Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
And tac with planned ab in Tobruk. This should be the last of it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 armour moved from Caucasus to Rostov
1 fighter moved from Volgograd to Rostov
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/9 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 marine moved from Cyprus to 99 Sea Zone
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Rostov to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Romania
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,4,2
Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : -0.67
moving tank, one sec plz
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 armour moved from Caucasus to Rostov
1 fighter moved from Volgograd to Rostov
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/9 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 marine moved from Cyprus to 99 Sea Zone
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Rostov to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Romania
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,4,2
Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 armour
EDIT: Adding units owned by Italians to Germany: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : -0.67
updated, use latest plz
one more update coming, hold on
no it’s good, go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Burma to Shan State
1 destroyer and 3 submarines moved from 62 Sea Zone to 61 Sea Zone
2 submarines moved from 63 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 fighter moved from South Australia to New South Wales
Place Units - ANZAC
1 infantry, 1 marine and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Normandy Bordeaux to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Western Ukraine, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 9 armour, 7 artilleries, 24 infantry and 22 mech_infantrys moved from Ukraine to Rostov
7 armour and 6 mech_infantrys moved from Volgograd to Rostov
2 fighters moved from Western Ukraine to Rostov
2 bombers moved from Western Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from Germany to Southern Italy
1 tactical_bomber moved from 125 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 armour and 2 mech_infantrys moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Finland to Novgorod
6 mech_infantrys moved from Finland to Vyborg
10 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Vyborg to Novgorod
3 mech_infantrys moved from Novgorod to Baltic States
2 armour moved from Novgorod to Baltic States
2 mech_infantrys moved from Baltic States to Bessarabia
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
2 tactical_bombers placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns, 1 armour, 25 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
1 aaGun moved from Russia to Smolensk
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
Germans regular : -0,33
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Hopei to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 marine moved from Shantung to 19 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to Yunnan
3 fighters moved from Caroline Islands to French Indo China
4 fighters moved from 33 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
6 tactical_bombers moved from 33 Sea Zone to French Indo China
4 tactical_bombers moved from Japan to French Indo China
3 tactical_bombers moved from Philippines to French Indo China
1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Sikang
1 armour moved from Central Mongolia to Shensi
1 mech_infantry moved from Buyant-Uhaa to Hopei
2 fighters moved from 19 Sea Zone to Kweichow
2 bombers moved from Kazakhstan to Kweichow
1 aaGun moved from Hunan to Kweichow
5 carriers moved from 33 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Anhwe
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry
EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry
EDIT: Turning off Edit Mode
1 airfield, 1 artillery, 1 harbour and 2 marines placed in French Indo China
1 fighter and 1 tactical_bomber placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 0.00
plz hold on, considering something
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Hopei to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from Shantung to 19 Sea Zone
1 infantry moved from Kwangsi to Yunnan
3 fighters moved from Caroline Islands to French Indo China
4 fighters moved from 33 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
6 tactical_bombers moved from 33 Sea Zone to French Indo China
4 tactical_bombers moved from Japan to French Indo China
3 tactical_bombers moved from Philippines to French Indo China
5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Sikang
1 armour moved from Central Mongolia to Shensi
1 mech_infantry moved from Buyant-Uhaa to Hopei
2 fighters moved from 19 Sea Zone to Kweichow
2 bombers moved from Kazakhstan to Kweichow
1 aaGun moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Anhwe
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
1 fighter and 1 tactical_bomber placed in 37 Sea Zone
1 artillery and 2 marines placed in French Indo China
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry
EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 0.00
ok plz take this one as the latest. thanks
sorry, one more change coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Hopei to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 artilleries moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from Shantung to 19 Sea Zone
1 infantry moved from Kwangsi to Yunnan
3 fighters moved from Caroline Islands to French Indo China
4 fighters moved from 33 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
6 tactical_bombers moved from 33 Sea Zone to French Indo China
4 tactical_bombers moved from Japan to French Indo China
3 tactical_bombers moved from Philippines to French Indo China
5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Sikang
1 armour moved from Central Mongolia to Shensi
1 mech_infantry moved from Buyant-Uhaa to Hopei
2 fighters moved from 19 Sea Zone to Kweichow
2 bombers moved from Kazakhstan to Kweichow
1 aaGun moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Anhwe
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
6 carriers moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
1 fighter and 1 tactical_bomber placed in 37 Sea Zone
1 artillery and 2 marines placed in French Indo China
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry
EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 3 destroyers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 0.00
ok that’s good now. thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Southern France
Non Combat Move - Americans
2 carriers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Tobruk to 93 Sea Zone
2 mech_infantrys moved from Tunisia to Morocco
10 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 artillery, 1 battleship, 4 carriers, 2 destroyers, 3 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
Place Units - Americans
10 infantry placed in Central United States
10 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Combat Move - British
1 marine moved from Tobruk to 96 Sea Zone
3 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 marine and 4 submarines moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 marine moved from 95 Sea Zone to Sicily
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
4 fighters moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
4 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
Combat - British
Battle in Crete
Battle in Cyprus
Battle in Malaya
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Crete from Italians, taking Cyprus from Italians, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 95 Sea Zone
British attack with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 destroyer, 9 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,33
British regular : 1,67