TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from sz12 to sz25
1 Submarine moved from sz21 to sz25
2 Submarines moved from sz30 to sz25
3 Submarines moved from sz20 to sz25
2 EarlyFighters moved from sz20 to sz25
1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25
1 Submarine moved from sz17 to sz45
1 EarlyFighter moved from Marcus to sz45
1 Bomber moved from Tokyo to sz45
1 Submarine moved from sz76 to sz70
1 EarlyFighter moved from Iwo Jima to sz70
1 Submarine moved from sz78 to sz71
1 Battleship and 1 Destroyer moved from sz78 to sz71
2 Submarines moved from sz67 to sz60
1 Infantry moved from Hainan to sz67
2 EarlyFighters moved from sz78 to sz71
1 Carrier moved from sz78 to sz71
2 EarlyFighters moved from sz71 to sz70
1 Destroyer moved from sz74 to sz68
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to Spralty
2 EarlyFighters moved from Tokyo to sz68
2 EarlyFighters moved from sz74 to sz60
1 Carrier moved from sz74 to sz68
1 EarlyFighter moved from Korea to sz68
1 Transport moved from sz74 to sz67
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Infantry moved from Ototo Jima to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
1 Infantry moved from sz75 to Manila
1 Infantry moved from Ani Jima to sz78
1 Infantry and 1 Transport moved from sz78 to sz75
1 Tank moved from Iwo Jima to sz75
1 Infantry and 1 Tank moved from sz75 to Manila
1 Infantry moved from Japan to sz78
1 Infantry and 1 Transport moved from sz78 to sz75
1 Tank moved from Iwo Jima to sz75
1 Infantry and 1 Tank moved from sz75 to Manila
1 Infantry moved from Japan to sz78
1 Infantry and 1 Transport moved from sz78 to sz75
1 Artillery moved from Iwo Jima to sz75
1 Artillery and 1 Infantry moved from sz75 to Manila
2 Artillerys moved from Japan to sz16
2 Artillerys and 3 Transports moved from sz16 to sz78
1 Artillery moved from Bonin to sz78
1 Infantry moved from Bonin to sz78
2 Infantrys moved from Japan to sz78
3 Artillerys, 3 Infantrys and 3 Transports moved from sz78 to sz75
3 Artillerys and 3 Infantrys moved from sz75 to Manila
1 Destroyer and 1 Submarine moved from sz16 to sz1
5 Infantrys moved from Hopeh to Shansi
1 Artillery and 1 Infantry moved from sz67 to Kwangtung
1 Artillery and 2 Infantrys moved from Kwangsi to Macau
1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Kiangsi
4 Tanks moved from Hopeh to Kichedung
1 Tank moved from Korea to Hopeh
2 Artillerys and 4 Infantrys moved from Korea to Tientsin
1 Tank moved from Kochi to Nagasaki
1 Artillery moved from Naha to Nagasaki
2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
4 Tanks moved from Japan to S.Japan
4 Tanks moved from S.Japan to Nagasaki
4 Infantrys moved from Japan to S.Japan
1 Bomber moved from Japan to sz70
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangtung
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz70
Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz70
1 Submarine owned by the Americans submerged
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 3 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 4 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Yamamoto lost in sz70
1 Bomber owned by the Yamamoto retreated
Americans win with 1 Destroyer remaining. Battle score for attacker is -24
Casualties for Yamamoto: 3 EarlyFighters and 1 Submarine
Casualties for Americans: 1 Transport
Battle in sz71
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz60
Yamamoto attack with 2 EarlyFighters and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits
1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 2/3 hits, 1.17 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz60
1 EarlyFighter owned by the Yamamoto retreated
Dutch win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 EarlyFighter and 2 Submarines
Casualties for Dutch: 2 Transports
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Macau
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Manila
Yamamoto attack with 4 Artillerys, 7 Infantrys and 2 Tanks
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Tanks in Manila, round 2 : 2/13 hits, 4.17 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 3/5 hits, 2.00 expected hits
3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 4 Artillerys, 4 Infantrys and 2 Tanks in Manila, round 3 : 2/10 hits, 3.67 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Manila
Yamamoto roll dice for 4 Artillerys, 2 Infantrys and 2 Tanks in Manila, round 4 : 3/8 hits, 3.00 expected hits
Americans roll dice for 1 EarlyFighter in Manila, round 4 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 4 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 5 Infantrys
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Battle in Kichedung
Yamamoto attack with 4 Tanks
Chinese defend with 2 Infantrys
Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 2 Infantrys
Battle in sz25
Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits, 4.00 expected hits
1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 5 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25
Yamamoto roll dice for 3 Submarines in sz25, round 3 : 1/3 hits, 1.00 expected hits
1 Carrier owned by the Americans lost in sz25
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 3 Battleships in sz25, round 3 : 0/3 hits, 2.00 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 1.00 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto win with 1 Cruiser, 4 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 76
Casualties for Yamamoto: 5 Submarines
Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Battle in sz68
Yamamoto attack with 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/6 hits, 1.83 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in sz68
Yamamoto win with 1 Carrier, 3 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for British: 1 Submarine
Battle in Spralty
Battle in sz45
Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz45
Yamamoto win, taking Spralty from Americans with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Non Combat Move - Yamamoto
1 Bomber moved from sz70 to Iwo Jima
1 EarlyFighter moved from sz45 to sz71
1 Bomber moved from sz45 to Iwo Jima
1 EarlyFighter moved from sz60 to sz71
1 EarlyFighter moved from sz68 to Hainan
1 Carrier moved from sz11 to sz20
4 EarlyFighters moved from sz25 to sz20
Place Units - Yamamoto
1 Factory placed in S.Japan
2 B.Transports placed in sz78
2 Artillerys and 1 Infantry placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Yamamoto regular : -6.50
Americans regular : 1.17
British regular : 0.83
Dutch regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Chinese
1 EarlyFighter moved from Xining to W.Mongolia
1 Infantry moved from Haixi to W.Mongolia
1 Infantry moved from Yecheng to Agra
1 Artillery moved from Cheng to Agra
2 Tanks moved from Urumal to W.Mongolia
1 Infantry moved from Quyan to W.Mongolia
1 EarlyFighter moved from Urumal to W.Mongolia
1 Artillery and 1 Infantry moved from Urumal to Quyan
1 Infantry moved from Nancheng to E.Tibet
1 Infantry moved from Sikang to E.Tibet
1 Infantry moved from W.Sian to E.Tibet
1 Tank moved from W.Chunking to E.Tibet
2 Infantrys moved from N.Chunking to E.Tibet
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from Hanan to Sian
1 Artillery and 2 Infantrys moved from Sian to Szechwan
2 Tanks moved from Xining to E.Tibet
1 Tank moved from Tsingnan to E.Tibet
2 Artillerys and 5 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Tsingnan
1 Infantry moved from Tsingnan to Sikang
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in E.Tibet
Chinese attack with 5 Infantrys and 4 Tanks
Neutral defend with 1 Bunker and 4 Infantrys
Chinese roll dice for 5 Infantrys and 4 Tanks in E.Tibet, round 2 : 4/9 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in E.Tibet, round 2 : 4/5 hits, 1.83 expected hits
3 Infantrys owned by the Neutral and 4 Infantrys owned by the Chinese lost in E.Tibet
Chinese roll dice for 1 Infantry and 4 Tanks in E.Tibet, round 3 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Tibet, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet
Chinese roll dice for 4 Tanks in E.Tibet, round 4 : 3/4 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in E.Tibet, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Tank owned by the Chinese lost in E.Tibet
Chinese loses 0 PUs for violating E.Tibets neutrality.
