• Goo luck


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 8:55:30 AM
    Savegame


  • TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from sz12 to sz25
            1 Submarine moved from sz21 to sz25
            2 Submarines moved from sz30 to sz25
            3 Submarines moved from sz20 to sz25
            2 EarlyFighters moved from sz20 to sz25
            1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25
            1 Submarine moved from sz17 to sz45
            1 EarlyFighter moved from Marcus to sz45
            1 Bomber moved from Tokyo to sz45
            1 Submarine moved from sz76 to sz70
            1 EarlyFighter moved from Iwo Jima to sz70
            1 Submarine moved from sz78 to sz71
            1 Battleship and 1 Destroyer moved from sz78 to sz71
            2 Submarines moved from sz67 to sz60
            1 Infantry moved from Hainan to sz67
            2 EarlyFighters moved from sz78 to sz71
            1 Carrier moved from sz78 to sz71
            2 EarlyFighters moved from sz71 to sz70
            1 Destroyer moved from sz74 to sz68
            1 Infantry and 1 T.Boat moved from sz67 to sz68
            1 Infantry moved from sz68 to Spralty
            2 EarlyFighters moved from Tokyo to sz68
            2 EarlyFighters moved from sz74 to sz60
            1 Carrier moved from sz74 to sz68
            1 EarlyFighter moved from Korea to sz68
            1 Transport moved from sz74 to sz67
            1 Artillery and 1 Infantry moved from Hainan to sz67
            1 Infantry moved from Ototo Jima to sz78
            1 Infantry and 1 T.Boat moved from sz78 to sz75
            1 Infantry moved from sz75 to Manila
            1 Infantry moved from Ani Jima to sz78
            1 Infantry and 1 Transport moved from sz78 to sz75
            1 Tank moved from Iwo Jima to sz75
            1 Infantry and 1 Tank moved from sz75 to Manila
            1 Infantry moved from Japan to sz78
            1 Infantry and 1 Transport moved from sz78 to sz75
            1 Tank moved from Iwo Jima to sz75
            1 Infantry and 1 Tank moved from sz75 to Manila
            1 Infantry moved from Japan to sz78
            1 Infantry and 1 Transport moved from sz78 to sz75
            1 Artillery moved from Iwo Jima to sz75
            1 Artillery and 1 Infantry moved from sz75 to Manila
            2 Artillerys moved from Japan to sz16
            2 Artillerys and 3 Transports moved from sz16 to sz78
            1 Artillery moved from Bonin to sz78
            1 Infantry moved from Bonin to sz78
            2 Infantrys moved from Japan to sz78
            3 Artillerys, 3 Infantrys and 3 Transports moved from sz78 to sz75
            3 Artillerys and 3 Infantrys moved from sz75 to Manila
            1 Destroyer and 1 Submarine moved from sz16 to sz1
            5 Infantrys moved from Hopeh to Shansi
            1 Artillery and 1 Infantry moved from sz67 to Kwangtung
            1 Artillery and 2 Infantrys moved from Kwangsi to Macau
            1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Kiangsi
            4 Tanks moved from Hopeh to Kichedung
            1 Tank moved from Korea to Hopeh
            2 Artillerys and 4 Infantrys moved from Korea to Tientsin
            1 Tank moved from Kochi to Nagasaki
            1 Artillery moved from Naha to Nagasaki
            2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
            4 Tanks moved from Japan to S.Japan
            4 Tanks moved from S.Japan to Nagasaki
            4 Infantrys moved from Japan to S.Japan
            1 Bomber moved from Japan to sz70
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 2 B.Transports, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in sz70
                Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 Submarine
                Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 2/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz70
                1 Submarine owned by the Americans submerged
                    Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 3 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
                    Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz70, round 4 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the Yamamoto lost in sz70
                1 Bomber owned by the Yamamoto retreated
                Americans win with 1 Destroyer remaining. Battle score for attacker is -24
                Casualties for Yamamoto: 3 EarlyFighters and 1 Submarine
                Casualties for Americans: 1 Transport
            Battle in sz71
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in sz71, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
                    1 Submarine owned by the Americans lost in sz71
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Submarine
            Battle in sz60
                Yamamoto attack with 2 EarlyFighters and 2 Submarines
                Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 2 Submarines in sz60, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits
                    1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60
                    Yamamoto roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 2/3 hits, 1.17 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz60
                1 EarlyFighter owned by the Yamamoto retreated
                Dutch win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 EarlyFighter and 2 Submarines
                Casualties for Dutch: 2 Transports
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Macau
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Macau, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Macau, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Macau, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Macau
                Yamamoto win, taking Macau from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Manila
                Yamamoto attack with 4 Artillerys, 7 Infantrys and 2 Tanks
                Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 4 Artillerys, 7 Infantrys and 2 Tanks in Manila, round 2 : 2/13 hits, 4.17 expected hits
                    Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 3/5 hits, 2.00 expected hits
                    3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila
                    Yamamoto roll dice for 4 Artillerys, 4 Infantrys and 2 Tanks in Manila, round 3 : 2/10 hits, 3.67 expected hits
                    Americans roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Manila, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Manila
                    Yamamoto roll dice for 4 Artillerys, 2 Infantrys and 2 Tanks in Manila, round 4 : 3/8 hits, 3.00 expected hits
                    Americans roll dice for 1 EarlyFighter in Manila, round 4 : 0/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 4 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 5 Infantrys
                Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
            Battle in Kichedung
                Yamamoto attack with 4 Tanks
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kichedung
                Yamamoto win, taking Kichedung from Chinese with 3 Tanks remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Tank
                Casualties for Chinese: 2 Infantrys
            Battle in sz25
                Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
                Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 5/7 hits, 4.00 expected hits
                    1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 5 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25
                    Yamamoto roll dice for 3 Submarines in sz25, round 3 : 1/3 hits, 1.00 expected hits
                    1 Carrier owned by the Americans lost in sz25
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 3 Battleships in sz25, round 3 : 0/3 hits, 2.00 expected hits
                    1 Battleship owned by the Americans lost in sz25
                    Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 1.00 expected hits
                    1 Battleship owned by the Americans lost in sz25
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in sz25
                Yamamoto win with 1 Cruiser, 4 EarlyFighters and 3 Submarines remaining. Battle score for attacker is 76
                Casualties for Yamamoto: 5 Submarines
                Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
            Battle in sz68
                Yamamoto attack with 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer, 3 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/6 hits, 1.83 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in sz68
                Yamamoto win with 1 Carrier, 3 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
            Battle in Spralty
            Battle in sz45
                Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Submarine
                Americans defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45
                    Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in sz45, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz45
                Yamamoto win, taking Spralty from Americans with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer and 1 Transport
    
        Non Combat Move - Yamamoto
            1 Bomber moved from sz70 to Iwo Jima
            1 EarlyFighter moved from sz45 to sz71
            1 Bomber moved from sz45 to Iwo Jima
            1 EarlyFighter moved from sz60 to sz71
            1 EarlyFighter moved from sz68 to Hainan
            1 Carrier moved from sz11 to sz20
            4 EarlyFighters moved from sz25 to sz20
    
        Place Units - Yamamoto
            1 Factory placed in S.Japan
            2 B.Transports placed in sz78
            2 Artillerys and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Yamamoto regular : -6.50
    Americans regular : 1.17
    British regular : 0.83
    Dutch regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 EarlyFighter moved from Xining to W.Mongolia
            1 Infantry moved from Haixi to W.Mongolia
            1 Infantry moved from Yecheng to Agra
            1 Artillery moved from Cheng to Agra
            2 Tanks moved from Urumal to W.Mongolia
            1 Infantry moved from Quyan to W.Mongolia
            1 EarlyFighter moved from Urumal to W.Mongolia
            1 Artillery and 1 Infantry moved from Urumal to Quyan
            1 Infantry moved from Nancheng to E.Tibet
            1 Infantry moved from Sikang to E.Tibet
            1 Infantry moved from W.Sian to E.Tibet
            1 Tank moved from W.Chunking to E.Tibet
            2 Infantrys moved from N.Chunking to E.Tibet
            1 Infantry moved from Chunking to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Infantry moved from Hanan to Sian
            1 Artillery and 2 Infantrys moved from Sian to Szechwan
            2 Tanks moved from Xining to E.Tibet
            1 Tank moved from Tsingnan to E.Tibet
            2 Artillerys and 5 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Ming Jong to Tsingnan
            1 Infantry moved from Tsingnan to Sikang
    
        Purchase Units - Chinese
            Chinese buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in E.Tibet
                Chinese attack with 5 Infantrys and 4 Tanks
                Neutral defend with 1 Bunker and 4 Infantrys
                    Chinese roll dice for 5 Infantrys and 4 Tanks in E.Tibet, round 2 : 4/9 hits, 2.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in E.Tibet, round 2 : 4/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Neutral and 4 Infantrys owned by the Chinese lost in E.Tibet
                    Chinese roll dice for 1 Infantry and 4 Tanks in E.Tibet, round 3 : 1/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Tibet, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in E.Tibet
                    Chinese roll dice for 4 Tanks in E.Tibet, round 4 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker in E.Tibet, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Tank owned by the Chinese lost in E.Tibet
                Chinese loses 0 PUs for violating E.Tibets neutrality.
                Chinese win, taking E.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is -1
                Casualties for Chinese: 5 Infantrys and 1 Tank
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Agra
                Chinese attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Agra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Agra
                    Chinese roll dice for 1 Artillery in Agra, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Agra, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Agra
                Neutral win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in W.Mongolia
                Chinese attack with 2 EarlyFighters, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    Chinese roll dice for 2 EarlyFighters, 2 Infantrys and 2 Tanks in W.Mongolia, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia
                Chinese loses 0 PUs for violating W.Mongolias neutrality.
                Chinese win, taking W.Mongolia from Neutral with 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from W.Mongolia to Ming Jong
            1 EarlyFighter moved from W.Mongolia to Quyan
    
