Skipped the scramble in 55 due to odds -
L21 BM Avner (L+18) vs AetV (X)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland 1 infantry moved from Northwest Persia to Persia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from ANZAC Combat - Germans Battle in Rostov Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 2 tactical_bombers moved from Rostov to Ukraine 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Romania to Ukraine 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Belarus 3 artilleries and 3 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Ukraine 1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 122 Sea Zone Place Units - Germans 3 armour placed in Ukraine 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod 2 artilleries and 1 infantry placed in Normandy Bordeaux 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Norway: 4 infantry EDIT: Removing units owned by Germans from Finland: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 artillery moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Smolensk Combat - Russians Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Persia 1 tactical_bomber moved from Caucasus to Persia 3 artilleries and 7 infantry moved from Russia to Samara 1 fighter moved from Smolensk to Russia 4 aaGuns, 2 armour, 11 artilleries, 54 infantry and 1 mech_infantry moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 1 submarine moved from 125 Sea Zone to 123 Sea Zone 2 aaGuns and 18 infantry moved from Amur to Sakha Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 2 fighters moved from Manchuria to Chahar 2 artilleries and 12 infantry moved from Manchuria to Jehol 2 bombers moved from French Indo China to Chahar 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 2 bombers and 2 fighters Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers and 2 fighters in Chahar, round 2 : 1/4 hits, 2,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 1 fighter in Chahar, round 3 : 2/3 hits, 1,83 expected hits Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Chahar Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 fighter and 1 infantry Battle in Jehol Japanese attack with 2 artilleries and 12 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 12 infantry in Jehol, round 2 : 7/14 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 2/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to Malaya 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Japan to 6 Sea Zone 1 aaGun moved from Manchuria to Jehol 2 bombers moved from Chahar to Manchuria 1 fighter moved from Chahar to Manchuria 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Soviet Far East to Siberia 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Java to 35 Sea Zone 1 fighter moved from Burma to Malaya 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 1,17 UK_Pacific regular : -1,00 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 41 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to United Kingdom 1 marine moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 41 Sea Zone to India 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 bomber placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 0,33 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 13 infantry moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 41 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to United Kingdom 1 marine moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from 41 Sea Zone to India 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 bomber placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 13 infantry moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Holland Belgium Battle in Northwest Persia British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/6 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Persia 1 fighter moved from Egypt to Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Brazil to French Guiana 1 infantry moved from Brazil to French Guiana 1 infantry moved from Brazil to French Guiana 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - British 1 submarine placed in 98 Sea Zone 1 armour and 1 mech_infantry placed in Egypt 1 fighter placed in Union of South Africa 2 infantry placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,00 Japanese regular : -0,67 Germans regular : -0,67 British regular : -1,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 armour and 1 mech_infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour and 1 mech_infantry moved from Bryansk to Rostov 2 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium 1 bomber owned by the Italians retreated 1 mech_infantry owned by the Italians retreated to Western Germany British win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5,4,6 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1,50 Russians regular : -0,33 British regular : 0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 bombers moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 2 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 aaGuns, 7 artilleries and 22 infantry moved from Ukraine to Rostov 5 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 13 armour and 12 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Germany 3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 3 artilleries and 1 infantry moved from Archangel to Novgorod 1 mech_infantry moved from Novgorod to Finland 4 infantry moved from Norway to Finland 2 bombers moved from Caucasus to Novgorod 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 6 artilleries and 4 infantry moved from Normandy Bordeaux to France 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 3 tactical_bombers moved from Ukraine to Novgorod Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 fighter and 6 infantry placed in Western Germany 4 infantry placed in Germany Germans undo move 5. 3 infantry placed in Western Germany 1 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,3,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -0,17 British regular : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 4 artilleries and 7 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 18 infantry moved from Sakha to Siberia Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 18 infantry Japanese defend with 4 infantry Russians roll dice for 18 infantry in Siberia, round 2 : 4/18 hits, 3,00 expected hits Japanese roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Russians win, taking Siberia from Japanese with 17 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Japanese: 4 infantry Battle in Tambov Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 4 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 7 infantry in Vologda, round 2 : 5/11 hits, 3,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Persia to Russia 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Sakha to Siberia 1 aaGun moved from Sakha to Siberia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : -0,33 Germans regular : 1,00 Russians regular : 3,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Shantung 2 bombers moved from Manchuria to Shantung 1 fighter moved from Manchuria to Kiangsi 1 armour moved from Yunnan to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 cruisers and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 2 battleships moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Shantung to Kweichow 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Malaya to Java Combat - Japanese Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Dutch New Guinea Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kiangsi Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 4 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 3 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 bomber moved from Kweichow to French Indo China 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 aaGun, 2 artilleries and 11 infantry moved from Jehol to Anhwe 1 bomber moved from Shantung to French Indo China 1 aaGun moved from Korea to Manchuria 2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 armour and 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 2 tactical_bombers EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Removing units owned by Japanese from Malaya: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Japanese regular : -2,33 UK_Pacific regular : -1,00 ANZAC regular : 1,00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to French Indo China 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 48 Sea Zone 1 cruiser moved from 54 Sea Zone to 48 Sea Zone 1 cruiser moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Normandy Bordeaux Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Caroline Islands, round 2 : 3/6 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 6 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 5 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from French Indo China to India 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 1,00 Japanese AA : 0,50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 16 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Shensi, round 2 : 4/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to French Indo China 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 48 Sea Zone 1 cruiser moved from 54 Sea Zone to 48 Sea Zone 1 cruiser moved from 54 Sea Zone to 48 Sea Zone 1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Caroline Islands 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Normandy Bordeaux Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Caroline Islands, round 2 : 3/6 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 6 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 5 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from French Indo China to India 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 16 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Shensi, round 2 : 4/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 bomber moved from India to Malaya 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 120 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from Malaya to India 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to Eastern Persia 3 fighters moved from Persia to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 carriers, 1 cruiser and 4 fighters moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 1 transport placed in 110 Sea Zone 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 7 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 1,67 Japanese regular : 0,33 Japanese AA : 0,33 Germans regular : -0,33 British regular : 0,33
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bump#1
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@avner excuse my absence.
Will post Wednesday the latest.
Can’t get arround it right now. -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 armour, 1 artillery and 2 infantry moved from Rostov to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Italians attack with 2 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 infantry moved from Western Germany to Germany 4 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 2 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,2,4,3,3,2 Italians collect 5 PUs (10 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : 0,67 British regular : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from 55 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery and 1 fighter moved from Queensland to New South Wales 1 fighter moved from 55 Sea Zone to New South Wales 1 infantry moved from Eastern Persia to West India Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,33