Chinese win, taking E.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Chinese: 5 Infantrys and 1 Tank
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in Agra
Chinese attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Agra
Chinese roll dice for 1 Artillery in Agra, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Agra
Neutral win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in W.Mongolia
Chinese attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 2 EarlyFighters, 2 Infantrys and 2 Tanks in W.Mongolia, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia
Chinese loses 0 PUs for violating W.Mongolias neutrality.
Chinese win, taking W.Mongolia from Neutral with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 EarlyFighter moved from W.Mongolia to Ming Jong
1 EarlyFighter moved from W.Mongolia to Quyan
Place Units - Chinese
3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
2 Carriers moved from sz79 to sz68
4 EarlyFighters moved from sz79 to sz60
1 Bomber moved from Formosa to sz60
1 Transport moved from sz79 to sz74
3 Artillerys moved from Formosa to sz74
4 Infantrys moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
2 Artillerys moved from Seoul to sz79
1 Tank moved from Seoul to sz79
3 Infantrys moved from Seoul to sz79
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67
2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong
1 Bomber moved from Seoul to sz70
2 EarlyFighters moved from Formosa to sz70
3 Infantrys and 1 Tank moved from Shantung to Nanking
4 Tanks moved from Fukien to Nanking
1 Tank moved from Fukien to Hongkong
2 Artillerys and 6 Infantrys moved from Fukien to Hankou
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67
1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67
2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I.
1 EarlyFighter moved from Fukien to Frenchindochina
3 Submarines moved from sz79 to sz67
2 Destroyers moved from sz79 to sz67
1 EarlyFighter moved from Seoul to Hainan
1 Infantry moved from Seoul to Korea
1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Artillery and 1 Infantry moved from Shansi to Sian
1 Infantry moved from Shansi to Sian
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Peking to Shangsi
1 EarlyFighter moved from Peking to Sian
4 Infantrys moved from Peking to E.Shansi
2 Tanks moved from Tientsin to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
2 Tanks moved from Seoul to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Battle in Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hongkong
Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 1 Bunker and 2 Infantrys
Battle in sz70
Hisaichi attack with 1 Bomber and 2 EarlyFighters
Americans defend with 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70
Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Hisaichi: 1 EarlyFighter
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
Dutch defend with 2 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 2 Destroyers and 1 Submarine
Battle in Hankou
Hisaichi attack with 2 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Frenchindochina
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Nanking
Hisaichi attack with 3 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 EarlyFighter moved from Sian to Shansi
1 EarlyFighter moved from Frenchindochina to Thailand
4 EarlyFighters moved from sz60 to sz68
1 EarlyFighter moved from sz70 to Spralty
1 Bomber moved from sz70 to Spralty
1 Bomber moved from sz60 to Phuket
Place Units - Hisaichi
1 Factory placed in Peking
1 B.Transport placed in sz79
6 Infantrys and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.00
British regular : -2.50
Dutch regular : 1.17
Hisaichi regular : -3.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
2 Carriers moved from sz79 to sz68
4 EarlyFighters moved from sz79 to sz60
1 Bomber moved from Formosa to sz60
1 Transport moved from sz79 to sz74
3 Artillerys moved from Formosa to sz74
4 Infantrys moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
2 Artillerys moved from Seoul to sz79
1 Tank moved from Seoul to sz79
3 Infantrys moved from Seoul to sz79
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67
2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong
1 Bomber moved from Seoul to sz70
2 EarlyFighters moved from Formosa to sz70
3 Infantrys and 1 Tank moved from Shantung to Nanking
4 Tanks moved from Fukien to Nanking
1 Tank moved from Fukien to Hongkong
2 Artillerys and 6 Infantrys moved from Fukien to Hankou
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67
1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67
2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I.
