It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
@pejon_88 Cool. So I was on Forum like I thought. Okay, I will reconstruct the Turn and send. Expect convoy rolls only. Thanks!
Can’t post or upload file. Will have to wait till more drive space is allocated.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Russia to Urals
1 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 1,00
I checked the history carefully against the rolls etc.
I think we are good to continue.
@pejon_88 Thanks. I did it from memory but I was pretty sure I was right.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to Java
3 fighters moved from Philippines to Java
1 fighter moved from 35 Sea Zone to Java
2 battleships, 5 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Burma to India
2 bombers moved from Borneo to India
1 tactical_bomber moved from French Indo China to India
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 3 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 5/8 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/7 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/7 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 2/9 hits, 4.00 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Burma
3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from Celebes to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 carriers and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.67
Japanese regular : -1.33
ANZAC regular : -0.67
UK_Pacific regular : 0.33
the 2 tactical bombers are on the same carrier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Ukraine
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Battle in Southern France
Battle in Marshall Islands
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 44 Sea Zone to 34 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Wake Island to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Tunisia to Tobruk
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 bomber moved from Ukraine to Egypt
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Ukraine
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Battle in Southern France
Battle in Marshall Islands
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 44 Sea Zone to 34 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Wake Island to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Tunisia to Tobruk
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 bomber moved from Ukraine to Egypt
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Russia to Volgograd
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Northern Italy
Battle in Sardinia
Battle in India
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 2,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking Northern Italy from Italians, taking Sardinia from Italians, taking India from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
3 fighters and 1 tactical_bomber moved from India to West India
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Algeria to Tunisia
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
5 infantry moved from Iraq to Persia
3 fighters moved from Caucasus to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from United Kingdom to Southern France
2 fighters moved from Gibraltar to Syria
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Volgograd to Russia
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Egypt
1 transport placed in 81 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,67
Germans AA : -0,33
Germans regular : 0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
1 bomber moved from Southern Italy to Smolensk
3 fighters and 2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Smolensk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Smolensk to Bryansk
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,3,5,2,1,1,5,5,1,4,1,6,6,5,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 aaGuns and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
3 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Shensi to Suiyuyan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 68 PUs;
Germans buy 6 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Vologda
2 bombers moved from Volgograd to Vologda
3 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Volgograd to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Vologda, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Vologda to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 mech_infantrys moved from Romania to Ukraine
3 artilleries moved from Ukraine to Bryansk
7 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
2 fighters and 2 tactical_bombers moved from Norway to Belarus
1 artillery and 7 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
6 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Bryansk to Ukraine
4 mech_infantrys moved from Belarus to Bryansk
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 infantry and 5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6,2,3,5,4,6,5,6,6,5,2,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -0.33
Didn’t notice till I went to place that I bought 5 mechanized infantry when I meant to buy 5 artillery. Made the edit to correct. Please let me know if that edit is not acceptable to you.
@andrewaagamer That’s fine with me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Vologda
3 artilleries and 85 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Urals to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 armour, 3 artilleries, 85 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 3 artilleries, 85 infantry and 2 mech_infantrys in Samara, round 2 : 25/92 hits, 17,00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 3 artilleries, 84 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Smolensk to Northwest Persia
1 fighter moved from Vologda to Northwest Persia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 0,33
Russians regular : 9,00
Don’t think there was much else I could do to defend Moscow at this point. To be honest, I didn’t calculate very well what you could bring versus what I could bring in fighters for the coming turn. In my mind there was at least one one turn to react before you brought the air force. Generally I am never taken by surprise like that. It will most likely be my downfall which is sad since I had a good run in my book.
Yeah, I agree, you have done really well. I was surprised how difficult it was becoming to take Moscow considering you didn’t bring back the Far East troops. Like you, I also thought you would hold another Turn or two longer but taking the move against the soft underbelly of Europe removed some of the potential fighters from the Moscow defense which allowed me to go for it.
It will be interesting to see. The situation is too fluid in the Med to know exactly what is going to happen. My gut tells me you are going to be able to do a lot of damage before I can get it under control.
If the Pacific were not going so well for me, I think I might be in trouble but with Moscow falling and Japan strong that is a tough combination for the Allies to overcome.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
8 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 fighters and 2 tactical_bombers moved from French Indo China to Hopei
1 infantry and 2 mech_infantrys moved from Burma to India
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 tactical_bombers moved from French Indo China to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 7/12 hits, 6.67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 5/9 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kwangsi to Burma
1 mech_infantry moved from Szechwan to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from India to French Indo China
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from Java to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
8 fighters and 4 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Japan to French Indo China
1 fighter moved from French Indo China to Philippines
4 infantry moved from Japan to 6 Sea Zone
2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters, 4 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
UK_Pacific regular : 1.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Northern Italy
1 bomber moved from Egypt to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Northern Italy
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Java
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 2/16 hits, 5,17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Java from Japanese, taking Northern Italy from Italians with 1 armour, 2 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from United Kingdom to Southern France
1 bomber moved from 95 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Wake Island
1 infantry moved from Queensland to New South Wales
Place Units - Americans
3 armour placed in Southern France
4 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -2,67
Italians regular : 0,33