Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Hisaichi
11 Infantrys and 1 Marine moved from Quingdao to Belogorsk
2 Infantrys moved from Hsingan to Jinan
1 Tankette moved from Hsingan to Jinan
1 Infantry moved from Hsingan to Jinan
1 Infantry moved from Hsingan to Jinan
1 Tankette moved from Hsingan to Belogorsk
4 Artillerys and 2 Infantrys moved from Manchuria to Belogorsk
2 Infantrys moved from Hsingan to Belogorsk
5 Infantrys and 3 Tankettes moved from Seoul to Manchuria
3 Tankettes moved from Manchuria to Belogorsk
2 Tanks and 1 Tankette moved from Peking to N.Shangsi
6 Tankettes moved from Sian to N.Shangsi
1 Artillery moved from Shangsi to N.Shangsi
6 Tankettes moved from Kiangsi to Sian
1 Artillery and 1 Tankette moved from Sikang to Nancheng
2 Artillerys and 1 Infantry moved from S.Borneo to sz60
1 Transport moved from sz59 to sz60
1 Infantry moved from S.Borneo to sz60
1 Tank moved from Bava to sz59
1 Infantry moved from Bava to sz59
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz60 to sz59
1 B.Transport moved from sz81 to sz58
4 Transports moved from sz81 to sz58
1 Infantry, 1 Tank and 1 Transport moved from sz59 to sz81
1 Infantry and 1 Tank moved from sz81 to S.G
2 Artillerys, 6 Infantrys and 2 Marines moved from Bava to sz58
2 Artillerys, 6 Infantrys and 2 Marines moved from sz58 to Flores
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz59 to sz58
2 Artillerys and 1 Infantry moved from sz58 to Flores
1 Infantry and 1 Transport moved from sz60 to sz59
1 Infantry moved from sz59 to Bali
1 Battleship, 2 Carriers, 2 Destroyers and 3 Submarines moved from sz66 to sz60
6 Tankettes moved from Hongkong to Kiangsi
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Elite, 5 Infantrys, 1 Tank and 10 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Nancheng
Hisaichi attack with 1 Artillery and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Tankette in Nancheng, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tankette in Nancheng, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nancheng
Hisaichi win, taking Nancheng from Chinese with 1 Artillery and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Jinan
Hisaichi attack with 4 Infantrys and 1 Tankette
Russians defend with 2 Infantrys
Hisaichi roll dice for 4 Infantrys and 1 Tankette in Jinan, round 2 : 2/5 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 4 Infantrys and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
1 Destroyer moved from sz70 to sz42
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
2 Artillerys, 1 Elite, 3 Infantrys and 2 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Russians regular : -0.67
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
3 Mech.Infs moved from Dheli to Bhopal
1 Artillery, 1 Elite and 1 Infantry moved from E.India to C.India
1 Infantry and 1 Marine moved from Bengal to E.India
4 Infantrys moved from Thailand to Burma
2 Transports moved from sz59 to sz60
1 Transport moved from sz81 to sz59
1 Elite and 3 Infantrys moved from Malaya to sz60
1 Tank moved from Bali to Java
3 Infantrys moved from Bali to Java
1 Elite and 3 Infantrys moved from sz60 to Java
5 Infantrys moved from Phuket to Thailand
1 Mech.Inf moved from Phuket to Bengal
Purchase Units - Thai
Thai buy 1 Bunker, 6 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bhopal
Thai attack with 3 Mech.Infs
Chinese defend with 1 Mech.Inf
Thai roll dice for 3 Mech.Infs in Bhopal, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Bhopal, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 3 Mech.Infs in Bhopal, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Bhopal, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Mech.Inf owned by the Thai lost in Bhopal
Thai win, taking Bhopal from British with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Thai: 1 Mech.Inf
Casualties for Chinese: 1 Mech.Inf
Battle in C.India
Thai attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in C.India, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in C.India, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in C.India
Thai win, taking C.India from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Bunker, 1 Marine and 2 Tanks placed in Dheli
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Thai regular : -1.17
British regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - British
1 Infantry moved from M.India to C.India
1 Infantry moved from S.India to India
British take India from Thai
1 Infantry moved from Calcutta to C.India
9 EarlyFighters moved from Calcutta to C.India
2 EarlyFighters moved from Calcutta to Bhopa
1 Artillery and 3 Infantrys moved from Irkutsk to Quingdao
Purchase Units - British
British buy 2 EarlyFighters and 6 Infantrys; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory Bhopa
Battle in C.India
British attack with 9 EarlyFighters and 2 Infantrys
Thai defend with 1 Artillery and 1 Elite
British roll dice for 9 EarlyFighters and 2 Infantrys in C.India, round 2 : 2/11 hits, 3.33 expected hits
Thai roll dice for 1 Artillery and 1 Elite in C.India, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in C.India
British win with 9 EarlyFighters remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Thai: 1 Artillery and 1 Elite
Battle in Quingdao
British attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Quingdao, round 2 : 1/4 hits, 1.00 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Quingdao
British win, taking Quingdao from Masaharu with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
2 EarlyFighters moved from Bhopa to W.Tibet
9 EarlyFighters moved from C.India to Calcutta
1 Infantry moved from Vancouver to sz6
1 AAGun moved from N.Canada to sz6
1 AAGun, 1 Infantry and 1 Transport moved from sz6 to sz4
1 AAGun and 1 Infantry moved from sz4 to Palana
1 Artillery and 1 Infantry moved from Magadan to Yakutsk
Place Units - British
2 EarlyFighters and 6 Infantrys placed in Calcutta
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67
Thai regular : 1.33
British regular : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Anzac
1 EarlyFighter moved from sz50 to sz81
1 Fighter moved from sz50 to sz81
1 Infantry moved from W.Australia to sz50
1 Infantry and 1 S.Sub moved from sz50 to sz61
1 Infantry moved from sz61 to N.S
Anzac take N.S from Yamamoto
1 Infantry moved from Derby to sz49
1 Infantry moved from sz49 to New Guinea
British take New Guinea from Yamamoto
Purchase Units - Anzac
Anzac buy 6 Infantrys, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz81
Anzac attack with 1 EarlyFighter and 1 Fighter
Hisaichi defend with 1 Transport
Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz81, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in sz81
Anzac win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Non Combat Move - Anzac
1 EarlyFighter and 1 Fighter moved from sz81 to sz50
1 EarlyFighter moved from Melbourne to Derby
1 Artillery moved from S.W.Australia to W.Australia
2 Artillerys and 1 Infantry moved from Darwin to Derby
1 Marine moved from Melbourne to S.W.Australia
Place Units - Anzac
1 S.Sub and 1 Transport placed in sz37
3 Infantrys placed in W.Australia
3 Infantrys placed in Darwin
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : 0.17
Hisaichi regular : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Americans
1 unit repaired.
1 Destroyer moved from sz11 to sz17
2 Fighters moved from Sukhalin to sz1
1 Destroyer moved from sz2 to sz1
Purchase Units - Americans
Americans buy 4 Destroyers, 3 Fighters and 8 Marines; Remaining resources: 5 PUs;
Combat - Americans
Battle in sz17
Americans attack with 1 Destroyer
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz17
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer
Battle in sz1
Americans attack with 1 Destroyer and 2 Fighters
Masaharu defend with 2 Destroyers and 4 Transports
Americans roll dice for 1 Destroyer and 2 Fighters in sz1, round 2 : 0/3 hits, 1.33 expected hits
Masaharu roll dice for 2 Destroyers and 4 Transports in sz1, round 2 : 3/6 hits, 1.67 expected hits
2 Fighters owned by the Americans and 1 Destroyer owned by the Americans lost in sz1
Masaharu win with 2 Destroyers and 4 Transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 Destroyer and 2 Fighters
Non Combat Move - Americans
8 Marines moved from Yakutsk to Vostok
8 Marines moved from Magadan to Yakutsk
2 Destroyers moved from sz4 to sz9
2 Fighters moved from Pearl Harbor to sz19
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
1 Marine moved from Portland to Seattle
8 Marines moved from Seattle to sz6
2 B.Transports and 8 Marines moved from sz6 to sz4
8 Marines moved from sz4 to Palana
8 Marines moved from Palana to Magadan
1 Transport moved from sz4 to sz6
2 B.Transports moved from sz4 to sz6
8 Marines moved from sz14 to Seattle
Place Units - Americans
1 Fighter placed in sz19
2 Destroyers placed in sz4
1 Destroyer placed in sz11
2 Marines placed in Pearl Harbor
Americans undo move 4.
