L21 #2 trulpen (X) vs Giallo (A+21) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 28 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            8 infantry placed in Shensi
            Chinese undo move 1.
            8 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 6 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
    
        Combat - Americans
            Battle in Iceland
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Yakut S.S.R. from Japanese to Americans
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 11 fighters, 2 infantry, 17 submarines, 7 tactical_bombers and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to Central United States
            7 fighters moved from British Columbia to Eastern United States
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            6 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,4,3,3,1,6,6,1,1,4,2,4,5
            Americans collect 54 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 28 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            8 infantry placed in Shensi
            Chinese undo move 1.
            8 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 28 PUs
    
        Combat Move - British
            1 battleship moved from 101 Sea Zone to 104 Sea Zone
    
        Non Combat Move - British
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Italians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 marine moved from Alexandria to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 bombers and 4 tactical_bombers moved from Alexandria to Egypt
            4 fighters moved from 98 Sea Zone to Egypt
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            5 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 95 Sea Zone to 98 Sea Zone
            6 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z98?

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Scramble to z98?

    no ty


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 5 artilleries, 24 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 marine moved from Alexandria to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 bombers and 4 tactical_bombers moved from Alexandria to Egypt
            4 fighters moved from 98 Sea Zone to Egypt
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            5 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 95 Sea Zone to 98 Sea Zone
            6 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 11 artilleries, 2 bombers, 4 fighters, 31 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers; Russians defend with 6 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
                    British roll AA dice in Egypt : 2/10 hits, 1,67 expected hits
                    1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Egypt
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 11 artilleries, 2 bombers, 3 fighters, 31 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 20/54 hits, 16,83 expected hits
                    British roll dice for 4 aaGuns, 10 armour, 5 artilleries, 5 fighters, 7 infantry, 14 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 20/44 hits, 18,50 expected hits
                    5 mech_infantrys owned by the British, 4 aaGuns owned by the British, 5 artilleries owned by the British, 7 infantry owned by the British and 20 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 11 artilleries, 2 bombers, 3 fighters, 11 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 3 : 12/34 hits, 13,50 expected hits
                    British roll dice for 10 armour, 5 fighters, 9 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 7/27 hits, 12,83 expected hits
                    9 mech_infantrys owned by the Russians, 7 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 11 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 4 : 10/27 hits, 11,33 expected hits
                    British roll dice for 7 armour, 5 fighters and 3 tactical_bombers in Egypt, round 4 : 9/15 hits, 8,33 expected hits
                    1 tactical_bomber owned by the Russians, 6 armour owned by the Russians, 2 tactical_bombers owned by the British, 5 artilleries owned by the Italians, 4 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 6 artilleries, 2 bombers, 3 fighters, 2 marines, 1 mech_infantry and 3 tactical_bombers in Egypt, round 5 : 8/18 hits, 8,33 expected hits
                    British roll dice for 5 fighters in Egypt, round 5 : 5/5 hits, 3,33 expected hits
                    1 fighter owned by the Russians, 5 artilleries owned by the Italians and 4 fighters owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 marines, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 106
                Casualties for Italians: 10 artilleries, 1 fighter, 31 infantry and 1 tactical_bomber
                Casualties for British: 4 aaGuns, 4 armour, 5 artilleries, 4 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
                Casualties for Russians: 6 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Italians
            2 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            2 bombers moved from Egypt to Gibraltar
            1 infantry moved from South West Africa to Rhodesia
    
        Place Units - Italians
            2 carriers placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            3 infantry placed in Union of South Africa
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 33 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British AA : 0,33
    British regular : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            8 fighters moved from Hawaiian Islands to Japan
            1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
    
