No scramble
Odonis (Axis) vs Freh (Allies + 10) BM4
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Russia to Rostov 2 infantry moved from Vologda to Archangel 1 fighter moved from Sikang to Novosibirsk 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Archangel to Russia 1 armour, 6 infantry and 3 mech_infantrys moved from Sikang to Szechwan 1 mech_infantry moved from Volgograd to Sikang 1 artillery moved from Vologda to Russia 1 infantry moved from Vologda to Russia 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Russia to Novosibirsk Place Units - Russians 2 infantry placed in Volgograd 1 artillery, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 38 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from Kweichow to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Shan State Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport British defend with 1 transport; Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the British and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking Java from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for British: 1 transport Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 4/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Shan State Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 4 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Sikang to Kweichow 1 armour moved from French Indo China to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Chahar to Shensi 1 artillery moved from Jehol to Chahar 3 mech_infantrys moved from Manchuria to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 38 Sea Zone to Kweichow 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 5 armour, 1 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R. 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 fighters placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 0.83 UK_Pacific regular : 1.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 airfields, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Western United States to 25 Sea Zone 2 bombers moved from Hawaiian Islands to 25 Sea Zone 5 fighters moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 6 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France Combat - Americans Battle in 25 Sea Zone Americans attack with 4 bombers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 1 fighter and 6 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 fighter and 6 infantry in Southern France, round 2 : 1/8 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 armour, 1 fighter and 6 infantry in Southern France, round 3 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 transports moved from 91 Sea Zone to 90 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from Western United States to Central United States 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 3 transports moved from 90 Sea Zone to 101 Sea Zone 2 carriers, 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 25 Sea Zone to Queensland 3 bombers moved from 25 Sea Zone to Johnston Island 2 fighters moved from Hawaiian Islands to Queensland 3 fighters moved from 25 Sea Zone to Johnston Island 2 fighters moved from Western United States to 30 Sea Zone 2 fighters moved from 25 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Johnston Island 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux 1 airfield and 1 factory_minor placed in Norway 1 airfield placed in Johnston Island 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 4 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Yunnan 6 infantry moved from Szechwan to Sikang 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sikang Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Sikang, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from Normandy Bordeaux to Finland 6 fighters moved from Normandy Bordeaux to Finland 1 bomber moved from Normandy Bordeaux to Finland 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Kazakhstan to Timguska Russians take Timguska from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 3 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Szechwan to Shan State 1 mech_infantry moved from Szechwan to Shensi 2 fighters moved from Szechwan to Shensi Combat - British Battle in 98 Sea Zone British attack with 2 destroyers Italians defend with 1 submarine British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Finland British attack with 1 bomber and 7 fighters Germans defend with 3 mech_infantrys British roll dice for 1 bomber and 7 fighters in Finland, round 2 : 3/8 hits, 4.17 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Finland British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -8 Casualties for British: 2 fighters Casualties for Germans: 3 mech_infantrys Battle in Holland Belgium British attack with 1 fighter and 3 infantry Germans defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 6 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Shensi British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 1 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to India 1 armour and 3 mech_infantrys moved from Szechwan to Burma 1 armour and 1 mech_infantry moved from India to Burma 3 mech_infantrys moved from Turkmenistan to Sikang 2 fighters moved from Shensi to Burma 2 mech_infantrys moved from Persia to Turkmenistan 6 infantry moved from Iraq to Persia 4 mech_infantrys moved from Libya to Alexandria 2 armour moved from Libya to Alexandria 1 artillery moved from Libya to Tunisia 1 infantry moved from Algeria to Morocco 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 7 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 fighter moved from Finland to Norway 1 bomber and 4 fighters moved from Finland to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 1 destroyer placed in 109 Sea Zone 8 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,3,6,1,6,4,2,3,4,6,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -3.17 Italians regular : -0.83 Japanese regular : 1.00 Germans regular : -0.67 British regular : -2.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Southern France 5 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter and 5 infantry Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 5 infantry Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter and 5 infantry in Southern France, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 aaGun, 1 armour and 5 infantry in Southern France, round 2 : 3/6 hits, 2.17 expected hits 1 aaGun owned by the Americans and 3 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 5 infantry in Southern France, round 3 : 3/6 hits, 2.17 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win with 1 armour and 4 infantry remaining. Battle score for attacker is -17 Casualties for Italians: 1 fighter and 5 infantry Casualties for Americans: 1 aaGun and 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -0.17 Americans AA : -0.17
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 bomber moved from Szechwan to Malaya Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in Malaya ANZAC attack with 1 bomber Japanese defend with 1 artillery and 1 harbour ANZAC roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the ANZAC lost in Malaya Japanese win with no units remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Szechwan to Burma 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 factory_minor placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 bomber moved from Szechwan to Malaya Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in Malaya ANZAC attack with 1 bomber Japanese defend with 1 artillery and 1 harbour ANZAC roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the ANZAC lost in Malaya Japanese win with no units remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Szechwan to Burma 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 factory_minor placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to Southern France Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Novgorod to 112 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 6 armour moved from Bryansk to Rostov 3 armour moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 10 mech_infantrys moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Smolensk Combat - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Novgorod to 112 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 6 armour moved from Bryansk to Rostov 3 armour moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 10 mech_infantrys moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Smolensk Combat - Germans British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 10 armour and 10 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 10 armour and 10 mech_infantrys in Rostov, round 2 : 6/20 hits, 6.67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 1 bomber, 4 fighters and 1 submarine British defend with 3 fighters, 1 submarine and 4 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.17 British regular : -0.50
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@odonis damage the AC and kill the cruiser.
