L21 PTV 666 (Allies) vs Avner (Axis)


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 cruiser and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 fighter moved from Western United States to 28 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Davao : 1 airfield, 1 fighter, 1 harbour and 1 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 marine
    Manilla : 1 infantry
    Central United States : 1 factory_minor and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber
    28 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    26 Sea Zone : 1 destroyer
    12 Sea Zone : 1 artillery, 1 infantry and 1 transport
    104 Sea Zone : 1 cruiser and 1 destroyer
    11 Sea Zone : 2 carriers, 1 destroyer and 1 transport
    42 Sea Zone : 1 submarine
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 32 / 42
    Americans : 53 / 53
    Chinese : 11 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 7 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Szechwan
            3 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -2.67
    

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 2 infantry
    Shansi : 2 infantry
    Inner Mongolia : 3 infantry
    Yunnan : 5 infantry
    Szechwan : 5 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 30 / 42
    Americans : 53 / 53
    Chinese : 13 / 16
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 7 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 cruiser and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 fighter moved from Western United States to 28 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Szechwan
            3 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Scotland to 112 Sea Zone
            1 mech_infantry moved from United Kingdom to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 mech_infantry moved from 94 Sea Zone to Algeria
            1 infantry moved from Scotland to United Kingdom
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 aaGun and 1 fighter moved from Scotland to United Kingdom
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone
            1 bomber moved from 109 Sea Zone to Iceland
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 82 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            1 fighter moved from Burma to Eastern India
            3 infantry moved from Malaya to Shan State
            1 aaGun moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Eastern India to Baluchistan
            1 fighter moved from Eastern India to Western India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 marine placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Italians regular : -0.33
    Japanese regular : -2.67
    Germans regular : -0.17
    British regular : 1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Davao : 1 airfield, 1 fighter, 1 harbour and 1 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 marine
    Manilla : 1 infantry
    Central United States : 1 factory_minor and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber
    Tsinghai : 1 fighter and 2 infantry
    Shansi : 2 infantry
    Kwangtung : 1 harbour and 2 infantry
    Inner Mongolia : 3 infantry
    Yunnan : 5 infantry
    Szechwan : 5 infantry
    Gibraltar : 1 airfield, 3 fighters and 1 harbour
    Iceland : 1 airfield and 1 bomber
    Scotland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    Rhodesia : 2 infantry
    Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
    Malta : 1 airfield
    Shan State : 3 infantry
    Western India : 1 fighter
    Malaya : 1 harbour
    Eastern India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 marine
    Borneo : 1 infantry
    Burma : 1 aaGun and 3 infantry
    Algeria : 1 aaGun, 2 infantry and 1 mech_infantry
    28 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    94 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    Southern Persia : 1 flag, 4 infantry
    26 Sea Zone : 1 destroyer
    126 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
    82 Sea Zone : 1 destroyer and 1 transport
    12 Sea Zone : 1 artillery, 1 infantry and 1 transport
    104 Sea Zone : 1 cruiser and 1 destroyer
    40 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
    109 Sea Zone : 1 flag, 1 destroyer
    11 Sea Zone : 2 carriers, 1 destroyer and 1 transport
    Baluchistan : 1 fighter and 1 tactical_bomber
    42 Sea Zone : 1 submarine
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 30 / 42
    Americans : 53 / 53
    Chinese : 13 / 16
    British : 30 / 36
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 5 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 bomber moved from Northern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 5/10 hits, 3,67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Neutral_Allies regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to Shan State
            1 infantry moved from Malaya to Shan State
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Egypt : 2 infantry
    Shan State : 1 fighter and 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    56 Sea Zone : 1 transport
    64 Sea Zone : 1 cruiser and 1 destroyer
    Dutch New Guinea : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 30 / 42
    Americans : 53 / 53
    Chinese : 13 / 16
    British : 29 / 36
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to Shan State
            1 infantry moved from Malaya to Shan State
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 1 fighter and 2 infantry
    Egypt : 2 infantry
    Shan State : 1 fighter and 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    Algeria : 1 infantry
    56 Sea Zone : 1 transport
    64 Sea Zone : 1 cruiser and 1 destroyer
    83 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 30 / 42
    Americans : 53 / 53
    Chinese : 13 / 16
    British : 29 / 36
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 13 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 submarine moved from 125 Sea Zone to 109 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    Intercept?


  • @avner said in L21 PTV 666 (Allies) vs Avner (Axis):

    Intercept?

    no thanks

  • '22

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 submarine moved from 125 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                British win with no units remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 116 Sea Zone to 113 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            3 artilleries and 4 infantry moved from Germany to Poland
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 fighter moved from Southern Italy to Alexandria
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 battleship, 1 cruiser and 1 transport moved from 116 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Romania
            1 submarine placed in 115 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,33
    Germans regular : 0,67
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Siberia to Amur
            2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Northern Caucasus to Rostov
            3 infantry moved from Stalingrad to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Northern Belarus to Eastern Poland
            1 infantry moved from Leningrad to Baltic States
            2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Kursk
            2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Southern Belarus
            6 infantry moved from Leningrad to Novgorod
            3 infantry moved from Russia to Bryansk
            2 infantry moved from Archangel to Leningrad
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            3 infantry placed in Leningrad
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Southern Belarus : 2 aaGuns, 1 artillery and 8 infantry
    Siberia : 1 factory_minor and 2 infantry
    Bryansk : 3 infantry
    Yakut S.S.R. : 2 aaGuns and 8 infantry
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 1 factory_major and 6 infantry
    Kursk : 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Bessarabia : 1 infantry
    Buryatia : 1 infantry
    Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
    Urals : 1 factory_minor
    Baltic States : 1 infantry
    Yenisey : 3 infantry
    Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
    Rostov : 5 infantry
    Novgorod : 6 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 1 infantry
    117 Sea Zone : 1 cruiser
    113 Sea Zone : 1 submarine
    116 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 30 / 42
    Americans : 53 / 53
    Chinese : 13 / 16
    British : 29 / 36
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 13 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Shansi
            1 artillery moved from Anhwe to Shansi
            1 fighter moved from Jehol to Shansi
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 tactical_bomber moved from Kiangsu to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shansi, round 2 : 1/6 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 4/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 4,00 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Siam to French Indo China
            1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from Kiangsu to Kwangsi
            1 fighter moved from Kiangsu to Kwangsi
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hopei
            1 fighter moved from Shansi to Anhwe
            1 tactical_bomber moved from Shansi to Anhwe
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 transport moved from 7 Sea Zone to 34 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 artillery moved from 37 Sea Zone to French Indo China
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 armour moved from 37 Sea Zone to Kwangsi
            1 cruiser and 1 destroyer moved from 32 Sea Zone to 34 Sea Zone
            1 destroyer moved from 31 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer and 1 submarine placed in 7 Sea Zone
            1 fighter and 2 infantry placed in Japan
            Japanese undo move 1.
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Manilla to Davao
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 28 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 armour moved from Western United States to Central United States
            1 submarine moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            3 fighters placed in Eastern United States
            Americans undo move 1.
            3 fighters placed in Central United States
            1 carrier and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 3 fighters
            EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 marine
    Central United States : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield and 1 fighter
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 2 marines and 1 tactical_bomber
    28 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
    104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
    27 Sea Zone : 1 submarine
    42 Sea Zone : 1 submarine
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 35 / 35
    Americans : 53 / 54
    Chinese : 10 / 16
    British : 29 / 36
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Yunnan
            2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            5 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 2.33
    

    Territory Summary for Chinese :

    Shansi : 1 infantry
    Inner Mongolia : 8 infantry
    Yunnan : 2 infantry
    Burma : 1 fighter
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 33 / 35
    Americans : 53 / 54
    Chinese : 12 / 16
    British : 29 / 36
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Yunnan
            2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            5 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 2.33
    

    Territory Summary for Chinese :

    Shansi : 1 infantry
    Inner Mongolia : 8 infantry
    Yunnan : 2 infantry
    Burma : 1 fighter
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 33 / 35
    Americans : 53 / 54
    Chinese : 12 / 16
    British : 29 / 36
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Manilla to Davao
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 28 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 armour moved from Western United States to Central United States
            1 submarine moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            3 fighters placed in Eastern United States
            Americans undo move 1.
            3 fighters placed in Central United States
            1 carrier and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 3 fighters
            EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Yunnan
            2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            5 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 31 PUs; 
            British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
            3 fighters moved from Gibraltar to 96 Sea Zone
            2 infantry moved from Southern Persia to Iraq
            1 fighter moved from Western India to Iraq
            1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 4 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
                Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 fighter moved from Iraq to Southern Persia
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 40 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 infantry moved from Shan State to Burma
            2 aaGuns, 1 artillery and 8 infantry moved from Eastern India to Burma
            1 destroyer moved from 82 Sea Zone to 78 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 aaGun moved from Algeria to 94 Sea Zone
            1 aaGun and 2 transports moved from 94 Sea Zone to 88 Sea Zone
            1 aaGun moved from 88 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 bomber moved from Iceland to United Kingdom
            1 battleship, 1 cruiser and 1 destroyer moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 destroyer placed in 113 Sea Zone
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,2
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Some Units in 40 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Italians regular : -0.33
    Japanese regular : 2.33
    Neutral_Axis regular : 1.00
    British regular : -0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 marine
    Central United States : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield and 1 fighter
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 2 marines and 1 tactical_bomber
    Shansi : 1 infantry
    Kwangtung : 1 harbour and 2 infantry
    Inner Mongolia : 8 infantry
    Yunnan : 2 infantry
    Gibraltar : 1 airfield, 2 fighters and 1 harbour
    Iceland : 1 airfield
    Belgian Congo : 2 infantry
    Scotland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    Egypt : 1 armour, 2 artilleries, 5 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
    Malta : 1 airfield
    Malaya : 1 harbour
    Eastern India : 1 airfield, 1 factory_major and 1 harbour
    Borneo : 1 infantry
    Burma : 3 aaGuns, 1 artillery, 1 fighter and 14 infantry
    Algeria : 2 infantry and 1 mech_infantry
    28 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
    94 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
    Sumatra : 1 flag, 1 marine
    Southern Persia : 1 flag, 1 fighter
    Brazil : 1 flag, 1 aaGun and 3 infantry
    113 Sea Zone : 1 destroyer
    88 Sea Zone : 2 transports
    83 Sea Zone : 1 transport
    104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
    40 Sea Zone : 1 carrier
    78 Sea Zone : 1 destroyer
    109 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
    27 Sea Zone : 1 submarine
    42 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 33 / 35
    Americans : 53 / 54
    Chinese : 12 / 16
    British : 31 / 31
    UK_Pacific : 20 / 21
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 infantry moved from 101 Sea Zone to Crete
            1 bomber moved from Southern Italy to 83 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in 83 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport; French defend with 1 destroyer
                    Italians roll dice for 1 bomber in 83 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    French roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 83 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 83 Sea Zone
                    1 transport owned by the British lost in 83 Sea Zone
                Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 14
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 83 Sea Zone to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 mech_infantry moved from Alexandria to Libya
            1 armour moved from Alexandria to Libya
            1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 armour moved from Greece to Romania
            2 artilleries and 3 infantry moved from Greece to Bulgaria
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery moved from Anglo-Egyptian Sudan to Kenya
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Italians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns, 2 artilleries, 2 fighters and 6 infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 fighter moved from Shan State to 40 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Egypt : 2 infantry
    Burma : 1 infantry
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    Java : 1 flag, 1 infantry
    65 Sea Zone : 1 cruiser and 1 destroyer
    40 Sea Zone : 1 fighter
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 33 / 35
    Americans : 53 / 54
    Chinese : 12 / 16
    British : 30 / 31
    UK_Pacific : 20 / 21
    Italians : 15 / 15
    ANZAC : 13 / 13
    French : 2 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns, 2 artilleries, 2 fighters and 6 infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 fighter moved from Shan State to 40 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 1 fighter and 2 infantry
    Egypt : 2 infantry
    Burma : 1 infantry
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    Algeria : 1 infantry
    Java : 1 flag, 1 infantry
    65 Sea Zone : 1 cruiser and 1 destroyer
    40 Sea Zone : 1 fighter
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 33 / 35
    Americans : 53 / 54
    Chinese : 12 / 16
    British : 30 / 31
    UK_Pacific : 20 / 21
    Italians : 15 / 15
    ANZAC : 13 / 13
    French : 2 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 1 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 115 Sea Zone
            1 armour moved from Western Germany to 115 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            1 infantry moved from 130 Sea Zone to Nenetsia
            1 armour moved from 130 Sea Zone to Nenetsia
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            7 armour and 6 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Poland to Baltic States
            1 armour moved from Poland to Baltic States
            1 armour moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            6 artilleries and 18 infantry moved from Poland to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            1 fighter moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    

    Combat Hit Differential Summary :

    Savegame

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