@Jacob16 ok. any luck with the dicey function?
666 (L) vs aagamerz13 (x+9) PTV game 3
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@aagamerz13 didn’t ask for JPN scramble from z43 as USA had 100%. If you want to re-roll that battle w/a scramble let me know.
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kwangsi : 1 infantry Anhwe : 1 infantry Kweichow : 1 infantry Yunnan : 1 fighter and 1 infantry Szechwan : 1 infantry
Production/PUs Summary :
Germans : 54 / 68 Russians : 23 / 26 Japanese : 67 / 76 Americans : 50 / 75 Chinese : 5 / 8 British : 34 / 34 UK_Pacific : 8 / 11 Italians : 18 / 19 ANZAC : 11 / 18 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 22 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Queensland to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 artillery, 5 infantry and 3 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 battleship, 3 cruisers, 4 infantry, 3 marines and 2 transports moved from 55 Sea Zone to 48 Sea Zone 1 battleship, 3 cruisers, 4 infantry, 3 marines and 2 transports moved from 48 Sea Zone to 35 Sea Zone 4 infantry and 3 marines moved from 35 Sea Zone to Caroline Islands Combat - Americans Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Paulau Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Americans win, taking Paulau from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 56 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 4 infantry and 3 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 infantry and 3 marines in Caroline Islands, round 2 : 2/7 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 infantry and 3 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 carriers, 5 destroyers and 1 fighter moved from 55 Sea Zone to 48 Sea Zone 4 carriers, 5 destroyers and 1 fighter moved from 48 Sea Zone to 35 Sea Zone 1 bomber moved from 56 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Algeria to Tunisia 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to 112 Sea Zone 1 submarine moved from 104 Sea Zone to 126 Sea Zone 1 artillery moved from Eastern United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 11 Sea Zone 1 armour, 4 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Cyprus 3 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 armour moved from Tanganyika Territory to Italian Somaliland British take Kenya from Italians British take Italian Somaliland from Italians Combat - British Battle in Cyprus British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Cyprus British win, taking Cyprus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in French Indo China British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 5 infantry moved from Eastern India to Burma 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 2 infantry moved from Iraq to Northwest Persia 1 tactical_bomber moved from Cyprus to Syria 1 fighter moved from Cyprus to 101 Sea Zone 1 carrier and 1 destroyer moved from 100 Sea Zone to 101 Sea Zone 1 fighter moved from Northwest Persia to 101 Sea Zone 2 fighters moved from Northwest Persia to Russia 2 infantry moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland 2 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 aaGun moved from United Kingdom to 112 Sea Zone 1 transport moved from 93 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to Central United States 2 infantry moved from Queensland to 55 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 55 Sea Zone to 48 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Eastern India to Burma Place Units - British 1 carrier and 1 destroyer placed in 112 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3,1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,5,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2 UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.33 Germans regular : -0.33 British regular : -1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Russia : 4 fighters Paulau : 1 flag, 1 artillery and 1 infantry Caroline Islands : 1 flag, 1 airfield, 1 harbour, 5 infantry and 3 marines Kwangsi : 1 infantry Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 2 artilleries, 1 factory_major and 2 infantry Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Anhwe : 1 infantry Kweichow : 1 infantry Yunnan : 3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber Szechwan : 1 infantry Kenya : 2 infantry Gibraltar : 1 harbour Cyprus : 2 infantry Iceland : 1 airfield Alexandria : 1 infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Egypt : 1 factory_minor and 1 harbour Malta : 1 aaGun, 1 airfield and 1 infantry Shan State : 1 infantry Eastern India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry Burma : 6 infantry Tobruk : 1 flag, 1 infantry Italian Somaliland : 1 flag, 1 armour and 1 mech_infantry Queensland : 1 bomber Syria : 1 tactical_bomber Tunisia : 2 armour, 2 infantry and 2 mech_infantrys Algeria : 2 infantry French Indo China : 1 flag, 2 infantry Northwest Persia : 1 flag, 2 infantry Southern Persia : 1 flag 35 Sea Zone : 2 battleships, 4 carriers, 4 cruisers, 6 destroyers, 6 fighters, 1 tactical_bomber and 4 transports Brazil : 1 flag 112 Sea Zone : 1 aaGun, 3 carriers, 3 destroyers, 6 fighters, 1 submarine and 3 transports 126 Sea Zone : 1 submarine Iraq : 1 flag Crete : 1 flag 101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport 11 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 2 transports Northeast Persia : 1 flag Baluchistan : 1 armour and 1 mech_infantry Suriname : 1 flag
Production/PUs Summary :
Germans : 54 / 68 Russians : 23 / 26 Japanese : 65 / 76 Americans : 50 / 75 Chinese : 5 / 8 British : 35 / 38 UK_Pacific : 10 / 7 Italians : 17 / 19 ANZAC : 11 / 18 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@aagamerz13 same with JPN scramble from z37…it was a 90%+ victory. if you want to re-roll that battle let me know.