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Novgorod to 112 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 6 armour moved from Bryansk to Rostov 3 armour moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 10 mech_infantrys moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Smolensk Combat - Germans British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 10 armour and 10 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 10 armour and 10 mech_infantrys in Rostov, round 2 : 6/20 hits, 6.67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 1 bomber, 4 fighters and 1 submarine British defend with 3 fighters, 1 submarine and 4 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Americans British roll dice for 1 carrier, 1 cruiser and 5 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 4 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits 1 cruiser owned by the Americans, 3 fighters owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 British regular : -1.00
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@odonis take out two british fighters.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Novgorod to 112 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 6 armour moved from Bryansk to Rostov 3 armour moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 10 mech_infantrys moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Bryansk to Smolensk Combat - Germans British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 10 armour and 10 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 10 armour and 10 mech_infantrys in Rostov, round 2 : 6/20 hits, 6.67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 1 bomber, 4 fighters and 1 submarine British defend with 3 fighters, 1 submarine and 4 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Americans British roll dice for 1 carrier, 1 cruiser and 5 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 4 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits 1 cruiser owned by the Americans, 3 fighters owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 carrier and 5 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters in 112 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 112 Sea Zone 1 submarine owned by the Germans retreated to 125 Sea Zone British win with 2 fighters and 1 transport remaining. Battle score for attacker is 28 Casualties for Germans: 1 bomber and 4 fighters Casualties for British: 2 fighters, 1 submarine and 3 transports Casualties for Americans: 1 carrier, 1 cruiser and 1 transport Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Norway 1 fighter owned by the Americans forced to land in Norway Non Combat Move - Germans 1 fighter moved from Archangel to Belarus 1 fighter moved from Belarus to Novgorod 1 aaGun, 6 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Bryansk to Ukraine 1 aaGun, 6 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Bryansk to Belarus 3 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 5 infantry placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 3.50 British regular : 0.00
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@odonis no problem.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 34 infantry moved from Russia to Tambov 7 artilleries moved from Russia to Tambov 1 infantry and 1 mech_infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Tsinghai Russians attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 7 artilleries and 34 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 7 artilleries and 34 infantry in Tambov, round 2 : 11/41 hits, 9.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 7 artilleries and 33 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 artillery moved from Vologda to Russia 1 aaGun and 1 infantry moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Russia to Tambov 1 armour moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns and 11 infantry moved from Yenisey to Timguska 4 infantry moved from Szechwan to Sikang 1 armour and 3 mech_infantrys moved from Szechwan to Burma 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 1 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.33 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 fighter and 2 tactical_bombers moved from Kweichow to Tsinghai 1 infantry moved from Suiyuyan to Shensi 2 fighters moved from French Indo China to Shensi 1 bomber moved from Kweichow to Tsinghai 1 tactical_bomber moved from French Indo China to Shensi 2 mech_infantrys moved from Anhwe to Szechwan 2 fighters moved from French Indo China to Szechwan 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Java 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 4 armour, 4 artilleries, 5 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 5 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 2 mech_infantrys moved from Yakut S.S.R. to Dzavhan 5 armour and 2 mech_infantrys moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians Combat - Japanese Battle in Sumatra Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Sumatra from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 2 fighters and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Yunnan Japanese attack with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in Yunnan, round 2 : 3/21 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber and 2 tactical_bombers moved from Tsinghai to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 artillery moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 1 tactical_bomber moved from Shan State to Kweichow 2 fighters moved from Szechwan to Kweichow 2 carriers moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Kwangtung Japanese undo move 6. 2 mech_infantrys placed in Kwangtung 2 infantry placed in French Indo China Japanese undo move 5. 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Kwangtung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.83 Japanese regular : -4.17 UK_Pacific regular : -0.33 ANZAC regular : 0.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Norway to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Sicily Battle in Sardinia Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 artilleries Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Americans 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Southern France 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 30 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 25 Sea Zone 2 fighters moved from 25 Sea Zone to Midway 1 tactical_bomber moved from Hawaiian Islands to Midway 1 bomber moved from Queensland to Midway 3 bombers moved from Johnston Island to Midway 1 fighter moved from Johnston Island to Midway 2 fighters moved from Johnston Island to Queensland 1 tactical_bomber moved from Johnston Island to Midway 2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Norway 1 armour and 2 artilleries placed in Southern France 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 fighter placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Sikang Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : 0.67