1 EarlyFighter moved from Fukien to Frenchindochina
3 Submarines moved from sz79 to sz67
2 Destroyers moved from sz79 to sz67
1 EarlyFighter moved from Seoul to Hainan
1 Infantry moved from Seoul to Korea
1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Artillery and 1 Infantry moved from Shansi to Sian
1 Infantry moved from Shansi to Sian
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Peking to Shangsi
1 EarlyFighter moved from Peking to Sian
4 Infantrys moved from Peking to E.Shansi
2 Tanks moved from Tientsin to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
2 Tanks moved from Seoul to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Battle in Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hongkong
Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for British: 1 Bunker and 2 Infantrys
Battle in sz70
Hisaichi attack with 1 Bomber and 2 EarlyFighters
Americans defend with 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70
Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Hisaichi: 1 EarlyFighter
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
Dutch defend with 2 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 2 Destroyers and 1 Submarine
Battle in Hankou
Hisaichi attack with 2 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Frenchindochina
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Nanking
Hisaichi attack with 3 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 EarlyFighter moved from Sian to Shansi
1 EarlyFighter moved from Frenchindochina to Thailand
4 EarlyFighters moved from sz60 to sz68
1 EarlyFighter moved from sz70 to Spralty
1 Bomber moved from sz70 to Spralty
1 Bomber moved from sz60 to Phuket
Place Units - Hisaichi
1 Factory placed in Peking
1 B.Transport placed in sz79
6 Infantrys and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.00
British regular : -2.50
Dutch regular : 1.17
Hisaichi regular : -3.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
1 Artillery moved from Sarong to sz81
1 Infantry moved from Nayumo to sz81
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz70
1 Artillery and 1 Infantry moved from sz70 to Spralty
1 Transport moved from sz57 to sz59
1 Artillery moved from E.Borneo to sz59
1 Infantry moved from Bava to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz69
1 Artillery and 1 Infantry moved from sz69 to Spralty
1 Infantry moved from Buru to sz58
1 Infantry and 1 T.Boat moved from sz58 to sz70
1 Infantry moved from sz70 to Spralty
1 Destroyer moved from sz81 to sz57
1 Infantry moved from Soem to sz57
1 Infantry and 1 T.Boat moved from sz57 to sz56
1 Infantry moved from sz56 to Sumatra
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
1 Infantry moved from Java to Sumatra
1 Infantry moved from E.Borneo to S.Borneo
2 Infantrys moved from Borneo to E.Borneo
1 EarlyFighter moved from S.Borneo to Lambok
1 EarlyFighter moved from Sarong to Lambok
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Spralty
Dutch attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Bomber and 1 EarlyFighter; Yamamoto defend with 1 Infantry
Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 2 : 1/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Spralty, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Spralty
Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 3 : 4/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in Spralty, round 3 : 1/2 hits, 0.67 expected hits
1 Bomber owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Spralty
Dutch win, taking Spralty from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 22
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 1 Bomber and 1 EarlyFighter
Non Combat Move - Dutch
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Borneo
Thai take Borneo from Dutch
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 Destroyer and 1 Transport moved from sz73 to sz60
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
2 Artillerys, 4 Infantrys and 1 Tank moved from Phuket to Thailand
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Infantry moved from Amdanam to sz64
1 Infantry moved from E.India to sz64
2 Infantrys moved from sz64 to Thailand
1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand
1 Infantry moved from Bengal to Burma
1 Artillery moved from Ceylon to sz63
1 Infantry moved from Ceylon to sz63
1 Infantry moved from Calcutta to sz63
1 Artillery, 2 Infantrys and 2 Transports moved from sz63 to sz65
1 Artillery moved from S.A to sz65
2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64
2 Artillerys and 2 Infantrys moved from sz64 to Thailand
2 Destroyers moved from sz63 to sz64
1 Submarine moved from sz63 to sz64
1 Infantry moved from Nepal to Bengal
1 Infantry moved from W.India to Bikaner
1 Artillery and 1 Infantry moved from Bhopal to Bikaner
1 Tank moved from Dheli to Bikaner
1 EarlyFighter moved from Dheli to Bengal
1 EarlyFighter moved from Bhopa to Bengal
1 Infantry moved from Nagpur to E.India
1 Artillery and 1 Infantry moved from C.India to E.India
1 EarlyFighter moved from Calcutta to Bengal
1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to C.India
1 Tank moved from C.India to E.India
1 Infantry moved from M.India to C.India
2 Infantrys moved from India to C.India
1 Tank moved from S.India to C.India
1 Artillery and 1 Infantry moved from Bhopa to Bhopal
2 Infantrys moved from Dheli to Bhopal
1 Submarine moved from sz47 to sz49
1 Destroyer moved from sz49 to sz50
1 Artillery moved from E.G to sz49
2 Infantrys moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Artillery and 3 Infantrys moved from sz57 to Java
1 Destroyer moved from sz50 to sz57
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Vancouver to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Canada to N.Canada
1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Malaya to Thailand
1 Artillery and 1 Infantry moved from W.Borneo to Borneo
1 Infantry and 1 Tank moved from N.B to Borneo
Purchase Units - British
British buy 1 B.Transport, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs;
Combat - British
Battle in Thailand
British attack with 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks
Hisaichi defend with 1 EarlyFighter; Thai defend with 3 Artillerys, 7 Infantrys and 2 Tanks
British roll dice for 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks in Thailand, round 2 : 3/19 hits, 5.50 expected hits
Thai roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Thailand, round 2 : 3/13 hits, 4.83 expected hits
3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand
British roll dice for 3 Artillerys, 2 EarlyFighters, 8 Infantrys and 3 Tanks in Thailand, round 3 : 6/16 hits, 5.00 expected hits
Thai roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Thailand, round 3 : 5/10 hits, 3.83 expected hits
4 Infantrys owned by the Thai, 5 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Thailand
British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 3 Tanks in Thailand, round 4 : 6/11 hits, 4.17 expected hits
Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Thailand, round 4 : 1/4 hits, 1.83 expected hits
2 Tanks owned by the Thai, 1 EarlyFighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 3 Artillerys, 2 EarlyFighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 26
Casualties for British: 9 Infantrys
Casualties for Thai: 3 Artillerys, 7 Infantrys and 2 Tanks
Casualties for Hisaichi: 1 EarlyFighter
Battle in Bikaner
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bikaner, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Borneo
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Borneo, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Borneo
