L21 BM Avner (L+18) vs AetV (X)


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Southern Italy to Northern Italy
            1 armour moved from Northwest Persia to Iraq
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            Italians collect 5 PUs (11 lost to blockades); end with 5 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Bryansk to Tambov
            16 armour and 21 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            2 bombers moved from Bryansk to Volgograd
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 16 armour, 2 bombers and 21 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 16 armour, 2 bombers and 21 mech_infantrys in Volgograd, round 2 : 6/39 hits, 12,83 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 16 armour, 2 bombers and 20 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 armour moved from Ukraine to Volgograd
            2 bombers moved from Volgograd to Novgorod
            2 aaGuns, 13 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Bryansk to Rostov
            2 fighters and 2 tactical_bombers moved from Tambov to Novgorod
            1 fighter and 1 tactical_bomber moved from Rostov to Iraq
            2 armour and 2 mech_infantrys moved from Persia to Iraq
            9 infantry moved from Western Germany to France
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Bryansk to Ukraine
            1 mech_infantry moved from Novgorod to Finland
            2 mech_infantrys moved from Novgorod to Finland
    
        Place Units - Germans
            3 infantry placed in Iraq
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            7 infantry placed in Western Germany
            2 infantry placed in France
            1 bomber, 1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,4,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -4,67
    British regular : 1,33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 artillery moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Tambov to Russia
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 aaGuns and 7 infantry moved from Siberia to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Germans regular : -1,00
    Russians regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 4 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to Burma
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            7 fighters and 7 tactical_bombers moved from 42 Sea Zone to Celebes
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 battleships moved from 42 Sea Zone to 44 Sea Zone
            2 cruisers and 1 marine moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            7 carriers moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Celebes, round 2 : 11/19 hits, 9,83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to French Indo China
            2 armour moved from Malaya to Yunnan
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 aaGun and 1 armour moved from Manchuria to Korea
            1 fighter moved from Jehol to Korea
            1 infantry moved from Anhwe to Chahar
            1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 fighter and 2 infantry placed in Malaya
            1 destroyer placed in 6 Sea Zone
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
            Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    UK_Pacific regular : 0,67
    ANZAC regular : -0,33
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to French Indo China
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 bomber moved from French Indo China to India
            1 fighter moved from Gibraltar to Egypt
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            3 transports moved from 110 Sea Zone to 103 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 103 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Eastern United States to Gibraltar
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
            2 infantry placed in Central United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -0,67
    Japanese AA : -0,17
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            18 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Suiyuyan, round 2 : 5/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,00
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to French Indo China
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 bomber moved from French Indo China to India
            1 fighter moved from Gibraltar to Egypt
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            3 transports moved from 110 Sea Zone to 103 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 103 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Eastern United States to Gibraltar
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
            2 infantry placed in Central United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            2 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            18 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Suiyuyan, round 2 : 5/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Southern France
            6 fighters moved from Normandy Bordeaux to Southern France
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Southern France
                British attack with 7 fighters, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 4,50 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Southern France
                British win, taking Southern France from Neutral_Axis with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger British Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            6 fighters moved from Southern France to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            8 infantry placed in United Kingdom
            1 fighter placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,67
    Japanese regular : -0,67
    Japanese AA : -0,17
    Neutral_Axis regular : 0,33
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                  Italians take Eastern Persia from British
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Novgorod
            1 armour moved from Rostov to Northwest Persia
            1 artillery moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,6,3,1,4,5,3
            Italians collect 6 PUs (10 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    Russians regular : -0,33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from India to West India
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 armour and 1 mech_infantry moved from Volgograd to Vologda
                  Germans take Samara from Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Novgorod to Tambov
            1 bomber moved from Novgorod to Vologda
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            2 infantry moved from France to Southern France
            1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Germans attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 armour and 1 bomber in Vologda, round 3 : 0/2 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Vologda, round 4 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from Tambov to Novgorod
            1 bomber moved from Vologda to Novgorod
            2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 bomber, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
            4 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            3 artilleries moved from Ukraine to Rostov
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            3 infantry placed in Iraq
            3 infantry placed in France
            2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,4,4,5,1,1,3
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Russians regular : -0,67
    Germans regular : -1,17
    British regular : -0,33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns and 7 infantry moved from Amur to Buryatia
            1 infantry moved from Soviet Far East to Siberia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            2 aaGuns moved from Russia to Samara
            9 artilleries and 40 infantry moved from Russia to Samara
            2 artilleries and 20 infantry moved from Russia to Samara
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -0,50
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 fighter moved from Korea to Siberia
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
    