1 Destroyer placed in sz25
2 Fighters placed in Pearl Harbor
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 87 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : -1.67
Masaharu regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Masaharu
1 Artillery, 3 Infantrys and 1 Tank moved from Belogorsk to Quingdao
2 Infantrys moved from Amursk to Belogorsk
4 Transports moved from sz1 to sz15
6 Infantrys moved from Akina to sz15
6 Infantrys and 4 Transports moved from sz15 to sz1
6 Infantrys moved from sz1 to Belogorsk
1 Destroyer moved from sz16 to sz3
Purchase Units - Masaharu
Masaharu buy 1 Bunker, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank
British defend with 1 Artillery and 2 Infantrys
Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Quingdao, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Masaharu and 2 Infantrys owned by the British lost in Quingdao
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Quingdao, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 2 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Non Combat Move - Masaharu
Place Units - Masaharu
1 Bunker placed in Belogorsk
2 Infantrys and 1 Marine placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.33
Russians regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Russians
2 Mech.Infs moved from Bikaner to W.India
2 Mech.Infs moved from Bikaner to Bhopal
2 Mech.Infs moved from Agra to Bhopal
5 Infantrys moved from Ulaan Ude to Jinan
2 EarlyFighters moved from Ulaan Ude to Jinan
1 Elite and 3 Infantrys moved from Ulaan Ude to Quingdao
Purchase Units - Russians
Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in W.India
Russians attack with 2 Mech.Infs
Yamamoto defend with 1 Infantry
Russians roll dice for 2 Mech.Infs in W.India, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in W.India, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in W.India
Russians win, taking W.India from Yamamoto with 1 Mech.Inf remaining. Battle score for attacker is -3
Casualties for Russians: 1 Mech.Inf
Casualties for Yamamoto: 1 Infantry
Battle in Quingdao
Russians attack with 1 Elite and 3 Infantrys
Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank
Russians roll dice for 1 Elite and 3 Infantrys in Quingdao, round 2 : 1/4 hits, 1.00 expected hits
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Elite and 2 Infantrys in Quingdao, round 3 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Elite and 1 Infantry in Quingdao, round 4 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Tank in Quingdao, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Elite remaining. Battle score for attacker is 5
Casualties for Russians: 3 Infantrys
Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Tank
Battle in Jinan
Russians attack with 2 EarlyFighters and 5 Infantrys
Hisaichi defend with 4 Infantrys and 1 Tankette
Russians roll dice for 2 EarlyFighters and 5 Infantrys in Jinan, round 2 : 3/7 hits, 1.50 expected hits
Hisaichi roll dice for 4 Infantrys and 1 Tankette in Jinan, round 2 : 1/5 hits, 1.50 expected hits
1 Infantry owned by the Russians, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Jinan
Russians roll dice for 2 EarlyFighters and 4 Infantrys in Jinan, round 3 : 1/6 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys in Jinan, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
Russians roll dice for 2 EarlyFighters and 3 Infantrys in Jinan, round 4 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 EarlyFighters and 3 Infantrys in Jinan, round 5 : 2/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Jinan, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 4 Infantrys and 1 Tankette
Battle in Bhopal
Russians attack with 4 Mech.Infs
Thai defend with 2 Mech.Infs
Russians roll dice for 4 Mech.Infs in Bhopal, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 2 Mech.Infs in Bhopal, round 2 : 2/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Thai and 2 Mech.Infs owned by the Russians lost in Bhopal
Russians roll dice for 2 Mech.Infs in Bhopal, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Mech.Inf in Bhopal, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Thai lost in Bhopal
Russians win, taking Bhopal from Thai with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Russians: 2 Mech.Infs
Casualties for Thai: 2 Mech.Infs
Non Combat Move - Russians
1 Infantry moved from Achinsk to Abakan
3 Mech.Infs moved from Achinsk to Bikaner
1 Elite and 5 Infantrys moved from Kaask to Tulun
6 Infantrys moved from Tulun to Ulaan Ude
2 EarlyFighters moved from Jinan to Ulaan Ude
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Masaharu regular : 0.50
Thai regular : 1.00
Russians regular : 2.67
Hisaichi regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Research Technology - Yamamoto
Combat Move - Yamamoto
4 Destroyers moved from sz18 to sz9
1 Infantry moved from E.India to C.India
1 Infantry moved from E.India to Nagpur
2 Artillerys and 1 Infantry moved from Davao to sz70
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz70 to sz81
2 Artillerys and 1 Infantry moved from sz81 to New Guinea
3 B.Transports moved from sz60 to sz74
1 B.Transport moved from sz59 to sz60
1 Artillery moved from Malaya to sz60
2 Infantrys moved from Malaya to sz60
1 B.Transport moved from sz59 to sz60
1 Artillery and 2 Infantrys moved from Malaya to sz60
2 Artillerys and 4 Infantrys moved from sz60 to N.S
4 Transports moved from sz59 to sz68
1 Battleship moved from sz59 to sz70
1 Destroyer moved from sz70 to sz18
2 Destroyers moved from sz7 to sz3
2 Destroyers moved from sz78 to sz7
7 Destroyers moved from sz78 to sz18
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 9 Destroyers, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz9
Yamamoto attack with 4 Destroyers
Americans defend with 2 Destroyers
Yamamoto roll dice for 4 Destroyers in sz9, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in sz9, round 2 : 1/2 hits, 1.00 expected hits
2 Destroyers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz9
Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 2 Destroyers
Battle in N.S
Yamamoto attack with 2 Artillerys and 4 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 4 Infantrys in N.S, round 2 : 1/6 hits, 1.67 expected hits
Anzac roll dice for 1 Infantry in N.S, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in N.S
Yamamoto win, taking N.S from Anzac with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in New Guinea
Yamamoto attack with 2 Artillerys and 1 Infantry
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in New Guinea, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in New Guinea, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Infantry in New Guinea, round 4 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in New Guinea
Yamamoto win, taking New Guinea from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
Place Units - Yamamoto
2 Infantrys placed in Bengal
3 Infantrys placed in Moresby
2 Artillerys placed in Davao
Yamamoto undo move 3.
8 Destroyers placed in sz78
1 Destroyer placed in sz78
2 Artillerys and 1 Marine placed in S.Japan
Yamamoto undo move 5.
2 Artillerys, 2 Infantrys and 1 Marine placed in Malaya
Turn Complete - Yamamoto
Yamamoto collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Americans regular : 0.00
Anzac regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Chinese
1 Elite and 2 Infantrys moved from Agra to Bhopal
1 Infantry moved from W.Tibet to Nepal
British take Nepal from Yamamoto
3 Infantrys moved from W.Tibet to Bhopa
British take Bhopa from Thai
1 Mech.Inf moved from W.Tibet to Nancheng
2 Infantrys moved from Xining to Nancheng
1 Infantry moved from Tsingnan to Sikang
1 Marine moved from Tsingnan to Sikang
3 Infantrys moved from Tsingnan to Gansu
Purchase Units - Chinese
Chinese buy 7 Infantrys, 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 Infantry and 1 Marine
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 3 : 2/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Nancheng
Chinese attack with 2 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Artillery and 1 Tankette
Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Nancheng, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tankette in Nancheng, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Nancheng
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Nancheng, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tankette in Nancheng, round 3 : 1/2 hits, 0.50 expected hits
1 Tankette owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nancheng
Chinese win, taking Nancheng from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Tankette
Non Combat Move - Chinese
4 Infantrys moved from Xining to Tsingnan
3 Infantrys moved from Urumal to Quyan
3 Infantrys moved from Yecheng to Agra
Place Units - Chinese
6 Infantrys placed in Xining
1 Infantry, 1 Mech.Inf and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Hisaichi regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Hisaichi
2 Artillerys, 7 Infantrys, 4 Mech.Infs, 16 Tanks and 24 Tankettes moved from N.Shangsi to Gansu
6 Tankettes moved from Sian to Gansu
1 Infantry moved from Shangsi to Gansu
1 Infantry moved from Hsingan to Jinan
2 Tankettes moved from Belogorsk to Jinan
1 Tankette moved from Belogorsk to Jinan
1 Artillery, 1 Infantry and 1 Tankette moved from Belogorsk to Quingdao
5 Infantrys moved from Manchuria to Belogorsk
2 Tankettes moved from Seoul to Belogorsk
2 Artillerys, 1 Elite and 3 Infantrys moved from Seoul to Manchuria
1 Destroyer and 1 Submarine moved from sz60 to sz61
1 Transport moved from sz59 to sz60
1 Transport moved from sz58 to sz60
2 Artillerys and 2 Infantrys moved from S.Borneo to sz60
2 Artillerys and 2 Infantrys moved from sz60 to Java
2 B.Transports and 3 Transports moved from sz58 to sz68
Purchase Units - Hisaichi
Hisaichi buy 8 Infantrys, 1 Marine, 4 Tanks and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Jinan
Hisaichi attack with 1 Infantry and 3 Tankettes
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Infantry and 3 Tankettes in Jinan, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Jinan
Hisaichi roll dice for 2 Tankettes in Jinan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 2 Tankettes remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Russians: 2 Infantrys
Battle in Quingdao
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tankette
Russians defend with 1 Elite
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Quingdao, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Russians: 1 Elite
Battle in sz61
Hisaichi attack with 1 Destroyer and 1 Submarine
Anzac defend with 1 S.Sub
Hisaichi roll dice for 1 Submarine in sz61, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 S.Sub in sz61, round 2 : 0/1 hits, 0.17 expected hits
1 S.Sub owned by the Anzac lost in sz61
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Anzac: 1 S.Sub
Battle in Gansu
Hisaichi attack with 2 Artillerys, 8 Infantrys, 4 Mech.Infs, 16 Tanks and 30 Tankettes
Chinese defend with 1 AAGun, 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 25 Infantrys, 1 Marine, 9 Tanks and 10 Tankettes
Hisaichi roll dice for 2 Artillerys, 8 Infantrys, 4 Mech.Infs, 16 Tanks and 30 Tankettes in Gansu, round 2 : 23/60 hits, 22.33 expected hits
Units damaged: 4 Bunkers owned by the Chinese
Chinese roll dice for 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 25 Infantrys, 1 Marine, 9 Tanks and 10 Tankettes in Gansu, round 2 : 20/53 hits, 18.50 expected hits
10 Tankettes owned by the Chinese, 12 Tankettes owned by the Hisaichi, 8 Infantrys owned by the Hisaichi and 9 Infantrys owned by the Chinese lost in Gansu