        Place Units - Chinese
            3 Infantrys placed in Xining
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Neutral regular : 4.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
            2 Carriers moved from sz79 to sz68
            4 EarlyFighters moved from sz79 to sz60
            1 Bomber moved from Formosa to sz60
            1 Transport moved from sz79 to sz74
            3 Artillerys moved from Formosa to sz74
            4 Infantrys moved from Formosa to sz74
            1 Infantry moved from Seoul to sz79
            1 Infantry and 1 Transport moved from sz79 to sz74
            1 Tank moved from Formosa to sz74
            1 Infantry moved from Seoul to sz79
            1 Infantry and 1 Transport moved from sz79 to sz74
            1 Tank moved from Formosa to sz74
            2 Artillerys moved from Seoul to sz79
            1 Tank moved from Seoul to sz79
            3 Infantrys moved from Seoul to sz79
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67
            2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong
            1 Bomber moved from Seoul to sz70
            2 EarlyFighters moved from Formosa to sz70
            3 Infantrys and 1 Tank moved from Shantung to Nanking
            4 Tanks moved from Fukien to Nanking
            1 Tank moved from Fukien to Hongkong
            2 Artillerys and 6 Infantrys moved from Fukien to Hankou
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67
            1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina
            1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
            2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67
            2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I.
            1 EarlyFighter moved from Fukien to Frenchindochina
            3 Submarines moved from sz79 to sz67
            2 Destroyers moved from sz79 to sz67
            1 EarlyFighter moved from Seoul to Hainan
            1 Infantry moved from Seoul to Korea
            1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
            1 Infantry moved from E.Shansi to N.Shangsi
            1 Artillery and 1 Infantry moved from Shansi to Sian
            1 Infantry moved from Shansi to Sian
            1 Artillery and 2 Infantrys moved from Shansi to Shangsi
            1 Tank moved from E.Shansi to Sian
            1 Tank moved from Peking to Shangsi
            1 EarlyFighter moved from Peking to Sian
            4 Infantrys moved from Peking to E.Shansi
            2 Tanks moved from Tientsin to E.Shansi
            4 Infantrys moved from Tientsin to Hopeh
            2 Tanks moved from Seoul to Tientsin
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in N.French I.
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
                Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Sian
                Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Sian
                Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hongkong
                Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Hongkong
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Hongkong
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Hongkong
                Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for British: 1 Bunker and 2 Infantrys
            Battle in sz70
                Hisaichi attack with 1 Bomber and 2 EarlyFighters
                Americans defend with 1 Destroyer and 1 Submarine
                    Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
                    1 Submarine owned by the Americans lost in sz70
                    Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70
                Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Destroyer and 1 Submarine
                Casualties for Hisaichi: 1 EarlyFighter
            Battle in sz60
                Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
                Dutch defend with 2 Destroyers and 1 Submarine
                    Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits
                    Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
                Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 2 Destroyers and 1 Submarine
            Battle in Hankou
                Hisaichi attack with 2 Artillerys and 6 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
                Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in N.Shangsi
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shangsi
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Frenchindochina
                Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                Dutch defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
                Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Dutch: 1 Artillery and 2 Infantrys
            Battle in Nanking
                Hisaichi attack with 3 Infantrys and 5 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Nanking
                Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 EarlyFighter moved from Sian to Shansi
            1 EarlyFighter moved from Frenchindochina to Thailand
            4 EarlyFighters moved from sz60 to sz68
            1 EarlyFighter moved from sz70 to Spralty
            1 Bomber moved from sz70 to Spralty
            1 Bomber moved from sz60 to Phuket
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 B.Transport placed in sz79
            6 Infantrys and 1 Tank placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.00
    British regular : -2.50
    Dutch regular : 1.17
    Hisaichi regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
            2 Carriers moved from sz79 to sz68
            4 EarlyFighters moved from sz79 to sz60
            1 Bomber moved from Formosa to sz60
            1 Transport moved from sz79 to sz74
            3 Artillerys moved from Formosa to sz74
            4 Infantrys moved from Formosa to sz74
            1 Infantry moved from Seoul to sz79
            1 Infantry and 1 Transport moved from sz79 to sz74
            1 Tank moved from Formosa to sz74
            1 Infantry moved from Seoul to sz79
            1 Infantry and 1 Transport moved from sz79 to sz74
            1 Tank moved from Formosa to sz74
            2 Artillerys moved from Seoul to sz79
            1 Tank moved from Seoul to sz79
            3 Infantrys moved from Seoul to sz79
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67
            2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong
            1 Bomber moved from Seoul to sz70
            2 EarlyFighters moved from Formosa to sz70
            3 Infantrys and 1 Tank moved from Shantung to Nanking
            4 Tanks moved from Fukien to Nanking
            1 Tank moved from Fukien to Hongkong
            2 Artillerys and 6 Infantrys moved from Fukien to Hankou
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67
            1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina
            1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
            2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from sz74 to sz67
            2 Artillerys, 4 Infantrys and 1 Tank moved from sz67 to N.French I.
            1 EarlyFighter moved from Fukien to Frenchindochina
            3 Submarines moved from sz79 to sz67
            2 Destroyers moved from sz79 to sz67
            1 EarlyFighter moved from Seoul to Hainan
            1 Infantry moved from Seoul to Korea
            1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
            1 Infantry moved from E.Shansi to N.Shangsi
            1 Artillery and 1 Infantry moved from Shansi to Sian
            1 Infantry moved from Shansi to Sian
            1 Artillery and 2 Infantrys moved from Shansi to Shangsi
            1 Tank moved from E.Shansi to Sian
            1 Tank moved from Peking to Shangsi
            1 EarlyFighter moved from Peking to Sian
            4 Infantrys moved from Peking to E.Shansi
            2 Tanks moved from Tientsin to E.Shansi
            4 Infantrys moved from Tientsin to Hopeh
            2 Tanks moved from Seoul to Tientsin
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in N.French I.
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 1/7 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 3 : 2/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
                Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Sian
                Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Sian, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Sian
                Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hongkong
                Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 2/7 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Hongkong
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 3 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Hongkong
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 4 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 Bunker in Hongkong, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Hongkong
                Hisaichi win, taking Hongkong from British with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for British: 1 Bunker and 2 Infantrys
            Battle in sz70
                Hisaichi attack with 1 Bomber and 2 EarlyFighters
                Americans defend with 1 Destroyer and 1 Submarine
                    Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits
                    1 Submarine owned by the Americans lost in sz70
                    Hisaichi roll dice for 1 Bomber and 2 EarlyFighters in sz70, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Hisaichi lost in sz70
                Hisaichi win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Destroyer and 1 Submarine
                Casualties for Hisaichi: 1 EarlyFighter
            Battle in sz60
                Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
                Dutch defend with 2 Destroyers and 1 Submarine
                    Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 5/7 hits, 3.00 expected hits
                    Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
                Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 16
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 2 Destroyers and 1 Submarine
            Battle in Hankou
                Hisaichi attack with 2 Artillerys and 6 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 0/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 3 : 2/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Hankou, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hankou
                Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in N.Shangsi
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shangsi
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Frenchindochina
                Hisaichi attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                Dutch defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 1/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Frenchindochina, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
                Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Dutch: 1 Artillery and 2 Infantrys
            Battle in Nanking
                Hisaichi attack with 3 Infantrys and 5 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 4/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Nanking
                Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 EarlyFighter moved from Sian to Shansi
            1 EarlyFighter moved from Frenchindochina to Thailand
            4 EarlyFighters moved from sz60 to sz68
            1 EarlyFighter moved from sz70 to Spralty
            1 Bomber moved from sz70 to Spralty
            1 Bomber moved from sz60 to Phuket
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 B.Transport placed in sz79
            6 Infantrys and 1 Tank placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.00
    British regular : -2.50
    Dutch regular : 1.17
    Hisaichi regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Artillery moved from Sarong to sz81
            1 Infantry moved from Nayumo to sz81
            1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz70
            1 Artillery and 1 Infantry moved from sz70 to Spralty
            1 Transport moved from sz57 to sz59
            1 Artillery moved from E.Borneo to sz59
            1 Infantry moved from Bava to sz59
            1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz69
            1 Artillery and 1 Infantry moved from sz69 to Spralty
            1 Infantry moved from Buru to sz58
            1 Infantry and 1 T.Boat moved from sz58 to sz70
            1 Infantry moved from sz70 to Spralty
            1 Destroyer moved from sz81 to sz57
            1 Infantry moved from Soem to sz57
            1 Infantry and 1 T.Boat moved from sz57 to sz56
            1 Infantry moved from sz56 to Sumatra
            1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
            1 Infantry moved from Java to Sumatra
            1 Infantry moved from E.Borneo to S.Borneo
            2 Infantrys moved from Borneo to E.Borneo
            1 EarlyFighter moved from S.Borneo to Lambok
            1 EarlyFighter moved from Sarong to Lambok
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Spralty
                Dutch attack with 2 Artillerys and 3 Infantrys
                Hisaichi defend with 1 Bomber and 1 EarlyFighter; Yamamoto defend with 1 Infantry
                    Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 2 : 1/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Spralty, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Spralty
                    Dutch roll dice for 2 Artillerys and 3 Infantrys in Spralty, round 3 : 4/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 EarlyFighter in Spralty, round 3 : 1/2 hits, 0.67 expected hits
                    1 Bomber owned by the Hisaichi, 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Spralty
                Dutch win, taking Spralty from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 22
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
                Casualties for Hisaichi: 1 Bomber and 1 EarlyFighter
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Infantrys placed in S.Borneo
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Dutch regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Phuket to sz73
            1 Infantry and 1 T.Boat moved from sz73 to sz68
            1 Infantry moved from sz68 to Borneo
                  Thai take Borneo from Dutch
            1 Infantry moved from Phuket to sz73
            1 Infantry and 1 Transport moved from sz73 to sz60
            1 Infantry moved from sz60 to Java
                  Thai take Java from Dutch
            1 Destroyer and 1 Transport moved from sz73 to sz60
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            2 Artillerys, 4 Infantrys and 1 Tank moved from Phuket to Thailand
    
