@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
not sure where I am going to put the six yet…
Test summary from TripleA, engine version: 2.5.22294, time: 10:38:13 AM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
Combat Hit Differential Summary :
No scrambles thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship in 114 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 8/8 hits, 4.50 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 6 armour, 3 artilleries, 8 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 8 infantry and 5 mech_infantrys in France, round 2 : 7/22 hits, 7.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 5 mech_infantrys in France, round 3 : 5/20 hits, 7.17 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2.33 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Germans: 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 aaGun moved from Holland Belgium to France
2 infantry moved from Denmark to Western Germany
2 infantry moved from Norway to Finland
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 fighter moved from 114 Sea Zone to 115 Sea Zone
3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber and 3 fighters moved from 113 Sea Zone to Western Germany
2 aaGuns, 1 artillery and 11 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -2.67
Neutral_Allies regular : -0.67
Germans regular : 2.67
British regular : -0.17
Territory Summary for Germans :
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Slovakia Hungary : 2 aaGuns, 1 artillery and 15 infantry
Germany : 1 factory_major
Southern Italy : 1 fighter
France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag, 7 infantry
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 8 infantry
113 Sea Zone : 2 submarines
114 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 36
Japanese : 27 / 27
Americans : 53 / 53
Chinese : 16 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
@666 I like that turn summary stuff you have there. Can it be switched on in game settings?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Archangel to Leningrad
1 infantry moved from Karelia to Archangel
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Karelia to Vyborg
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Southern Belarus to Northern Belarus
2 infantry moved from Baltic States to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 artillery and 4 infantry moved from Leningrad to Northern Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Stalingrad to Kursk
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Sakha
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
2 artilleries and 1 infantry placed in Leningrad
2 infantry placed in Stalingrad
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 I like that turn summary stuff you have there. Can it be switched on in game settings?
when you chose to send the end of turn summary I think it asks if you want to send the other info, I don’t recall ever changing anything in settings to achieve this.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Fukien to Kiangsi
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Kwangsi
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hokkaido to Japan
1 cruiser moved from 21 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 7 Sea Zone
1 battleship moved from 7 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Korea to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Shansi to Jehol
Place Units - Japanese
1 transport placed in 7 Sea Zone
1 transport placed in 7 Sea Zone
3 marines placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -2.00
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Paulau : 1 infantry
Southern Manchuria : 1 flag, 1 aaGun and 5 infantry
Kiangsu : 1 flag
Northern Manchuria : 1 flag
Korea : 1 armour and 1 infantry
Marianas : 1 infantry
Siam : 2 infantry
Shantung : 1 flag
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Formosa : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 marines
Kwangsi : 1 flag, 2 bombers, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers
Fukien : 1 flag
Anhwe : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Shansi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag, 2 artilleries and 7 infantry
Hunan : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
7 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
37 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 34 / 44
Americans : 53 / 53
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
@666 Oh ok.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Davao to Wake Island
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Yunnan to Tsinghai
4 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Yunnan to Tsinghai
4 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Davao to Wake Island
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Yunnan to Tsinghai
4 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Scotland to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 114 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
1 cruiser moved from 100 Sea Zone to 78 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 113 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
British win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 114 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship
British roll dice for 1 bomber and 3 fighters in 114 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 114 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/6 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
1 carrier moved from 100 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Western India to Baluchistan
1 battleship moved from 132 Sea Zone to 40 Sea Zone
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
3 infantry moved from Malaya to Shan State
3 aaGuns and 5 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Eastern India to British Somaliland
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 bomber and 2 fighters moved from 114 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 armour placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50
Italians regular : 0,67
Japanese regular : 1,33
Germans regular : 0,00
British regular : 2,33
Never asked about AC scramble to SZ114 due to 95% odds. Hope such assumptions are fine by you?
@pejon_88 said in PtV 666 (axis +6) v Pejon:
Never asked about AC scramble to SZ114 due to 95% odds. Hope such assumptions are fine by you?
yeah, typically if I make such an assumption I will always allow my opponent to re-roll that battle if my assumption was incorrect. does that sound ok to you?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to 95 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 battleship moved from 99 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win, taking Gibraltar from British, taking 95 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 1.17
Italians regular : -0.50
Territory Summary for Italians :
Romania : 2 armour
Kenya : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 4 infantry
Alexandria : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Libya : 2 artilleries and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Tobruk : 1 armour, 1 infantry and 1 mech_infantry
94 Sea Zone : 2 cruisers and 2 transports
Bulgaria : 2 infantry
Yugoslavia : 1 aaGun and 1 artillery
95 Sea Zone : 1 flag, 1 battleship and 1 destroyer
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 34 / 44
Americans : 53 / 55
Chinese : 9 / 9
British : 28 / 38
UK_Pacific : 17 / 17
Italians : 10 / 14
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
@666 Of course. That specific battle, right?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Sumatra
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Sumatra
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Southern France to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :