@Argothair Hey, saw the post, are you waiting on a scramble decision? Sorry if you already know this, but in PTV the engine will prompt for land and carrier scrambles even in cases when there is not an eligible scramble. The land scramble requires a defending unit, so the prompt here for Scotland can be disregarded.
BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 2 destroyers, 1 factory_minor, 1 harbour, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 7 fighters and 7 tactical_bombers moved from 6 Sea Zone to Jehol 1 infantry moved from Korea to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 2 carriers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 4 tactical_bombers moved from Western United States to 6 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 91 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 6 Sea Zone British loiter and taunt; Americans attack with 3 battleships, 18 carriers, 4 cruisers, 3 destroyers, 8 fighters, 17 submarines, 8 tactical_bombers and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 4/17 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 battleships, 18 carriers, 4 cruisers, 3 destroyers, 8 fighters, 17 submarines, 8 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Amur Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 armour Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Amur, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Amur Americans win, taking Amur from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Jehol Americans attack with 7 fighters and 7 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 7 fighters and 7 tactical_bombers in Jehol, round 2 : 8/14 hits, 8,17 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Jehol Americans win with 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Americans: 2 fighters Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 5 fighters and 7 tactical_bombers moved from Jehol to Korea 2 fighters and 2 tactical_bombers moved from Amur to Korea 2 tactical_bombers moved from Korea to 6 Sea Zone 7 bombers moved from Western United States to Korea 1 tactical_bomber moved from 91 Sea Zone to Algeria 4 fighters moved from United Kingdom to Algeria Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Korea 3 artilleries and 3 infantry placed in Central United States 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2 Americans collect 62 PUs (2 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Persia 3 fighters moved from Iraq to Persia 2 fighters moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone Combat - British Battle in Persia British attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 2 infantry British roll dice for 3 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British roll dice for 3 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Northwest Persia British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in 109 Sea Zone British attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Algeria 2 fighters moved from Northwest Persia to Egypt 3 fighters moved from Persia to Egypt 7 armour, 5 artilleries and 17 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 23 PUs (13 lost to blockades); end with 23 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2,33 Italians regular : -0,50 Japanese regular : 1,00 Germans regular : 0,83 British regular : -3,67
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@giallo I edit 2 dd in sz 6, the power of the us was so overwhelming. They weren’t realy important for the battle. Let me know if you disagree
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Italians Italians buy 1 fighter, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 marine moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry and 1 marine moved from 99 Sea Zone to Crete 2 bombers moved from Southern Italy to Crete Combat - Italians Battle in Crete Italians attack with 2 bombers, 1 infantry and 1 marine British defend with 1 artillery and 1 infantry Italians roll dice for 2 bombers, 1 infantry and 1 marine in Crete, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete Italians win, taking Crete from British with 2 bombers and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 2 bombers moved from Crete to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 1 aaGun and 10 infantry moved from Northern Italy to Southern France 1 submarine moved from 82 Sea Zone to 70 Sea Zone Place Units - Italians 1 fighter and 1 marine placed in Southern Italy 1 submarine placed in 93 Sea Zone 1 transport placed in 97 Sea Zone 3 mech_infantrys placed in Caucasus Turn Complete - Italians Italians collect 34 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : 1.67
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to New South Wales Non Combat Move - ANZAC 2 aaGuns, 1 fighter and 13 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to New South Wales Non Combat Move - ANZAC 2 aaGuns, 1 fighter and 13 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sakha to Amur 1 tactical_bomber moved from Anhwe to Amur 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 20 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Malaya to Celebes 1 fighter moved from 42 Sea Zone to Celebes 9 fighters moved from 35 Sea Zone to 21 Sea Zone 8 fighters moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking 42 Sea Zone from Americans, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Amur Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Amur, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from UK_Pacific with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 10 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 10 fighters in 21 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 8 fighters moved from 20 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from Amur to Sakha 11 carriers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 9 fighters moved from 21 Sea Zone to 44 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from India to Burma 1 aaGun moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 2 fighters and 4 infantry placed in Japan 1 transport placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,6,3,2,6,1,6,5,1,1,5,3,5,2,4,4,1,2,6,1,1,6,6,5,2,5,4,4,5,1,1,1,3,6,6,4,1,1,2,1,6,2,4,2,3,4,3,5,1,5,2,2,5,1,5,2,2,6,1,2,5,2,6,6,4,6,4,4,2,5,1,5,3,2,1,6,6,1,5,4 Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -3.33
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TripleA Manual Gamesave Post: Americans round 23
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Korea to Sakha 2 fighters and 2 tactical_bombers moved from Korea to Amur 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Amur 1 submarine moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 submarine moved from 79 Sea Zone to 58 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 7 fighters moved from United Kingdom to 109 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese
Combat Hit Differential Summary :
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@giallo scramble token>?
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@giallo No thanks.
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Korea to Sakha 2 fighters and 2 tactical_bombers moved from Korea to Amur 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Amur 1 submarine moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 submarine moved from 79 Sea Zone to 58 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 7 fighters moved from United Kingdom to 109 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Americans Battle in 6 Sea Zone British loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 3/15 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 5 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 carrier, 1 fighter and 1 transport Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits Japanese roll dice for 1 carrier and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 1 transport Battle in Amur Americans attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 4,00 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 7 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 109 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Sakha Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 infantry and 1 tactical_bomber Americans roll dice for 3 fighters and 3 tactical_bombers in Sakha, round 2 : 5/6 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 tactical_bomber in Sakha, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Sakha Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry and 1 tactical_bomber Battle in 19 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Sakha to Korea 2 fighters and 2 tactical_bombers moved from Amur to Korea 4 fighters and 5 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 54 Sea Zone to 63 Sea Zone 7 fighters moved from 109 Sea Zone to Algeria 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone 7 bombers moved from Korea to Western United States 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 1 infantry placed in Central United States 7 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 3,50 Italians regular : 1,17 Japanese regular : 1,67 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Korea to Sakha 2 fighters and 2 tactical_bombers moved from Korea to Amur 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Amur 1 submarine moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 submarine moved from 79 Sea Zone to 58 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 7 fighters moved from United Kingdom to 109 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Americans Battle in 6 Sea Zone British loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 15 submarines in 6 Sea Zone, round 2 : 3/15 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 4 destroyers, 1 fighter, 15 submarines, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 5 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 carrier, 1 fighter and 1 transport Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits Japanese roll dice for 1 carrier and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone Americans win with 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier, 1 fighter and 1 transport Battle in Amur Americans attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 4,00 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 7 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 7 fighters in 109 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Sakha Americans attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 infantry and 1 tactical_bomber Americans roll dice for 3 fighters and 3 tactical_bombers in Sakha, round 2 : 5/6 hits, 3,50 expected hits Italians roll dice for 1 infantry and 1 tactical_bomber in Sakha, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Sakha Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry and 1 tactical_bomber Battle in 19 Sea Zone Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Sakha to Korea 2 fighters and 2 tactical_bombers moved from Amur to Korea 4 fighters and 5 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 submarine moved from 54 Sea Zone to 63 Sea Zone 7 fighters moved from 109 Sea Zone to Algeria 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone 7 bombers moved from Korea to Western United States 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 1 infantry placed in Central United States 7 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Eire to Scotland 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to Iraq 3 armour, 4 artilleries and 12 mech_infantrys moved from Trans-Jordan to Egypt 3 fighters moved from Egypt to Algeria 2 fighters moved from United Kingdom to Algeria Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq British win, taking Iraq from Germans with 1 artillery remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from 99 Sea Zone to Algeria 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 22 PUs (13 lost to blockades); end with 24 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3,50 Italians regular : 1,17 Japanese regular : 1,67 Germans regular : 1,17 British regular : -1,00
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Italians Italians buy 1 bomber, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Caucasus to Iraq 1 artillery moved from Northwest Persia to Iraq 1 bomber moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Sikang 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 2 marines moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Malta Italians attack with 1 bomber, 1 infantry and 2 marines British defend with 1 aaGun, 1 airfield and 1 infantry British roll AA dice in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber, 1 infantry and 2 marines in Malta, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Iraq Italians attack with 1 artillery, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 bomber moved from Egypt to Persia 1 bomber moved from Malta to Southern Italy Place Units - Italians 3 mech_infantrys placed in Caucasus 1 bomber and 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British AA : -0.33 British regular : -1.00
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TripleA Turn Summary: ANZAC round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 58 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from Japan to Amur 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 mech_infantry moved from Hopei to Jehol 1 mech_infantry moved from Kweichow to Jehol Combat - Japanese Battle in Guam Battle in French Madagascar Battle in Jehol Japanese attack with 2 infantry and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 3 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Guam from Americans, taking French Madagascar from British, taking Jehol from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 58 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 58 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 58 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Amur Japanese attack with 4 fighters Americans defend with 3 artilleries Japanese roll dice for 4 fighters in Amur, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 3 artilleries in Amur, round 2 : 2/3 hits, 1.00 expected hits 2 fighters owned by the Japanese and 1 artillery owned by the Americans lost in Amur Japanese roll dice for 2 fighters in Amur, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 artilleries in Amur, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Amur Japanese roll dice for 1 fighter in Amur, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win with 1 fighter remaining. Battle score for attacker is -18 Casualties for Japanese: 3 fighters Casualties for Americans: 3 artilleries Non Combat Move - Japanese 1 fighter moved from Amur to Yakut S.S.R. 2 battleships, 12 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Sikang to Shensi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 carrier moved from 39 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 72 Sea Zone Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 infantry placed in Kiangsu Japanese undo move 2. 2 infantry placed in Kiangsu 4 fighters and 2 infantry placed in Japan 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,6,4,2,6,6,5,4,5,6,1,3,3,6,6,3,6,3,5,1,2,6,6,1,5,4,4,1,4,2,2,3,1,5,2,1,3,3,2,3,5,2,3,3,6,3,2,6,6,1,5,6,1,3,6,1,5,3,3,6,6,4,1,1,4,1,2,2,3,5,1,6 Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.83 Japanese regular : -0.33
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@Giallo US is up!
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 fighters moved from Korea to Kiangsu 1 artillery and 1 infantry moved from Manchuria to Jehol 3 fighters and 6 tactical_bombers moved from Korea to Jehol 3 tactical_bombers moved from Korea to Jehol 3 battleships, 19 carriers, 4 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 6 Sea Zone to 26 Sea Zone 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Algeria to Morocco 7 bombers moved from Eastern United States to Morocco 11 fighters and 4 tactical_bombers moved from Algeria to Libya 1 bomber moved from Western United States to 86 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 86 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kiangsu Americans attack with 4 fighters and 4 tactical_bombers Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 4 fighters and 4 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kiangsu Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Morocco Americans attack with 1 artillery and 7 bombers Germans defend with 1 infantry Americans roll dice for 1 artillery and 7 bombers in Morocco, round 2 : 5/8 hits, 5,00 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery and 7 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 20 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Jehol Americans attack with 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers Japanese defend with 2 infantry and 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers in Jehol, round 2 : 3/14 hits, 7,17 expected hits Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Jehol Americans roll dice for 3 fighters and 9 tactical_bombers in Jehol, round 3 : 8/12 hits, 6,50 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Americans win with 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry and 2 mech_infantrys Battle in 19 Sea Zone ANZAC loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 11 fighters and 4 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 11 fighters and 4 tactical_bombers in Libya, round 2 : 8/15 hits, 8,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Libya Americans win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 10 fighters and 4 tactical_bombers moved from Libya to Egypt 1 bomber moved from 86 Sea Zone to French West Africa 6 bombers moved from Western United States to French West Africa 7 bombers moved from Morocco to Algeria 4 fighters and 4 tactical_bombers moved from Kiangsu to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 19 Sea Zone 3 fighters and 9 tactical_bombers moved from Jehol to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico Place Units - Americans 2 destroyers and 5 submarines placed in 101 Sea Zone 3 fighters placed in Eastern United States 2 armour and 1 infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4,1,3,1,4 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -4,17 Italians regular : 0,33 Japanese regular : -0,83 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kiangsu 2 fighters moved from Korea to Kiangsu 1 artillery and 1 infantry moved from Manchuria to Jehol 3 fighters and 6 tactical_bombers moved from Korea to Jehol 3 tactical_bombers moved from Korea to Jehol 3 battleships, 19 carriers, 4 cruisers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 2 transports moved from 6 Sea Zone to 26 Sea Zone 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Algeria to Morocco 7 bombers moved from Eastern United States to Morocco 11 fighters and 4 tactical_bombers moved from Algeria to Libya 1 bomber moved from Western United States to 86 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 86 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kiangsu Americans attack with 4 fighters and 4 tactical_bombers Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 4 fighters and 4 tactical_bombers in Kiangsu, round 2 : 5/8 hits, 4,67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kiangsu Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Morocco Americans attack with 1 artillery and 7 bombers Germans defend with 1 infantry Americans roll dice for 1 artillery and 7 bombers in Morocco, round 2 : 5/8 hits, 5,00 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 1 artillery and 7 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 20 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Jehol Americans attack with 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers Japanese defend with 2 infantry and 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 9 tactical_bombers in Jehol, round 2 : 3/14 hits, 7,17 expected hits Japanese roll dice for 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Jehol Americans roll dice for 3 fighters and 9 tactical_bombers in Jehol, round 3 : 8/12 hits, 6,50 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Americans win with 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry and 2 mech_infantrys Battle in 19 Sea Zone ANZAC loiter and taunt; Americans attack with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports in 19 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 3 battleships, 19 carriers, 4 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 11 fighters and 4 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 11 fighters and 4 tactical_bombers in Libya, round 2 : 8/15 hits, 8,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Libya Americans win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 10 fighters and 4 tactical_bombers moved from Libya to Egypt 1 bomber moved from 86 Sea Zone to French West Africa 6 bombers moved from Western United States to French West Africa 7 bombers moved from Morocco to Algeria 4 fighters and 4 tactical_bombers moved from Kiangsu to 19 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 19 Sea Zone 3 fighters and 9 tactical_bombers moved from Jehol to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico Place Units - Americans 2 destroyers and 5 submarines placed in 101 Sea Zone 3 fighters placed in Eastern United States 2 armour and 1 infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4,1,3,1,4 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 20 PUs; British buy 3 armour; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Egypt to Trans-Jordan 8 fighters and 2 tactical_bombers moved from Algeria to Trans-Jordan 1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone Combat - British Battle in Trans-Jordan British attack with 8 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 8 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 7/11 hits, 5,50 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt Place Units - British 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2,1,3,4,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 25 PUs (6 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4,17 Italians regular : 0,33 Japanese regular : -0,83 Germans regular : -0,67 British regular : 1,50