L21 Freh (x) v DD716 (L+12), BM3

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 artillery and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour, 2 artilleries and 9 infantry moved from Tobruk to Alexandria
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to Trans-Jordan
            1 fighter moved from Gibraltar to Southern Italy
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Caucasus to Iraq
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 artillery and 7 infantry moved from Syria to Trans-Jordan
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            3 armour placed in Iraq
            2 tactical_bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 artillery and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour, 2 artilleries and 9 infantry moved from Tobruk to Alexandria
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to Trans-Jordan
            1 fighter moved from Gibraltar to Southern Italy
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Caucasus to Iraq
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 artillery and 7 infantry moved from Syria to Trans-Jordan
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            3 armour placed in Iraq
            2 tactical_bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 70 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 83 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @DannyDuck716 use the second file please - forgot to move the atlantic sub!


  • @freh Its not a big deal, we can load a previous save and roll it real quick then edit.


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 60 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 units repaired.
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,5,2,2,6,5,4,1,2,5,1,1,3,1,1,5,4,1,1,6,2,4,4,5,2,3,2,4,1,2,6,6,6
            Japanese collect 47 PUs (11 lost to blockades); end with 107 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : 0.17
    

    Savegame


  • @freh Holy hell, I cant believe I actually won that.


  • @dannyduck716 LOL. Well fought!


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @freh its an insignificant victory anyway. The economics are just not on my side at this point.

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Persia to West India
                  Germans take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            1 armour moved from Yenisey to Olgiy
                  Germans take Olgiy from Russians
            1 armour moved from Olgiy to Kansu
                  Germans take Kansu from Chinese
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            3 submarines moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            3 infantry moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Samara
            2 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bryansk
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 115 Sea Zone
                Germans attack with 2 bombers and 3 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers and 3 submarines remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            2 armour, 2 artilleries, 6 infantry and 24 mech_infantrys moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Ukraine to Rostov
            1 armour and 7 mech_infantrys moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            1 fighter and 2 tactical_bombers moved from France to Belarus
            1 fighter moved from France to Gibraltar
            1 fighter moved from France to Western Germany
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            9 infantry moved from Germany to Western Germany
            1 artillery moved from Northern Italy to France
            1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Iraq
            3 armour moved from Trans-Jordan to Iraq
            2 armour moved from Trans-Jordan to Iraq
            1 aaGun moved from Northwest Persia to Caucasus
            4 artilleries moved from Volgograd to Rostov
            1 bomber, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            2 bombers moved from 115 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            10 infantry moved from Western Germany to France
            1 mech_infantry moved from Rostov to Western Ukraine
            11 mech_infantrys moved from Rostov to Ukraine
            3 artilleries moved from Rostov to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Persia
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 infantry and 8 mech_infantrys placed in Germany
            Germans undo move 5.
            10 mech_infantrys placed in Germany
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 71 PUs (2 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians regular : 2.50
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            8 artilleries and 18 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 4 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            5 mech_infantrys moved from Kweichow to Tsinghai
            1 armour moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 armour moved from Central Mongolia to Buyant-Uhaa
            1 armour moved from Sikang to Tsinghai
            2 bombers moved from Anhwe to Tsinghai
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 armour, 2 bombers and 8 mech_infantrys
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 8 mech_infantrys in Tsinghai, round 2 : 2/11 hits, 3.17 expected hits
                    Chinese roll dice for 7 infantry in Tsinghai, round 2 : 5/7 hits, 2.33 expected hits
                    5 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Tsinghai, round 3 : 1/6 hits, 2.33 expected hits
                    Chinese roll dice for 5 infantry in Tsinghai, round 3 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Tsinghai, round 4 : 4/6 hits, 2.33 expected hits
                    Chinese roll dice for 4 infantry in Tsinghai, round 4 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Japanese: 6 mech_infantrys
                Casualties for Chinese: 7 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Chahar to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            3 infantry and 1 marine moved from Celebes to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from French Indo China to Szechwan
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 artillery moved from Shan State to French Indo China
            1 mech_infantry moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shantung to Buyant-Uhaa
            2 bombers moved from Tsinghai to Hunan
    
        Place Units - Japanese
            3 submarines placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
            1 infantry and 1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,6,4,3,2,6,1,1,2,3,1,2,4,4,6,6,5,6,1,4,5,6,4,4,6,5,6,4,2
            Japanese collect 51 PUs (13 lost to blockades); end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 destroyers, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            4 destroyers moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 7 Sea Zone
            1 carrier and 5 destroyers moved from 4 Sea Zone to 7 Sea Zone
            2 fighters moved from 4 Sea Zone to 7 Sea Zone
            2 artilleries, 3 carriers, 1 cruiser, 15 destroyers, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            2 bombers moved from Iwo Jima to Soviet Far East
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 122 Sea Zone to 106 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            6 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 destroyers, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            4 destroyers moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 7 Sea Zone
            1 carrier and 5 destroyers moved from 4 Sea Zone to 7 Sea Zone
            2 fighters moved from 4 Sea Zone to 7 Sea Zone
            2 artilleries, 3 carriers, 1 cruiser, 15 destroyers, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            2 bombers moved from Iwo Jima to Soviet Far East
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 122 Sea Zone to 106 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            6 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to West India
                  UK_Pacific take West India from Germans
            5 artilleries and 9 infantry moved from Burma to Shan State
            1 mech_infantry moved from Morocco to Algeria
            4 infantry moved from Morocco to Algeria
    
        Combat - British
            Battle in Shan State
                British attack with 5 artilleries and 9 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 5 artilleries and 9 infantry in Shan State, round 2 : 2/14 hits, 4.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from Union of South Africa to Egypt
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            1 fighter placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2
            British collect 28 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -2.00
    

    Savegame


  • @dannyduck716 did you forget to move your transports to EUS?


  • @freh No, i could only move them two spaces because I don’t have a port.


  • @dannyduck716 oh, right? I forgot.

    Fyi, My router crapped out on me so I can’t do the move until the new one arrives on the weekend.

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Bryansk
                  Italians take Bryansk from Russians
            1 armour, 2 artilleries and 10 infantry moved from Alexandria to Egypt
            1 armour, 3 artilleries, 2 fighters and 18 infantry moved from Trans-Jordan to Egypt
            3 armour and 1 mech_infantry moved from Iraq to Egypt
            1 artillery moved from Northern Italy to 95 Sea Zone
            7 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
            1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
            1 artillery and 7 infantry moved from 98 Sea Zone to Egypt
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @freh scramble?

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