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@666 no scrambles there
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour, 2 artilleries and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 artilleries and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France Place Units - Italians 2 infantry placed in Southern France 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,6,3,6,5 Italians collect 16 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java 1 submarine moved from 64 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone Combat - ANZAC Battle in Java Battle in 47 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 47 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier moved from 64 Sea Zone to 35 Sea Zone 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6,4,6,1,4,4,4,5 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
Territory Summary for ANZAC :
Russia : 1 fighter Yunnan : 1 fighter and 1 infantry Anglo-Egyptian Sudan : 1 infantry Ethiopia : 1 flag New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 2 submarines and 1 transport Java : 1 flag, 2 infantry 35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 47 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag 59 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 54 / 68 Russians : 22 / 26 Japanese : 62 / 76 Americans : 50 / 75 Chinese : 5 / 8 British : 35 / 38 UK_Pacific : 10 / 7 Italians : 18 / 17 ANZAC : 14 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java 1 submarine moved from 64 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone Combat - ANZAC Battle in Java Battle in 47 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 47 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier moved from 64 Sea Zone to 35 Sea Zone 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6,4,6,1,4,4,4,5 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria 2 infantry moved from United Kingdom to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
Territory Summary for ANZAC and French :
Russia : 1 fighter Yunnan : 1 fighter and 1 infantry Alexandria : 1 infantry Anglo-Egyptian Sudan : 1 infantry United Kingdom : 1 fighter Egypt : 1 infantry Ethiopia : 1 flag New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour Tunisia : 3 infantry 100 Sea Zone : 1 destroyer 64 Sea Zone : 2 submarines and 1 transport Java : 1 flag, 2 infantry 35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 112 Sea Zone : 1 cruiser, 1 destroyer and 2 infantry 47 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag 59 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 54 / 68 Russians : 22 / 26 Japanese : 62 / 76 Americans : 50 / 75 Chinese : 5 / 8 British : 35 / 38 UK_Pacific : 10 / 7 Italians : 18 / 17 ANZAC : 14 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Leningrad to Vologda 1 bomber moved from Bryansk to Vologda 1 infantry moved from Kursk to Tambov Germans take Tambov from Russians 1 infantry moved from Kursk to Rostov 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Vologda 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 2 infantry moved from Leningrad to Vyborg 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Bryansk Combat - Germans Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 armour moved from Germany to Romania 3 armour and 2 mech_infantrys moved from Bryansk to Rostov Place Units - Germans 1 carrier and 2 fighters placed in 113 Sea Zone 2 infantry and 1 mech_infantry placed in Leningrad 1 armour placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Leningrad to Vologda 1 bomber moved from Bryansk to Vologda 1 infantry moved from Kursk to Tambov Germans take Tambov from Russians 1 infantry moved from Kursk to Rostov 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Vologda 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 2 infantry moved from Leningrad to Vyborg 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Bryansk Combat - Germans Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 armour moved from Germany to Romania 3 armour and 2 mech_infantrys moved from Bryansk to Rostov Place Units - Germans 1 carrier and 2 fighters placed in 113 Sea Zone 2 infantry and 1 mech_infantry placed in Leningrad 1 armour placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 19 PUs; Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 17 infantry moved from Yenisey to Yakut S.S.R. 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 artillery moved from Urals to Northern Sinkiang 1 infantry moved from Russia to Tula Russians take Tula from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Stalingrad to Yaroslavl 1 fighter moved from Russia to Yaroslavl 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 fighter moved from Russia to Western Sinkiang 2 fighters moved from Stalingrad to Western Sinkiang 1 infantry moved from Urals to Northern Sinkiang 1 artillery and 1 infantry moved from Urals to Western Sinkiang Combat - Russians Battle in Yakut S.S.R. Russians attack with 17 infantry Japanese defend with 2 infantry Russians roll dice for 17 infantry in Yakut S.S.R., round 2 : 5/17 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 17 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Yaroslavl Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Sinkiang Russians attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Western Sinkiang, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Sinkiang Russians win, taking Western Sinkiang from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Sinkiang Russians attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 fighters moved from Western Sinkiang to Stalingrad 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Yenisey to Yakut S.S.R. 1 infantry moved from Stalingrad to Northern Caucasus 1 armour and 1 mech_infantry moved from Russia to Stalingrad Place Units - Russians 3 infantry placed in Stalingrad 1 fighter placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.33 Russians regular : 4.17
Territory Summary for Russians :
Smolensk : 1 infantry Yakut S.S.R. : 2 aaGuns and 17 infantry Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 39 infantry and 1 tactical_bomber Archangel : 1 infantry Yaroslavl : 1 infantry Urals : 1 factory_minor Northern Caucasus : 1 infantry Stalingrad : 2 armour, 1 factory_minor, 3 fighters, 11 infantry and 2 mech_infantrys Tula : 1 infantry Western Sinkiang : 1 artillery and 1 infantry Northern Sinkiang : 2 artilleries and 2 infantry Tsagaan Olom : 1 flag 118 Sea Zone : 1 cruiser Dzavhan : 1 flag
Production/PUs Summary :
