Odonis (Axis) vs Freh (Allies + 10) BM4

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 airfields, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Western United States to 25 Sea Zone
            2 bombers moved from Hawaiian Islands to 25 Sea Zone
            5 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            6 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 armour moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 4 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 armour, 1 fighter and 6 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 fighter and 6 infantry in Southern France, round 2 : 1/8 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 armour, 1 fighter and 6 infantry in Southern France, round 3 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to 112 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            3 transports moved from 91 Sea Zone to 90 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns moved from Western United States to Central United States
            1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            3 transports moved from 90 Sea Zone to 101 Sea Zone
            2 carriers, 2 destroyers and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from 25 Sea Zone to Queensland
            3 bombers moved from 25 Sea Zone to Johnston Island
            2 fighters moved from Hawaiian Islands to Queensland
            3 fighters moved from 25 Sea Zone to Johnston Island
            2 fighters moved from Western United States to 30 Sea Zone
            2 fighters moved from 25 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to Johnston Island
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
            1 airfield and 1 factory_minor placed in Norway
            1 airfield placed in Johnston Island
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
            6 infantry moved from Szechwan to Sikang
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Sikang
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 11 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from Normandy Bordeaux to Finland
            6 fighters moved from Normandy Bordeaux to Finland
            1 bomber moved from Normandy Bordeaux to Finland
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Kazakhstan to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            3 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
            1 mech_infantry moved from Szechwan to Shensi
            2 fighters moved from Szechwan to Shensi
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 2 destroyers
                Italians defend with 1 submarine
                    British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Finland
                British attack with 1 bomber and 7 fighters
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 bomber and 7 fighters in Finland, round 2 : 3/8 hits, 4.17 expected hits
                    Germans roll dice for 3 mech_infantrys in Finland, round 2 : 2/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Finland
                British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -8
                Casualties for British: 2 fighters
                Casualties for Germans: 3 mech_infantrys
            Battle in Holland Belgium
                British attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 5 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 6 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Shensi
                British attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 aaGun moved from Burma to India
            1 armour and 3 mech_infantrys moved from Szechwan to Burma
            1 armour and 1 mech_infantry moved from India to Burma
            3 mech_infantrys moved from Turkmenistan to Sikang
            2 fighters moved from Shensi to Burma
            2 mech_infantrys moved from Persia to Turkmenistan
            6 infantry moved from Iraq to Persia
            4 mech_infantrys moved from Libya to Alexandria
            2 armour moved from Libya to Alexandria
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Algeria to Morocco
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            7 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            7 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            1 fighter moved from Finland to Norway
            1 bomber and 4 fighters moved from Finland to Norway
            1 fighter moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            1 destroyer placed in 109 Sea Zone
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,3,6,1,6,4,2,3,4,6,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -3.17
    Italians regular : -0.83
    Japanese regular : 1.00
    Germans regular : -0.67
    British regular : -2.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Southern France
            5 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 fighter and 5 infantry
                Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 fighter and 5 infantry in Southern France, round 2 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 5 infantry in Southern France, round 2 : 3/6 hits, 2.17 expected hits
                    1 aaGun owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour and 5 infantry in Southern France, round 3 : 3/6 hits, 2.17 expected hits
                    1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                Americans win with 1 armour and 4 infantry remaining. Battle score for attacker is -17
                Casualties for Italians: 1 fighter and 5 infantry
                Casualties for Americans: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Italians regular : -0.17
    Americans AA : -0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 bomber moved from Szechwan to Malaya
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Malaya
                ANZAC attack with 1 bomber
                Japanese defend with 1 artillery and 1 harbour
                    ANZAC roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the ANZAC lost in Malaya
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 bomber
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Szechwan to Burma
            1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            1 armour moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 bomber moved from Szechwan to Malaya
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Malaya
                ANZAC attack with 1 bomber
                Japanese defend with 1 artillery and 1 harbour
                    ANZAC roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the ANZAC lost in Malaya
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 bomber
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Szechwan to Burma
            1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island
            1 armour moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Novgorod to 112 Sea Zone
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 fighter moved from Bryansk to Archangel
            6 armour moved from Bryansk to Rostov
            3 armour moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            10 mech_infantrys moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Novgorod to 112 Sea Zone
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 fighter moved from Bryansk to Archangel
            6 armour moved from Bryansk to Rostov
            3 armour moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            10 mech_infantrys moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 10 armour and 10 mech_infantrys
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Rostov, round 2 : 6/20 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in 112 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 3 fighters, 1 submarine and 4 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.17
    British regular : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @freh