        Place Units - Thai
            6 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - British
            1 Infantry moved from Amdanam to sz64
            1 Infantry moved from E.India to sz64
            2 Infantrys moved from sz64 to Thailand
            1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand
            1 Infantry moved from Bengal to Burma
            1 Artillery moved from Ceylon to sz63
            1 Infantry moved from Ceylon to sz63
            1 Infantry moved from Calcutta to sz63
            1 Artillery, 2 Infantrys and 2 Transports moved from sz63 to sz65
            1 Artillery moved from S.A to sz65
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz64
            2 Artillerys and 2 Infantrys moved from sz64 to Thailand
            2 Destroyers moved from sz63 to sz64
            1 Submarine moved from sz63 to sz64
            1 Infantry moved from Nepal to Bengal
            1 Infantry moved from W.India to Bikaner
            1 Artillery and 1 Infantry moved from Bhopal to Bikaner
            1 Tank moved from Dheli to Bikaner
            1 EarlyFighter moved from Dheli to Bengal
            1 EarlyFighter moved from Bhopa to Bengal
            1 Infantry moved from Nagpur to E.India
            1 Artillery and 1 Infantry moved from C.India to E.India
            1 EarlyFighter moved from Calcutta to Bengal
            1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to C.India
            1 Tank moved from C.India to E.India
            1 Infantry moved from M.India to C.India
            2 Infantrys moved from India to C.India
            1 Tank moved from S.India to C.India
            1 Artillery and 1 Infantry moved from Bhopa to Bhopal
            2 Infantrys moved from Dheli to Bhopal
            1 Submarine moved from sz47 to sz49
            1 Destroyer moved from sz49 to sz50
            1 Artillery moved from E.G to sz49
            2 Infantrys moved from Moresby to sz49
            1 Infantry moved from New Guinea to sz49
            1 Artillery, 3 Infantrys and 2 Transports moved from sz49 to sz57
            1 Artillery and 3 Infantrys moved from sz57 to Java
            1 Destroyer moved from sz50 to sz57
            1 Infantry moved from British Columbia to sz6
            1 Infantry moved from Vancouver to sz6
            2 Infantrys and 1 Transport moved from sz6 to sz4
            2 Infantrys moved from sz4 to Palana
            1 Infantry moved from N.Canada to Anchorage
            1 Infantry moved from Canada to N.Canada
            1 EarlyFighter, 4 Infantrys and 2 Tanks moved from Malaya to Thailand
            1 Artillery and 1 Infantry moved from W.Borneo to Borneo
            1 Infantry and 1 Tank moved from N.B to Borneo
    
        Purchase Units - British
            British buy 1 B.Transport, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Thailand
                British attack with 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks
                Hisaichi defend with 1 EarlyFighter; Thai defend with 3 Artillerys, 7 Infantrys and 2 Tanks
                    British roll dice for 3 Artillerys, 2 EarlyFighters, 11 Infantrys and 3 Tanks in Thailand, round 2 : 3/19 hits, 5.50 expected hits
                    Thai roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 2 Tanks in Thailand, round 2 : 3/13 hits, 4.83 expected hits
                    3 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Thailand
                    British roll dice for 3 Artillerys, 2 EarlyFighters, 8 Infantrys and 3 Tanks in Thailand, round 3 : 6/16 hits, 5.00 expected hits
                    Thai roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Thailand, round 3 : 5/10 hits, 3.83 expected hits
                    4 Infantrys owned by the Thai, 5 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Thailand
                    British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 3 Tanks in Thailand, round 4 : 6/11 hits, 4.17 expected hits
                    Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Thailand, round 4 : 1/4 hits, 1.83 expected hits
                    2 Tanks owned by the Thai, 1 EarlyFighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Thailand
                British win, taking Thailand from Thai with 3 Artillerys, 2 EarlyFighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 26
                Casualties for British: 9 Infantrys
                Casualties for Thai: 3 Artillerys, 7 Infantrys and 2 Tanks
                Casualties for Hisaichi: 1 EarlyFighter
            Battle in Bikaner
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bikaner, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bikaner
                British loses 0 PUs for violating Bikaners neutrality.
                British win, taking Bikaner from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Borneo
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Borneo
                British win, taking Borneo from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Java
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            2 EarlyFighters moved from Thailand to Bengal
    
        Place Units - British
            1 B.Transport and 1 Destroyer placed in sz63
            1 Fighter placed in Calcutta
    
        Turn Complete - British
            British collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -2.17
    Neutral regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Infantry moved from Samoa to sz38
            1 Infantry moved from Fiji to sz38
            2 Infantrys and 2 T.Boats moved from sz38 to sz37
            2 Infantrys moved from New Caledonia to sz41
            2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz51
            2 Infantrys moved from sz51 to W.Australia
            1 Artillery moved from Wellington to sz35
            2 Infantrys moved from Wellington to sz35
            1 Infantry moved from New Zealand to sz35
            1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
            1 Artillery moved from E.Australia to sz37
            1 Infantry moved from Sydney to sz37
            1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz51
            1 Artillery and 1 Infantry moved from sz51 to W.Australia
            1 Battleship, 1 Carrier and 1 EarlyFighter moved from sz37 to sz51
            1 EarlyFighter moved from sz51 to Lambok
            1 EarlyFighter moved from Sydney to sz50
            1 Battleship and 1 Carrier moved from sz51 to sz50
            1 EarlyFighter moved from Melbourne to sz50
            1 Artillery and 3 Infantrys moved from Darwin to Derby
            1 Artillery, 3 Infantrys and 2 Tanks moved from Melbourne to S.W.Australia
            2 Tanks moved from S.W.Australia to W.Australia
            1 Tank moved from Australia to Derby
            2 Infantrys moved from Townsville to N.Australia
            1 Infantry moved from E.Australia to Townsville
            1 Infantry moved from N.Australia to Derby
    
