@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Shantung to Chahar
1 tactical_bomber moved from 45 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Amur to Chahar
2 fighters moved from Japan to Chahar
2 bombers moved from Yunnan to Chahar
5 fighters and 4 tactical_bombers moved from Yunnan to Chahar
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Amur to Chahar
1 infantry moved from French Indo China to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Wake Island from Americans, taking Shan State from UK_Pacific with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 4 infantry; Russians defend with 6 infantry
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Chahar, round 2 : 5/19 hits, 9.17 expected hits
Chinese roll dice for 10 infantry in Chahar, round 2 : 0/10 hits, 3.33 expected hits
5 infantry owned by the Russians lost in Chahar
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Chahar, round 3 : 7/19 hits, 9.17 expected hits
Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 4 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 bombers, 8 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 49 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
2 bombers moved from Chahar to Yunnan
1 fighter moved from Chahar to Amur
7 fighters and 4 tactical_bombers moved from Chahar to Anhwe
Place Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,4
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -4.00
Japanese regular : -3.83
ANZAC regular : -0.33
UK_Pacific regular : -0.33
@freh wow. 0/10 hits in China…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Midway to Wake Island
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
2 carriers moved from 25 Sea Zone to 31 Sea Zone
1 cruiser moved from 25 Sea Zone to 31 Sea Zone
5 destroyers moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in 31 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 cruiser moved from 86 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Midway to Wake Island
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
2 carriers moved from 25 Sea Zone to 31 Sea Zone
1 cruiser moved from 25 Sea Zone to 31 Sea Zone
5 destroyers moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in 31 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 cruiser moved from 86 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 83 Sea Zone to 86 Sea Zone
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Bryansk to Caucasus
5 fighters moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 6 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 6 fighters and 1 infantry in Caucasus, round 2 : 1/8 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Russia
1 artillery moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
6 fighters moved from Caucasus to Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from Egypt to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,2
British collect 34 PUs (2 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 1 marine
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -0.33
Germans regular : -0.33
British regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Midway to Wake Island
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
2 carriers moved from 25 Sea Zone to 31 Sea Zone
1 cruiser moved from 25 Sea Zone to 31 Sea Zone
5 destroyers moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in 31 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 cruiser moved from 86 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 83 Sea Zone to 86 Sea Zone
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Bryansk to Caucasus
5 fighters moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 6 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 6 fighters and 1 infantry in Caucasus, round 2 : 1/8 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Russia
1 artillery moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
6 fighters moved from Caucasus to Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from Egypt to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,2
British collect 34 PUs (2 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 1 marine
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -0.33
Germans regular : -0.33
British regular : -2.83
@dannyduck716 yeah that was really bad luck. When my bombers and tacs went 0/6 I was really scared and then when I saw that… OMG.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Yugoslavia to Western Ukraine
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
2 infantry moved from Northern Italy to 95 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Archangel
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Western Ukraine to Yugoslavia
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Archangel to Belarus
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Belarus
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 artillery moved from Rostov to Ukraine
7 infantry moved from Rostov to Volgograd
4 artilleries moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
4 armour moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
1 fighter moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Vologda
1 infantry moved from Rostov to Tambov
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Caucasus
2 armour moved from Rostov to Volgograd
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 8 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 8 mech_infantrys in Ukraine, round 2 : 4/11 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 4 artilleries, 7 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 8 armour, 4 artilleries, 7 infantry and 4 mech_infantrys in Volgograd, round 2 : 7/23 hits, 7.83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour, 4 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
2 armour moved from Rostov to Caucasus
10 mech_infantrys moved from Bessarabia to Rostov
1 fighter moved from Western Germany to 92 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from Ukraine to Greece
1 tactical_bomber moved from 96 Sea Zone to Greece
1 carrier and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Tambov to Rostov
1 tactical_bomber moved from Belarus to Rostov
1 tactical_bomber moved from Vologda to Archangel
1 mech_infantry moved from Archangel to Urals
1 armour and 1 mech_infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Germany to Eastern Poland
2 submarines moved from 95 Sea Zone to 92 Sea Zone
Place Units - Germans
2 infantry placed in Southern France
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tambov to Russia
1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Samara to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
2 fighters moved from Amur to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
Japanese roll dice for 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
5 fighters owned by the Japanese, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 17 Sea Zone
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 5 fighters
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 1 transport
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Anhwe to Japan
1 fighter moved from Anhwe to 6 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Shan State to Yunnan
1 marine moved from Shan State to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Anhwe to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to Japan
2 bombers moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Amur
3 tactical_bombers moved from Anhwe to French Indo China
1 battleship moved from 45 Sea Zone to 41 Sea Zone
2 carriers moved from 45 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 62 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
Combat - Americans
Battle in Solomon Islands
Non Combat Move - Americans
2 bombers moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
7 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
Combat - Americans
Battle in Solomon Islands
Non Combat Move - Americans
2 bombers moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
7 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 109 Sea Zone from Germans
1 artillery and 1 infantry moved from Ethiopia to British Somaliland
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters moved from 39 Sea Zone to Burma
1 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
2 fighters moved from Burma to India
1 fighter moved from Persia to India
4 artilleries and 3 infantry moved from Iraq to Persia
Place Units - British
1 submarine placed in 109 Sea Zone
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.00
Italians regular : -0.33
Japanese regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
1 bomber moved from Yugoslavia to Northwest Persia
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Northwest Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians win, taking Syria from British, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northwest Persia to Rostov
1 mech_infantry moved from Archangel to Urals
1 mech_infantry moved from Bessarabia to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Tobruk to 99 Sea Zone
1 fighter moved from Tobruk to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
5 submarines moved from 92 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 infantry moved from Rostov to Tambov
1 fighter moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians