@Booper Scramble?G1 scramble.tsvg
axis-dominion vs karl7 (allies+20) bm4
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 infantry placed in New South Wales 1 marine placed in Queensland Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 mech_infantry EDIT: Adding units owned by Americans to New South Wales: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Ok, so I guess the easiest solution is to just stack up Sydney, LOL
I moved some US guys in Aus. if ok.
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You are good to go.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry, 6 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 infantry moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Baltic States to Western Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 4/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 fighters moved from Rostov to Southern Italy 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 artillery moved from Northern Italy to Western Germany 2 aaGuns, 4 armour, 5 artilleries, 6 infantry and 32 mech_infantrys moved from Rostov to Caucasus 2 armour and 14 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Western Ukraine to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 aaGun and 2 infantry moved from Novgorod to Belarus 4 infantry moved from Baltic States to Belarus 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Western Germany 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Volgograd to Southern Italy 1 armour moved from Tsinghai to Caucasus Place Units - Germans 1 fighter and 2 tactical_bombers placed in Western Germany 3 infantry placed in Novgorod 1 submarine placed in 112 Sea Zone 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1,3,2,1,2 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 2 infantry moved from Tambov to Volgograd 1 fighter moved from Tambov to Volgograd 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 1 fighter moved from Volgograd to Tambov 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Novosibirsk to Vologda 2 infantry moved from Vologda to Russia 1 aaGun and 6 infantry moved from Yenisey to Timguska 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.67 Russians regular : 1.33
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finished the japp combats but have to do noncom later
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 infantry, 5 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 2 infantry moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma 1 bomber moved from Java to Burma 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 tactical_bomber moved from Philippines to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 5/8 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Burma to French Indo China 3 fighters moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 46 Sea Zone to Philippines 2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 17 Sea Zone 1 carrier moved from 20 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from 20 Sea Zone to 17 Sea Zone 1 aaGun moved from Korea to Manchuria 3 fighters moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 bomber moved from Burma to French Indo China 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Hunan to Szechwan 3 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Kiangsu to Jehol 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Celebes 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Szechwan 1 armour moved from Szechwan to Kweichow 1 mech_infantry moved from Tsinghai to Szechwan 1 mech_infantry moved from Sikang to Szechwan Place Units - Japanese 2 submarines placed in 6 Sea Zone 2 tactical_bombers placed in Japan 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 2 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 2.17 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 infantry, 5 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 2 infantry moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma 1 bomber moved from Java to Burma 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 tactical_bomber moved from Philippines to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 5/8 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Burma to French Indo China 3 fighters moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from 46 Sea Zone to Philippines 2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 17 Sea Zone 1 carrier moved from 20 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from 20 Sea Zone to 17 Sea Zone 1 aaGun moved from Korea to Manchuria 3 fighters moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 bomber moved from Burma to French Indo China 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Hunan to Szechwan 3 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from Kiangsu to Jehol 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Celebes 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Szechwan 1 armour moved from Szechwan to Kweichow 1 mech_infantry moved from Tsinghai to Szechwan 1 mech_infantry moved from Sikang to Szechwan Place Units - Japanese 2 submarines placed in 6 Sea Zone 2 tactical_bombers placed in Japan 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 2 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 2.17 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 3 infantry moved from 123 Sea Zone to Iceland 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 123 Sea Zone 1 marine moved from 123 Sea Zone to Iceland 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 fighter moved from Eastern United States to 120 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iceland Americans attack with 1 artillery, 5 infantry and 1 marine Italians defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine Americans roll dice for 1 cruiser in Iceland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 infantry and 1 marine in Iceland, round 2 : 0/7 hits, 1.67 expected hits Italians roll dice for 1 aaGun, 2 infantry and 1 marine in Iceland, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery, 3 infantry and 1 marine in Iceland, round 3 : 0/5 hits, 1.33 expected hits Italians roll dice for 2 infantry and 1 marine in Iceland, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery, 1 infantry and 1 marine in Iceland, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry and 1 marine in Iceland, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Iceland Americans roll dice for 1 artillery, 1 infantry and 1 marine in Iceland, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry and 1 marine in Iceland, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iceland Americans roll dice for 1 artillery and 1 marine in Iceland, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 marine in Iceland, round 6 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Iceland Americans win, taking Iceland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 2 infantry and 1 marine 1 fighter moved from 120 Sea Zone to 123 Sea Zone 2 carriers moved from 110 Sea Zone to 123 Sea Zone 2 destroyers moved from 110 Sea Zone to 123 Sea Zone 1 fighter moved from United Kingdom to 123 Sea Zone 2 fighters moved from 110 Sea Zone to 123 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 2 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to 110 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 2 submarines placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 3 infantry moved from Quebec to Eastern United States Combat - British Battle in Burma British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 1 destroyer and 1 submarine moved from 72 Sea Zone to 77 Sea Zone 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 armour moved from Egypt to Iraq 5 fighters moved from Persia to Iraq 1 fighter moved from Egypt to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Iceland 1 transport moved from 98 Sea Zone to 81 Sea Zone Place Units - British 2 armour and 1 artillery placed in Iraq 2 armour and 1 fighter placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.33 Italians regular : 1.00 Germans regular : -0.17 British regular : 0.17
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Making an edit
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please hold