        Purchase Units - Anzac
            Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in sz37
            1 Infantry placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Americans
            2 Submarines moved from sz40 to sz20
            1 EarlyFighter moved from Davao to Lambok
            1 Artillery and 1 Infantry moved from Mindanao to Davao
            1 Infantry moved from Mindor to Punay
            1 Destroyer and 1 Submarine moved from sz31 to sz20
            1 EarlyFighter moved from Midway to sz20
            1 EarlyFighter moved from Kauai to sz20
            1 Destroyer moved from sz5 to sz20
            1 Destroyer moved from sz27 to sz25
            1 Battleship moved from sz23 to sz25
            1 EarlyFighter moved from San Francisco to sz25
            1 Submarine moved from sz13 to sz25
            1 EarlyFighter moved from Johnston to sz20
            1 Bomber moved from Portland to sz20
            1 Carrier moved from sz23 to sz25
            2 Infantrys moved from Los Angeles to sz27
            2 Infantrys and 1 Transport moved from sz27 to sz14
            1 Artillery and 1 Infantry moved from San Francisco to sz23
            1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6
            1 Transport moved from sz5 to sz4
            1 Infantry moved from Adak to sz4
            1 Infantry moved from Umnak to sz4
            2 Infantrys and 1 Transport moved from sz4 to sz5
            2 Infantrys moved from sz5 to Alaska
            1 Infantry moved from Anchorage to Alaska
            1 EarlyFighter moved from Alaska to sz25
            1 Artillery and 1 Infantry moved from sz6 to N.Canada
            3 Infantrys moved from Seattle to British Columbia
            2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
            1 Infantry moved from Olympic Penn to Seattle
            2 Infantrys moved from sz14 to Seattle
            2 Infantrys moved from Nor Cal to Portland
            1 Tank moved from High Desert to Canada
            2 Tanks moved from San Francisco to Portland
            1 Tank moved from Central Valley to Seattle
            2 Infantrys moved from Central Valley to Portland
            1 Artillery and 2 Infantrys moved from San Francisco to Nor Cal
            1 Artillery moved from Fais to Ifalk
            2 Infantrys moved from Weno to Lasap
            1 Artillery moved from Pikelot to Gaferut
            1 Infantry moved from Pula to Pikelot
            1 Tank moved from Phonpei to Pula
    
        Purchase Units - Americans
            Americans buy 1 Factory and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz25
                Americans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine
                Yamamoto defend with 1 Cruiser and 3 Submarines
                    Americans roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Submarines in sz25, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz25, round 2 : 0/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits
                    1 Carrier owned by the Americans lost in sz25
                    Americans roll dice for 1 Submarine in sz25, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Submarines in sz25, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 3 : 0/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Submarine in sz25, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Submarines in sz25, round 4 : 1/3 hits, 0.50 expected hits
                    1 Submarine owned by the Yamamoto lost in sz25
                    Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 4 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Cruiser in sz25, round 4 : 0/1 hits, 0.50 expected hits
                    1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz25
                    Yamamoto roll dice for 1 Submarine in sz25, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Battleship, 1 Destroyer and 2 EarlyFighters in sz25, round 5 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Cruiser in sz25, round 5 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25
                    Americans roll dice for 1 Battleship, 1 Destroyer and 1 EarlyFighter in sz25, round 6 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Cruiser in sz25, round 6 : 1/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz25
                Americans win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Americans: 1 Carrier, 2 EarlyFighters and 1 Submarine
                Casualties for Yamamoto: 1 Cruiser and 3 Submarines
            Battle in sz20
                Americans attack with 1 Bomber, 2 Destroyers, 3 EarlyFighters and 3 Submarines
                Yamamoto defend with 2 Carriers and 4 EarlyFighters
                    Americans roll dice for 3 Submarines in sz20, round 2 : 2/3 hits, 1.00 expected hits
                    2 Carriers owned by the Yamamoto lost in sz20
                    Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 2 : 3/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 4 EarlyFighters in sz20, round 2 : 2/4 hits, 2.00 expected hits
                    2 Submarines owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz20
                    Americans roll dice for 1 Bomber, 2 Destroyers and 3 EarlyFighters in sz20, round 3 : 4/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 EarlyFighter in sz20, round 3 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz20
                Americans win with 1 Bomber, 2 Destroyers and 3 EarlyFighters remaining. Battle score for attacker is 42
                Casualties for Yamamoto: 2 Carriers and 4 EarlyFighters
                Casualties for Americans: 3 Submarines
    
        Non Combat Move - Americans
            2 EarlyFighters moved from sz20 to Wake
            1 Bomber moved from sz20 to Wake
            1 EarlyFighter moved from sz20 to Wake
    
        Place Units - Americans
            1 Factory placed in Rocky Mt
            1 Marine placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Americans regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Masaharu round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Masaharu
            1 Artillery and 2 Infantrys moved from Hsingan to Jinan
            1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
            1 Tank moved from Hsingan to Quingdao
            1 Tank moved from Hsingan to Jinan
            1 Infantry moved from Akina to sz15
            1 Tank moved from Akina to sz15
            1 Infantry moved from Akina to sz15
            1 Artillery and 1 Infantry moved from N.Japan to sz7
            1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
            2 Transports moved from sz1 to sz15
            2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1
            1 Tank moved from Akina to sz15
            1 Infantry moved from N.Japan to sz15
            1 Artillery moved from N.Japan to sz15
            1 Infantry moved from Akina to sz15
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1
            1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Belogorsk
            1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Amursk
            1 EarlyFighter moved from Akina to Belogorsk
            1 Bomber moved from Akina to Amursk
            3 Infantrys moved from Akina to N.Japan
    
        Purchase Units - Masaharu
            Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Amursk
                Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
                Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                    Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits
                    Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Amursk, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Amursk
                Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Quingdao
                Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Masaharu lost in Quingdao
                    Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Quingdao
                Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Masaharu: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Jinan
                Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan
                Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Masaharu: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Belogorsk
                Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Masaharu lost in Belogorsk
                    Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Belogorsk, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Belogorsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Belogorsk
                Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Masaharu: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Masaharu
            1 Bomber moved from Amursk to Manchuria
            1 EarlyFighter moved from Belogorsk to Manchuria
            1 Destroyer moved from sz1 to sz7
    
        Place Units - Masaharu
            1 Factory placed in Manchuria
            1 Infantry and 1 Marine placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 1.50
    Russians regular : -0.50
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 1
    
