TripleA v2.6.1446 normal luck, no tech
Bid spending: 15 inf in Western USSR
Good luck and have fun, comrade Stalin!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Northwest Persia to Iraq
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
16 armour and 21 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 bombers moved from Bryansk to Volgograd
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4,33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 16 armour, 2 bombers and 21 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 16 armour, 2 bombers and 21 mech_infantrys in Volgograd, round 2 : 6/39 hits, 12,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 16 armour, 2 bombers and 20 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 armour moved from Ukraine to Volgograd
2 bombers moved from Volgograd to Novgorod
2 aaGuns, 13 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Tambov to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
2 armour and 2 mech_infantrys moved from Persia to Iraq
9 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
Place Units - Germans
3 infantry placed in Iraq
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
7 infantry placed in Western Germany
2 infantry placed in France
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -4,67
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 artillery moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 aaGuns and 7 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Germans regular : -1,00
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 4 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
7 fighters and 7 tactical_bombers moved from 42 Sea Zone to Celebes
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 battleships moved from 42 Sea Zone to 44 Sea Zone
2 cruisers and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 submarines moved from 42 Sea Zone to 44 Sea Zone
7 carriers moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Celebes, round 2 : 11/19 hits, 9,83 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
2 armour moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 armour moved from Manchuria to Korea
1 fighter moved from Jehol to Korea
1 infantry moved from Anhwe to Chahar
1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
1 fighter and 2 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
UK_Pacific regular : 0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to French Indo China
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 bomber moved from French Indo China to India
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 110 Sea Zone to 103 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 103 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter placed in Eastern United States
1 bomber placed in Western United States
2 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,67
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Sikang
18 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Suiyuyan, round 2 : 5/18 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to French Indo China
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 bomber moved from French Indo China to India
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 110 Sea Zone to 103 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 103 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter placed in Eastern United States
1 bomber placed in Western United States
2 infantry placed in Central United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Sikang
18 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Suiyuyan, round 2 : 5/18 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Southern France
British attack with 7 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 4,50 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Neutral_Axis with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger British Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
6 fighters moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
8 infantry placed in United Kingdom
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Japanese regular : -0,67
Japanese AA : -0,17
Neutral_Axis regular : 0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 armour moved from Rostov to Northwest Persia
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,6,3,1,4,5,3
Italians collect 6 PUs (10 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to West India
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Volgograd to Vologda
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Rostov to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Vologda
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from France to Southern France
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 1 bomber in Vologda, round 3 : 0/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 bomber in Vologda, round 4 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from Tambov to Novgorod
1 bomber moved from Vologda to Novgorod
2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany
4 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 artilleries moved from Ukraine to Rostov
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in Iraq
3 infantry placed in France
2 fighters and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,4,4,5,1,1,3
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Russians regular : -0,67
Germans regular : -1,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 aaGuns and 7 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Russia to Samara
9 artilleries and 40 infantry moved from Russia to Samara
2 artilleries and 20 infantry moved from Russia to Samara
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,50
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Korea to Siberia
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Battle in Northern Territory
Battle in Siberia
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Northern Territory from ANZAC, taking Siberia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 2 infantry, 3 submarines, 7 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Yunnan
1 aaGun, 2 bombers and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Yunnan
1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Siberia to Korea
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 fighter placed in Malaya
1 fighter placed in French Indo China
1 armour and 1 infantry placed in French Indo China
2 infantry placed in Malaya
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from India to Iraq
1 infantry moved from Queensland to Northern Territory
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to Northern Territory
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 tactical_bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 45 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Northern Territory
Americans attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Territory, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Southern France
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 transport moved from 110 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 90 Sea Zone
2 transports moved from 103 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 90 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Western United States
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to Queensland
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
2 bombers moved from 5 Sea Zone to Buryatia
Place Units - Americans
1 fighter placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : 0,00
Germans AA : -0,17
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
17 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Hopei, round 2 : 3/17 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from India to Iraq
1 infantry moved from Queensland to Northern Territory
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to Northern Territory
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 tactical_bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 45 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Northern Territory
Americans attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Territory, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Southern France
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 103 Sea Zone
1 transport moved from 110 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 90 Sea Zone
2 transports moved from 103 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 90 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Western United States
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to Queensland
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
2 bombers moved from 5 Sea Zone to Buryatia
Place Units - Americans
1 fighter placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
17 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Hopei, round 2 : 3/17 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 8 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/11 hits, 5,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Burma to India
2 armour, 12 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
4 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Egypt
British undo move 2.
1 submarine placed in 98 Sea Zone
1 armour and 1 artillery placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,50
Japanese regular : 0,00
Germans AA : -0,17
Germans regular : -1,00
British regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 5 : 2/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Western Germany
1 artillery moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 armour moved from Northwest Persia to Iraq
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,2,5,4,5,1,4,6,1
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -0,17
British regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from West India to India
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
Germans buy 3 artilleries, 1 destroyer, 9 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tsinghai to Vologda
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 bomber moved from Novgorod to Vologda
1 bomber and 2 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Yunnan
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
16 armour and 14 mech_infantrys moved from Volgograd to Bryansk
2 aaGuns, 16 artilleries and 19 infantry moved from Rostov to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Romania to Bessarabia
5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from Western Germany to Iraq
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
3 artilleries placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
3 infantry placed in Iraq
5 mech_infantrys placed in Germany
2 infantry placed in France
1 infantry placed in Volgograd
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,2,1,4,1,5,5,1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 artillery moved from Samara to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
10 artilleries moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Russia
30 infantry moved from Samara to Russia
3 infantry moved from Samara to Kazakhstan
20 infantry moved from Samara to Russia
Place Units - Russians
1 armour, 4 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : 0,33
Russians regular : 0,33