British win, taking Borneo from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Java
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 EarlyFighters moved from Thailand to Bengal
Place Units - British
1 B.Transport and 1 Destroyer placed in sz63
1 Fighter placed in Calcutta
Turn Complete - British
British collect 65 PUs; end with 65 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantrys and 2 T.Boats moved from sz38 to sz37
2 Infantrys moved from New Caledonia to sz41
2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz51
2 Infantrys moved from sz51 to W.Australia
1 Artillery moved from Wellington to sz35
2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery moved from E.Australia to sz37
1 Infantry moved from Sydney to sz37
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz51
1 Artillery and 1 Infantry moved from sz51 to W.Australia
1 Battleship, 1 Carrier and 1 EarlyFighter moved from sz37 to sz51
1 EarlyFighter moved from sz51 to Lambok
1 EarlyFighter moved from Sydney to sz50
1 Battleship and 1 Carrier moved from sz51 to sz50
1 EarlyFighter moved from Melbourne to sz50
1 Artillery and 3 Infantrys moved from Darwin to Derby
1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia
2 Tanks moved from S.W.Australia to W.Australia
1 Tank moved from Australia to Derby
2 Infantrys moved from Townsville to N.Australia
1 Infantry moved from E.Australia to Townsville
1 Infantry moved from N.Australia to Derby
Purchase Units - Anzac
Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in sz37
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
2 Submarines moved from sz40 to sz20
1 EarlyFighter moved from Davao to Lambok
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 Infantry moved from Mindor to Punay
1 Destroyer and 1 Submarine moved from sz31 to sz20
1 EarlyFighter moved from Midway to sz20
1 EarlyFighter moved from Kauai to sz20
1 Destroyer moved from sz5 to sz20
1 Destroyer moved from sz27 to sz25
1 Battleship moved from sz23 to sz25
1 EarlyFighter moved from San Francisco to sz25
1 Submarine moved from sz13 to sz25
1 EarlyFighter moved from Johnston to sz20
1 Bomber moved from Portland to sz20
1 Carrier moved from sz23 to sz25
2 Infantrys moved from Los Angeles to sz27
2 Infantrys and 1 Transport moved from sz27 to sz14
1 Artillery and 1 Infantry moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6
1 Transport moved from sz5 to sz4
1 Infantry moved from Adak to sz4
1 Infantry moved from Umnak to sz4
2 Infantrys and 1 Transport moved from sz4 to sz5
2 Infantrys moved from sz5 to Alaska
1 Infantry moved from Anchorage to Alaska
1 EarlyFighter moved from Alaska to sz25
1 Artillery and 1 Infantry moved from sz6 to N.Canada
3 Infantrys moved from Seattle to British Columbia
2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from Olympic Penn to Seattle
2 Infantrys moved from sz14 to Seattle
2 Infantrys moved from Nor Cal to Portland
1 Tank moved from High Desert to Canada
2 Tanks moved from San Francisco to Portland
1 Tank moved from Central Valley to Seattle
2 Infantrys moved from Central Valley to Portland
1 Artillery and 2 Infantrys moved from San Francisco to Nor Cal
1 Artillery moved from Fais to Ifalk
2 Infantrys moved from Weno to Lasap
1 Artillery moved from Pikelot to Gaferut
1 Infantry moved from Pula to Pikelot
1 Tank moved from Phonpei to Pula
Purchase Units - Americans
Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Cruiser and 3 Submarines
Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in sz25, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz25, round 2 : 0/5 hits, 1.83 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Americans lost in sz25
Americans roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in sz25, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 3 : 0/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Submarine in sz25, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 4 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 4 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz25
Yamamoto roll dice for 1 Submarine in sz25, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 5 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25
Americans roll dice for 1 Battleship, 1 Destroyer and 1 EarlyFighter in sz25, round 6 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 6 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25
Americans win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Carrier, 2 EarlyFighters and 1 Submarine
Casualties for Yamamoto: 1 Cruiser and 3 Submarines
Battle in sz20
Americans attack with 1 Bomber, 2 Destroyers, 3 EarlyFighters and 3 Submarines
Yamamoto defend with 2 Carriers and 4 EarlyFighters
Americans roll dice for 3 Submarines in sz20, round 2 : 2/3 hits, 1.00 expected hits
2 Carriers owned by the Yamamoto lost in sz20
Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 2 : 3/6 hits, 2.33 expected hits
Yamamoto roll dice for 4 EarlyFighters in sz20, round 2 : 2/4 hits, 2.00 expected hits
2 Submarines owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz20
Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 3 : 4/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 EarlyFighter in sz20, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz20
Americans win with 1 Bomber, 2 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 42
Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters
Casualties for Americans: 3 Submarines
Non Combat Move - Americans
2 EarlyFighters moved from sz20 to Wake
1 Bomber moved from sz20 to Wake
1 EarlyFighter moved from sz20 to Wake
Place Units - Americans
1 Factory placed in Rocky Mt
1 Marine placed in Pearl Harbor
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Jinan
1 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Artillery and 1 Infantry moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
2 Transports moved from sz1 to sz15
2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1
1 Tank moved from Akina to sz15
1 Infantry moved from N.Japan to sz15
1 Artillery moved from N.Japan to sz15
1 Infantry moved from Akina to sz15
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1
1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Belogorsk
1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Amursk
1 EarlyFighter moved from Akina to Belogorsk
1 Bomber moved from Akina to Amursk
3 Infantrys moved from Akina to N.Japan
Purchase Units - Masaharu
Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Amursk
Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Amursk, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Belogorsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Masaharu
1 Bomber moved from Amursk to Manchuria
1 EarlyFighter moved from Belogorsk to Manchuria
1 Destroyer moved from sz1 to sz7
Place Units - Masaharu
1 Factory placed in Manchuria
1 Infantry and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Magadan to Palana
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Quingdao
1 Infantry moved from Angarsk to Vostok
2 Infantrys moved from Irkutsk to Quingdao
2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Kaask to Quingdao
1 Infantry moved from Maltan to Punjab
1 Tank moved from Abakan to Punjab
1 Infantry moved from Jinquan to N.Mongolia
1 Infantry moved from Kyzal to N.Mongolia
2 Tanks moved from Kaask to N.Mongolia
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in N.Mongolia
Russians attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Russians roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in N.Mongolia
Russians loses 0 PUs for violating N.Mongolias neutrality.
Russians win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Punjab
Russians attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab
Russians loses 0 PUs for violating Punjabs neutrality.
Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Quingdao
Russians attack with 1 EarlyFighter and 5 Infantrys
Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank
Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 2 : 1/6 hits, 1.17 expected hits
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 3 : 1/6 hits, 1.17 expected hits
Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao
Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 4 : 1/5 hits, 1.00 expected hits
Masaharu roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 9
Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
1 Infantry moved from Bratsk to Tulun
2 Artillerys and 4 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Kyzyl to Jinquan
1 Tank moved from Achinsk to Bratsk
1 Artillery and 1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Kwangtung to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
2 Tanks moved from Manila to sz75
4 Artillerys moved from Manila to sz75
2 Infantrys moved from Manila to sz75
4 Infantrys moved from Iwo Jima to sz75
4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70
1 T.Boat moved from sz75 to sz74
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz71 to sz70
1 Battleship moved from sz71 to sz70
1 Artillery and 1 Infantry moved from sz60 to Malaya
2 EarlyFighters moved from sz68 to sz69
1 T.Boat moved from sz68 to sz67
1 Infantry moved from Hainan to sz67
1 Infantry moved from sz67 to Kwangsi
1 Artillery and 2 Infantrys moved from Macau to Kwangsi
1 EarlyFighter moved from Hainan to Kwangsi
1 Artillery and 1 Tank moved from Kiangsi to Hanan
2 Artillerys moved from Nagasaki to sz78
2 Artillerys moved from Nagasaki to sz78
2 Infantrys moved from Nagasaki to sz78
4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz68
2 Artillerys and 2 Infantrys moved from sz68 to Spralty
4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao
1 Bomber moved from Iwo Jima to sz69
1 Bomber moved from Iwo Jima to sz70
2 EarlyFighters moved from sz71 to Spralty
2 Artillerys moved from sz68 to Spralty
1 Tank moved from Hopeh to Hsingan
2 Artillerys and 4 Infantrys moved from Tientsin to Hsingan
5 Infantrys moved from Shansi to Shangsi
3 Tanks moved from Kichedung to Hanan
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz70
Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports
Dutch defend with 1 T.Boat and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 6 Transports in sz70, round 2 : 3/3 hits, 1.67 expected hits
Dutch roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 11
Casualties for Dutch: 1 T.Boat and 1 Transport
Battle in Hanan
Yamamoto attack with 1 Artillery and 4 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 4 Tanks in Hanan, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
Yamamoto win, taking Hanan from Chinese with 4 Tanks remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Kwangsi, round 2 : 3/5 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Davao
Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 5/12 hits, 4.00 expected hits
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Battle in sz69
Yamamoto attack with 1 Bomber and 2 EarlyFighters
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz69, round 2 : 2/3 hits, 1.33 expected hits
Dutch roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in sz69
Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Spralty
Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 2 Infantrys
Dutch defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Spralty, round 2 : 4/8 hits, 2.67 expected hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Spralty, round 2 : 1/4 hits, 1.33 expected hits
2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Spralty
Yamamoto win, taking Spralty from Americans with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 Artillerys and 2 Infantrys
Battle in Malaya
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Bunker
Yamamoto roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Bunker
Non Combat Move - Yamamoto
1 Carrier moved from sz68 to sz60
2 EarlyFighters moved from sz69 to sz60
2 EarlyFighters moved from Spralty to sz70
1 Carrier moved from sz71 to sz70
1 Bomber moved from sz70 to Phuket
1 Bomber moved from sz69 to Phuket
1 Infantry moved from Nagasaki to sz74
1 Infantry moved from sz74 to Tientsin
1 EarlyFighter moved from Kwangsi to Kiangsi
Place Units - Yamamoto
2 B.Transports and 2 Destroyers placed in sz78
4 Infantrys placed in S.Japan
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : 4.33
Americans regular : -0.33
British regular : -1.50
Dutch regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Artillery and 3 Infantrys moved from Szechwan to Sian
1 EarlyFighter moved from Ming Jong to Sian
1 Infantry moved from Sikang to W.Sian
1 Tank moved from E.Tibet to N.Chunking
1 Infantry moved from Szechwan to Sian
1 Artillery moved from Szechwan to Sian
2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
2 Tanks moved from E.Tibet to Gansu
1 Tank moved from Szechwan to Gansu
3 Infantrys moved from Xining to Tsingnan
1 Artillery and 1 Infantry moved from Quyan to Gobi
1 EarlyFighter moved from Quyan to Gobi
1 Infantry and 2 Tanks moved from W.Mongolia to Gobi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bomber, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi
Chinese attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Gobi, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Sian
Chinese attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys
Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 2 : 1/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sian, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 3 : 2/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Chinese: 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from Sian to Szechwan