        Combat Move - Russians
            1 Infantry moved from Magadan to Palana
            1 Infantry moved from Yakutsk to Angarsk
            1 Infantry moved from Vostok to Quingdao
            1 Infantry moved from Angarsk to Vostok
            2 Infantrys moved from Irkutsk to Quingdao
            2 Infantrys moved from Ulaan Ude to Quingdao
            1 EarlyFighter moved from Kaask to Quingdao
            1 Infantry moved from Maltan to Punjab
            1 Tank moved from Abakan to Punjab
            1 Infantry moved from Jinquan to N.Mongolia
            1 Infantry moved from Kyzal to N.Mongolia
            2 Tanks moved from Kaask to N.Mongolia
    
        Purchase Units - Russians
            Russians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Mongolia
                Russians attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    Russians roll dice for 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in N.Mongolia
                Russians loses 0 PUs for violating N.Mongolias neutrality.
                Russians win, taking N.Mongolia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Punjab
                Russians attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Punjab, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Punjab
                Russians loses 0 PUs for violating Punjabs neutrality.
                Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Quingdao
                Russians attack with 1 EarlyFighter and 5 Infantrys
                Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank
                    Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 2 : 1/6 hits, 1.17 expected hits
                    Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Masaharu lost in Quingdao
                    Russians roll dice for 1 EarlyFighter and 5 Infantrys in Quingdao, round 3 : 1/6 hits, 1.17 expected hits
                    Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao
                    Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 4 : 1/5 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Masaharu lost in Quingdao
                Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 9
                Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Quingdao to Ulaan Ude
            3 Infantrys moved from Tulun to Ulaan Ude
            1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
            1 Infantry moved from Bratsk to Tulun
            2 Artillerys and 4 Infantrys moved from Kaask to Kyzal
            1 Infantry moved from Krasnoyarsk to Bratsk
            1 Infantry moved from Kyzyl to Jinquan
            1 Tank moved from Achinsk to Bratsk
            1 Artillery and 1 Infantry moved from Achinsk to Kyzyl
    
        Place Units - Russians
            3 Infantrys placed in Kaask
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -1.50
    Russians regular : 1.00
    Neutral regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Kwangtung to sz67
            1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
            2 Tanks moved from Manila to sz75
            4 Artillerys moved from Manila to sz75
            2 Infantrys moved from Manila to sz75
            4 Infantrys moved from Iwo Jima to sz75
            4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70
            1 T.Boat moved from sz75 to sz74
            1 Submarine moved from sz71 to sz70
            1 Destroyer moved from sz71 to sz70
            1 Battleship moved from sz71 to sz70
            1 Artillery and 1 Infantry moved from sz60 to Malaya
            2 EarlyFighters moved from sz68 to sz69
            1 T.Boat moved from sz68 to sz67
            1 Infantry moved from Hainan to sz67
            1 Infantry moved from sz67 to Kwangsi
            1 Artillery and 2 Infantrys moved from Macau to Kwangsi
            1 EarlyFighter moved from Hainan to Kwangsi
            1 Artillery and 1 Tank moved from Kiangsi to Hanan
            2 Artillerys moved from Nagasaki to sz78
            2 Artillerys moved from Nagasaki to sz78
            2 Infantrys moved from Nagasaki to sz78
            4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz68
            2 Artillerys and 2 Infantrys moved from sz68 to Spralty
            4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao
            1 Bomber moved from Iwo Jima to sz69
            1 Bomber moved from Iwo Jima to sz70
            2 EarlyFighters moved from sz71 to Spralty
            2 Artillerys moved from sz68 to Spralty
            1 Tank moved from Hopeh to Hsingan
            2 Artillerys and 4 Infantrys moved from Tientsin to Hsingan
            5 Infantrys moved from Shansi to Shangsi
            3 Tanks moved from Kichedung to Hanan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in sz70
                Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports
                Dutch defend with 1 T.Boat and 1 Transport
                    Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 6 Transports in sz70, round 2 : 3/3 hits, 1.67 expected hits
                    Dutch roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz70
                Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 11
                Casualties for Dutch: 1 T.Boat and 1 Transport
            Battle in Hanan
                Yamamoto attack with 1 Artillery and 4 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 4 Tanks in Hanan, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
                Yamamoto win, taking Hanan from Chinese with 4 Tanks remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery
                Casualties for Chinese: 1 Infantry
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Kwangsi, round 2 : 3/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Davao
                Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
                    Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 5/12 hits, 4.00 expected hits
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
            Battle in sz69
                Yamamoto attack with 1 Bomber and 2 EarlyFighters
                Dutch defend with 1 Transport
                    Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz69, round 2 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Dutch lost in sz69
                Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
            Battle in Spralty
                Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 2 Infantrys
                Dutch defend with 2 Artillerys and 2 Infantrys
                    Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Spralty, round 2 : 4/8 hits, 2.67 expected hits
                    Americans roll dice for 2 Artillerys and 2 Infantrys in Spralty, round 2 : 1/4 hits, 1.33 expected hits
                    2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Spralty
                Yamamoto win, taking Spralty from Americans with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 2 Artillerys and 2 Infantrys
            Battle in Malaya
                Yamamoto attack with 1 Artillery and 1 Infantry
                British defend with 1 Bunker
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Malaya
                    Yamamoto roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Malaya, round 6 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Bunker
    
        Non Combat Move - Yamamoto
            1 Carrier moved from sz68 to sz60
            2 EarlyFighters moved from sz69 to sz60
            2 EarlyFighters moved from Spralty to sz70
            1 Carrier moved from sz71 to sz70
            1 Bomber moved from sz70 to Phuket
            1 Bomber moved from sz69 to Phuket
            1 Infantry moved from Nagasaki to sz74
            1 Infantry moved from sz74 to Tientsin
            1 EarlyFighter moved from Kwangsi to Kiangsi
    
