No rush.
L21 Martin (X) - Giallo (L+21) BM
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Northern Italy to Egypt 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Egypt Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 0/5 hits, 2,00 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/5 hits, 1,83 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 0/4 hits, 1,50 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 4 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British lost in Egypt Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 5 : 0/3 hits, 1,33 expected hits British roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 6 : 2/3 hits, 1,33 expected hits British roll dice for 1 armour in Egypt, round 6 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 2 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in 97 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 carrier and 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for British: 1 carrier and 1 cruiser Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kenya Italians attack with 1 infantry British defend with 1 tactical_bomber Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,17 expected hits British roll dice for 1 tactical_bomber in Kenya, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Kenya British win with no units remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to Tobruk 1 armour moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 5 infantry moved from Southern Italy to Northern Italy 1 armour moved from Albania to Romania Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 British regular : -2,50
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 transports; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@Giallo do you intercept? With how many fighters?
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@martin no ty, that seems risky
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 transports; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/3 hits, 0,50 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5,1,3 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6 Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 3 tactical_bombers moved from United Kingdom to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone 2 submarines moved from 111 Sea Zone to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 9 infantry moved from Slovakia Hungary to Germany 5 armour moved from France to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 3 artilleries moved from France to Western Germany 8 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 artilleries moved from Yugoslavia to Slovakia Hungary 3 artilleries moved from Slovakia Hungary to Germany 1 armour moved from Slovakia Hungary to Germany 1 mech_infantry moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium Place Units - Germans 10 transports placed in 112 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British AA : -0,83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Rostov to Bryansk 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 armour, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 2 aaGuns, 4 artilleries and 5 infantry moved from Novgorod to Baltic States 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 3 mech_infantrys moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bessarabia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 mech_infantrys placed in Ukraine 3 armour placed in Novgorod 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 fighters moved from Kwangsi to Szechwan 5 tactical_bombers moved from Kwangsi to Szechwan 2 bombers moved from Kwangsi to Szechwan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers Chinese defend with 1 fighter and 8 infantry Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 2 : 8/15 hits, 8,67 expected hits Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 4/9 hits, 3,33 expected hits 4 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Szechwan, round 3 : 6/11 hits, 6,50 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Japanese: 5 fighters Casualties for Chinese: 1 fighter and 8 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3,83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 6/8 hits, 3,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 2 artilleries and 1 infantry moved from Anhwe to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 bombers moved from Szechwan to Kwangsi 1 infantry moved from Jehol to Anhwe 3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe 2 tactical_bombers moved from Szechwan to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 1,33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 89 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Central United States to Southeast Mexico 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 2 carriers and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 89 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Central United States to Southeast Mexico 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 2 carriers and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 25 PUs; British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 38 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 fighters moved from India to Yunnan 1 artillery and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters and 2 tactical_bombers moved from Malta to 98 Sea Zone 1 bomber moved from Malta to 98 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Combat - British Battle in Egypt British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 harbour British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Yunnan British attack with 1 artillery, 2 fighters and 4 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 1 artillery, 2 fighters and 4 infantry in Yunnan, round 2 : 2/7 hits, 2,17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 3 : 3/6 hits, 2,00 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in 98 Sea Zone British attack with 1 bomber, 2 fighters and 2 tactical_bombers Italians defend with 1 cruiser, 1 destroyer and 2 transports British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - British 2 fighters moved from Yunnan to India 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 aaGun and 4 mech_infantrys moved from India to Burma 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to West India 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 4 artilleries and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -1,00 Italians regular : -1,50 British regular : 0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Tobruk to Egypt 1 bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 2 infantry moved from Albania to Greece 2 armour moved from Romania to Greece 1 fighter moved from Tobruk to Greece Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 2,50 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Battle in Greece Italians attack with 2 armour, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits, 1,67 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 4 : 2/4 hits, 1,67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Albania 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from Egypt to Southern Italy 1 fighter moved from Egypt to Tobruk 4 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Yugoslavia to Romania Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 transport placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Neutral_Allies regular : -1,67 British regular : 0,00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Western Germany to 112 Sea Zone 5 armour moved from Western Germany to 112 Sea Zone 5 armour, 3 artilleries and 11 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 9 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 6 armour, 5 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone 6 armour, 5 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom 3 tactical_bombers moved from Holland Belgium to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to Southern Italy 1 battleship moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in United Kingdom Germans attack with 6 armour, 5 artilleries, 2 bombers, 1 fighter, 11 infantry and 3 tactical_bombers British defend with 5 aaGuns, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 0/6 hits, 1,00 expected hits Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 : 15/28 hits, 11,17 expected hits British roll dice for 5 aaGuns, 2 artilleries, 3 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/20 hits, 7,67 expected hits 5 aaGuns owned by the British, 6 infantry owned by the Germans, 2 infantry owned by the French and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in United Kingdom, round 3 : 8/22 hits, 10,17 expected hits British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/8 hits, 3,67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British, 2 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom Germans captures 35PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 6 armour, 5 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 85 Casualties for Germans: 8 infantry Casualties for British: 5 aaGuns, 2 artilleries, 3 fighters, 12 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Slovakia Hungary to Poland 3 mech_infantrys moved from Holland Belgium to Germany 2 aaGuns moved from Holland Belgium to Western Germany 1 mech_infantry moved from Southern France to Greater Southern Germany 1 fighter moved from United Kingdom to 110 Sea Zone 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 armour moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 3 infantry moved from Romania to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone 3 artilleries and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 85 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : -1,00 Germans regular : 2,50 British regular : -3,33
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@martin Well that is a real bad result, I’ll have to think about this for a while, what the next step for the allies will be…
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@giallo sure, take all the time you need. And I actually have a quite a busy Saturday.
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@Giallo I have never been really convinced of Sea Lion, and the Russians and the US have already positioned themselves. Let’s see what the future will bring :-)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 3 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Battle in Romania Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Romania, round 2 : 2/7 hits, 2,00 expected hits Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 0/6 hits, 1,83 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians lost in Romania Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 4 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Romania Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 5 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 6 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Romania, round 6 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 5 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 2 aaGuns, 4 artilleries and 5 infantry moved from Baltic States to Eastern Poland 2 aaGuns, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland 3 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Russia to Belarus 3 armour moved from Novgorod to Eastern Poland 1 submarine moved from 125 Sea Zone to 110 Sea Zone 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 Russians regular : 0,17