1 EarlyFighter moved from Gobi to Gansu
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Marine placed in Xining
1 Bomber, 2 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 unit repaired.
2 Tanks moved from Hongkong to sz67
2 Artillerys moved from Hongkong to sz67
3 Infantrys moved from Hongkong to sz67
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz67 to sz60
1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo
1 Bomber moved from Phuket to S.Borneo
4 EarlyFighters moved from sz68 to S.Borneo
1 Artillery and 1 Transport moved from sz67 to sz60
1 Artillery moved from sz60 to S.Borneo
1 Artillery and 1 Tank moved from Frenchindochina to Thailand
1 Infantry and 1 Tank moved from N.French I. to Thailand
2 Artillerys and 1 Infantry moved from N.French I. to Thailand
3 Infantrys and 5 Tanks moved from Nanking to Sian
2 Artillerys and 5 Infantrys moved from Hankou to Hanan
1 EarlyFighter moved from Shansi to Sian
2 Tanks moved from E.Shansi to Sian
1 Artillery, 1 Infantry and 1 Tank moved from Shangsi to Szechwan
1 Infantry moved from Korea to Tientsin
2 Tanks moved from Tientsin to Hsingan
4 Infantrys moved from E.Shansi to N.Shangsi
4 Infantrys moved from Hopeh to Tientsin
1 Infantry and 1 Tank moved from Seoul to sz79
1 Infantry moved from Seoul to sz79
1 B.Transport, 2 Infantrys and 1 Tank moved from sz79 to sz68
2 Infantrys and 1 Tank moved from sz68 to W.Borneo
Hisaichi take W.Borneo from British
4 Transports moved from sz67 to sz79
4 Infantrys moved from Seoul to sz79
4 Infantrys moved from sz79 to Vladivostok
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sian
Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 7 Tanks
Chinese defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 7 Tanks in Sian, round 2 : 5/11 hits, 4.33 expected hits
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 EarlyFighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 2 Artillerys and 2 Infantrys
Battle in Vladivostok
Hisaichi attack with 4 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 3 Infantrys in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 3 Infantrys in Vladivostok, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Szechwan
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 EarlyFighter and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan
1 Tank owned by the Hisaichi retreated to Shangsi
Chinese win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Thailand
Hisaichi attack with 3 Artillerys, 2 Infantrys and 2 Tanks
British defend with 3 Artillerys, 2 Infantrys and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Thailand, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Thailand, round 2 : 3/8 hits, 3.17 expected hits
1 Artillery owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 2 Artillerys and 2 Tanks in Thailand, round 3 : 0/4 hits, 1.67 expected hits
British roll dice for 2 Artillerys and 3 Tanks in Thailand, round 3 : 3/5 hits, 2.17 expected hits
1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Thailand
1 Tank owned by the Hisaichi retreated to Frenchindochina
British win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -13
Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank
Casualties for British: 1 Artillery and 2 Infantrys
Battle in S.Borneo
Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
Dutch roll AA dice in S.Borneo : 2/5 hits, 0.83 expected hits
2 EarlyFighters owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in S.Borneo
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 7/10 hits, 3.83 expected hits
Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Borneo, round 2 : 3/6 hits, 2.17 expected hits
1 Artillery owned by the Dutch, 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 EarlyFighters and 3 Infantrys
Casualties for Dutch: 1 Artillery, 5 Infantrys and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from S.Borneo to Phuket
1 EarlyFighter moved from Hainan to Phuket
2 Carriers moved from sz68 to sz60
2 EarlyFighters moved from S.Borneo to sz60
1 T.Boat moved from sz67 to sz74
2 Destroyers and 2 Submarines moved from sz67 to sz79
1 EarlyFighter moved from Sian to Shansi
Place Units - Hisaichi
1 Destroyer placed in sz79
6 Tankettes placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
1 Artillery, 3 Infantrys and 1 Marine placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Dutch AA : 1.17
Russians regular : -0.50
Dutch regular : 0.83
British regular : 0.67
Hisaichi regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
1 T.Boat moved from sz56 to sz57
2 EarlyFighters moved from Lambok to sz68
1 Infantry moved from Lambok to Bali
2 Infantrys moved from Sumatra to N.S
1 Infantry moved from Sarong to N.G
2 Infantrys moved from E.Borneo to Borneo
Combat - Dutch
Battle in sz68
Dutch attack with 2 EarlyFighters
Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports; Thai defend with 1 T.Boat
Dutch roll dice for 2 EarlyFighters in sz68, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 3 B.Transports and 1 T.Boat in sz68, round 2 : 2/4 hits, 0.67 expected hits
1 T.Boat owned by the Thai and 2 EarlyFighters owned by the Dutch lost in sz68
Yamamoto win with 3 B.Transports remaining. Battle score for attacker is -11
Casualties for Dutch: 2 EarlyFighters
Casualties for Thai: 1 T.Boat
Non Combat Move - Dutch
Turn Complete - Dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to Sumatra
Thai take Sumatra from Dutch
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to E.Borneo
Thai take E.Borneo from Dutch
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Tank moved from Thailand to N.French I.
British take N.French I. from Hisaichi
1 Tank moved from N.French I. to Frenchindochina
2 Tanks moved from Thailand to Frenchindochina
2 Artillerys moved from Thailand to Frenchindochina
1 Artillery and 1 Infantry moved from C.India to sz63
1 Artillery and 1 Infantry moved from Bengal to sz64
2 Infantrys moved from E.India to sz64
1 Artillery moved from E.India to sz64
1 Infantry moved from Burma to sz64
2 Artillerys, 2 Destroyers, 4 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports moved from sz64 to sz66
2 Artillerys and 4 Infantrys moved from sz66 to Malaya
1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz63 to sz66
1 Artillery and 1 Infantry moved from sz66 to Malaya
1 Artillery, 2 Infantrys and 1 Tank moved from Bikaner to Agra
1 Artillery and 3 Infantrys moved from Bhopal to W.Tibet
1 Tank moved from E.India to W.Tibet
5 EarlyFighters moved from Bengal to W.Tibet
1 Tank moved from C.India to E.India
5 Infantrys moved from C.India to E.India
1 Fighter moved from Calcutta to E.India
1 Submarine moved from sz49 to sz57
1 Transport moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from N.G to New Guinea
1 Artillery and 3 Infantrys moved from Java to Sumatra
1 Transport moved from sz57 to sz49
1 Artillery, 2 Infantrys and 1 Tank moved from Borneo to W.Borneo
Purchase Units - British
British buy 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Malaya
British attack with 3 Artillerys and 5 Infantrys
Yamamoto defend with 1 Artillery
British roll dice for 3 Artillerys and 5 Infantrys in Malaya, round 2 : 2/8 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Malaya
British win, taking Malaya from Yamamoto with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Frenchindochina
British attack with 2 Artillerys and 3 Tanks
Hisaichi defend with 1 Tank
British roll dice for 2 Artillerys and 3 Tanks in Frenchindochina, round 2 : 4/5 hits, 2.17 expected hits
Hisaichi roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Frenchindochina
British win, taking Frenchindochina from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
Casualties for British: 1 Artillery
Casualties for Hisaichi: 1 Tank
Battle in W.Borneo
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys and 1 Tank
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in W.Borneo
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Borneo, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Borneo
British win, taking W.Borneo from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Battle in Agra
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in W.Tibet
British attack with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank in W.Tibet, round 2 : 4/10 hits, 3.17 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Sumatra
British attack with 1 Artillery and 3 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra
British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Sumatra
British win, taking Sumatra from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Non Combat Move - British
5 EarlyFighters moved from W.Tibet to E.India
1 Transport moved from sz57 to sz49
Place Units - British
1 B.Transport and 2 Destroyers placed in sz63
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
3 Infantrys placed in Moresby
4 Infantrys and 1 Marine placed in Calcutta
1 Infantry placed in Vancouver
Turn Complete - British
British collect 75 PUs; end with 75 PUs
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 EarlyFighter moved from Lambok to sz68
2 EarlyFighters moved from sz50 to sz68
1 Battleship and 1 Carrier moved from sz50 to sz57
1 Submarine moved from sz51 to sz57
4 Infantrys moved from W.Australia to sz51
4 Infantrys and 2 Transports moved from sz51 to sz57
4 Infantrys moved from sz57 to Java
1 Infantry moved from Melbourne to sz37
1 Artillery moved from S.W.Australia to sz37
2 Artillerys, 4 Infantrys, 1 Submarine and 3 Transports moved from sz37 to sz50
1 Carrier moved from sz57 to sz50
2 Artillerys and 4 Infantrys moved from sz50 to Soem
3 Infantrys moved from S.W.Australia to W.Australia
2 Infantrys moved from N.Australia to Derby
1 Infantry moved from Townsville to N.Australia
2 Infantrys and 2 T.Boats moved from sz37 to sz51
2 Infantrys moved from sz51 to W.Australia
Purchase Units - Anzac
Anzac buy 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz68
Anzac attack with 3 EarlyFighters
Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports
Anzac roll dice for 3 EarlyFighters in sz68, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 B.Transports in sz68, round 2 : 0/3 hits, 0.50 expected hits
Anzac roll dice for 3 EarlyFighters in sz68, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 B.Transports in sz68, round 3 : 2/3 hits, 0.50 expected hits
2 EarlyFighters owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in sz68
Anzac roll dice for 1 EarlyFighter in sz68, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 B.Transports in sz68, round 4 : 0/2 hits, 0.33 expected hits
1 B.Transport owned by the Yamamoto lost in sz68
Anzac roll dice for 1 EarlyFighter in sz68, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz68, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 6 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz68, round 7 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 7 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz68
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Anzac: 2 EarlyFighters
Casualties for Hisaichi: 1 B.Transport
Casualties for Yamamoto: 2 B.Transports
Non Combat Move - Anzac
1 EarlyFighter moved from sz68 to Borneo
Place Units - Anzac
3 Infantrys placed in Darwin
1 Fighter and 5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Round: 5
Purchase Units - Germans
Germans buy 1 fighter, 13 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Livonia to Karelia
4 artilleries moved from Karelia to Livonia
10 infantry moved from Karelia to Moscow
1 fighter moved from Karelia to Moscow
18 infantry moved from Belarus to Moscow
1 artillery moved from Belarus to Moscow
1 fighter moved from Belarus to Moscow
6 artilleries moved from Belarus to Ukraine
1 fighter moved from Belarus to Silesia
5 infantry moved from Silesia to Hanover
7 infantry moved from Hanover to Ruhr
9 artilleries and 10 infantry moved from Alsace to Ruhr
14 infantry and 1 tank moved from Berlin to Hanover
1 infantry moved from Silesia to Galicia
1 infantry moved from Poland to Livonia
1 infantry moved from Livonia to Karelia
9 infantry moved from Poland to Ukraine
1 artillery and 1 infantry moved from Angola to South West Africa
1 fighter moved from Hanover to Ruhr
Combat - Germans
Germans creates battle in territory Angola
Battle in Moscow
Germans attack with 1 artillery, 2 fighters and 28 infantry
Russians defend with 17 artilleries, 1 factory and 33 infantry
Germans roll dice for 1 artillery, 2 fighters and 28 infantry in Moscow, round 2 : 10/31 hits, 10.83 expected hits
Russians roll dice for 17 artilleries and 33 infantry in Moscow, round 2 : 29/50 hits, 25.00 expected hits
2 fighters owned by the Germans and 27 infantry owned by the Germans lost in Moscow
10 infantry owned by the Russians lost in Moscow
Russians and Germans reach a stalemate
. Battle score for attacker is -63
Casualties for Germans: 2 fighters and 27 infantry
Casualties for Russians: 10 infantry
Battle in Livonia
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 2 infantry in Livonia, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Livonia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Livonia
Germans win, taking Livonia from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 6 artilleries and 9 infantry; AustroHungarians loiter and taunt
Russians defend with 4 infantry
Germans roll dice for 6 artilleries and 9 infantry in Ukraine, round 2 : 8/15 hits, 7.00 expected hits
Russians roll dice for 4 infantry in Ukraine, round 2 : 4/4 hits, 2.00 expected hits
4 infantry owned by the Germans lost in Ukraine
4 infantry owned by the Russians lost in Ukraine
Germans win with 6 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Combat Move - Germans
Place Units - Germans
1 fighter, 13 infantry and 1 tank placed in Berlin
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Round: 4
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Germany to West Europe
1 armour moved from East Europe to Caucasus
Germans take Ukraine S.S.R. from Russians
Germans take Caucasus from Russians
3 fighters moved from East Europe to West Europe
1 fighter moved from South Europe to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 4 fighters and 4 infantry
Americans defend with 1 aaGun and 3 infantry
Americans roll AA dice in West Europe : 0/4 hits, 0,67 expected hits
Germans roll dice for 4 fighters and 4 infantry in West Europe, round 2 : 1/8 hits, 2,67 expected hits
Americans roll dice for 3 infantry in West Europe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in West Europe
1 infantry owned by the Americans lost in West Europe
Germans roll dice for 4 fighters and 3 infantry in West Europe, round 3 : 4/7 hits, 2,50 expected hits
Americans roll dice for 2 infantry in West Europe, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 fighter moved from West Europe to South Europe
3 fighters moved from West Europe to East Europe
3 infantry moved from Germany to East Europe
1 armour moved from Germany to South Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Morning. I am sorry, as I did this before work yesterday, but seem to have forgotten to post it. Have a good weekend. I cannot play at all today, as we have lots on.
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Hawaiian Islands
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 battleship and 2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 10 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
2 fighters moved from Morocco to 98 Sea Zone
2 carriers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Libya
British attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 2.17 expected hits
3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 3 : 2/10 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 4 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : 0.33
British regular : 0.17
@dawgoneit this has been a pretty good game. It took the axis 19 rounds to take Moscow and now UK and US are strong as hell. I’ve never had a game where there was so much combat in France!
Round: 18
Combat Move - Germans
4 Tanks moved from E.Romania to Bulgaria
1 Elite and 13 Infantrys moved from Serbia to Bulgaria
9 Infantrys and 1 Mech.Inf moved from Georgia to Erzurum
10 Mech.Infs moved from Astrakhan to Erzurum
5 Infantrys moved from Saratov to Kuybyshev
1 Bomber moved from Stalingrad to Erzurum
2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Stalingrad to Georgia
10 Infantrys moved from Moscow to Gorky
2 Tanks moved from Arkhangelsk to Perm
2 Adv.Fighters moved from Perm to Azerbaijan
1 Artillery and 1 Infantry moved from Astrakhan to Azerbaijan
3 Infantrys moved from Surgut to Perm
2 S.Submarines moved from 32 Sea Zone to 30 Sea Zone
1 Infantry moved from Navarre to Leon
Germans take Leon from Americans
8 Infantrys moved from Navarre to La Mancha
1 Elite and 4 Infantrys moved from Aragon to La Mancha
2 Adv.Fighters and 2 JetFighters moved from 43 Sea Zone to 42 Sea Zone
2 Transports moved from 19 Sea Zone to 18 Sea Zone
2 Artillerys and 2 Infantrys moved from Wales to 18 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 18 Sea Zone to 19 Sea Zone
2 Artillerys and 2 Infantrys moved from 19 Sea Zone to Navarre
7 Infantrys moved from Orleanais to Aquitaine
5 Infantrys moved from Languedoc to Aragon
6 Bombers moved from Languedoc to Andalusia
1 S.Submarine moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from Normandy to 20 Sea Zone
1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Navarre
1 Transport moved from 21 Sea Zone to 22 Sea Zone
1 Artillery and 1 Elite moved from Oslo to 22 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Artillery and 1 Elite moved from 21 Sea Zone to Manchester
1 Mech.Inf moved from Bavaria to Languedoc
5 Mech.Infs moved from Bohemia to Bulgaria
1 Bomber moved from Warsaw to Bulgaria
4 Mech.Infs moved from Leningrad to Kursk
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Battleship, 2 Destroyers, 2 Elites, 47 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Andalusia
Bombing raid in Andalusia rolls: 6,3,2,2,3,2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Azerbaijan
Germans attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Azerbaijan, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Azerbaijan
1 Infantry owned by the Russians lost in Azerbaijan
Germans win, taking Azerbaijan from Russians with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Erzurum
Germans attack with 1 Bomber, 9 Infantrys and 11 Mech.Infs
British defend with 1 Artillery
Germans roll dice for 1 Bomber, 9 Infantrys and 11 Mech.Infs in Erzurum, round 2 : 5/21 hits, 7.33 expected hits
French roll dice for 1 Artillery in Erzurum, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Erzurum
1 Artillery owned by the British lost in Erzurum
Germans win, taking Erzurum from French with 1 Bomber, 8 Infantrys and 11 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery
Battle in 42 Sea Zone
Germans attack with 2 Adv.Fighters and 2 JetFighters
French defend with 1 Submarine
Germans roll dice for 2 Adv.Fighters and 2 JetFighters in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 Submarine owned by the French lost in 42 Sea Zone
Germans win with 2 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Non Combat Move - Germans
2 Adv.Fighters and 2 JetFighters moved from 42 Sea Zone to 43 Sea Zone
6 Bombers moved from Andalusia to Languedoc
1 AAGun moved from Orleanais to Aquitaine
1 AAGun moved from Aragon to La Mancha
2 Adv.Fighters moved from Normandy to 19 Sea Zone
1 S.Submarine moved from 19 Sea Zone to 18 Sea Zone
2 S.Submarines moved from 30 Sea Zone to 17 Sea Zone
1 Destroyer moved from 19 Sea Zone to 17 Sea Zone
1 Bomber moved from Erzurum to Georgia
2 Adv.Fighters moved from Azerbaijan to Astrakhan
1 AAGun moved from Venetia to Croatia
5 Infantrys moved from Croatia to Serbia
3 Infantrys moved from Venetia to Croatia
1 Infantry moved from Tuscany to Venetia
2 Infantrys moved from Rome to Tuscany
1 AAGun moved from Saratov to Astrakhan
1 AAGun moved from Burgundy to Languedoc
1 AAGun moved from Smolensk to Kursk
Place Units - Germans
2 S.Submarines placed in 18 Sea Zone
2 Elites placed in Wales
1 Battleship and 1 Destroyer placed in 43 Sea Zone
2 Adv.Fighters placed in Normandy
1 Infantry placed in Normandy
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
4 Infantrys placed in Warsaw
3 Infantrys placed in Bavaria
1 Destroyer placed in 18 Sea Zone
8 Infantrys placed in Paris
5 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
6 Infantrys placed in Hamburg
1 Infantry placed in Leningrad
Turn Complete - Germans
Germans collect 180 PUs; end with 180 PUs