        Place Units - Yamamoto
            2 B.Transports and 2 Destroyers placed in sz78
            4 Infantrys placed in S.Japan
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : 4.33
    Americans regular : -0.33
    British regular : -1.50
    Dutch regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 3 Infantrys moved from Szechwan to Sian
            1 EarlyFighter moved from Ming Jong to Sian
            1 Infantry moved from Sikang to W.Sian
            1 Tank moved from E.Tibet to N.Chunking
            1 Infantry moved from Szechwan to Sian
            1 Artillery moved from Szechwan to Sian
            2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
            2 Tanks moved from E.Tibet to Gansu
            1 Tank moved from Szechwan to Gansu
            3 Infantrys moved from Xining to Tsingnan
            1 Artillery and 1 Infantry moved from Quyan to Gobi
            1 EarlyFighter moved from Quyan to Gobi
            1 Infantry and 2 Tanks moved from W.Mongolia to Gobi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Bomber, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gobi
                Chinese attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Gobi, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Gobi
                Chinese loses 0 PUs for violating Gobis neutrality.
                Chinese win, taking Gobi from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in Sian
                Chinese attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys
                Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 2 : 1/7 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sian, round 2 : 0/4 hits, 1.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Sian
                    Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 3 : 2/7 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian
                    Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Sian
                Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from Sian to Szechwan
            1 EarlyFighter moved from Gobi to Gansu
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Xining
            1 Bomber, 2 Infantrys and 1 Tank placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Neutral regular : -0.50
    Hisaichi regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 unit repaired.
            2 Tanks moved from Hongkong to sz67
            2 Artillerys moved from Hongkong to sz67
            3 Infantrys moved from Hongkong to sz67
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz67 to sz60
            1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo
            1 Bomber moved from Phuket to S.Borneo
            4 EarlyFighters moved from sz68 to S.Borneo
            1 Artillery and 1 Transport moved from sz67 to sz60
            1 Artillery moved from sz60 to S.Borneo
            1 Artillery and 1 Tank moved from Frenchindochina to Thailand
            1 Infantry and 1 Tank moved from N.French I. to Thailand
            2 Artillerys and 1 Infantry moved from N.French I. to Thailand
            3 Infantrys and 5 Tanks moved from Nanking to Sian
            2 Artillerys and 5 Infantrys moved from Hankou to Hanan
            1 EarlyFighter moved from Shansi to Sian
            2 Tanks moved from E.Shansi to Sian
            1 Artillery, 1 Infantry and 1 Tank moved from Shangsi to Szechwan
            1 Infantry moved from Korea to Tientsin
            2 Tanks moved from Tientsin to Hsingan
            4 Infantrys moved from E.Shansi to N.Shangsi
            4 Infantrys moved from Hopeh to Tientsin
            1 Infantry and 1 Tank moved from Seoul to sz79
            1 Infantry moved from Seoul to sz79
            1 B.Transport, 2 Infantrys and 1 Tank moved from sz79 to sz68
            2 Infantrys and 1 Tank moved from sz68 to W.Borneo
                  Hisaichi take W.Borneo from British
            4 Transports moved from sz67 to sz79
            4 Infantrys moved from Seoul to sz79
            4 Infantrys moved from sz79 to Vladivostok
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sian
                Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 7 Tanks
                Chinese defend with 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 7 Tanks in Sian, round 2 : 5/11 hits, 4.33 expected hits
                    Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
                Hisaichi win, taking Sian from Chinese with 1 EarlyFighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 12
                Casualties for Chinese: 2 Artillerys and 2 Infantrys
            Battle in Vladivostok
                Hisaichi attack with 4 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 3 Infantrys in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Vladivostok, round 4 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Szechwan
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 EarlyFighter and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan
                1 Tank owned by the Hisaichi retreated to Shangsi
                Chinese win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Thailand
                Hisaichi attack with 3 Artillerys, 2 Infantrys and 2 Tanks
                British defend with 3 Artillerys, 2 Infantrys and 3 Tanks
                    Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Thailand, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Thailand, round 2 : 3/8 hits, 3.17 expected hits
                    1 Artillery owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Thailand
                    Hisaichi roll dice for 2 Artillerys and 2 Tanks in Thailand, round 3 : 0/4 hits, 1.67 expected hits
                    British roll dice for 2 Artillerys and 3 Tanks in Thailand, round 3 : 3/5 hits, 2.17 expected hits
                    1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Thailand
                1 Tank owned by the Hisaichi retreated to Frenchindochina
                British win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -13
                Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in S.Borneo
                Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 2 Tanks
                Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
                    Dutch roll AA dice in S.Borneo : 2/5 hits, 0.83 expected hits
                    2 EarlyFighters owned by the Hisaichi lost in S.Borneo
                    Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in S.Borneo
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 7/10 hits, 3.83 expected hits
                    Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Borneo, round 2 : 3/6 hits, 2.17 expected hits
                    1 Artillery owned by the Dutch, 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking S.Borneo from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 2 EarlyFighters and 3 Infantrys
                Casualties for Dutch: 1 Artillery, 5 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber moved from S.Borneo to Phuket
            1 EarlyFighter moved from Hainan to Phuket
            2 Carriers moved from sz68 to sz60
            2 EarlyFighters moved from S.Borneo to sz60
            1 T.Boat moved from sz67 to sz74
            2 Destroyers and 2 Submarines moved from sz67 to sz79
            1 EarlyFighter moved from Sian to Shansi
    
        Place Units - Hisaichi
            1 Destroyer placed in sz79
            6 Tankettes placed in Hongkong
            1 Artillery and 2 Infantrys placed in Peking
            1 Artillery, 3 Infantrys and 1 Marine placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Dutch AA : 1.17
    Russians regular : -0.50
    Dutch regular : 0.83
    British regular : 0.67
    Hisaichi regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 T.Boat moved from sz56 to sz57
            2 EarlyFighters moved from Lambok to sz68
            1 Infantry moved from Lambok to Bali
            2 Infantrys moved from Sumatra to N.S
            1 Infantry moved from Sarong to N.G
            2 Infantrys moved from E.Borneo to Borneo
    
