L21 Freh (x) v DD716 (L+12), BM3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 1 artillery and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour, 2 artilleries and 9 infantry moved from Tobruk to Alexandria 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to Southern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 artillery and 7 infantry moved from Syria to Trans-Jordan Place Units - Italians 1 artillery placed in Northern Italy 3 armour placed in Iraq 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 1 artillery and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour, 2 artilleries and 9 infantry moved from Tobruk to Alexandria 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to Southern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 artillery and 7 infantry moved from Syria to Trans-Jordan Place Units - Italians 1 artillery placed in Northern Italy 3 armour placed in Iraq 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 70 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 83 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@DannyDuck716 use the second file please - forgot to move the atlantic sub!
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@freh Its not a big deal, we can load a previous save and roll it real quick then edit.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 submarine moved from 35 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,5,2,2,6,5,4,1,2,5,1,1,3,1,1,5,4,1,1,6,2,4,4,5,2,3,2,4,1,2,6,6,6 Japanese collect 47 PUs (11 lost to blockades); end with 107 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 ANZAC regular : 0.17
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@freh Holy hell, I cant believe I actually won that.
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@dannyduck716 LOL. Well fought!
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@freh its an insignificant victory anyway. The economics are just not on my side at this point.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 12 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 armour moved from Yenisey to Olgiy Germans take Olgiy from Russians 1 armour moved from Olgiy to Kansu Germans take Kansu from Chinese 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 3 submarines moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 3 infantry moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Northwest Persia to Samara 2 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bryansk 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to 125 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 4 damage total. Battle in 125 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 115 Sea Zone Germans attack with 2 bombers and 3 submarines Russians defend with 1 cruiser Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 3 submarines remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 armour, 2 artilleries, 6 infantry and 24 mech_infantrys moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Ukraine to Rostov 1 armour and 7 mech_infantrys moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 fighter and 2 tactical_bombers moved from France to Belarus 1 fighter moved from France to Gibraltar 1 fighter moved from France to Western Germany 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 9 infantry moved from Germany to Western Germany 1 artillery moved from Northern Italy to France 1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Trans-Jordan to Iraq 3 armour moved from Trans-Jordan to Iraq 2 armour moved from Trans-Jordan to Iraq 1 aaGun moved from Northwest Persia to Caucasus 4 artilleries moved from Volgograd to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 2 bombers moved from 115 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 10 infantry moved from Western Germany to France 1 mech_infantry moved from Rostov to Western Ukraine 11 mech_infantrys moved from Rostov to Ukraine 3 artilleries moved from Rostov to Ukraine Place Units - Germans 3 artilleries placed in Persia 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 infantry and 8 mech_infantrys placed in Germany Germans undo move 5. 10 mech_infantrys placed in Germany 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 71 PUs (2 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 2.50 Germans regular : 0.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Non Combat Move - Russians 8 artilleries and 18 infantry moved from Smolensk to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 infantry, 4 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Hopei to Tsinghai 5 mech_infantrys moved from Kweichow to Tsinghai 1 armour moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Buyant-Uhaa 1 armour moved from Sikang to Tsinghai 2 bombers moved from Anhwe to Tsinghai Combat - Japanese Battle in Tsinghai Japanese attack with 1 armour, 2 bombers and 8 mech_infantrys Chinese defend with 7 infantry Japanese roll dice for 1 armour, 2 bombers and 8 mech_infantrys in Tsinghai, round 2 : 2/11 hits, 3.17 expected hits Chinese roll dice for 7 infantry in Tsinghai, round 2 : 5/7 hits, 2.33 expected hits 5 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Tsinghai, round 3 : 1/6 hits, 2.33 expected hits Chinese roll dice for 5 infantry in Tsinghai, round 3 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Tsinghai, round 4 : 4/6 hits, 2.33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 4 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Japanese: 6 mech_infantrys Casualties for Chinese: 7 infantry Non Combat Move - Japanese 3 fighters moved from Chahar to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from French Indo China to Szechwan 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Kweichow 1 artillery moved from Shan State to French Indo China 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Buyant-Uhaa 2 bombers moved from Tsinghai to Hunan Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 1 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,6,4,3,2,6,1,1,2,3,1,2,4,4,6,6,5,6,1,4,5,6,4,4,6,5,6,4,2 Japanese collect 51 PUs (13 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 5 transports moved from 91 Sea Zone to 89 Sea Zone 4 destroyers moved from 10 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 7 Sea Zone 1 carrier and 5 destroyers moved from 4 Sea Zone to 7 Sea Zone 2 fighters moved from 4 Sea Zone to 7 Sea Zone 2 artilleries, 3 carriers, 1 cruiser, 15 destroyers, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 2 bombers moved from Iwo Jima to Soviet Far East 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 122 Sea Zone to 106 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 6 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 6 destroyers, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 5 transports moved from 91 Sea Zone to 89 Sea Zone 4 destroyers moved from 10 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 7 Sea Zone 1 carrier and 5 destroyers moved from 4 Sea Zone to 7 Sea Zone 2 fighters moved from 4 Sea Zone to 7 Sea Zone 2 artilleries, 3 carriers, 1 cruiser, 15 destroyers, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 2 bombers moved from Iwo Jima to Soviet Far East 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 122 Sea Zone to 106 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 6 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Germans 5 artilleries and 9 infantry moved from Burma to Shan State 1 mech_infantry moved from Morocco to Algeria 4 infantry moved from Morocco to Algeria Combat - British Battle in Shan State British attack with 5 artilleries and 9 infantry Japanese defend with 1 mech_infantry British roll dice for 5 artilleries and 9 infantry in Shan State, round 2 : 2/14 hits, 4.00 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from Union of South Africa to Egypt Place Units - British 2 armour and 1 infantry placed in Egypt 1 fighter placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2 British collect 28 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : -2.00
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@dannyduck716 did you forget to move your transports to EUS?
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@freh No, i could only move them two spaces because I don’t have a port.
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@dannyduck716 oh, right? I forgot.
Fyi, My router crapped out on me so I can’t do the move until the new one arrives on the weekend.
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Bryansk Italians take Bryansk from Russians 1 armour, 2 artilleries and 10 infantry moved from Alexandria to Egypt 1 armour, 3 artilleries, 2 fighters and 18 infantry moved from Trans-Jordan to Egypt 3 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Northern Italy to 95 Sea Zone 7 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone 1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt 1 artillery and 7 infantry moved from 98 Sea Zone to Egypt
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@freh scramble?