        Combat - ANZAC
            Battle in Brazil
                ANZAC attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Brazil
                ANZAC win, taking Brazil from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in Japan
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,1,4,1,5,2,4,6,1,5,6,5,3
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,5,1,4
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,1,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5,2,5
            ANZAC collect 8 PUs (13 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : -0,33
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 units repaired.
            1 submarine moved from 109 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in 123 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 123 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            2 battleships, 7 carriers, 2 destroyers and 8 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
            9 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 aaGun, 12 artilleries and 28 infantry moved from Trans-Jordan to Egypt
            1 aaGun moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            9 artilleries moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Iraq to Caucasus
            1 artillery and 3 infantry moved from Kazakhstan to Novosibirsk
            3 artilleries and 3 infantry moved from Caucasus to Kazakhstan
            10 armour and 24 mech_infantrys moved from Caucasus to Novosibirsk
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 transport moved from 83 Sea Zone to 70 Sea Zone
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            2 infantry placed in Scotland
            1 destroyer placed in 109 Sea Zone
            1 carrier placed in 112 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western Germany
            2 fighters, 3 submarines and 1 tactical_bomber placed in 112 Sea Zone
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 84 PUs; end with 84 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 102 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 units repaired.
            1 submarine moved from 109 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in 123 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 123 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            2 battleships, 7 carriers, 2 destroyers and 8 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
            9 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 bomber moved from Southern Italy to United Kingdom
            2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 aaGun, 12 artilleries and 28 infantry moved from Trans-Jordan to Egypt
            1 aaGun moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            9 artilleries moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Iraq to Caucasus
            1 artillery and 3 infantry moved from Kazakhstan to Novosibirsk
            3 artilleries and 3 infantry moved from Caucasus to Kazakhstan
            10 armour and 24 mech_infantrys moved from Caucasus to Novosibirsk
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 transport moved from 83 Sea Zone to 70 Sea Zone
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            2 infantry placed in Scotland
            1 destroyer placed in 109 Sea Zone
            1 carrier placed in 112 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western Germany
            2 fighters, 3 submarines and 1 tactical_bomber placed in 112 Sea Zone
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 84 PUs; end with 84 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 102 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Savegame

    nothing russia can do you can continue with japan


  • @giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    nothing russia can do you can continue with japan

    Will do.


  • TripleA Manual Gamesave Post: Japanese round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 24 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 marines moved from 24 Sea Zone to 6 Sea Zone
                  Japanese take 17 Sea Zone from UK_Pacific
            2 marines moved from 6 Sea Zone to Japan
            10 fighters and 6 tactical_bombers moved from 24 Sea Zone to Japan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?

  • '21 '20 '19 '18 '17 '16

    @trulpen yes one fighter


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 24 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 marines moved from 24 Sea Zone to 6 Sea Zone
                  Japanese take 17 Sea Zone from UK_Pacific
            2 marines moved from 6 Sea Zone to Japan
            10 fighters and 6 tactical_bombers moved from 24 Sea Zone to Japan
    
        Combat - Japanese
            ANZAC scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            ANZAC scrambles to create a battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 8 submarines and 2 transports
                ANZAC defend with 1 fighter
                8 submarines owned by the Japanese submerged
                    Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 3/8 hits, 3,67 expected hits
                    ANZAC roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 fighter
            Battle in Japan
                Japanese attack with 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers
                ANZAC defend with 1 airfield, 1 factory_minor, 14 fighters, 1 harbour and 7 infantry
                    Japanese roll dice for 10 fighters, 4 infantry, 2 marines and 6 tactical_bombers in Japan, round 2 : 13/22 hits, 10,33 expected hits
                    ANZAC roll dice for 14 fighters and 7 infantry in Japan, round 2 : 12/21 hits, 11,67 expected hits
                    1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 4 infantry owned by the Japanese, 1 marine owned by the Japanese, 6 fighters owned by the ANZAC and 7 infantry owned by the ANZAC lost in Japan
                    Japanese roll dice for 4 fighters, 1 marine and 5 tactical_bombers in Japan, round 3 : 6/10 hits, 5,50 expected hits
                    ANZAC roll dice for 8 fighters in Japan, round 3 : 7/8 hits, 5,33 expected hits
                    4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 6 fighters owned by the ANZAC lost in Japan
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Japan, round 4 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Japan
                Japanese win, taking Japan from ANZAC with 1 fighter and 1 marine remaining. Battle score for attacker is -12
                Casualties for Japanese: 9 fighters, 4 infantry, 1 marine and 6 tactical_bombers
                Casualties for ANZAC: 14 fighters and 7 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Japan to 6 Sea Zone
            12 infantry moved from Shan State to Burma
            1 aaGun and 5 infantry moved from India to Burma
            1 infantry moved from Persia to Eastern Persia
            2 artilleries and 1 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
            1 aaGun, 10 artilleries and 20 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3,00
    ANZAC regular : 2,00
    

    Savegame


  • Tough battle and close call, but I believe that’s game over there. Even if London does get liberated Axis has 8 VCs in Europe, which is sufficient with Tokyo liberated.


  • But no problem if you want to play it out.


  • Interesting development since I seriously screwed up both the attack and stacking of W Ukraine early on and then later the protection of Tokyo.

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Tough battle and close call, but I believe that’s game over there. Even if London does get liberated Axis has 8 VCs in Europe, which is sufficient with Tokyo liberated.

    That’s it indeed!, good game, ill post it!!


  • Well fought!

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