        Combat - Dutch
            Battle in sz68
                Dutch attack with 2 EarlyFighters
                Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports; Thai defend with 1 T.Boat
                    Dutch roll dice for 2 EarlyFighters in sz68, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 B.Transports and 1 T.Boat in sz68, round 2 : 2/4 hits, 0.67 expected hits
                1 T.Boat owned by the Thai and 2 EarlyFighters owned by the Dutch lost in sz68
                Yamamoto win with 3 B.Transports remaining. Battle score for attacker is -11
                Casualties for Dutch: 2 EarlyFighters
                Casualties for Thai: 1 T.Boat
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Dutch regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Transport moved from sz60 to sz73
            2 Infantrys moved from Phuket to sz73
            2 Infantrys and 1 Transport moved from sz73 to sz60
            2 Infantrys moved from sz60 to Sumatra
                  Thai take Sumatra from Dutch
            1 Transport moved from sz60 to sz73
            2 Infantrys moved from Phuket to sz73
            2 Infantrys and 1 Transport moved from sz73 to sz60
            2 Infantrys moved from sz60 to E.Borneo
                  Thai take E.Borneo from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - British
            1 Tank moved from Thailand to N.French I.
                  British take N.French I. from Hisaichi
            1 Tank moved from N.French I. to Frenchindochina
            2 Tanks moved from Thailand to Frenchindochina
            2 Artillerys moved from Thailand to Frenchindochina
            1 Artillery and 1 Infantry moved from C.India to sz63
            1 Artillery and 1 Infantry moved from Bengal to sz64
            2 Infantrys moved from E.India to sz64
            1 Artillery moved from E.India to sz64
            1 Infantry moved from Burma to sz64
            2 Artillerys, 2 Destroyers, 4 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports moved from sz64 to sz66
            2 Artillerys and 4 Infantrys moved from sz66 to Malaya
            1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz63 to sz66
            1 Artillery and 1 Infantry moved from sz66 to Malaya
            1 Artillery, 2 Infantrys and 1 Tank moved from Bikaner to Agra
            1 Artillery and 3 Infantrys moved from Bhopal to W.Tibet
            1 Tank moved from E.India to W.Tibet
            5 EarlyFighters moved from Bengal to W.Tibet
            1 Tank moved from C.India to E.India
            5 Infantrys moved from C.India to E.India
            1 Fighter moved from Calcutta to E.India
            1 Submarine moved from sz49 to sz57
            1 Transport moved from sz4 to sz5
            1 Infantry moved from N.Canada to sz5
            1 Infantry moved from Anchorage to sz5
            2 Infantrys and 1 Transport moved from sz5 to sz4
            2 Infantrys moved from sz4 to Palana
            1 Infantry moved from N.G to New Guinea
            1 Artillery and 3 Infantrys moved from Java to Sumatra
            1 Transport moved from sz57 to sz49
            1 Artillery, 2 Infantrys and 1 Tank moved from Borneo to W.Borneo
    
        Purchase Units - British
            British buy 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Malaya
                British attack with 3 Artillerys and 5 Infantrys
                Yamamoto defend with 1 Artillery
                    British roll dice for 3 Artillerys and 5 Infantrys in Malaya, round 2 : 2/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Malaya
                British win, taking Malaya from Yamamoto with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Frenchindochina
                British attack with 2 Artillerys and 3 Tanks
                Hisaichi defend with 1 Tank
                    British roll dice for 2 Artillerys and 3 Tanks in Frenchindochina, round 2 : 4/5 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Frenchindochina
                British win, taking Frenchindochina from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
                Casualties for British: 1 Artillery
                Casualties for Hisaichi: 1 Tank
            Battle in W.Borneo
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in W.Borneo
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Borneo, round 3 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Borneo
                British win, taking W.Borneo from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
            Battle in Agra
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Agra
                British loses 0 PUs for violating Agras neutrality.
                British win, taking Agra from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Tibet
                British attack with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank
                Neutral defend with 1 Bunker
                    British roll dice for 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank in W.Tibet, round 2 : 4/10 hits, 3.17 expected hits
                    Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Tibet
                British loses 0 PUs for violating W.Tibets neutrality.
                British win, taking W.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in Sumatra
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra
                    British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Sumatra
                British win, taking Sumatra from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Thai: 2 Infantrys
    
        Non Combat Move - British
            5 EarlyFighters moved from W.Tibet to E.India
            1 Transport moved from sz57 to sz49
    
        Place Units - British
            1 B.Transport and 2 Destroyers placed in sz63
            3 Mech.Infs placed in Dheli
            2 Tankettes placed in Vancouver
            3 Infantrys placed in Moresby
            4 Infantrys and 1 Marine placed in Calcutta
            1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Thai regular : 1.00
    Neutral regular : -1.17
    British regular : 2.50
    Hisaichi regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 EarlyFighter moved from Lambok to sz68
            2 EarlyFighters moved from sz50 to sz68
            1 Battleship and 1 Carrier moved from sz50 to sz57
            1 Submarine moved from sz51 to sz57
            4 Infantrys moved from W.Australia to sz51
            4 Infantrys and 2 Transports moved from sz51 to sz57
            4 Infantrys moved from sz57 to Java
            1 Infantry moved from Melbourne to sz37
            1 Artillery moved from S.W.Australia to sz37
            2 Artillerys, 4 Infantrys, 1 Submarine and 3 Transports moved from sz37 to sz50
            1 Carrier moved from sz57 to sz50
            2 Artillerys and 4 Infantrys moved from sz50 to Soem
            3 Infantrys moved from S.W.Australia to W.Australia
            2 Infantrys moved from N.Australia to Derby
            1 Infantry moved from Townsville to N.Australia
            2 Infantrys and 2 T.Boats moved from sz37 to sz51
            2 Infantrys moved from sz51 to W.Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in sz68
                Anzac attack with 3 EarlyFighters
                Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports
                    Anzac roll dice for 3 EarlyFighters in sz68, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 B.Transports in sz68, round 2 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 3 EarlyFighters in sz68, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 B.Transports in sz68, round 3 : 2/3 hits, 0.50 expected hits
                    2 EarlyFighters owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in sz68
                    Anzac roll dice for 1 EarlyFighter in sz68, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 B.Transports in sz68, round 4 : 0/2 hits, 0.33 expected hits
                1 B.Transport owned by the Yamamoto lost in sz68
                    Anzac roll dice for 1 EarlyFighter in sz68, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport in sz68, round 5 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 EarlyFighter in sz68, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport in sz68, round 6 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 EarlyFighter in sz68, round 7 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport in sz68, round 7 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Yamamoto lost in sz68
                Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8
                Casualties for Anzac: 2 EarlyFighters
                Casualties for Hisaichi: 1 B.Transport
                Casualties for Yamamoto: 2 B.Transports
    
        Non Combat Move - Anzac
            1 EarlyFighter moved from sz68 to Borneo
    
        Place Units - Anzac
            3 Infantrys placed in Darwin
            1 Fighter and 5 Infantrys placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Anzac regular : -0.33
    

    Savegame

1 / 6

Suggested Topics

  • 1
  • 27
  • Squirecam Witt G42 (Axis +6)

    about 4 hours ago
    186
  • 23
  • 129
  • Daraas (A+50) vs VictoryFirst G40 OOB

    about 16 hours ago
    46
  • W@W captain walker (axis)vs dawgoneit

    about 11 hours ago
    259
  • Dawg v Entek W@W! redemption

    about 18 hours ago
    221
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.6k

Users

40.2k

Topics

1.7m

Posts