        Combat - Japanese
            Battle in Northern Territory
            Battle in Siberia
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Northern Territory from ANZAC, taking Siberia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 2 infantry, 3 submarines, 7 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 aaGun, 2 bombers and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Malaya to Yunnan
            1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Siberia to Korea
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in Malaya
            1 fighter placed in French Indo China
            1 armour and 1 infantry placed in French Indo China
            2 infantry placed in Malaya
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    Russians regular : -0,33
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 bomber moved from India to Iraq
            1 infantry moved from Queensland to Northern Territory
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to Northern Territory
            4 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to Northern Territory
            1 fighter moved from 54 Sea Zone to Northern Territory
            1 bomber moved from Western United States to 5 Sea Zone
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            1 tactical_bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 5 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 5 Sea Zone
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 55 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Northern Territory
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Territory, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                Americans win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in Southern France
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Gibraltar to Egypt
            1 bomber moved from Iraq to Egypt
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 110 Sea Zone to 103 Sea Zone
            1 transport moved from 110 Sea Zone to 103 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 91 Sea Zone to 90 Sea Zone
            2 transports moved from 103 Sea Zone to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 90 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Northern Territory to Queensland
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            2 bombers moved from 5 Sea Zone to Buryatia
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 airfield placed in Normandy Bordeaux
            5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Japanese regular : 0,00
    Germans AA : -0,17
    Germans regular : -0,67
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            17 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Hopei, round 2 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -0,67
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 bomber moved from India to Iraq
            1 infantry moved from Queensland to Northern Territory
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to Northern Territory
            4 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to Northern Territory
            1 fighter moved from 54 Sea Zone to Northern Territory
            1 bomber moved from Western United States to 5 Sea Zone
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            1 tactical_bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 5 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 5 Sea Zone
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 55 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Northern Territory
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Territory, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                Americans win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in Southern France
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Gibraltar to Egypt
            1 bomber moved from Iraq to Egypt
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 110 Sea Zone to 103 Sea Zone
            1 transport moved from 110 Sea Zone to 103 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 91 Sea Zone to 90 Sea Zone
            2 transports moved from 103 Sea Zone to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 90 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Northern Territory to Queensland
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            2 bombers moved from 5 Sea Zone to Buryatia
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 airfield placed in Normandy Bordeaux
            5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            17 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Hopei, round 2 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Burma to Shan State
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Holland Belgium
                British attack with 8 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/11 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            3 aaGuns, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Burma to India
            2 armour, 12 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            4 infantry moved from Union of South Africa to 71 Sea Zone
            1 battleship, 4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Trans-Jordan
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in Egypt
            British undo move 2.
            1 submarine placed in 98 Sea Zone
            1 armour and 1 artillery placed in Egypt
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 1,50
    Japanese regular : 0,00
    Germans AA : -0,17
    Germans regular : -1,00
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Smolensk
                  Italians take Smolensk from Russians
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to Southern France
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Novgorod to Holland Belgium
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 5 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Southern France
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Holland Belgium to Western Germany
            1 artillery moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,2,5,4,5,1,4,6,1
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -0,17
    British regular : -2,33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from West India to India
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 3 artilleries, 1 destroyer, 9 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Tsinghai to Vologda
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 mech_infantry moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            1 bomber moved from Novgorod to Vologda
            1 bomber and 2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Yunnan
            1 armour and 1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Volgograd to Tsinghai
            1 mech_infantry moved from Volgograd to Sikang
            16 armour and 14 mech_infantrys moved from Volgograd to Bryansk
            2 aaGuns, 16 artilleries and 19 infantry moved from Rostov to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Romania to Bessarabia
            5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
            1 fighter moved from Western Germany to Iraq
            2 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Archangel to Western Germany
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            3 artilleries placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 infantry placed in Iraq
            5 mech_infantrys placed in Germany
            2 infantry placed in France
            1 infantry placed in Volgograd
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,2,1,4,1,5,5,1,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 0,17
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Volgograd
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 artillery moved from Samara to Kazakhstan
            2 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            10 artilleries moved from Samara to Russia
            1 aaGun moved from Samara to Russia
            1 aaGun moved from Samara to Russia
            30 infantry moved from Samara to Russia
            3 infantry moved from Samara to Kazakhstan
            20 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 armour, 4 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 0,33
    Russians regular : 0,33
    

    Savegame

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