@Amon-Sul welcome to game 4!
Do you want to scramble to 110?
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x-y-axis dominion vs trollpen (+20)
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And tac with planned ab in Tobruk. This should be the last of it.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 armour moved from Caucasus to Rostov 1 fighter moved from Volgograd to Rostov 1 bomber moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/9 hits, 3.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 marine moved from Cyprus to 99 Sea Zone 1 armour and 1 infantry moved from Crete to 99 Sea Zone 1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 1 bomber moved from Rostov to Southern Italy 1 aaGun moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Rostov to Romania Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,4,2 Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -0.67
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moving tank, one sec plz
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 armour moved from Caucasus to Rostov 1 fighter moved from Volgograd to Rostov 1 bomber moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/9 hits, 3.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 marine moved from Cyprus to 99 Sea Zone 1 armour and 1 infantry moved from Crete to 99 Sea Zone 1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 1 bomber moved from Rostov to Southern Italy 1 aaGun moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Rostov to Romania Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,4,2 Italians collect 16 PUs (2 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 armour EDIT: Adding units owned by Italians to Germany: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -0.67
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updated, use latest plz
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one more update coming, hold on
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no it’s good, go for it
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to Shan State 1 destroyer and 3 submarines moved from 62 Sea Zone to 61 Sea Zone 2 submarines moved from 63 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 aaGuns moved from South Australia to New South Wales 1 fighter moved from South Australia to New South Wales Place Units - ANZAC 1 infantry, 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Western Ukraine 2 fighters moved from Ukraine to Western Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Normandy Bordeaux to 125 Sea Zone 2 tactical_bombers moved from Western Germany to 125 Sea Zone 1 bomber moved from Germany to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 2 bombers, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Western Ukraine, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 9 armour, 7 artilleries, 24 infantry and 22 mech_infantrys moved from Ukraine to Rostov 7 armour and 6 mech_infantrys moved from Volgograd to Rostov 2 fighters moved from Western Ukraine to Rostov 2 bombers moved from Western Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 carriers and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 125 Sea Zone to Western Germany 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Germany to Southern Italy 1 tactical_bomber moved from 125 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 2 armour and 2 mech_infantrys moved from Vyborg to Novgorod 1 mech_infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from Finland to Novgorod 6 mech_infantrys moved from Finland to Vyborg 10 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Germany to Western Germany 5 mech_infantrys moved from Germany to Northern Italy 1 mech_infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Vyborg to Novgorod 3 mech_infantrys moved from Novgorod to Baltic States 2 armour moved from Novgorod to Baltic States 2 mech_infantrys moved from Baltic States to Bessarabia Place Units - Germans 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 2 tactical_bombers placed in 112 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 2 aaGuns, 1 armour, 25 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Novosibirsk to Vologda 1 aaGun moved from Russia to Smolensk 1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Vologda: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 Germans regular : -0,33 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Hopei to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia Combat - Japanese Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 marine moved from Shantung to 19 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangsi to Yunnan 3 fighters moved from Caroline Islands to French Indo China 4 fighters moved from 33 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 6 tactical_bombers moved from 33 Sea Zone to French Indo China 4 tactical_bombers moved from Japan to French Indo China 3 tactical_bombers moved from Philippines to French Indo China 1 carrier and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Sikang 1 armour moved from Central Mongolia to Shensi 1 mech_infantry moved from Buyant-Uhaa to Hopei 2 fighters moved from 19 Sea Zone to Kweichow 2 bombers moved from Kazakhstan to Kweichow 1 aaGun moved from Hunan to Kweichow 5 carriers moved from 33 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 aaGun moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry EDIT: Turning off Edit Mode 1 airfield, 1 artillery, 1 harbour and 2 marines placed in French Indo China 1 fighter and 1 tactical_bomber placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.00
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plz hold on, considering something
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Hopei to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia Combat - Japanese Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 infantry moved from Kwangsi to Yunnan 3 fighters moved from Caroline Islands to French Indo China 4 fighters moved from 33 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 6 tactical_bombers moved from 33 Sea Zone to French Indo China 4 tactical_bombers moved from Japan to French Indo China 3 tactical_bombers moved from Philippines to French Indo China 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Sikang 1 armour moved from Central Mongolia to Shensi 1 mech_infantry moved from Buyant-Uhaa to Hopei 2 fighters moved from 19 Sea Zone to Kweichow 2 bombers moved from Kazakhstan to Kweichow 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 aaGun moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow 2 destroyers moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 6 carriers moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 1 airfield and 1 harbour placed in French Indo China 1 fighter and 1 tactical_bomber placed in 37 Sea Zone 1 artillery and 2 marines placed in French Indo China 4 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.00
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ok plz take this one as the latest. thanks
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sorry, one more change coming
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Hopei to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia Combat - Japanese Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Shantung to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 infantry moved from Kwangsi to Yunnan 3 fighters moved from Caroline Islands to French Indo China 4 fighters moved from 33 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 6 tactical_bombers moved from 33 Sea Zone to French Indo China 4 tactical_bombers moved from Japan to French Indo China 3 tactical_bombers moved from Philippines to French Indo China 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Sikang 1 armour moved from Central Mongolia to Shensi 1 mech_infantry moved from Buyant-Uhaa to Hopei 2 fighters moved from 19 Sea Zone to Kweichow 2 bombers moved from Kazakhstan to Kweichow 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 aaGun moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow 2 destroyers moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 6 carriers moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 1 airfield and 1 harbour placed in French Indo China 1 fighter and 1 tactical_bomber placed in 37 Sea Zone 1 artillery and 2 marines placed in French Indo China 4 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 2 aaGuns and 7 infantry EDIT: Removing units owned by Japanese from Amur: 2 aaGuns and 7 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 3 destroyers EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.00
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ok that’s good now. thanks.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 20 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Southern France Non Combat Move - Americans 2 carriers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Tobruk to 93 Sea Zone 2 mech_infantrys moved from Tunisia to Morocco 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 3 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 1 tactical_bomber moved from 26 Sea Zone to Wake Island Place Units - Americans 10 infantry placed in Central United States 10 infantry placed in Eastern United States 1 tactical_bomber placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Combat Move - British 1 marine moved from Tobruk to 96 Sea Zone 3 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 marine and 4 submarines moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from 95 Sea Zone to Sicily 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone 4 fighters moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Gibraltar to 95 Sea Zone 4 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 2 infantry moved from Shan State to Malaya 2 fighters and 1 tactical_bomber moved from India to Malaya 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - British Battle in Crete Battle in Cyprus Battle in Malaya British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Crete from Italians, taking Cyprus from Italians, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 95 Sea Zone British attack with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 1 destroyer, 9 fighters, 4 submarines, 2 tactical_bombers and 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,33 British regular : 1,67