            1 artillery moved from Malaya to Shan State
            1 submarine moved from 20 Sea Zone to 38 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            2 artilleries moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Jehol to Manchuria
            3 fighters moved from Samara to Russia
            1 armour moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Iraq
            Battle in Egypt
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 armour, 1 harbour and 2 infantry
                    Germans roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 1 aaGun, 2 armour and 2 infantry in Egypt, round 2 : 2/4 hits, 1,67 expected hits
                    1 aaGun owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Egypt
                British win, taking Iraq from Germans, taking Egypt from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 1 aaGun, 2 armour and 2 infantry
            Battle in 110 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
            British collect 27 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery, 1 fighter and 5 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : -6,50
    Italians regular : 1,67
    Germans AA : -0,50
    Germans regular : -0,00
    British regular : 2,50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 bombers
                British defend with 2 fighters and 1 harbour; Americans defend with 1 artillery
                    Italians roll dice for 2 bombers in Gibraltar, round 2 : 1/2 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 2 fighters in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
                    2 bombers owned by the Italians and 1 artillery owned by the Americans lost in Gibraltar
                British win with 2 fighters remaining. Battle score for attacker is -20
                Casualties for Italians: 2 bombers
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun moved from Syria to Trans-Jordan
            1 aaGun moved from Albania to Yugoslavia
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 armour moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 armour moved from Western Australia to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 armour moved from South Australia to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

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