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 3 infantry moved from 123 Sea Zone to Iceland 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 123 Sea Zone 1 marine moved from 123 Sea Zone to Iceland 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 fighter moved from Eastern United States to 120 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iceland Americans attack with 1 artillery, 5 infantry and 1 marine Italians defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine Americans roll dice for 1 cruiser in Iceland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 infantry and 1 marine in Iceland, round 2 : 0/7 hits, 1.67 expected hits Italians roll dice for 1 aaGun, 2 infantry and 1 marine in Iceland, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery, 3 infantry and 1 marine in Iceland, round 3 : 0/5 hits, 1.33 expected hits Italians roll dice for 2 infantry and 1 marine in Iceland, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery, 1 infantry and 1 marine in Iceland, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry and 1 marine in Iceland, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Iceland Americans roll dice for 1 artillery, 1 infantry and 1 marine in Iceland, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry and 1 marine in Iceland, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iceland Americans roll dice for 1 artillery and 1 marine in Iceland, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 marine in Iceland, round 6 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Iceland Americans win, taking Iceland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 2 infantry and 1 marine 1 fighter moved from 120 Sea Zone to 123 Sea Zone 2 carriers moved from 110 Sea Zone to 123 Sea Zone 2 destroyers moved from 110 Sea Zone to 123 Sea Zone 1 fighter moved from United Kingdom to 123 Sea Zone 2 fighters moved from 110 Sea Zone to 123 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 2 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to 110 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 2 submarines placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 3 infantry moved from Quebec to Eastern United States Combat - British Battle in Burma British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 1 destroyer and 1 submarine moved from 72 Sea Zone to 77 Sea Zone 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 armour moved from Egypt to Iraq 5 fighters moved from Persia to Iraq 1 fighter moved from Egypt to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Iceland 1 transport moved from 98 Sea Zone to 81 Sea Zone Place Units - British 2 armour and 1 artillery placed in Iraq 2 armour and 1 fighter placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.33 Italians regular : 1.00 Germans regular : -0.17 British regular : 0.17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 3 infantry moved from 123 Sea Zone to Iceland 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 123 Sea Zone 1 marine moved from 123 Sea Zone to Iceland 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 fighter moved from Eastern United States to 120 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iceland Americans attack with 1 artillery, 5 infantry and 1 marine Italians defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine Americans roll dice for 1 cruiser in Iceland, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 infantry and 1 marine in Iceland, round 2 : 0/7 hits, 1.67 expected hits Italians roll dice for 1 aaGun, 2 infantry and 1 marine in Iceland, round 2 : 2/3 hits, 1.00 expected hits 1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery, 3 infantry and 1 marine in Iceland, round 3 : 0/5 hits, 1.33 expected hits Italians roll dice for 2 infantry and 1 marine in Iceland, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery, 1 infantry and 1 marine in Iceland, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry and 1 marine in Iceland, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Iceland Americans roll dice for 1 artillery, 1 infantry and 1 marine in Iceland, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry and 1 marine in Iceland, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iceland Americans roll dice for 1 artillery and 1 marine in Iceland, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 marine in Iceland, round 6 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Iceland Americans win, taking Iceland from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 2 infantry and 1 marine 1 fighter moved from 120 Sea Zone to 123 Sea Zone 2 carriers moved from 110 Sea Zone to 123 Sea Zone 2 destroyers moved from 110 Sea Zone to 123 Sea Zone 1 fighter moved from United Kingdom to 123 Sea Zone 2 fighters moved from 110 Sea Zone to 123 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 2 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to 110 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Americans undo move 2. Americans undo move 1. 2 submarines placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 3 infantry moved from Quebec to Eastern United States Combat - British Battle in Burma British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 1 destroyer and 1 submarine moved from 72 Sea Zone to 77 Sea Zone 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 armour moved from Egypt to Iraq 5 fighters moved from Persia to Iraq 1 fighter moved from Egypt to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Iceland 1 transport moved from 98 Sea Zone to 81 Sea Zone Place Units - British 2 armour and 1 artillery placed in Iraq 2 armour and 1 fighter placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier, 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.33 Italians regular : 1.00 Germans regular : -0.17 British regular : 0.17
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Ok, go
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Caucasus to Rostov 1 bomber moved from Western Germany to Rostov 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from Americans Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 2 infantry moved from Yugoslavia to Romania 1 bomber moved from Rostov to Romania 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 aaGun, 5 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Italians 3 infantry placed in Ukraine 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5,1,4,5,4 Italians collect 12 PUs (8 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 marine moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 marine Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 1 artillery and 1 marine in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam ANZAC roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Guam, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 marine moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 marine Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 1 artillery and 1 marine in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam ANZAC roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Guam, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 marine moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 marine Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 1 artillery and 1 marine in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam ANZAC roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 marine in Guam, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Volgograd 1 bomber moved from Slovakia Hungary to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 armour and 20 mech_infantrys moved from Ukraine to Caucasus 2 aaGuns, 5 armour, 5 artilleries, 2 infantry and 32 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia 3 mech_infantrys moved from Slovakia Hungary to Bessarabia 2 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Germany to Romania 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Eastern Poland 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 bombers moved from Volgograd to Caucasus 4 tactical_bombers moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to Southern Italy 2 tactical_bombers moved from 112 Sea Zone to Southern Italy 1 aaGun and 4 infantry moved from France to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Novgorod 1 fighter placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,3,1,2,5,1 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Tambov to Volgograd 2 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Archangel 1 artillery and 1 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Rostov to Tambov 1 fighter moved from Volgograd to Russia 4 infantry moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : -1.83