    Assumed full scramble and that you’d take the SS as first SS casualty. 2 more hits in Rd 1. OOL?


  • @odonis damage the AC and kill the cruiser.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Novgorod to 112 Sea Zone
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 fighter moved from Bryansk to Archangel
            6 armour moved from Bryansk to Rostov
            3 armour moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            10 mech_infantrys moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 10 armour and 10 mech_infantrys
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Rostov, round 2 : 6/20 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in 112 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 3 fighters, 1 submarine and 4 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    British roll dice for 1 carrier, 1 cruiser and 5 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 4 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                    1 cruiser owned by the Americans, 3 fighters owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.67
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @freh
    I have 1 FTR, 1 BMB, 1 SS left. 2 more hits round 2 - OOL?


  • @odonis take out two british fighters.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Novgorod to 112 Sea Zone
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 fighter moved from Bryansk to Archangel
            6 armour moved from Bryansk to Rostov
            3 armour moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            10 mech_infantrys moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 10 armour and 10 mech_infantrys
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Rostov, round 2 : 6/20 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in 112 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 3 fighters, 1 submarine and 4 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 bomber and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    British roll dice for 1 carrier, 1 cruiser and 5 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 4 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                    1 cruiser owned by the Americans, 3 fighters owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier and 5 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 fighters in 112 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 112 Sea Zone
                1 submarine owned by the Germans retreated to 125 Sea Zone
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is 28
                Casualties for Germans: 1 bomber and 4 fighters
                Casualties for British: 2 fighters, 1 submarine and 3 transports
                Casualties for Americans: 1 carrier, 1 cruiser and 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 3/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
                1 fighter owned by the Americans forced to land in Norway
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Belarus
            1 fighter moved from Belarus to Novgorod
            1 aaGun, 6 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Bryansk to Ukraine
            1 aaGun, 6 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Bryansk to Belarus
            3 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            5 infantry placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 3.50
    British regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @freh

    Hey sorry, retreated by accident before finishing off the transports, so had to edit back in.


  • @odonis no problem.

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            34 infantry moved from Russia to Tambov
            7 artilleries moved from Russia to Tambov
            1 infantry and 1 mech_infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 7 artilleries and 34 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 7 artilleries and 34 infantry in Tambov, round 2 : 11/41 hits, 9.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 7 artilleries and 33 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Smolensk to Russia
            1 artillery moved from Vologda to Russia
            1 aaGun and 1 infantry moved from Vologda to Russia
            1 fighter moved from Bryansk to Russia
            1 aaGun moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Kazakhstan
            2 aaGuns and 11 infantry moved from Yenisey to Timguska
            4 infantry moved from Szechwan to Sikang
            1 armour and 3 mech_infantrys moved from Szechwan to Burma
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 1.33
    Russians regular : 1.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
            1 fighter and 2 tactical_bombers moved from Kweichow to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            2 fighters moved from French Indo China to Shensi
            1 bomber moved from Kweichow to Tsinghai
            1 tactical_bomber moved from French Indo China to Shensi
            2 mech_infantrys moved from Anhwe to Szechwan
            2 fighters moved from French Indo China to Szechwan
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to Java
            1 artillery moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            4 armour, 4 artilleries, 5 infantry and 7 mech_infantrys moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            5 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            2 mech_infantrys moved from Yakut S.S.R. to Dzavhan
            5 armour and 2 mech_infantrys moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Sumatra from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Java, round 2 : 2/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Szechwan
                Japanese attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in Yunnan, round 2 : 3/21 hits, 6.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber and 2 tactical_bombers moved from Tsinghai to Kweichow
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Kansu
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            2 fighters and 1 tactical_bomber moved from Shan State to Kweichow
            2 fighters moved from Szechwan to Kweichow
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            3 mech_infantrys moved from Manchuria to Chahar
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Kiangsu to Kweichow
            2 fighters moved from 46 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery and 1 infantry placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            3 mech_infantrys placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Kwangtung
            Japanese undo move 6.
            2 mech_infantrys placed in Kwangtung
            2 infantry placed in French Indo China
            Japanese undo move 5.
            1 mech_infantry placed in French Indo China
            1 mech_infantry placed in Kwangtung
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.83
    Japanese regular : -4.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.83
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Norway to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 artilleries
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Norway
            1 fighter moved from Holland Belgium to Southern France
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 30 Sea Zone to 31 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 30 Sea Zone to 25 Sea Zone
            2 fighters moved from Queensland to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from Hawaiian Islands to Midway
            1 bomber moved from Queensland to Midway
            3 bombers moved from Johnston Island to Midway
            1 fighter moved from Johnston Island to Midway
            2 fighters moved from Johnston Island to Queensland
            1 tactical_bomber moved from Johnston Island to Midway
            2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            2 cruisers moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Norway
            1 armour and 2 artilleries placed in Southern France
            3 infantry placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                2 infantry owned by the Chinese retreated to Sikang
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Norway to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 artilleries
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Norway
            1 fighter moved from Holland Belgium to Southern France
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 30 Sea Zone to 31 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 5 submarines moved from 30 Sea Zone to 25 Sea Zone
            2 fighters moved from Queensland to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from Hawaiian Islands to Midway
            1 bomber moved from Queensland to Midway
            3 bombers moved from Johnston Island to Midway
            1 fighter moved from Johnston Island to Midway
            2 fighters moved from Johnston Island to Queensland
            1 tactical_bomber moved from Johnston Island to Midway
            2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            2 cruisers moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Norway
            1 armour and 2 artilleries placed in Southern France
            3 infantry placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                2 infantry owned by the Chinese retreated to Sikang
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 factory_minor, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Burma to 41 Sea Zone
            1 bomber moved from Norway to Western Germany
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            3 fighters moved from Norway to 112 Sea Zone
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 112 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                British attack with 1 fighter and 3 mech_infantrys
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                    British roll dice for 1 fighter and 3 mech_infantrys in Szechwan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Szechwan to Sikang
            2 aaGuns, 2 armour, 3 artilleries and 4 mech_infantrys moved from Burma to India
            1 infantry moved from India to Burma
            1 mech_infantry moved from Timguska to Kazakhstan
            2 mech_infantrys moved from Turkmenistan to Sikang
            1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
            7 infantry moved from Persia to Northwest Persia
            2 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
            2 destroyers moved from 98 Sea Zone to 97 Sea Zone
            3 mech_infantrys moved from Iraq to Persia
            2 fighters moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            2 fighters moved from 112 Sea Zone to Norway
            1 aaGun, 2 fighters and 7 infantry moved from Norway to Finland
            2 fighters moved from 112 Sea Zone to Norway
            1 fighter moved from 41 Sea Zone to India
            1 artillery moved from Tunisia to Algeria
            1 bomber moved from Western Germany to Norway
    
        Place Units - British
            3 transports placed in 110 Sea Zone
            3 artilleries placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Americans regular : 0.33
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : 0.17
    British regular : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2
            Italians collect 2 PUs (9 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 17
  • 24
  • 19
  • 21
  • 19
  • 101
  • 130
  • 177
Axis & Allies Boardgaming Custom Painted Miniatures

103

Online

17.4k

Users

40.0k

Topics

1.7m

Posts