Hisaichi roll dice for 2 Artillerys, 4 Mech.Infs, 16 Tanks and 18 Tankettes in Gansu, round 3 : 17/40 hits, 16.00 expected hits
Chinese roll dice for 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 16 Infantrys, 1 Marine and 9 Tanks in Gansu, round 3 : 12/34 hits, 13.83 expected hits
12 Tankettes owned by the Hisaichi, 1 Marine owned by the Chinese and 16 Infantrys owned by the Chinese lost in Gansu
Hisaichi roll dice for 2 Artillerys, 4 Mech.Infs, 16 Tanks and 6 Tankettes in Gansu, round 4 : 13/28 hits, 12.00 expected hits
Chinese roll dice for 2 Artillerys, 4 Bunkers, 2 EarlyFighters and 9 Tanks in Gansu, round 4 : 9/17 hits, 8.17 expected hits
9 Tanks owned by the Chinese, 2 Bunkers owned by the Chinese, 6 Tankettes owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Gansu
Hisaichi roll dice for 3 Mech.Infs and 16 Tanks in Gansu, round 5 : 7/19 hits, 9.00 expected hits
Chinese roll dice for 2 Bunkers and 2 EarlyFighters in Gansu, round 5 : 2/4 hits, 2.00 expected hits
2 EarlyFighters owned by the Chinese, 2 Bunkers owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Mech.Inf and 16 Tanks remaining. Battle score for attacker is 27
Casualties for Hisaichi: 2 Artillerys, 8 Infantrys, 3 Mech.Infs and 30 Tankettes
Casualties for Chinese: 2 Artillerys, 4 Bunkers, 2 EarlyFighters, 25 Infantrys, 1 Marine, 9 Tanks and 10 Tankettes
Non Combat Move - Hisaichi
1 Tankette moved from Kiangsi to W.Sian
5 Tankettes moved from Kiangsi to Sian
6 Tankettes moved from Hongkong to Kiangsi
1 Tank and 2 Tankettes moved from Peking to Hsingan
Place Units - Hisaichi
4 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
3 Infantrys placed in Peking
1 Infantry, 1 Marine, 4 Tanks and 2 Tankettes placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Anzac regular : -0.17
Russians regular : 0.67
Hisaichi regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Thai
1 Transport moved from sz59 to sz60
1 Artillery, 2 Infantrys and 1 Marine moved from E.India to Nepal
1 Mech.Inf moved from Bengal to Nepal
4 Infantrys moved from Burma to Bengal
5 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Nepal
Thai attack with 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf
Chinese defend with 1 Infantry
Thai roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Mech.Inf in Nepal, round 2 : 4/5 hits, 1.67 expected hits
British roll dice for 1 Infantry in Nepal, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in Nepal
Thai win, taking Nepal from British with 1 Artillery, 1 Infantry, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Bunker, 1 Infantry and 2 Tanks placed in Dheli
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Thai regular : 2.33
British regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - British
2 Infantrys moved from Calcutta to C.India
4 EarlyFighters moved from Calcutta to C.India
1 Infantry moved from India to Nagpur
2 EarlyFighters moved from W.Tibet to Nagpur
1 Artillery and 1 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Palana to Magadan
Purchase Units - British
British buy 2 EarlyFighters and 5 Infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in C.India
British attack with 4 EarlyFighters and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 4 EarlyFighters and 2 Infantrys in C.India, round 2 : 2/6 hits, 1.67 expected hits
Thai roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in C.India
British win, taking C.India from Thai with 4 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Nagpur
British attack with 2 EarlyFighters and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 2 EarlyFighters and 1 Infantry in Nagpur, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Nagpur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Nagpur
British win with 2 EarlyFighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
2 EarlyFighters moved from Nagpur to Calcutta
2 EarlyFighters moved from C.India to Calcutta
2 EarlyFighters moved from C.India to Calcutta
Place Units - British
2 EarlyFighters and 5 Infantrys placed in Calcutta
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Thai regular : -0.33
British regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Anzac
1 S.Sub moved from sz37 to sz42
1 EarlyFighter moved from Derby to sz42
1 Marine moved from S.W.Australia to sz37
1 Marine and 1 Transport moved from sz37 to sz50
3 Artillerys moved from W.Australia to sz50
2 Artillerys moved from Derby to sz50
2 Infantrys moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
5 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 1 Marine moved from sz50 to Flores
1 Infantry moved from Derby to sz49
1 Infantry moved from sz49 to E.G
British take E.G from Yamamoto
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz42
Anzac attack with 1 EarlyFighter and 1 S.Sub
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 S.Sub in sz42, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 EarlyFighter in sz42, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in sz42, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 S.Sub in sz42, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer in sz42, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz42
Anzac win with 1 EarlyFighter and 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Flores
Anzac attack with 5 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 1 Marine
Hisaichi defend with 4 Artillerys, 7 Infantrys and 2 Marines
Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 5 Artillerys, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 1 Marine in Flores, round 2 : 2/12 hits, 4.33 expected hits
Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Marines in Flores, round 2 : 5/13 hits, 4.33 expected hits
1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Flores
Anzac roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter and 1 Marine in Flores, round 3 : 4/7 hits, 2.67 expected hits
Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Flores, round 3 : 5/11 hits, 3.67 expected hits
4 Artillerys owned by the Anzac, 1 Marine owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Flores
1 EarlyFighter owned by the Anzac and 1 Fighter owned by the Anzac retreated
Yamamoto win with 4 Artillerys, 1 Infantry and 2 Marines remaining. Battle score for attacker is -19
Casualties for Anzac: 5 Artillerys, 4 Infantrys and 1 Marine
Casualties for Hisaichi: 6 Infantrys
Non Combat Move - Anzac
1 EarlyFighter moved from Flores to sz50
1 Fighter moved from Flores to sz50
3 Infantrys moved from Darwin to Derby
1 EarlyFighter moved from sz42 to Arawa
Place Units - Anzac
3 Artillerys placed in W.Australia
1 Artillery and 2 Infantrys placed in Darwin
1 Infantry placed in Melbourne
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.00
Anzac regular : -2.00
Hisaichi regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Americans
3 Elites moved from Wake to sz19
1 Infantry moved from Wake to sz19
3 Elites, 1 Infantry and 4 S.Subs moved from sz19 to sz70
3 Elites and 1 Infantry moved from sz70 to Davao
1 Artillery and 27 Marines moved from Vostok to Quingdao
8 Marines moved from Yakutsk to Vostok
8 Marines moved from Magadan to Yakutsk
8 Marines moved from Palana to Magadan
2 Destroyers moved from sz4 to sz3
1 Destroyer moved from sz11 to sz3
4 Fighters moved from sz19 to sz3
Purchase Units - Americans
Americans buy 1 B29, 4 Destroyers, 1 EarlyFighter, 1 Fighter and 8 Marines; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz70
Americans attack with 4 S.Subs
Yamamoto defend with 1 Battleship
Americans roll dice for 4 S.Subs in sz70, round 2 : 3/4 hits, 2.00 expected hits
1 Battleship owned by the Yamamoto lost in sz70
Americans win with 4 S.Subs remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Battleship
Battle in Quingdao
Americans attack with 1 Artillery and 27 Marines
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tankette
Americans roll dice for 1 Artillery and 27 Marines in Quingdao, round 2 : 8/28 hits, 9.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Quingdao, round 2 : 0/3 hits, 0.83 expected hits
1 Tankette owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Quingdao
Americans win, taking Quingdao from Hisaichi with 1 Artillery and 27 Marines remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tankette
Battle in Davao
Americans attack with 3 Elites and 1 Infantry
Yamamoto defend with 1 AAGun, 1 Factory and 1 Infantry
Americans roll dice for 3 Elites and 1 Infantry in Davao, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
Americans win, taking Davao from Yamamoto with 3 Elites remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in sz3
Americans attack with 3 Destroyers and 4 Fighters
Masaharu defend with 1 Destroyer; Yamamoto defend with 2 Destroyers
Americans roll dice for 3 Destroyers and 4 Fighters in sz3, round 2 : 4/7 hits, 3.00 expected hits
Yamamoto roll dice for 3 Destroyers in sz3, round 2 : 2/3 hits, 1.50 expected hits
2 Destroyers owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 Destroyer owned by the Masaharu lost in sz3
Americans win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 8
Casualties for Americans: 2 Destroyers
Casualties for Masaharu: 1 Destroyer
Casualties for Yamamoto: 2 Destroyers
Non Combat Move - Americans
4 Fighters moved from sz3 to sz19
2 Fighters moved from Pearl Harbor to Wake