Germans : 53 / 70 Russians : 24 / 26 Japanese : 59 / 76 Americans : 50 / 75 Chinese : 7 / 8 British : 35 / 38 UK_Pacific : 10 / 7 Italians : 18 / 17 ANZAC : 14 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 fighters, 7 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Eastern Sinkiang to Northern Sinkiang 1 artillery moved from Tsinghai to Eastern Sinkiang 1 armour moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Tsinghai 1 mech_infantry moved from Chahar to Inner Mongolia 1 mech_infantry moved from Shansi to Honan 2 infantry moved from Kiangsu to Anhwe 1 marine moved from Malaya to 132 Sea Zone 1 marine and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Java 1 submarine moved from 40 Sea Zone to 80 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 mech_infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Kwangsi 2 tactical_bombers moved from Jehol to Northern Sinkiang 2 bombers moved from Kwangtung to Northern Sinkiang 2 fighters moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Hunan to Kwangsi 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 cruiser moved from 132 Sea Zone to 36 Sea Zone 1 battleship and 2 carriers moved from 37 Sea Zone to 36 Sea Zone 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Southern Manchuria to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Paulau 2 fighters and 1 tactical_bomber moved from Kwangtung to Paulau 1 tactical_bomber moved from 37 Sea Zone to Paulau 1 destroyer moved from 43 Sea Zone to 59 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 2 fighters moved from 43 Sea Zone to Paulau 3 carriers and 2 cruisers moved from 43 Sea Zone to 36 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@aagamerz13 I meant to bring carrier fighter dest and batt from up top to 36 to defend against 3 plane carrier scramble. if you decide to scramble 3 planes to 36 we will run that one manually. scramble?
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@aagamerz13 said in 666 (L) vs aagamerz13 (x+9) PTV game 3:
@aagamerz13 I meant to bring carrier fighter dest and batt from up top to 36 to defend against 3 plane carrier scramble. if you decide to scramble 3 planes to 36 we will run that one manually. scramble?
I don’t believe the allies can scramble as there isn’t a surface warship/blocking DD
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@aagamerz13 no scramble into PAU
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 fighters, 7 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Eastern Sinkiang to Northern Sinkiang 1 artillery moved from Tsinghai to Eastern Sinkiang 1 armour moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Tsinghai 1 mech_infantry moved from Chahar to Inner Mongolia 1 mech_infantry moved from Shansi to Honan 2 infantry moved from Kiangsu to Anhwe 1 marine moved from Malaya to 132 Sea Zone 1 marine and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Java 1 submarine moved from 40 Sea Zone to 80 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 mech_infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Kwangsi 2 tactical_bombers moved from Jehol to Northern Sinkiang 2 bombers moved from Kwangtung to Northern Sinkiang 2 fighters moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Hunan to Kwangsi 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 cruiser moved from 132 Sea Zone to 36 Sea Zone 1 battleship and 2 carriers moved from 37 Sea Zone to 36 Sea Zone 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Southern Manchuria to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Paulau 2 fighters and 1 tactical_bomber moved from Kwangtung to Paulau 1 tactical_bomber moved from 37 Sea Zone to Paulau 1 destroyer moved from 43 Sea Zone to 59 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 2 fighters moved from 43 Sea Zone to Paulau 3 carriers and 2 cruisers moved from 43 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Northern Sinkiang Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Northern Sinkiang, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Northern Sinkiang, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Sinkiang Japanese roll dice for 2 bombers and 2 tactical_bombers in Northern Sinkiang, round 3 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 artilleries in Northern Sinkiang, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 2 artilleries owned by the Russians lost in Northern Sinkiang Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for Russians: 2 artilleries and 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Paulau Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Paulau, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Northern Sinkiang to Kansu 4 infantry moved from Buryatia to Northern Manchuria 1 aaGun and 1 artillery moved from Buryatia to Northern Manchuria 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 4 fighters moved from Paulau to 36 Sea Zone 1 tactical_bomber moved from Paulau to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Davao 1 tactical_bomber moved from Paulau to 36 Sea Zone 1 fighter moved from Anhwe to Jehol 1 fighter moved from Anhwe to Jehol 1 infantry moved from Kiangsi to Hunan 1 armour moved from Hunan to Kiangsi 1 mech_infantry moved from Chahar to Shansi 1 mech_infantry moved from Southern Manchuria to Chahar Place Units - Japanese 1 submarine placed in 21 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Southern Manchuria 3 fighters placed in Japan Japanese undo move 7. 1 infantry placed in Southern Manchuria Japanese undo move 6. 2 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : -2.00 UK_Pacific regular : -0.67 ANZAC regular : 0.00
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@aagamerz13 wanted to make sure you are aware of the naval, scramble rules I mentioned below and the fact that only three planes can scramble from any specific sea zone.
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@666 yes I know about 3 max per sz. The rule does say defending land units but I’m not sure that is worded properly. ur go.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 112 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 128 Sea Zone 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 infantry moved from 128 Sea Zone to Norway 1 armour and 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 bomber moved from Queensland to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
Combat Hit Differential Summary :
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@aagamerz13 scramble into sz37? if so, OOL please