1 Destroyer moved from sz25 to sz20
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
9 Marines moved from Seattle to sz6
1 Elite moved from Seattle to sz6
2 B.Transports, 1 Elite, 9 Marines and 1 Transport moved from sz6 to sz4
2 B.Transports moved from sz4 to sz6
8 Marines moved from sz14 to Seattle
1 Elite and 9 Marines moved from sz4 to Palana
Place Units - Americans
1 Destroyer placed in sz19
1 Destroyer placed in sz11
1 B29 and 1 Fighter placed in Pearl Harbor
1 EarlyFighter placed in Hilo
8 Marines placed in San Francisco
2 Destroyers placed in sz4
Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17
Americans regular : 0.83
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Masaharu
4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Belogorsk
2 Infantrys and 1 Marine moved from Amursk to Belogorsk
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Masaharu
Place Units - Masaharu
7 Infantrys and 1 Marine placed in Akina
2 Artillerys and 1 Tank placed in Amursk
Turn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Jinan
2 EarlyFighters moved from Ulaan Ude to Jinan
2 Mech.Infs moved from Bhopal to Dheli
1 Mech.Inf moved from W.India to Dheli
3 Mech.Infs moved from Bikaner to Dheli
Purchase Units - Russians
Russians buy 4 Infantrys, 1 Marine and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Dheli
Russians attack with 6 Mech.Infs
Thai defend with 2 Bunkers, 1 Factory, 1 Infantry, 1 Marine and 4 Tanks
Russians roll dice for 6 Mech.Infs in Dheli, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 Bunkers owned by the Thai
Thai roll dice for 2 Bunkers, 1 Infantry, 1 Marine and 4 Tanks in Dheli, round 2 : 3/8 hits, 3.67 expected hits
3 Mech.Infs owned by the Russians lost in Dheli
Russians roll dice for 3 Mech.Infs in Dheli, round 3 : 0/3 hits, 1.00 expected hits
Thai roll dice for 2 Bunkers, 1 Infantry, 1 Marine and 4 Tanks in Dheli, round 3 : 2/8 hits, 3.67 expected hits
2 Mech.Infs owned by the Russians lost in Dheli
1 Mech.Inf owned by the Russians retreated to W.India
Thai win with 2 Bunkers, 1 Infantry, 1 Marine and 4 Tanks remaining. Battle score for attacker is -25
Casualties for Russians: 5 Mech.Infs
Battle in Jinan
Russians attack with 2 EarlyFighters and 2 Infantrys
Hisaichi defend with 2 Tankettes
Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tankettes in Jinan, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 3 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tankettes in Jinan, round 3 : 0/2 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Jinan
Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 4 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tankette in Jinan, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 EarlyFighters and 2 Infantrys in Jinan, round 5 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tankette in Jinan, round 5 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in Jinan
Russians win, taking Jinan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Tankettes
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Quingdao
1 EarlyFighter moved from Jinan to Quingdao
1 AAGun, 8 Infantrys, 1 Marine and 1 Mech.Inf moved from Ulaan Ude to Quingdao
1 Elite and 5 Infantrys moved from Tulun to Ulaan Ude
1 Marine moved from Kaask to Tulun
5 Infantrys moved from Kaask to Tulun
1 Infantry moved from Abakan to Maltan
4 Mech.Infs moved from Achinsk to Bikaner
Place Units - Russians
4 Infantrys, 1 Marine and 1 Mech.Inf placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Thai regular : -2.33
Russians regular : -3.00
Hisaichi regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz17 to sz19
2 Infantrys moved from Bengal to E.India
2 Artillerys and 1 Infantry moved from New Guinea to E.G
3 Destroyers moved from sz18 to sz70
3 Destroyers moved from sz9 to sz19
16 Destroyers moved from sz18 to sz19
2 Artillerys moved from N.S to sz60
1 Artillery moved from Malaya to sz60
1 Marine moved from Malaya to sz60
2 Infantrys moved from Malaya to sz60
3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from sz60 to sz70
3 Artillerys, 2 Infantrys and 1 Marine moved from sz70 to Davao
2 Transports moved from sz68 to sz70
1 Transport moved from sz68 to sz60
1 Artillery moved from Malaya to sz60
1 Artillery moved from sz60 to N.S
1 B.Transport moved from sz81 to sz70
1 Transport moved from sz68 to sz70
4 Infantrys moved from S.Japan to sz74
1 B.Transport and 4 Infantrys moved from sz74 to sz70
4 Infantrys moved from sz70 to Davao
2 Artillerys and 3 Infantrys moved from N.Shangsi to Gansu
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 8 Destroyers and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in E.G
Yamamoto attack with 2 Artillerys and 1 Infantry
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Infantry in E.G, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in E.G, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in E.G
Yamamoto win, taking E.G from British with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in sz70
Yamamoto attack with 4 B.Transports, 3 Destroyers and 3 Transports
Americans defend with 4 S.Subs
Americans roll dice for 4 S.Subs in sz70, round 2 : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 3 Transports in sz70, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 4 S.Subs in sz70, round 3 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 3 Transports in sz70, round 3 : 0/3 hits, 1.00 expected hits
1 Transport owned by the Yamamoto lost in sz70
Americans roll dice for 4 S.Subs in sz70, round 4 : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 2 Transports in sz70, round 4 : 2/3 hits, 1.00 expected hits
2 S.Subs owned by the Americans lost in sz70
Americans roll dice for 2 S.Subs in sz70, round 5 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 4 B.Transports, 3 Destroyers and 2 Transports in sz70, round 5 : 2/3 hits, 1.00 expected hits
2 S.Subs owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70
Yamamoto win with 4 B.Transports, 3 Destroyers and 1 Transport remaining. Battle score for attacker is 24
Casualties for Yamamoto: 2 Transports
Casualties for Americans: 4 S.Subs
Battle in Davao
Yamamoto attack with 3 Artillerys, 6 Infantrys and 1 Marine
Americans defend with 1 AAGun, 3 Elites and 1 Factory
Yamamoto roll dice for 3 Artillerys, 6 Infantrys and 1 Marine in Davao, round 2 : 3/10 hits, 2.83 expected hits
Americans roll dice for 3 Elites in Davao, round 2 : 1/3 hits, 1.00 expected hits
3 Elites owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao
Yamamoto win, taking Davao from Americans with 3 Artillerys, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 3 Elites
Battle in sz19
Yamamoto attack with 20 Destroyers
Americans defend with 1 B.Transport, 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters
Yamamoto roll dice for 20 Destroyers in sz19, round 2 : 13/20 hits, 6.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 B.Transport, 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters in sz19, round 2 : 11/14 hits, 7.50 expected hits
3 Fighters owned by the Americans, 6 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 2 Carriers owned by the Americans and 11 Destroyers owned by the Yamamoto lost in sz19
Yamamoto roll dice for 9 Destroyers in sz19, round 3 : 2/9 hits, 3.00 expected hits
Americans roll dice for 1 Battleship and 1 Fighter in sz19, round 3 : 0/2 hits, 1.33 expected hits
1 Fighter owned by the Americans and 1 Battleship owned by the Americans lost in sz19
Yamamoto win with 9 Destroyers remaining. Battle score for attacker is 56
Casualties for Yamamoto: 11 Destroyers
Casualties for Americans: 1 B.Transport, 1 Battleship, 2 Carriers, 6 Destroyers and 4 Fighters
Non Combat Move - Yamamoto
9 Destroyers moved from sz78 to sz18
8 Infantrys moved from Tokyo to S.Japan
Place Units - Yamamoto
1 Artillery and 1 Infantry placed in Bengal
2 Artillerys and 4 Infantrys placed in Malaya
8 Destroyers placed in sz78
1 Artillery placed in S.Japan
Yamamoto undo move 3.
3 Destroyers placed in sz78
5 Destroyers placed in sz78
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Yamamoto regular : 6.50
Americans regular : 1.83
British regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Chinese
1 Infantry moved from Bhopa to Nagpur
British take Nagpur from Yamamoto
1 Infantry moved from Agra to W.Tibet
2 Infantrys moved from Agra to Bhopal
1 Mech.Inf moved from Urumal to Bhopal
2 Tankettes moved from Urumal to Agra
3 Infantrys moved from Quyan to Gobi
1 Infantry moved from Urumal to Quyan
1 Infantry moved from Tsingnan to S.Mongolia
1 Infantry and 1 Marine moved from Sikang to W.Sian
1 Mech.Inf moved from Nancheng to W.Sian
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Sian
Chinese attack with 1 Infantry, 1 Marine and 1 Mech.Inf
Hisaichi defend with 1 Tankette
Chinese roll dice for 1 Infantry, 1 Marine and 1 Mech.Inf in W.Sian, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tankette in W.Sian, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Infantry, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Non Combat Move - Chinese
1 Infantry moved from Tsingnan to Sikang
1 Infantry moved from Tsingnan to Xining
Place Units - Chinese
6 Infantrys placed in Xining
2 Infantrys and 2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Hisaichi regular : -0.17